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2024-07-18 22:48:21 -05:00
commit 9cc712f46d
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<FlyingData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/FlyingData FlyingData.xsd" blurBlendTime="1" boostCameraRotateLimit="20" descentMaxDegree="-30" descentMinDegree="-60" fallingByLimitSpeed="500" fastFOV="90" flightEnergyAlarmPercent="30" guideShowTime="10" maxCameraPitch="65" maxFlightEnergy="1000" minCameraPitch="-75" normalFOV="80" recoveryEnergy="100" xmlns="https://vezel.dev/novadrop/dc/FlyingData">
<Data id="1" rotateSpeed="90" accel="250" backAdditionalCharacterPitch="0" backwardSpeed="135" basicCost="20" boostCost="100" boostSideMoveRate="0.54" descentCharacterMaxPitch="-30" descentCharacterMinPitch="-60" descentCost="10" descentMaxSpeed="500" descentSpeed="250" fastSpeed="500" forwardSpeed="270" idleAdditionalCharacterPitch="0" maxCharacterRoll="30" moveAdditionalCharacterPitch="0" upCost="0" />
<Data id="2" rotateSpeed="90" accel="250" backAdditionalCharacterPitch="0" backwardSpeed="135" basicCost="26" boostCost="100" boostSideMoveRate="0.54" descentCharacterMaxPitch="-30" descentCharacterMinPitch="-60" descentCost="13" descentMaxSpeed="500" descentSpeed="250" fastSpeed="500" forwardSpeed="270" idleAdditionalCharacterPitch="0" maxCharacterRoll="30" moveAdditionalCharacterPitch="0" upCost="0" />
<Data id="3" rotateSpeed="90" accel="250" backAdditionalCharacterPitch="0" backwardSpeed="140" basicCost="18" boostCost="100" boostSideMoveRate="0.54" descentCharacterMaxPitch="-30" descentCharacterMinPitch="-60" descentCost="9" descentMaxSpeed="500" descentSpeed="255" fastSpeed="510" forwardSpeed="280" idleAdditionalCharacterPitch="0" maxCharacterRoll="30" moveAdditionalCharacterPitch="0" upCost="0" />
<Data id="4" rotateSpeed="90" accel="250" backAdditionalCharacterPitch="0" backwardSpeed="140" basicCost="18" boostCost="100" boostSideMoveRate="0.54" descentCharacterMaxPitch="-30" descentCharacterMinPitch="-60" descentCost="9" descentMaxSpeed="500" descentSpeed="255" fastSpeed="510" forwardSpeed="280" idleAdditionalCharacterPitch="0" maxCharacterRoll="30" moveAdditionalCharacterPitch="0" upCost="0" />
<Data id="5" rotateSpeed="90" accel="255" backAdditionalCharacterPitch="0" backwardSpeed="150" basicCost="15" boostCost="83" boostSideMoveRate="0.54" descentCharacterMaxPitch="-30" descentCharacterMinPitch="-60" descentCost="9" descentMaxSpeed="500" descentSpeed="255" fastSpeed="520" forwardSpeed="290" idleAdditionalCharacterPitch="0" maxCharacterRoll="30" moveAdditionalCharacterPitch="0" upCost="0" />
<Data id="6" rotateSpeed="90" accel="255" backAdditionalCharacterPitch="0" backwardSpeed="150" basicCost="12" boostCost="66" boostSideMoveRate="0.54" descentCharacterMaxPitch="-30" descentCharacterMinPitch="-60" descentCost="9" descentMaxSpeed="500" descentSpeed="255" fastSpeed="520" forwardSpeed="290" idleAdditionalCharacterPitch="0" maxCharacterRoll="30" moveAdditionalCharacterPitch="0" upCost="0" />
<Data id="7" rotateSpeed="180" accel="255" backAdditionalCharacterPitch="0" backwardSpeed="150" basicCost="15" boostCost="83" boostSideMoveRate="0.54" descentCharacterMaxPitch="-30" descentCharacterMinPitch="-60" descentCost="9" descentMaxSpeed="500" descentSpeed="255" fastSpeed="520" forwardSpeed="290" idleAdditionalCharacterPitch="0" maxCharacterRoll="30" moveAdditionalCharacterPitch="0" upCost="0" />
<Data id="8" rotateSpeed="180" accel="255" backAdditionalCharacterPitch="0" backwardSpeed="150" basicCost="12" boostCost="66" boostSideMoveRate="0.54" descentCharacterMaxPitch="-30" descentCharacterMinPitch="-60" descentCost="9" descentMaxSpeed="500" descentSpeed="255" fastSpeed="520" forwardSpeed="290" idleAdditionalCharacterPitch="0" maxCharacterRoll="30" moveAdditionalCharacterPitch="0" upCost="0" />
<Data id="9" rotateSpeed="90" accel="255" backAdditionalCharacterPitch="0" backwardSpeed="155" basicCost="15" boostCost="83" boostSideMoveRate="0.54" descentCharacterMaxPitch="-30" descentCharacterMinPitch="-60" descentCost="7.5" descentMaxSpeed="500" descentSpeed="270" fastSpeed="550" forwardSpeed="310" idleAdditionalCharacterPitch="0" maxCharacterRoll="30" moveAdditionalCharacterPitch="0" upCost="0" />
<Data id="10" rotateSpeed="90" accel="255" backAdditionalCharacterPitch="0" backwardSpeed="160" basicCost="12" boostCost="66" boostSideMoveRate="0.54" descentCharacterMaxPitch="-30" descentCharacterMinPitch="-60" descentCost="6" descentMaxSpeed="500" descentSpeed="270" fastSpeed="550" forwardSpeed="320" idleAdditionalCharacterPitch="0" maxCharacterRoll="30" moveAdditionalCharacterPitch="0" upCost="0" />
<Data id="11" rotateSpeed="180" accel="255" backAdditionalCharacterPitch="0" backwardSpeed="150" basicCost="14" boostCost="75" boostSideMoveRate="0.54" descentCharacterMaxPitch="-30" descentCharacterMinPitch="-60" descentCost="8" descentMaxSpeed="500" descentSpeed="255" fastSpeed="520" forwardSpeed="310" idleAdditionalCharacterPitch="0" maxCharacterRoll="30" moveAdditionalCharacterPitch="0" upCost="0" />
<Data id="12" rotateSpeed="180" accel="255" backAdditionalCharacterPitch="0" backwardSpeed="150" basicCost="11" boostCost="60" boostSideMoveRate="0.54" descentCharacterMaxPitch="-30" descentCharacterMinPitch="-60" descentCost="8" descentMaxSpeed="500" descentSpeed="255" fastSpeed="520" forwardSpeed="320" idleAdditionalCharacterPitch="0" maxCharacterRoll="30" moveAdditionalCharacterPitch="0" upCost="0" />
<Data id="13" rotateSpeed="180" accel="255" backAdditionalCharacterPitch="0" backwardSpeed="150" basicCost="12" boostCost="66" boostSideMoveRate="0.54" descentCharacterMaxPitch="-30" descentCharacterMinPitch="-60" descentCost="9" descentMaxSpeed="500" descentSpeed="255" fastSpeed="520" forwardSpeed="290" idleAdditionalCharacterPitch="0" maxCharacterRoll="30" moveAdditionalCharacterPitch="0" upCost="0" />
<Data id="14" rotateSpeed="90" accel="255" backAdditionalCharacterPitch="0" backwardSpeed="150" basicCost="15" boostCost="83" boostSideMoveRate="0.54" descentCharacterMaxPitch="-30" descentCharacterMinPitch="-60" descentCost="9" descentMaxSpeed="500" descentSpeed="255" fastSpeed="520" forwardSpeed="310" idleAdditionalCharacterPitch="0" maxCharacterRoll="30" moveAdditionalCharacterPitch="0" upCost="0" />
<Data id="15" rotateSpeed="90" accel="255" backAdditionalCharacterPitch="0" backwardSpeed="150" basicCost="12" boostCost="66" boostSideMoveRate="0.54" descentCharacterMaxPitch="-30" descentCharacterMinPitch="-60" descentCost="9" descentMaxSpeed="500" descentSpeed="255" fastSpeed="520" forwardSpeed="320" idleAdditionalCharacterPitch="0" maxCharacterRoll="30" moveAdditionalCharacterPitch="0" upCost="0" />
</FlyingData>
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<!-- SPDX-License-Identifier: 0BSD -->
<xsd:schema xmlns:xsd="http://www.w3.org/2001/XMLSchema"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xmlns:dc="https://vezel.dev/novadrop/dc"
xmlns="https://vezel.dev/novadrop/dc/FlyingData"
targetNamespace="https://vezel.dev/novadrop/dc/FlyingData"
xsi:schemaLocation="https://vezel.dev/novadrop/dc ../DataCenter.xsd"
elementFormDefault="qualified">
<xsd:complexType name="FlyingData">
<xsd:sequence>
<xsd:element name="Data" type="FlyingData_Data" maxOccurs="unbounded" />
</xsd:sequence>
<xsd:attribute name="blurBlendTime" type="xsd:float" use="required" />
<xsd:attribute name="boostCameraRotateLimit" type="xsd:float" use="required" />
<xsd:attribute name="descentMaxDegree" type="xsd:float" use="required" />
<xsd:attribute name="descentMinDegree" type="xsd:float" use="required" />
<xsd:attribute name="fallingByLimitSpeed" type="xsd:float" use="required" />
<xsd:attribute name="fastFOV" type="xsd:float" use="required" />
<xsd:attribute name="flightEnergyAlarmPercent" type="xsd:float" use="required" />
<xsd:attribute name="guideShowTime" type="xsd:float" use="required" />
<xsd:attribute name="maxCameraPitch" type="xsd:float" use="required" />
<xsd:attribute name="maxFlightEnergy" type="xsd:float" use="required" />
<xsd:attribute name="minCameraPitch" type="xsd:float" use="required" />
<xsd:attribute name="normalFOV" type="xsd:float" use="required" />
<xsd:attribute name="recoveryEnergy" type="xsd:float" use="required" />
</xsd:complexType>
<xsd:complexType name="FlyingData_Data">
<xsd:attribute name="accel" type="xsd:float" use="required" />
<xsd:attribute name="backAdditionalCharacterPitch" type="xsd:float" use="required" />
<xsd:attribute name="backwardSpeed" type="xsd:float" use="required" />
<xsd:attribute name="basicCost" type="xsd:float" use="required" />
<xsd:attribute name="boostCost" type="xsd:float" use="required" />
<xsd:attribute name="boostSideMoveRate" type="xsd:float" use="required" />
<xsd:attribute name="descentCharacterMaxPitch" type="xsd:float" use="required" />
<xsd:attribute name="descentCharacterMinPitch" type="xsd:float" use="required" />
<xsd:attribute name="descentCost" type="xsd:float" use="required" />
<xsd:attribute name="descentMaxSpeed" type="xsd:float" use="required" />
<xsd:attribute name="descentSpeed" type="xsd:float" use="required" />
<xsd:attribute name="fastSpeed" type="xsd:float" use="required" />
<xsd:attribute name="forwardSpeed" type="xsd:float" use="required" />
<xsd:attribute name="id" type="xsd:int" use="required" />
<xsd:attribute name="idleAdditionalCharacterPitch" type="xsd:float" use="required" />
<xsd:attribute name="maxCharacterRoll" type="xsd:float" use="required" />
<xsd:attribute name="moveAdditionalCharacterPitch" type="xsd:float" use="required" />
<xsd:attribute name="rotateSpeed" type="xsd:float" use="required" />
<xsd:attribute name="upCost" type="xsd:float" use="required" />
</xsd:complexType>
<xsd:element name="FlyingData" type="FlyingData" />
</xsd:schema>