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2024-07-18 22:48:21 -05:00
commit 9cc712f46d
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<HeroAttachEffectData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/HeroAttachEffectData HeroAttachEffectData.xsd" xmlns="https://vezel.dev/novadrop/dc/HeroAttachEffectData">
<AttachEffect id="1" desc="특정 NPC에 대해 최대 어그로를 받고 있는 상태" bAccessById="false" heroTemplateId="9999">
<EffectCondition desc="어그로 중" condition="USER_AGGRO_ON">
<Effect id="4993" scale="2" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="0" bGround="false" boneName="FxBottom" detach="false" playRate="1" rescaleMethod="followBodyFxSize" resource="FX_J_Hotfix_151231.PS.A_0355_PS" scaleX="1" scaleY="1" scaleZ="1" worldSpawn="false" />
</EffectCondition>
</AttachEffect>
<AttachEffect id="2" desc="단기적 타겟 대상에 대한 이펙트" bAccessById="false" heroTemplateId="9999">
<EffectCondition desc="어그로 중" condition="USER_SHORTTERN_AGGRO_ON">
<Effect id="65324" scale="2" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="0" bGround="false" boneName="FxBottom" detach="false" playRate="1" rescaleMethod="followBodyFxSize" resource="FX_J_Hotfix_151231.PS.F_5324_PS" scaleX="1" scaleY="1" scaleZ="1" worldSpawn="false" />
</EffectCondition>
</AttachEffect>
<AttachEffect id="3" desc="유저pk 어그로마크" bAccessById="false" heroTemplateId="9999">
<EffectCondition desc="pk시 어그로 마크" condition="USER_PK_ON">
<Effect id="60923" scale="0.8" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="0" bGround="false" boneName="FxBottom" detach="false" playRate="1" rescaleMethod="followBodyFxSize" resource="FX_F_hotfix_0923.PS.pk_maker" scaleX="1" scaleY="1" scaleZ="1" worldSpawn="false" />
</EffectCondition>
</AttachEffect>
<AttachEffect id="161" desc="하엘여 바람의선율" bAccessById="false" heroTemplateId="9999">
<EffectCondition condition="ARCHER_VETERAN_START">
<Effect id="0" scale="1" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="0" bGround="false" boneName="FxBottom" detach="false" playRate="1" rescaleMethod="followBodyFxSize" resource="FX_Awaken_Archer.PS.L_VeteranRanger01_PS" scaleX="1" scaleY="1" scaleZ="1" worldSpawn="false" />
</EffectCondition>
<EffectCondition condition="ARCHER_VETERAN_ON">
<Effect id="0" scale="1" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="500" bGround="false" boneName="FxCenter" detach="false" playRate="1" rescaleMethod="followBodyFxSize" resource="FX_Awaken_Archer.PS.L_VeteranRanger02_PS" scaleX="1" scaleY="1" scaleZ="1" worldSpawn="false" />
</EffectCondition>
</AttachEffect>
</HeroAttachEffectData>
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<!-- SPDX-License-Identifier: 0BSD -->
<xsd:schema xmlns:xsd="http://www.w3.org/2001/XMLSchema"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xmlns:dc="https://vezel.dev/novadrop/dc"
xmlns="https://vezel.dev/novadrop/dc/HeroAttachEffectData"
targetNamespace="https://vezel.dev/novadrop/dc/HeroAttachEffectData"
xsi:schemaLocation="https://vezel.dev/novadrop/dc ../DataCenter.xsd"
elementFormDefault="qualified">
<xsd:complexType name="HeroAttachEffectData">
<xsd:sequence>
<xsd:element name="AttachEffect" type="HeroAttachEffectData_AttachEffect" maxOccurs="unbounded" />
</xsd:sequence>
</xsd:complexType>
<xsd:complexType name="HeroAttachEffectData_AttachEffect"
dc:keys="id">
<xsd:sequence>
<xsd:element name="EffectCondition" type="HeroAttachEffectData_AttachEffect_EffectCondition" maxOccurs="unbounded" />
</xsd:sequence>
<xsd:attribute name="bAccessById" type="xsd:boolean" use="required" />
<xsd:attribute name="desc" type="xsd:string" use="required" />
<xsd:attribute name="heroTemplateId" type="xsd:int" use="required" />
<xsd:attribute name="id" type="xsd:int" use="required" />
</xsd:complexType>
<xsd:complexType name="HeroAttachEffectData_AttachEffect_EffectCondition">
<xsd:sequence>
<xsd:element name="Effect" type="HeroAttachEffectData_AttachEffect_EffectCondition_Effect" />
</xsd:sequence>
<xsd:attribute name="condition" type="xsd:string" use="required" />
<xsd:attribute name="desc" type="xsd:string" />
</xsd:complexType>
<xsd:complexType name="HeroAttachEffectData_AttachEffect_EffectCondition_Effect"
dc:keys="id">
<xsd:attribute name="bGround" type="xsd:boolean" use="required" />
<xsd:attribute name="boneName" type="xsd:string" use="required" />
<xsd:attribute name="detach" type="xsd:boolean" use="required" />
<xsd:attribute name="id" type="xsd:int" use="required" />
<xsd:attribute name="playRate" type="xsd:float" use="required" />
<xsd:attribute name="posX" type="xsd:float" use="required" />
<xsd:attribute name="posY" type="xsd:float" use="required" />
<xsd:attribute name="posZ" type="xsd:float" use="required" />
<xsd:attribute name="rescaleMethod" type="xsd:string" use="required" />
<xsd:attribute name="resource" type="xsd:string" use="required" />
<xsd:attribute name="rotX" type="xsd:float" use="required" />
<xsd:attribute name="rotY" type="xsd:float" use="required" />
<xsd:attribute name="rotZ" type="xsd:float" use="required" />
<xsd:attribute name="scale" type="xsd:float" use="required" />
<xsd:attribute name="scaleX" type="xsd:float" use="required" />
<xsd:attribute name="scaleY" type="xsd:float" use="required" />
<xsd:attribute name="scaleZ" type="xsd:float" use="required" />
<xsd:attribute name="startTime" type="xsd:int" use="required" />
<xsd:attribute name="worldSpawn" type="xsd:boolean" use="required" />
</xsd:complexType>
<xsd:element name="HeroAttachEffectData" type="HeroAttachEffectData" />
</xsd:schema>