Files
116.02_KR_DataCenter_Unpacked/AnimSoundData/AnimSoundData-00193.xml
2024-07-18 22:48:21 -05:00

229 lines
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XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="Rogashe_ANI.Anim.Rogashe_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="Death">
<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice30_L10N.Roghashe_CUE.Roghashe_Death" volume="1" />
<Sound time="2.8" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Cloth" volume="1" />
<Sound time="1" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Cloth_SCUE" volume="1" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="1.5" shapeId="0" soundcue="Monster_Voice30_L10N.Roghashe_JPN_CUE.Roghashe_Death_JPN" volume="1" />
</AnimSound>
<AnimSound animName="deathwait" />
<AnimSound animName="ElectricPower_End">
<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice30_L10N.Roghashe_JPN_CUE.Roghashe_Jumpevasion_JPN" volume="1" />
</AnimSound>
<AnimSound animName="ElectricPower_Shot01">
<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice30_L10N.Roghashe_Cue.Roghashe_Atk01" volume="1" />
<Sound time="0.5" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_spear" volume="1" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="1.5" shapeId="0" soundcue="Monster_Voice30_L10N.Roghashe_JPN_CUE.Roghashe_Atk_JPN" volume="1" />
</AnimSound>
<AnimSound animName="ElectricPower_Shot01Loop" />
<AnimSound animName="ElectricPower_Shot02" />
<AnimSound animName="ElectricPower_Start">
<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice30_L10N.Roghashe_Cue.Roghashe_Atk03" volume="1" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="1.5" shapeId="0" soundcue="Monster_Voice30_L10N.Roghashe_JPN_CUE.Roghashe_AtkL_JPN" volume="1" />
</AnimSound>
<AnimSound animName="Gauntlet01_End">
<Sound time="0.86" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Cloth_SCUE" volume="1" />
<Sound time="1.1" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Cloth_SCUE" volume="1" />
</AnimSound>
<AnimSound animName="Gauntlet01_Loop" />
<AnimSound animName="Gauntlet01_Shot">
<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice30_L10N.Roghashe_Cue.Roghashe_Atk01" volume="1" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="1.5" shapeId="0" soundcue="Monster_Voice30_L10N.Roghashe_JPN_CUE.Roghashe_AtkL_JPN" volume="1" />
</AnimSound>
<AnimSound animName="Gauntlet01_Start">
<Sound time="0.6" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Cloth_SCUE" volume="1" />
<Sound time="1.2" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Cloth_SCUE" volume="1" />
</AnimSound>
<AnimSound animName="Gauntlet02_End">
<Sound time="0.8" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Cloth_SCUE" volume="1" />
</AnimSound>
<AnimSound animName="Gauntlet02_Loop" />
<AnimSound animName="Gauntlet02_Shot">
<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice30_L10N.Roghashe_Cue.Roghashe_Atk01" volume="1" />
</AnimSound>
<AnimSound animName="Gauntlet02_Start">
<Sound time="1.01952" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Cloth_SCUE" volume="1" />
<Sound time="0.58" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice30_L10N.Roghashe_Cue.Roghashe_Atk02" volume="1" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="1.5" shapeId="0" soundcue="Monster_Voice30_L10N.Roghashe_JPN_CUE.Roghashe_Atk_JPN" volume="1" />
</AnimSound>
<AnimSound animName="Groggy">
<Sound time="0" type="Normal" fadeOutTime="0" radius="1.5" shapeId="0" soundcue="Monster_Voice30_L10N.Roghashe_JPN_CUE.Roghashe_Stun_JPN" volume="1" />
</AnimSound>
<AnimSound animName="KickAtk01_End">
<Sound time="0.86" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Cloth_SCUE" volume="1" />
<Sound time="0.5" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Cloth_SCUE" volume="0.7" />
</AnimSound>
<AnimSound animName="KickAtk01_Shot" />
<AnimSound animName="KickAtk01_Start">
<Sound time="0.4466" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Cloth_SCUE" volume="0.5" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="1.5" shapeId="0" soundcue="Monster_Voice30_L10N.Roghashe_JPN_CUE.Roghashe_Atk_JPN" volume="1" />
</AnimSound>
<AnimSound animName="modealram">
<Sound time="1.2" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Cloth_SCUE" volume="1" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="1.5" shapeId="0" soundcue="Monster_Voice30_L10N.Roghashe_JPN_CUE.Roghashe_AtkL_JPN" volume="1" />
</AnimSound>
<AnimSound animName="PunchAtk01_End" />
<AnimSound animName="PunchAtk01_Shot">
<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice30_L10N.Roghashe_Cue.Roghashe_Atk03" volume="1" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="1.5" shapeId="0" soundcue="Monster_Voice30_L10N.Roghashe_JPN_CUE.Roghashe_Atk_JPN" volume="1" />
</AnimSound>
<AnimSound animName="PunchAtk01_Start" />
<AnimSound animName="roundmove01">
<Sound time="0.6" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Cloth_SCUE" volume="1" />
<Sound time="1.529019" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Cloth_SCUE" volume="1" />
</AnimSound>
<AnimSound animName="roundmove02">
<Sound time="0.739199" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Cloth_SCUE" volume="1" />
<Sound time="1.179547" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Cloth_SCUE" volume="1" />
</AnimSound>
<AnimSound animName="run">
<Sound time="0.084768" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Cloth_SCUE" volume="1" />
<Sound time="0.662988" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Cloth_SCUE" volume="1" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="1.5" shapeId="0" soundcue="Monster_Voice30_L10N.Roghashe_Cue.Roghashe_Run" volume="1" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="1.5" shapeId="0" soundcue="Monster_Voice30_L10N.Roghashe_JPN_CUE.Roghashe_Run_JPN" volume="1" />
</AnimSound>
<AnimSound animName="unarmedwait" />
<AnimSound animName="Wait" />
<AnimSound animName="Dropping_Loop" />
<AnimSound animName="Dropping_Shot">
<Sound time="0.725781" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Cloth_SCUE" volume="1" />
<Sound time="0.984582" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice30_L10N.Roghashe_Cue.Roghashe_Atk01" volume="1" />
</AnimSound>
<AnimSound animName="Dropping_Start">
<Sound time="0" type="Normal" fadeOutTime="0" radius="1.5" shapeId="0" soundcue="Monster_Voice30_L10N.Roghashe_JPN_CUE.Roghashe_AtkL_JPN" volume="1" />
</AnimSound>
<AnimSound animName="Dropping_End">
<Sound time="1.182799" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Cloth_SCUE" volume="1" />
</AnimSound>
<AnimSound animName="TearAtk_End01" />
<AnimSound animName="TearAtk_End02" />
<AnimSound animName="TearAtk_Loop" />
<AnimSound animName="TearAtk_Shot01">
<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice30_L10N.Roghashe_Cue.Roghashe_Atk01" volume="1" />
</AnimSound>
<AnimSound animName="TearAtk_Shot02">
<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice30_L10N.Roghashe_Cue.Roghashe_Atk04" volume="1" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="1.5" shapeId="0" soundcue="Monster_Voice30_L10N.Roghashe_JPN_CUE.Roghashe_Atk_JPN" volume="1" />
</AnimSound>
<AnimSound animName="TearAtk_Start" />
<AnimSound animName="PunchAtk01_Loop01" />
<AnimSound animName="PunchAtk01_Loop02" />
<AnimSound animName="DefenseAtk_Start">
<Sound time="1.24202" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice30_L10N.Roghashe_Cue.Roghashe_Atk02" volume="1" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="1.5" shapeId="0" soundcue="Monster_Voice30_L10N.Roghashe_JPN_CUE.Roghashe_ReadyAction_02_JPN" volume="1" />
</AnimSound>
<AnimSound animName="DefenseAtk_End">
<Sound time="0.5" type="Normal" fadeOutTime="0" radius="1.5" shapeId="0" soundcue="Monster_Voice30_L10N.Roghashe_JPN_CUE.Roghashe_KnockBackLoop_JPN" volume="1" />
</AnimSound>
<AnimSound animName="DefenseAtk_Loop" />
<AnimSound animName="PunchAtk02_Loop" />
<AnimSound animName="PunchAtk02_Start" />
<AnimSound animName="PunchAtk02_Shot">
<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice30_L10N.Roghashe_Cue.Roghashe_Atk02" volume="1" />
<Sound time="0.5" type="Normal" fadeOutTime="0" radius="1.5" shapeId="0" soundcue="Monster_Voice30_L10N.Roghashe_JPN_CUE.Roghashe_Atk_JPN" volume="1" />
</AnimSound>
<AnimSound animName="PunchAtk02_End" />
<AnimSound animName="DroneAtk01_End" />
<AnimSound animName="DroneAtk01_Loop" />
<AnimSound animName="DroneAtk01_Shot">
<Sound time="0" type="Normal" fadeOutTime="0" radius="1.5" shapeId="0" soundcue="Monster_Voice30_L10N.Roghashe_JPN_CUE.Roghashe_Atk_JPN" volume="1" />
</AnimSound>
<AnimSound animName="DroneAtk01_Start">
<Sound time="0" type="Normal" fadeOutTime="0" radius="1.5" shapeId="0" soundcue="Monster_Voice30_L10N.Roghashe_JPN_CUE.Roghashe_Jumpevasion_JPN" volume="1" />
</AnimSound>
<AnimSound animName="KickAtk01_Loop" />
<AnimSound animName="LeftAtk01_End02" />
<AnimSound animName="LeftAtk01_Shot02">
<Sound time="0" type="Normal" fadeOutTime="0" radius="1.5" shapeId="0" soundcue="Monster_Voice30_L10N.Roghashe_JPN_CUE.Roghashe_Atk_JPN" volume="1" />
</AnimSound>
<AnimSound animName="LeftAtk01_Shot01">
<Sound time="0" type="Normal" fadeOutTime="0" radius="1.5" shapeId="0" soundcue="Monster_Voice30_L10N.Roghashe_JPN_CUE.Roghashe_Atk_JPN" volume="1" />
</AnimSound>
<AnimSound animName="LeftAtk01_Start" />
<AnimSound animName="LeftAtk01_Loop02" />
<AnimSound animName="LeftAtk01_Loop01" />
<AnimSound animName="LeftAtk01_End01" />
<AnimSound animName="DroneAtk02_End" />
<AnimSound animName="DroneAtk02_Shot02" />
<AnimSound animName="DroneAtk02_Shot01">
<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice30_L10N.Roghashe_Cue.Roghashe_Atk02" volume="1" />
</AnimSound>
<AnimSound animName="DroneAtk02_Loop" />
<AnimSound animName="DroneAtk02_Start">
<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice30_L10N.Roghashe_Cue.Roghashe_Atk03" volume="1" />
</AnimSound>
<AnimSound animName="DroneAtk03_Start" />
<AnimSound animName="DroneAtk03_Loop01" />
<AnimSound animName="DroneAtk03_Shot01">
<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice30_L10N.Roghashe_Cue.Roghashe_Atk03" volume="1" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="1.5" shapeId="0" soundcue="Monster_Voice30_L10N.Roghashe_JPN_CUE.Roghashe_Atk_JPN" volume="1" />
</AnimSound>
<AnimSound animName="DroneAtk03_Loop02" />
<AnimSound animName="DroneAtk03_Shot02">
<Sound time="0" type="Normal" fadeOutTime="0" radius="1.5" shapeId="0" soundcue="Monster_Voice30_L10N.Roghashe_JPN_CUE.Roghashe_Atk_JPN" volume="1" />
</AnimSound>
<AnimSound animName="DroneAtk03_End02" />
<AnimSound animName="DroneAtk03_End01" />
<AnimSound animName="DroneAtk04_Start">
<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice30_L10N.Roghashe_Cue.Roghashe_Atk04" volume="1" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="1.5" shapeId="0" soundcue="Monster_Voice30_L10N.Roghashe_JPN_CUE.Roghashe_AtkL_JPN" volume="1" />
</AnimSound>
<AnimSound animName="DroneAtk04_Loop" />
<AnimSound animName="DroneAtk04_Shot01">
<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice30_L10N.Roghashe_Cue.Roghashe_Atk03" volume="1" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="1.5" shapeId="0" soundcue="Monster_Voice30_L10N.Roghashe_JPN_CUE.Roghashe_Atk_JPN" volume="1" />
</AnimSound>
<AnimSound animName="DroneAtk04_Shot02">
<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice30_L10N.Roghashe_Cue.Roghashe_Atk03" volume="1" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="1.5" shapeId="0" soundcue="Monster_Voice30_L10N.Roghashe_JPN_CUE.Roghashe_Atk_JPN" volume="1" />
</AnimSound>
<AnimSound animName="DroneAtk04_Shot03">
<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice30_L10N.Roghashe_Cue.Roghashe_Atk01" volume="1" />
<Sound time="0.5" type="Normal" fadeOutTime="0" radius="1.5" shapeId="0" soundcue="Monster_Voice30_L10N.Roghashe_JPN_CUE.Roghashe_Atk_JPN" volume="1" />
</AnimSound>
<AnimSound animName="DroneAtk04_End01" />
<AnimSound animName="DroneAtk04_End02" />
<AnimSound animName="DroneAtk04_End03" />
<AnimSound animName="LaserAtk01_Start" />
<AnimSound animName="LaserAtk01_Loop" />
<AnimSound animName="LaserAtk01_Shot">
<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice30_L10N.Roghashe_Cue.Roghashe_Atk01" volume="1" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="1.5" shapeId="0" soundcue="Monster_Voice30_L10N.Roghashe_JPN_CUE.Roghashe_AtkL_JPN" volume="1" />
</AnimSound>
<AnimSound animName="LaserAtk01_End" />
<AnimSound animName="DroneAtk05_Loop" />
<AnimSound animName="DroneAtk05_Start" />
<AnimSound animName="DroneAtk05_Shot">
<Sound time="0.5" type="Normal" fadeOutTime="0" radius="1.5" shapeId="0" soundcue="Monster_Voice30_L10N.Roghashe_JPN_CUE.Roghashe_AtkL_JPN" volume="1" />
</AnimSound>
<AnimSound animName="DroneAtk05_End" />
<AnimSound animName="ModeAlarm02_Start">
<Sound time="0" type="Normal" fadeOutTime="0" radius="1.5" shapeId="0" soundcue="Monster_Voice30_L10N.Roghashe_JPN_CUE.Roghashe_Aggrochange_01_JPN" volume="1" />
</AnimSound>
<AnimSound animName="ModeAlarm02_Loop01" />
<AnimSound animName="ModeAlarm02_Shot">
<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice30_L10N.Roghashe_Cue.Roghashe_Atk01" volume="1" />
<Sound time="0.8" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Cloth_SCUE" volume="1" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="1.5" shapeId="0" soundcue="Monster_Voice30_L10N.Roghashe_JPN_CUE.Roghashe_Aggrochange_01_JPN" volume="1" />
</AnimSound>
<AnimSound animName="ModeAlarm02_Loop02" />
<AnimSound animName="ModeAlarm02_End" />
<AnimSound animName="Logashi_wait02" />
<AnimSound animName="Logashi_wait01" />
<AnimSound animName="Logashi_wait_loop" />
<AnimSound animName="Logashi_wait03" />
<AnimSound animName="Logashi_absorc02" />
<AnimSound animName="Logashi_rage02" />
<AnimSound animName="Logashi_Death01">
<Sound time="1.44706" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Cloth_SCUE" volume="1" />
<Sound time="2.224487" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Cloth_SCUE" volume="0.5" />
<Sound time="1.1" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice30_L10N.Roghashe_CUE.Roghashe_Damage" volume="1" />
<Sound time="5.161724" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice30_L10N.Roghashe_CUE.Roghashe_SideWalk" volume="1" />
</AnimSound>
<AnimSound animName="Logashi_Death02" />
<AnimSound animName="Logashi_Death03" />
<AnimSound animName="Logashi_Death04">
<Sound time="2.010247" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Cloth" volume="0.7" />
<Sound time="0.7" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice30_L10N.Roghashe_CUE.Roghashe_Death" volume="1" />
</AnimSound>
</AnimSoundData>