Files
116.02_KR_DataCenter_Unpacked/AfterImageData/AfterImageData-00000.xml
2024-07-18 22:48:21 -05:00

41 lines
6.8 KiB
XML

<AfterImageData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AfterImageData AfterImageData.xsd" xmlns="https://vezel.dev/novadrop/dc/AfterImageData">
<AfterImageList id="1">
<AfterImage scale="0.85" animName="" animRate="0.001" blendOutTime="500" condition="AwakenWarriorShadow" despawnDelayTime="0" frameDelay="2" lifeTime="10000" overlayFx="0" posX="-4" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" shaderStrength="0.8" startTime="10" updatePeriod="11" />
<AfterImage scale="0.83" animName="" animRate="0.001" blendOutTime="500" condition="AwakenWarriorShadow" despawnDelayTime="0" frameDelay="4" lifeTime="10000" overlayFx="0" posX="-8" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" shaderStrength="0.6" startTime="35" updatePeriod="25" />
<AfterImage scale="0.8" animName="" animRate="0.001" blendOutTime="500" condition="AwakenWarriorShadow" despawnDelayTime="0" frameDelay="5" lifeTime="10000" overlayFx="0" posX="-12" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" shaderStrength="0.02" startTime="50" updatePeriod="35" />
</AfterImageList>
<AfterImageList id="2">
<AfterImage scale="0.85" animName="" animRate="0.001" blendOutTime="500" condition="AwakenWarriorShadow" despawnDelayTime="0" frameDelay="4" lifeTime="10000" overlayFx="0" posX="-1" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" shaderStrength="0.8" startTime="10" updatePeriod="10" />
</AfterImageList>
<AfterImageList id="3">
<AfterImage scale="0.94" animName="" animRate="0.001" blendOutTime="500" condition="AwakenWarriorShadow" despawnDelayTime="0" frameDelay="6" lifeTime="10000" overlayFx="0" posX="-7" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" shaderStrength="0.7" startTime="50" updatePeriod="20" />
<AfterImage scale="0.94" animName="" animRate="0.001" blendOutTime="500" condition="AwakenWarriorShadow" despawnDelayTime="0" frameDelay="8" lifeTime="10000" overlayFx="0" posX="-7" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" shaderStrength="0.4" startTime="100" updatePeriod="40" />
<AfterImage scale="0.92" animName="" animRate="0.001" blendOutTime="500" condition="AwakenWarriorShadow" despawnDelayTime="0" frameDelay="10" lifeTime="10000" overlayFx="0" posX="-8" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" shaderStrength="0.05" startTime="180" updatePeriod="60" />
</AfterImageList>
<AfterImageList id="4">
<AfterImage scale="0.85" animName="" animRate="0.001" blendOutTime="500" condition="AwakenSoullessShadow" despawnDelayTime="0" frameDelay="4" lifeTime="10000" overlayFx="0" posX="-2" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" shaderStrength="0.8" startTime="1" updatePeriod="2" />
<AfterImage scale="0.8" animName="" animRate="0.001" blendOutTime="500" condition="AwakenSoullessShadow" despawnDelayTime="0" frameDelay="9" lifeTime="10000" overlayFx="0" posX="-6" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" shaderStrength="0.4" startTime="3" updatePeriod="2" />
<AfterImage scale="0.75" animName="" animRate="0.001" blendOutTime="500" condition="AwakenSoullessShadow" despawnDelayTime="0" frameDelay="11" lifeTime="10000" overlayFx="0" posX="-12" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" shaderStrength="0.01" startTime="5" updatePeriod="2" />
</AfterImageList>
<AfterImageList id="5">
<AfterImage scale="1" animName="" animRate="0.001" blendOutTime="500" condition="AwakenSoullessShadow" despawnDelayTime="0" frameDelay="2" lifeTime="50000" overlayFx="0" posX="-4" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" shaderStrength="0.8" startTime="10" updatePeriod="11" />
</AfterImageList>
<AfterImageList id="10">
<AfterImage scale="0.9" animName="" animRate="0.001" blendOutTime="500" condition="AwakenSoullessShadow" despawnDelayTime="0" frameDelay="1" lifeTime="10000" overlayFx="0" posX="-5" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" shaderStrength="1" startTime="1" updatePeriod="1" />
<AfterImage scale="0.9" animName="" animRate="0.001" blendOutTime="500" condition="AwakenSoullessShadow" despawnDelayTime="0" frameDelay="2" lifeTime="10000" overlayFx="0" posX="-10" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" shaderStrength="0.9" startTime="2" updatePeriod="1" />
<AfterImage scale="0.8" animName="" animRate="0.001" blendOutTime="500" condition="AwakenSoullessShadow" despawnDelayTime="0" frameDelay="3" lifeTime="10000" overlayFx="0" posX="-20" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" shaderStrength="0.8" startTime="3" updatePeriod="1" />
<AfterImage scale="0.75" animName="" animRate="0.001" blendOutTime="500" condition="AwakenSoullessShadow" despawnDelayTime="0" frameDelay="4" lifeTime="10000" overlayFx="0" posX="-30" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" shaderStrength="0.5" startTime="4" updatePeriod="1" />
<AfterImage scale="0.6" animName="" animRate="0.001" blendOutTime="500" condition="AwakenSoullessShadow" despawnDelayTime="0" frameDelay="5" lifeTime="10000" overlayFx="0" posX="-40" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" shaderStrength="0.1" startTime="5" updatePeriod="1" />
</AfterImageList>
<AfterImageList id="11">
<AfterImage scale="0.9" animName="" animRate="0" blendOutTime="0" condition="assassin_afterImage02" despawnDelayTime="0" frameDelay="6" lifeTime="0" overlayFx="0" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" shaderStrength="0.7" startTime="0" updatePeriod="1" />
<AfterImage scale="0.77" animName="" animRate="0" blendOutTime="0" condition="assassin_afterImage02" despawnDelayTime="0" frameDelay="12" lifeTime="0" overlayFx="0" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" shaderStrength="0.6" startTime="0" updatePeriod="1" />
<AfterImage scale="0.6" animName="" animRate="0" blendOutTime="0" condition="assassin_afterImage02" despawnDelayTime="0" frameDelay="17" lifeTime="0" overlayFx="0" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" shaderStrength="0.48" startTime="0" updatePeriod="1" />
</AfterImageList>
<AfterImageList id="12">
<AfterImage scale="0.9" animName="" animRate="0" blendOutTime="0" condition="assassin_afterImage02" despawnDelayTime="0" frameDelay="6" lifeTime="0" overlayFx="0" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" shaderStrength="0.7" startTime="0" updatePeriod="1" />
<AfterImage scale="0.75" animName="" animRate="0" blendOutTime="0" condition="assassin_afterImage02" despawnDelayTime="0" frameDelay="12" lifeTime="0" overlayFx="0" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" shaderStrength="0.6" startTime="0" updatePeriod="1" />
<AfterImage scale="0.57" animName="" animRate="0" blendOutTime="0" condition="assassin_afterImage02" despawnDelayTime="0" frameDelay="17" lifeTime="0" overlayFx="0" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" shaderStrength="0.48" startTime="0" updatePeriod="1" />
</AfterImageList>
</AfterImageData>