Files
116.02_KR_DataCenter_Unpacked/AnimSoundData/AnimSoundData-00253.xml
2024-07-18 22:48:21 -05:00

34 lines
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XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="NPC_Zombie_M_ANI.Anim.NPC_Zombie_M_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="idle">
<Sound time="1.98617" type="FootStep" fadeOutTime="0" radius="0.3" shapeId="0" soundcue="" volume="0.7" />
<Sound time="3.285442" type="FootStep" fadeOutTime="0" radius="0.3" shapeId="0" soundcue="" volume="0.75" />
<Sound time="1.447362" type="Normal" fadeOutTime="0" radius="0.3" shapeId="0" soundcue="Monster_Voice24.Event_Zombie_Cue.Event_Zombie_Rustle_Idle_Bone_Cue" volume="0.25" />
<Sound time="3.667661" type="Normal" fadeOutTime="0" radius="0.3" shapeId="0" soundcue="Monster_Voice24.Event_Zombie_Cue.Event_Zombie_Rustle_Idle_Bone_Cue" volume="0.12" />
<Sound time="0.111811" type="Normal" fadeOutTime="0" radius="0.3" shapeId="0" soundcue="Monster_Voice24.Event_Zombie_Cue.Event_Zombie_Rustle_Idle_Mud_Cue" volume="0.56" />
<Sound time="2.496263" type="Normal" fadeOutTime="0" radius="0.3" shapeId="0" soundcue="Monster_Voice24.Event_Zombie_Cue.Event_Zombie_Rustle_Idle_Mud_Cue" volume="0.5" />
<Sound time="1.788425" type="Normal" fadeOutTime="0" radius="0.3" shapeId="0" soundcue="Monster_Voice24.Event_Zombie_Cue.Event_Zombie_M_Idle_Cue" volume="1" />
<Sound time="1.520745" type="Normal" fadeOutTime="0" radius="0.3" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Mud_LCUE" volume="0.1" />
</AnimSound>
<AnimSound animName="run">
<Sound time="0.504041" type="FootStep" fadeOutTime="0" radius="0.3" shapeId="0" soundcue="" volume="0.65" />
<Sound time="1.140142" type="FootStep" fadeOutTime="0" radius="0.3" shapeId="0" soundcue="" volume="0.7" />
<Sound time="0.316519" type="Normal" fadeOutTime="0" radius="0.3" shapeId="0" soundcue="Monster_Voice24.Event_Zombie_Cue.Event_Zombie_Rustle_Run_Bone_Cue" volume="0.2" />
<Sound time="0.549519" type="Normal" fadeOutTime="0" radius="0.3" shapeId="0" soundcue="Monster_Voice24.Event_Zombie_Cue.Event_Zombie_Rustle_Run_Mud_Cue" volume="0.55" />
<Sound time="0.330001" type="Normal" fadeOutTime="0" radius="0.3" shapeId="0" soundcue="Monster_Voice24.Event_Zombie_Cue.Event_Zombie_M_Run_Cue" volume="0.85" />
<Sound time="1.22717" type="Normal" fadeOutTime="0" radius="0.3" shapeId="0" soundcue="Monster_Voice24.Event_Zombie_Cue.Event_Zombie_Rustle_Run_Mud_Cue" volume="0.55" />
</AnimSound>
<AnimSound animName="unarmedwait">
<Sound time="0.5" type="Normal" fadeOutTime="0" radius="0.3" shapeId="0" soundcue="Monster_Voice24.Event_Zombie_Cue.Event_Zombie_Rustle_Run_Bone_Cue" volume="0.2" />
<Sound time="0.918025" type="Normal" fadeOutTime="0" radius="0.3" shapeId="0" soundcue="Monster_Voice24.Event_Zombie_Cue.Event_Zombie_Rustle_Run_Mud_Cue" volume="0.75" />
<Sound time="0.80404" type="Normal" fadeOutTime="0" radius="0.3" shapeId="0" soundcue="Monster_Voice24.Event_Zombie_Cue.Event_Zombie_M_Unarmedwait_Cue" volume="0.65" />
<Sound time="0.153001" type="Normal" fadeOutTime="0" radius="0.3" shapeId="0" soundcue="Monster_Voice24.Event_Zombie_Cue.Event_Zombie_Rustle_Run_Mud_Cue" volume="0.55" />
<Sound time="0.89364" type="Normal" fadeOutTime="0" radius="0.3" shapeId="0" soundcue="Monster_Voice24.Event_Zombie_Cue.Event_Zombie_Hit_Bon_S_Cue" volume="0.2" />
</AnimSound>
<AnimSound animName="Wait">
<Sound time="0" type="Normal" fadeOutTime="0" radius="0.3" shapeId="0" soundcue="Monster_Voice24.Event_Zombie_Cue.Event_Zombie_Rustle_Run_Bone_Cue" volume="0.05" />
<Sound time="0.118025" type="Normal" fadeOutTime="0" radius="0.3" shapeId="0" soundcue="Monster_Voice24.Event_Zombie_Cue.Event_Zombie_Rustle_Run_Mud_Cue" volume="0.07" />
<Sound time="0.81324" type="Normal" fadeOutTime="0" radius="0.3" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.05" />
<Sound time="0.95404" type="Normal" fadeOutTime="0" radius="0.3" shapeId="0" soundcue="Monster_Voice24.Event_Zombie_Cue.Event_Zombie_M_Unarmedwait_Cue" volume="0.45" />
</AnimSound>
</AnimSoundData>