205 lines
23 KiB
XML
205 lines
23 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="DrillMachineMichael_ANI.Anim.DrillMachineMichael_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="aggrochange">
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<Sound time="0.41942" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="0.7102" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="1.05257" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="1.36077" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="2.52456" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Skill01.ChimeraofLakan_CUE.ChimeraofLakan_DrillAttackCUE" volume="1" />
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<Sound time="5.90404" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="6.40922" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="atk01">
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<Sound time="0.644457" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="1.370476" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="4.680762" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="5.249557" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="3.186867" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Skill01._Common_CUE.BigMonster_Common_Impact_Mono_RandomCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="Atk02End01">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_ReadyActionCUE" volume="1" />
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<Sound time="1.305989" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Skill01._Common_CUE.BigMonster_Common_Impact_Mono_RandomCUE" volume="1" />
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<Sound time="2.3548" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_ReadyActionCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="Atk02End02">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_ReadyActionCUE" volume="1" />
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<Sound time="1.314654" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Skill01._Common_CUE.BigMonster_Common_Impact_Mono_RandomCUE" volume="1" />
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<Sound time="2.23557" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_ReadyActionCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="Atk02Start">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_ReadyActionCUE" volume="1" />
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<Sound time="0.701099" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="1.419595" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="BackMove">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_ReadyActionCUE" volume="1" />
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<Sound time="0.75193" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Skill01._Common_CUE.BigMonster_Common_Whoosh_Mono_RandomCUE" volume="1" />
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<Sound time="1.066996" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Skill01._Common_CUE.BigMonster_Common_Whoosh_Mono_RandomCUE" volume="1" />
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<Sound time="2.024776" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_ReadyActionCUE" volume="1" />
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<Sound time="4.203562" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Skill01._Common_CUE.BigMonster_Common_Impact_Mono_RandomCUE" volume="1" />
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<Sound time="4.73102" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="Death" />
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<AnimSound animName="deathwait" />
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<AnimSound animName="flinch">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_ReadyActionCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="groggy">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Skill01._Common_CUE.BigMonster_Common_Impact_Mono_RandomCUE" volume="1" />
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<Sound time="2.652019" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_ReadyActionCUE" volume="1" />
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<Sound time="5.363871" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_ReadyActionCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="heavyatk01">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_ReadyActionCUE" volume="1" />
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<Sound time="0.555618" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="1.059405" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="1.747708" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_ReadyActionCUE" volume="1" />
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<Sound time="3.548282" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="4.077984" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="4.395184" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="4.699944" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="5.282514" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="5.308428" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_ReadyActionCUE" volume="1" />
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<Sound time="6.209234" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="6.38131" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="7.558887" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="7.730963" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="8.592377" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="9.466231" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="9.796906" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="heavyatk02">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_ReadyActionCUE" volume="1" />
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<Sound time="0.534454" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="4.913646" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="5.359024" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="2.193084" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_ReadyActionCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="longmove_1">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_ReadyActionCUE" volume="1" />
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<Sound time="0.379248" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="0.695257" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="1.069922" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Skill01._Common_CUE.BigMonster_Common_Whoosh_Mono_RandomCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="longmove_2">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Skill01.ChimeraofLakan_CUE.ChimeraofLakan_DrillAttackCUE" volume="1" />
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<Sound time="1.676311" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_ReadyActionCUE" volume="1" />
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<Sound time="2.411171" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Skill01._Common_CUE.BigMonster_Common_Impact_Mono_RandomCUE" volume="1" />
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<Sound time="2.923279" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="3.228797" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="modealarm">
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<Sound time="0.39329" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="0.69278" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="1.00969" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="1.37752" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="2.52456" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Skill01.ChimeraofLakan_CUE.ChimeraofLakan_DrillAttackCUE" volume="1" />
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<Sound time="5.89533" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="6.38309" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="6.57136" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="moveatkEnd">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_ReadyActionCUE" volume="1" />
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Skill01._Common_CUE.BigMonster_Common_Whoosh_Mono_RandomCUE" volume="1" />
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<Sound time="1.214705" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Skill01._Common_CUE.BigMonster_Common_Impact_Mono_RandomCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="moveatkLoop_1" />
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<AnimSound animName="moveatkLoop_2" />
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<AnimSound animName="moveatkLoop_3" />
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<AnimSound animName="moveatkstart">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_ReadyActionCUE" volume="1" />
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<Sound time="0.5" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_ReadyActionCUE" volume="1" />
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<Sound time="1" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_ReadyActionCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="ReactionAdd" />
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<AnimSound animName="reactionAtk">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_ReadyActionCUE" volume="1" />
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<Sound time="4" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Skill01.ChimeraofLakan_CUE.ChimeraofLakan_DrillAttackCUE" volume="1" />
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Skill01.ChimeraofLakan_CUE.ChimeraofLakan_RushAttackCUE" volume="0.5" />
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<Sound time="0.451455" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="0.820973" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="ReactionAtkEnd">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Skill01._Common_CUE.BigMonster_Common_Whoosh_Mono_RandomCUE" volume="1" />
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<Sound time="1.15332" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="1.48575" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_ReadyActionCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="ReactionAtkLoop" />
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<AnimSound animName="ReactionAtkStart">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_ReadyActionCUE" volume="1" />
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<Sound time="0.34484" type="Normal" fadeOutTime="0" radius="1" shapeId="0" volume="1" />
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<Sound time="1" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Skill01.ChimeraofLakan_CUE.ChimeraofLakan_DrillAttackCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="ReactionEnd">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_ReadyActionCUE" volume="1" />
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<Sound time="0.7" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_ReadyActionCUE" volume="1" />
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<Sound time="1.4" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_ReadyActionCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="ReactionLoop" />
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<AnimSound animName="ReactionStart">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Skill01._Common_CUE.BigMonster_Common_Impact_Mono_RandomCUE" volume="1" />
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<Sound time="0.88145" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_ReadyActionCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="roundAtk01">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_ReadyActionCUE" volume="1" />
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<Sound time="0.507087" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="1.02115" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="1.493894" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="1.987566" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_ReadyActionCUE" volume="1" />
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<Sound time="2.549387" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="3.550146" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="4.331435" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="4.975355" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="roundatk02">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_ReadyActionCUE" volume="1" />
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<Sound time="0.534454" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="1.041541" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="2.878322" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="3.54317" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="4.159723" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="4.317483" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="5.037065" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="5.366" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="roundmove01">
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<Sound time="0.771117" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="1.34239" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_ReadyActionCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="roundmove02">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_ReadyActionCUE" volume="1" />
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<Sound time="0.529596" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="1.373495" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="run">
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<Sound time="0.334292" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="0.706087" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="1.436745" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="1.973746" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="2.361706" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="3.001841" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="ultraAtk01End">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_ReadyActionCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="ultraAtk01Loop" />
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<AnimSound animName="ultraAtk01Start">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_ReadyActionCUE" volume="1" />
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Skill01.ChimeraofLakan_CUE.ChimeraofLakan_DrillAttackCUE" volume="1" />
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<Sound time="2.86824" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Skill01._Common_CUE.BigMonster_Common_Impact_Mono_RandomCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="unarmedwait" />
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<AnimSound animName="Wait" />
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<AnimSound animName="Walk">
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<Sound time="0.78725" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="1.62609" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="2.48168" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="3.23476" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="4.12452" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="4.91177" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="5.88729" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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<Sound time="6.58007" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_01.Stromkar_Cue.Stromkar_FootstepCUE" volume="1" />
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</AnimSound>
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</AnimSoundData>
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