194 lines
13 KiB
XML
194 lines
13 KiB
XML
<SkillSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/SkillSoundData SkillSoundData.xsd" templateId="20800" huntingZoneId="0" xmlns="https://vezel.dev/novadrop/dc/SkillSoundData">
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<SkillSound templateId="20800" skillId="1000">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="20800" skillId="2000">
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<ChargeSoundList />
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<HitSoundList>
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<HitSound soundcue="PC_Skill.ArcherCUE.Archer_EscapingAttack_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
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</HitSoundList>
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<Sound time="0.05" radius="0.5" soundcue="PC_Skill.ArcherCUE.Archer_EscapingAttackCue" volume="0.7" stageIndex="-1" />
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<Sound time="0.84318" radius="0.5" soundcue="PC_Skill.ArcherCUE.Archer_BackDashCue" volume="0.5" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="20800" skillId="3000">
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<ChargeSoundList />
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<HitSoundList />
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<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.WarriorCUE.Warrior_RushingSlash_CastingCue" volume="0.7" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="20800" skillId="4000">
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<ChargeSoundList />
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<HitSoundList>
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<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" isPlayArmorSound="true" areaIndex="0" targetingIndex="0" />
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</HitSoundList>
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<Sound time="0.026691" radius="0.5" soundcue="PC_Skill.ArcherCUE.Archer_RapidShot_CastingCue" volume="0.7" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="20800" skillId="4010">
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<ChargeSoundList />
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<HitSoundList>
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<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" isPlayArmorSound="true" areaIndex="0" targetingIndex="0" />
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</HitSoundList>
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<Sound time="0.026691" radius="0.5" soundcue="PC_Skill.ArcherCUE.Archer_RapidShot_CastingCue" volume="0.7" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="20800" skillId="4020">
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<ChargeSoundList />
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<HitSoundList>
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<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" isPlayArmorSound="true" areaIndex="0" targetingIndex="0" />
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</HitSoundList>
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<Sound time="0.026691" radius="0.5" soundcue="PC_Skill.ArcherCUE.Archer_RapidShot_CastingCue" volume="0.7" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="20800" skillId="4030">
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<ChargeSoundList />
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<HitSoundList>
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<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" isPlayArmorSound="true" areaIndex="0" targetingIndex="0" />
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</HitSoundList>
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<Sound time="0.026691" radius="0.5" soundcue="PC_Skill.ArcherCUE.Archer_RapidShot_CastingCue" volume="0.7" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="20800" skillId="4040">
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<ChargeSoundList />
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<HitSoundList>
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<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" isPlayArmorSound="true" areaIndex="0" targetingIndex="0" />
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</HitSoundList>
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<Sound time="0.026691" radius="0.5" soundcue="PC_Skill.ArcherCUE.Archer_RapidShot_CastingCue" volume="0.7" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="20800" skillId="4050">
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<ChargeSoundList />
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<HitSoundList>
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<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" isPlayArmorSound="true" areaIndex="0" targetingIndex="0" />
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</HitSoundList>
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<Sound time="0.026691" radius="0.5" soundcue="PC_Skill.ArcherCUE.Archer_RapidShot_CastingCue" volume="0.7" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="20800" skillId="4060">
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<ChargeSoundList />
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<HitSoundList>
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<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" isPlayArmorSound="true" areaIndex="0" targetingIndex="0" />
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</HitSoundList>
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<Sound time="0.026691" radius="0.5" soundcue="PC_Skill.ArcherCUE.Archer_ArrowFall_Shot_00Cue" volume="0.7" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="20800" skillId="5000">
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<ChargeSoundList />
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<HitSoundList />
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<Sound time="0" radius="0.7" soundcue="PC_Skill.ArcherCUE.Archer_RisingAttack_CastingCue" volume="0.7" stageIndex="-1" />
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<Sound time="0.2" radius="0.7" soundcue="PC_Skill.ArcherCUE.Archer_Contaning_ShotCue" volume="0.7" stageIndex="-1" />
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<Sound time="0.2" radius="0.7" soundcue="PC_Skill.ArcherCUE.Archer_ArrowFall_Shot_00Cue" volume="0.7" stageIndex="-1" />
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<Sound time="0.4" radius="0.7" soundcue="PC_Skill.ArcherCUE.Archer_BackDashCue" volume="0.9" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="20800" skillId="5010">
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<ChargeSoundList />
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<HitSoundList />
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<Sound time="0" radius="0.7" soundcue="PC_Skill.ArcherCUE.Archer_RisingAttack_CastingCue" volume="0.7" stageIndex="-1" />
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<Sound time="0.2" radius="0.7" soundcue="PC_Skill.ArcherCUE.Archer_Contaning_ShotCue" volume="0.7" stageIndex="-1" />
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<Sound time="0.2" radius="0.7" soundcue="PC_Skill.ArcherCUE.Archer_ArrowFall_Shot_00Cue" volume="0.7" stageIndex="-1" />
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<Sound time="0.4" radius="0.7" soundcue="PC_Skill.ArcherCUE.Archer_BackDashCue" volume="0.9" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="20800" skillId="5020">
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<ChargeSoundList />
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<HitSoundList />
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<Sound time="0" radius="0.7" soundcue="PC_Skill.ArcherCUE.Archer_RisingAttack_CastingCue" volume="0.7" stageIndex="-1" />
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<Sound time="0.2" radius="0.7" soundcue="PC_Skill.ArcherCUE.Archer_Contaning_ShotCue" volume="0.7" stageIndex="-1" />
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<Sound time="0.2" radius="0.7" soundcue="PC_Skill.ArcherCUE.Archer_ArrowFall_Shot_00Cue" volume="0.7" stageIndex="-1" />
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<Sound time="0.4" radius="0.7" soundcue="PC_Skill.ArcherCUE.Archer_BackDashCue" volume="0.9" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="20800" skillId="5030">
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<ChargeSoundList />
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<HitSoundList />
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<Sound time="0" radius="0.7" soundcue="PC_Skill.ArcherCUE.Archer_RisingAttack_CastingCue" volume="0.7" stageIndex="-1" />
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<Sound time="0.2" radius="0.7" soundcue="PC_Skill.ArcherCUE.Archer_Contaning_ShotCue" volume="0.7" stageIndex="-1" />
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<Sound time="0.2" radius="0.7" soundcue="PC_Skill.ArcherCUE.Archer_ArrowFall_Shot_00Cue" volume="0.7" stageIndex="-1" />
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<Sound time="0.4" radius="0.7" soundcue="PC_Skill.ArcherCUE.Archer_BackDashCue" volume="0.9" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="20800" skillId="5040">
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<ChargeSoundList />
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<HitSoundList />
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<Sound time="0" radius="0.7" soundcue="PC_Skill.ArcherCUE.Archer_RisingAttack_CastingCue" volume="0.7" stageIndex="-1" />
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<Sound time="0.2" radius="0.7" soundcue="PC_Skill.ArcherCUE.Archer_Contaning_ShotCue" volume="0.7" stageIndex="-1" />
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<Sound time="0.2" radius="0.7" soundcue="PC_Skill.ArcherCUE.Archer_ArrowFall_Shot_00Cue" volume="0.7" stageIndex="-1" />
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<Sound time="0.4" radius="0.7" soundcue="PC_Skill.ArcherCUE.Archer_BackDashCue" volume="0.9" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="20800" skillId="5050">
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<ChargeSoundList />
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<HitSoundList />
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<Sound time="0" radius="0.7" soundcue="PC_Skill.ArcherCUE.Archer_RisingAttack_CastingCue" volume="0.7" stageIndex="-1" />
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<Sound time="0.2" radius="0.7" soundcue="PC_Skill.ArcherCUE.Archer_Contaning_ShotCue" volume="0.7" stageIndex="-1" />
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<Sound time="0.2" radius="0.7" soundcue="PC_Skill.ArcherCUE.Archer_ArrowFall_Shot_00Cue" volume="0.7" stageIndex="-1" />
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<Sound time="0.4" radius="0.7" soundcue="PC_Skill.ArcherCUE.Archer_BackDashCue" volume="0.9" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="20800" skillId="5060">
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<ChargeSoundList />
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<HitSoundList />
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<Sound time="0" radius="0.7" soundcue="PC_Skill.ArcherCUE.Archer_RisingAttack_CastingCue" volume="0.7" stageIndex="-1" />
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<Sound time="0.2" radius="0.7" soundcue="PC_Skill.ArcherCUE.Archer_Contaning_ShotCue" volume="0.7" stageIndex="-1" />
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<Sound time="0.2" radius="0.7" soundcue="PC_Skill.ArcherCUE.Archer_ArrowFall_Shot_00Cue" volume="0.7" stageIndex="-1" />
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<Sound time="0.4" radius="0.7" soundcue="PC_Skill.ArcherCUE.Archer_BackDashCue" volume="0.9" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="20800" skillId="5070">
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<ChargeSoundList />
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<HitSoundList />
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<Sound time="0" radius="0.7" soundcue="PC_Skill.ArcherCUE.Archer_RisingAttack_CastingCue" volume="0.7" stageIndex="-1" />
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<Sound time="0.2" radius="0.7" soundcue="PC_Skill.ArcherCUE.Archer_Contaning_ShotCue" volume="0.7" stageIndex="-1" />
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<Sound time="0.2" radius="0.7" soundcue="PC_Skill.ArcherCUE.Archer_ArrowFall_Shot_00Cue" volume="0.7" stageIndex="-1" />
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<Sound time="0.4" radius="0.7" soundcue="PC_Skill.ArcherCUE.Archer_BackDashCue" volume="0.9" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="20800" skillId="6000">
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<ChargeSoundList>
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<ChargeSound radius="0.5" soundcue="PC_Skill.ArcherCUE.Archer_ChageArrow_LightCue" volume="0.5" stage="1" />
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<ChargeSound radius="0.5" soundcue="PC_Skill.ArcherCUE.Archer_ChageArrow_MidCue" volume="0.6" stage="2" />
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<ChargeSound radius="0.5" soundcue="PC_Skill.ArcherCUE.Archer_ChageArrow_HeavyCue" volume="0.7" stage="3" />
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<ChargeSound radius="0.5" soundcue="PC_Skill.ArcherCUE.Archer_ChageArrow_HeavyCue" volume="0.9" stage="4" />
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</ChargeSoundList>
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="20800" skillId="6010">
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<ChargeSoundList />
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<HitSoundList>
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<HitSound soundcue="PC_Skill.ArcherCUE.Archer_ChageArrow_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
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</HitSoundList>
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<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.ArcherCUE.Archer_ChageArrow_ShotCue" volume="0.7" stageIndex="-1" />
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<Sound time="0.276647" radius="0.5" soundcue="PC_Skill.ArcherCUE.Archer_BackDashCue" volume="0.5" stageIndex="-1" />
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<Sound time="0.613559" radius="0.5" soundcue="PC_Skill.ArcherCUE.Archer_BackDashCue" volume="0.3" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="20800" skillId="6020">
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<ChargeSoundList />
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<HitSoundList>
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<HitSound soundcue="PC_Skill.ArcherCUE.Archer_ChageArrow_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
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</HitSoundList>
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<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.ArcherCUE.Archer_ChageArrow_ShotCue" volume="0.7" stageIndex="-1" />
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<Sound time="0.276647" radius="0.5" soundcue="PC_Skill.ArcherCUE.Archer_BackDashCue" volume="0.5" stageIndex="-1" />
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<Sound time="0.613559" radius="0.5" soundcue="PC_Skill.ArcherCUE.Archer_BackDashCue" volume="0.3" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="20800" skillId="6030">
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<ChargeSoundList />
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<HitSoundList>
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<HitSound soundcue="PC_Skill.ArcherCUE.Archer_ChageArrow_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
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</HitSoundList>
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<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.ArcherCUE.Archer_ChageArrow_ShotCue" volume="0.7" stageIndex="-1" />
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<Sound time="0.276647" radius="0.5" soundcue="PC_Skill.ArcherCUE.Archer_BackDashCue" volume="0.5" stageIndex="-1" />
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<Sound time="0.613559" radius="0.5" soundcue="PC_Skill.ArcherCUE.Archer_BackDashCue" volume="0.3" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="20800" skillId="6040">
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<ChargeSoundList />
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<HitSoundList>
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<HitSound soundcue="PC_Skill.ArcherCUE.Archer_ChageArrow_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
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</HitSoundList>
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<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.ArcherCUE.Archer_ChageArrow_ShotCue" volume="0.7" stageIndex="-1" />
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<Sound time="0.276647" radius="0.5" soundcue="PC_Skill.ArcherCUE.Archer_BackDashCue" volume="0.5" stageIndex="-1" />
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<Sound time="0.613559" radius="0.5" soundcue="PC_Skill.ArcherCUE.Archer_BackDashCue" volume="0.3" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="20800" skillId="7000">
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<ChargeSoundList />
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<HitSoundList />
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<Sound time="1E-06" radius="0.5" soundcue="PCFemale_Voice00.Female_VoiceCue.AttackLCue" volume="1" stageIndex="-1" />
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<Sound time="0" radius="1" soundcue="PC_Skill_00.ArcherCUE.Awaken_Archer_MelodyOfWind_Cast_CUE" volume="1" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="20800" skillId="8000">
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<ChargeSoundList />
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<HitSoundList />
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<Sound time="0.25194" radius="0.5" soundcue="PC_Skill.ArcherCUE.Archer_RisingAttack_CastingCue" volume="1.6" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="20800" skillId="8500">
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<ChargeSoundList />
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<HitSoundList />
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<Sound time="0.200001" radius="0.5" soundcue="PC_Skill.ElementalistCUE.Elementalist_ShortTeleportCue" volume="1.5" stageIndex="-1" />
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</SkillSound>
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</SkillSoundData>
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