105 lines
5.8 KiB
XML
105 lines
5.8 KiB
XML
<SkillSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/SkillSoundData SkillSoundData.xsd" templateId="20500" huntingZoneId="0" xmlns="https://vezel.dev/novadrop/dc/SkillSoundData">
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<SkillSound templateId="20500" skillId="1000">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="20500" skillId="2000">
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<ChargeSoundList />
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<HitSoundList />
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<Sound time="0.458092" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_BackDashCue" volume="0.8" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="20500" skillId="3000">
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<ChargeSoundList />
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<HitSoundList>
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<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" isPlayArmorSound="true" areaIndex="0" targetingIndex="0" />
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</HitSoundList>
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<Sound time="0.18212" radius="0.5" soundcue="PC_Skill.WarriorCUE.Warrior_BackAttack_CastingCue" volume="0.7" stageIndex="-1" />
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<Sound time="0.386381" radius="0.5" soundcue="PC_Skill.WarriorCUE.Warrior_BackAttack_ShotCue" volume="1" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="20500" skillId="4000">
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<ChargeSoundList />
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<HitSoundList />
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<Sound time="0" radius="0.8" soundcue="PC_Skill_00.WarriorCUE.Warrior_DoubleSwordDanceCue" volume="0.8" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="20500" skillId="4010">
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<ChargeSoundList />
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<HitSoundList />
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<Sound time="0" radius="0.8" soundcue="PC_Skill_00.WarriorCUE.Warrior_DoubleSwordDanceCue" volume="0.8" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="20500" skillId="4011">
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<ChargeSoundList />
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<HitSoundList />
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<Sound time="0" radius="0.8" soundcue="PC_Skill_00.WarriorCUE.Warrior_DoubleSwordDanceCue" volume="0.8" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="20500" skillId="4012">
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<ChargeSoundList />
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<HitSoundList />
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<Sound time="0" radius="0.8" soundcue="PC_Skill_00.WarriorCUE.Warrior_DoubleSwordDanceCue" volume="0.8" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="20500" skillId="4019">
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<ChargeSoundList />
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<HitSoundList />
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<Sound time="0" radius="0.8" soundcue="PC_Skill_00.WarriorCUE.Warrior_DoubleSwordDanceCue" volume="0.8" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="20500" skillId="4020">
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<ChargeSoundList />
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<HitSoundList />
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<Sound time="0" radius="0.8" soundcue="PC_Skill_00.WarriorCUE.Warrior_DoubleSwordDanceCue" volume="0.8" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="20500" skillId="4021">
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<ChargeSoundList />
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<HitSoundList />
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<Sound time="0" radius="0.8" soundcue="PC_Skill_00.WarriorCUE.Warrior_DoubleSwordDanceCue" volume="0.8" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="20500" skillId="4022">
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<ChargeSoundList />
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<HitSoundList />
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<Sound time="0" radius="0.8" soundcue="PC_Skill_00.WarriorCUE.Warrior_DoubleSwordDanceCue" volume="0.8" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="20500" skillId="4029">
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<ChargeSoundList />
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<HitSoundList />
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<Sound time="0" radius="0.8" soundcue="PC_Skill_00.WarriorCUE.Warrior_DoubleSwordDanceCue" volume="0.8" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="20500" skillId="5000">
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<ChargeSoundList />
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<HitSoundList>
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<HitSound soundcue="PC_Skill.WarriorCUE.Warrior_PoisonBlowAttack_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
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</HitSoundList>
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<Sound time="0.129168" radius="0.5" soundcue="PC_Skill.WarriorCUE.Warrior_AggravatingStrike_CastingCue" volume="0.8" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="20500" skillId="6000">
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<ChargeSoundList />
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<HitSoundList>
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<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" isPlayArmorSound="true" areaIndex="0" targetingIndex="0" />
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<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" isPlayArmorSound="true" areaIndex="0" targetingIndex="1" />
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<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" isPlayArmorSound="true" areaIndex="0" targetingIndex="2" />
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<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" isPlayArmorSound="true" areaIndex="0" targetingIndex="3" />
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</HitSoundList>
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<Sound time="0.382812" radius="0.5" soundcue="PC_Skill_00.WarriorCUE.Warrior_Raker_ShotCue" volume="0.8" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="20500" skillId="7000">
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<ChargeSoundList />
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<HitSoundList />
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<Sound time="0.21109" radius="1" soundcue="PCMale_Voice00.Male_VoiceCue.AttackLCue" volume="1" stageIndex="-1" />
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<Sound time="0.5" radius="1" soundcue="PC_Skill_00.WarriorCUE.Warrior_BladeStorm_ChargeCue" volume="1.2" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="20500" skillId="7100">
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<ChargeSoundList />
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<HitSoundList />
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<Sound time="0.5" radius="1" soundcue="PC_Skill_00.WarriorCUE.Warrior_BladeStorm_ChargeCue" volume="1.2" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="20500" skillId="8000">
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<ChargeSoundList />
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<HitSoundList>
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<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" isPlayArmorSound="true" areaIndex="0" targetingIndex="0" />
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</HitSoundList>
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<Sound time="0.150811" radius="0.5" soundcue="PC_Skill.WarriorCUE.Warrior_RisingAttack_CastingCue" volume="1.3" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="20500" skillId="8500">
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<ChargeSoundList />
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<HitSoundList />
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<Sound time="0.200001" radius="0.5" soundcue="PC_Skill.ElementalistCUE.Elementalist_ShortTeleportCue" volume="1.5" stageIndex="-1" />
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</SkillSound>
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</SkillSoundData>
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