2826 lines
108 KiB
XML
2826 lines
108 KiB
XML
<SkillSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/SkillSoundData SkillSoundData.xsd" templateId="10404" huntingZoneId="0" xmlns="https://vezel.dev/novadrop/dc/SkillSoundData">
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<SkillSound templateId="10404" skillId="10100">
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<ChargeSoundList />
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<HitSoundList />
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<Sound time="0.522644" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_ComboAttack_00_ExplosionCue" volume="0.8" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="10404" skillId="10101">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="10102">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="10103">
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<ChargeSoundList />
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<HitSoundList />
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<Sound time="0.551949" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_ComboAttack_03_ExplosionCue" volume="1.2" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="10404" skillId="10200">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="10201">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="10202">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="10203">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="10300">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="10301">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="10302">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="10303">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="10400">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="10401">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="10402">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="10403">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="10500">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="10501">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="10502">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="10503">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="10600">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="10601">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="10602">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="10603">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="10700">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="10701">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="10702">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="10703">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="10800">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="10801">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="10802">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="10803">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="10900">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="10901">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="10902">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="10903">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="11000">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="11001">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="11002">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="11003">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="11100">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="11101">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="11102">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="11103">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="11200">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="11201">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="11202">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="11203">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="11300">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="11301">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="11302">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="11303">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="11400">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="11401">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="11402">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="11403">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="11500">
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<ChargeSoundList />
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<HitSoundList />
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<Sound time="0.522644" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_ComboAttack_00_ExplosionCue" volume="0.8" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="10404" skillId="11501">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="11502">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="11503">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="20100">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="20200">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="20230">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="20231">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="20300">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="30100">
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<ChargeSoundList>
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<ChargeSound radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_BlastSlash_LoopCue" volume="0.8" stage="1" />
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<ChargeSound radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_BlastSlash_LoopCue" volume="0.8" stage="2" />
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<ChargeSound radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_BlastSlash_LoopCue" volume="0.8" stage="3" />
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<ChargeSound radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_BlastSlash_LoopCue" volume="0.8" stage="4" />
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</ChargeSoundList>
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<HitSoundList />
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<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_BlastSlash_CastingCue" volume="0.8" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="10404" skillId="30110">
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<ChargeSoundList />
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<HitSoundList>
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<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" isPlayArmorSound="true" areaIndex="0" targetingIndex="0" />
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<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" isPlayArmorSound="true" areaIndex="0" targetingIndex="1" />
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</HitSoundList>
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<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_BlastSlash_ShotCue" volume="1.2" stageIndex="-1" />
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<Sound time="0.32" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_BlastSlash_ExplosionCue" volume="1.4" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="10404" skillId="30111">
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<ChargeSoundList />
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<HitSoundList>
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<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" isPlayArmorSound="true" areaIndex="0" targetingIndex="0" />
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<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" isPlayArmorSound="true" areaIndex="0" targetingIndex="1" />
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</HitSoundList>
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<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_BlastSlash_ShotCue" volume="1.2" stageIndex="-1" />
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<Sound time="0.32" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_BlastSlash_ExplosionCue" volume="1.4" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="10404" skillId="30112">
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<ChargeSoundList />
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<HitSoundList>
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<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" isPlayArmorSound="true" areaIndex="0" targetingIndex="0" />
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<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" isPlayArmorSound="true" areaIndex="0" targetingIndex="1" />
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</HitSoundList>
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<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_BlastSlash_ShotCue" volume="1.2" stageIndex="-1" />
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<Sound time="0.32" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_BlastSlash_ExplosionCue" volume="1.4" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="10404" skillId="30113">
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<ChargeSoundList />
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<HitSoundList>
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<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" isPlayArmorSound="true" areaIndex="0" targetingIndex="0" />
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<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" isPlayArmorSound="true" areaIndex="0" targetingIndex="1" />
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</HitSoundList>
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<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_BlastSlash_ShotCue" volume="1.2" stageIndex="-1" />
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<Sound time="0.32" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_BlastSlash_ExplosionCue" volume="1.4" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="10404" skillId="30200">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="30210">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="30211">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="30212">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="30213">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="30300">
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<ChargeSoundList />
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<HitSoundList />
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|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="30310">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
|
|
<SkillSound templateId="10404" skillId="30311">
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|
<ChargeSoundList />
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|
<HitSoundList />
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|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="30312">
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<ChargeSoundList />
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<HitSoundList />
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|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="30313">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
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|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="30400">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
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|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="30410">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="30411">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="30412">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="30413">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="30500">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="30510">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="30511">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="30512">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="30513">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="30600">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="30610">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="30611">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="30612">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="30613">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="30700">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="30710">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="30711">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="30712">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="30713">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="30800">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="30810">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="30811">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="30812">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="30813">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="30900">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="30910">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="30911">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="30912">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="30913">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="31000">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="31010">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="31011">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="31012">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="31013">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="31100">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="31110">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="31111">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="31112">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="31113">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="31200">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="31210">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="31211">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="31212">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="31213">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="31300">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="31310">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="31311">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="31312">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="31313">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="31400">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="31410">
|
|
<ChargeSoundList />
|
|
<HitSoundList>
|
|
<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" isPlayArmorSound="true" areaIndex="0" targetingIndex="0" />
|
|
<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" isPlayArmorSound="true" areaIndex="0" targetingIndex="1" />
|
|
</HitSoundList>
|
|
<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_BlastSlash_ShotCue" volume="1.2" stageIndex="-1" />
|
|
<Sound time="0.32" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_BlastSlash_ExplosionCue" volume="1.4" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="31411">
|
|
<ChargeSoundList />
|
|
<HitSoundList>
|
|
<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" isPlayArmorSound="true" areaIndex="0" targetingIndex="0" />
|
|
<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" isPlayArmorSound="true" areaIndex="0" targetingIndex="1" />
|
|
</HitSoundList>
|
|
<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_BlastSlash_ShotCue" volume="1.2" stageIndex="-1" />
|
|
<Sound time="0.32" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_BlastSlash_ExplosionCue" volume="1.4" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="31412">
|
|
<ChargeSoundList />
|
|
<HitSoundList>
|
|
<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" isPlayArmorSound="true" areaIndex="0" targetingIndex="0" />
|
|
<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" isPlayArmorSound="true" areaIndex="0" targetingIndex="1" />
|
|
</HitSoundList>
|
|
<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_BlastSlash_ShotCue" volume="1.2" stageIndex="-1" />
|
|
<Sound time="0.32" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_BlastSlash_ExplosionCue" volume="1.4" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="31413">
|
|
<ChargeSoundList />
|
|
<HitSoundList>
|
|
<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" isPlayArmorSound="true" areaIndex="0" targetingIndex="0" />
|
|
<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" isPlayArmorSound="true" areaIndex="0" targetingIndex="1" />
|
|
</HitSoundList>
|
|
<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_BlastSlash_ShotCue" volume="1.2" stageIndex="-1" />
|
|
<Sound time="0.32" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_BlastSlash_ExplosionCue" volume="1.4" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="40100">
|
|
<ChargeSoundList />
|
|
<HitSoundList>
|
|
<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" isPlayArmorSound="true" areaIndex="0" targetingIndex="0" />
|
|
</HitSoundList>
|
|
<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_WeaponBash_CastingCue" volume="1" stageIndex="-1" />
|
|
<Sound time="0.746876" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_WeaponBash_ShotCue" volume="1" stageIndex="-1" />
|
|
<Sound time="1.302893" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_WeaponBash_ExplosionCue" volume="1.5" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="40101">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="40130">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="40131">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="40200">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="40201">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="40230">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="40231">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="40300">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="40301">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="40330">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="40331">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="40400">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="40401">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="40430">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="40431">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="40500">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="40501">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="40530">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="40531">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="40600">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="40601">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="40630">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="40631">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="40700">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="40701">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="40730">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="40731">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="40800">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="40801">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="40830">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="40831">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="40900">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="40901">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="40930">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="40931">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="41000">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="41001">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="41030">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="41031">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="41100">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="41101">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="41130">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="41131">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="41200">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="41230">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="41300">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="41330">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="41400">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="41430">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="41500">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="41530">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="50100">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
<Sound time="0.05" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_DashCue" volume="1.3" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="50200">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="50300">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="50400">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="50500">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="60100">
|
|
<ChargeSoundList />
|
|
<HitSoundList>
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_TurnAttack_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
|
|
</HitSoundList>
|
|
<Sound time="0.135905" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_TurnAttack_Casting_00Cue" volume="1.3" stageIndex="-1" />
|
|
<Sound time="0.357447" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_TurnAttack_Casting_01Cue" volume="1.2" stageIndex="-1" />
|
|
<Sound time="0.421091" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_TurnAttack_ShotCue" volume="1.3" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="60130">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="60200">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="60230">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="60300">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="60330">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="60400">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="60430">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="60500">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="60530">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="60600">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="60630">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="60700">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="60730">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="60800">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="60830">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="60900">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="60930">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="61000">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="61030">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="61100">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="61130">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="70100">
|
|
<ChargeSoundList />
|
|
<HitSoundList>
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_ShockingShout_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
|
|
</HitSoundList>
|
|
<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_ShockingShout_Casting_00Cue" volume="1" stageIndex="-1" />
|
|
<Sound time="0.558427" radius="0.5" soundcue="Monster_Skill.Monster_SkillExp_Cue.Normal_Exp" volume="1" stageIndex="-1" />
|
|
<Sound time="0.558427" radius="0.5" soundcue="Monster_Skill.Monster_SkillExp_Cue.Lightining_Exp" volume="1.4" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="70200">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="70300">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="70400">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="80100">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
<Sound time="0.382819" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_Berserk_CastingCue" volume="1.3" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="80101">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="80130">
|
|
<ChargeSoundList />
|
|
<HitSoundList>
|
|
<HitSound soundcue="Monster_Skill.Monster_SkillExp_Cue.FireBall_Exp" isPlayArmorSound="true" areaIndex="0" targetingIndex="0" />
|
|
</HitSoundList>
|
|
<Sound time="0.2" radius="0.3" soundcue="PC_Skill_00.WarriorCUE.Warrior_Anger_Roar_00" volume="0.7" stageIndex="-1" />
|
|
<Sound time="0.757977" radius="1" soundcue="PC_Skill_00.WarriorCUE.Warrior_Anger_Roar_01" volume="1" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="80200">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="80201">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="80230">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="80300">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="80301">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="80330">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="80400">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="80401">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="80430">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="80500">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="80501">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="80530">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="80600">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="80601">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="80630">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="80700">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="90100">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_SpiritConcentrate_CastingCue" volume="1.2" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="90200">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="90300">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="90400">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="100100">
|
|
<ChargeSoundList>
|
|
<ChargeSound radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ChargeCue" volume="1" stage="1" />
|
|
<ChargeSound radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ChargeCue" volume="1" stage="2" />
|
|
<ChargeSound radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ChargeCue" volume="1" stage="3" />
|
|
<ChargeSound radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ChargeCue" volume="1" stage="4" />
|
|
</ChargeSoundList>
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="100110">
|
|
<ChargeSoundList />
|
|
<HitSoundList>
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="1" />
|
|
</HitSoundList>
|
|
<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_Shot_00Cue" volume="1.5" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="100111">
|
|
<ChargeSoundList />
|
|
<HitSoundList>
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="1" />
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="2" />
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="3" />
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="4" />
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="5" />
|
|
</HitSoundList>
|
|
<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_Shot_01Cue" volume="1.5" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="100112">
|
|
<ChargeSoundList />
|
|
<HitSoundList>
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="1" />
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="2" />
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="3" />
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="4" />
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="5" />
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="6" />
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="7" />
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="8" />
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="9" />
|
|
</HitSoundList>
|
|
<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_Shot_02Cue" volume="1.5" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="100113">
|
|
<ChargeSoundList />
|
|
<HitSoundList>
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="1" />
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="2" />
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="3" />
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="4" />
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="5" />
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="6" />
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="7" />
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="8" />
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="9" />
|
|
</HitSoundList>
|
|
<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_Shot_02Cue" volume="1.5" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="100200">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="100210">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="100211">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="100212">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="100213">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="100300">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="100310">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="100311">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="100312">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="100313">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="100400">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="100410">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="100411">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="100412">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="100413">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="100500">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="100510">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="100511">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="100512">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="100513">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="100600">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="100610">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="100611">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="100612">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="100613">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="100700">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="100710">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="100711">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="100712">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="100713">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="100800">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="100810">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="100811">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="100812">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="100813">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="100900">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="100910">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="100911">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="100912">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="100913">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="101000">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="101010">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="101011">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="101012">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="101013">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="101100">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="101110">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="101111">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="101112">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="101113">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="101200">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="101210">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="101211">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="101212">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="101213">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="101300">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="101310">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="101311">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="101312">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="101313">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="101400">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="101410">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="101411">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="101412">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="101413">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="110100">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
<Sound time="0.454238" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_DownBlowAttack_CastingCue" volume="1.5" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="110200">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="110300">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="110400">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="110500">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="110600">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="110700">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="110800">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="110810">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="110820">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
<Sound time="0.42" radius="1" soundcue="PC_Skill.BerserkerCUE.Berserker_DownBlowAttack_CastingCue" volume="1" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="110821">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
<Sound time="0.42" radius="1" soundcue="PC_Skill.BerserkerCUE.Berserker_DownBlowAttack_CastingCue" volume="1" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="110900">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="111000">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="111100">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="111111">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="120100">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_VitalConversion_CastingCue" volume="1.3" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="120130">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="120131">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="120200">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="120230">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="120231">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="120300">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="120330">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="120331">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="120400">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="120430">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="120431">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="120500">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="120530">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="120531">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="120600">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="120630">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="120631">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="120700">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="120730">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="120731">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="120800">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="120830">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="120831">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="120900">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="130100">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
<Sound time="0.204661" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_RisingAttack_CastingCue" volume="1.8" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="130200">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="130300">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="130400">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="130500">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="130600">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="130700">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="130800">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="130900">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="131000">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="131100">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="131200">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="140100">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="140200">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="150100">
|
|
<ChargeSoundList>
|
|
<ChargeSound radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_VampiricStrike_ChargeCue" volume="0.8" stage="1" />
|
|
<ChargeSound radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_VampiricStrike_ChargeCue" volume="0.8" stage="2" />
|
|
<ChargeSound radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_VampiricStrike_ChargeCue" volume="0.8" stage="3" />
|
|
<ChargeSound radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_VampiricStrike_ChargeCue" volume="0.8" stage="4" />
|
|
</ChargeSoundList>
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="150110">
|
|
<ChargeSoundList />
|
|
<HitSoundList>
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_VampiricStrike_Explosion_00Cue" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_VampiricStrike_Explosion_00Cue" isPlayArmorSound="false" areaIndex="0" targetingIndex="1" />
|
|
</HitSoundList>
|
|
<Sound time="0.141114" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_VampiricStrike_CastingCue" volume="1.2" stageIndex="-1" />
|
|
<Sound time="0.234632" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_VampiricStrike_ExplosionCue" volume="1.4" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="150111">
|
|
<ChargeSoundList />
|
|
<HitSoundList>
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_VampiricStrike_Explosion_00Cue" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_VampiricStrike_Explosion_00Cue" isPlayArmorSound="false" areaIndex="0" targetingIndex="1" />
|
|
</HitSoundList>
|
|
<Sound time="0.141114" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_VampiricStrike_CastingCue" volume="1.2" stageIndex="-1" />
|
|
<Sound time="0.234632" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_VampiricStrike_ExplosionCue" volume="1.4" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="150112">
|
|
<ChargeSoundList />
|
|
<HitSoundList>
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_VampiricStrike_Explosion_00Cue" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_VampiricStrike_Explosion_00Cue" isPlayArmorSound="false" areaIndex="0" targetingIndex="1" />
|
|
</HitSoundList>
|
|
<Sound time="0.141114" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_VampiricStrike_CastingCue" volume="1.2" stageIndex="-1" />
|
|
<Sound time="0.234632" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_VampiricStrike_ExplosionCue" volume="1.4" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="150113">
|
|
<ChargeSoundList />
|
|
<HitSoundList>
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_VampiricStrike_Explosion_00Cue" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_VampiricStrike_Explosion_00Cue" isPlayArmorSound="false" areaIndex="0" targetingIndex="1" />
|
|
</HitSoundList>
|
|
<Sound time="0.141114" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_VampiricStrike_CastingCue" volume="1.2" stageIndex="-1" />
|
|
<Sound time="0.234632" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_VampiricStrike_ExplosionCue" volume="1.4" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="150114">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="150200">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="150210">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="150211">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="150212">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="150213">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="150214">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="150300">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="150310">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="150311">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="150312">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="150313">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="150314">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="150400">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="150410">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="150411">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="150412">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="150413">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="150414">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="150500">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="150510">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="150511">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
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<SkillSound templateId="10404" skillId="150512">
|
|
<ChargeSoundList />
|
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<HitSoundList />
|
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</SkillSound>
|
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<SkillSound templateId="10404" skillId="150513">
|
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
|
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<SkillSound templateId="10404" skillId="150514">
|
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<ChargeSoundList />
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<HitSoundList />
|
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</SkillSound>
|
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<SkillSound templateId="10404" skillId="150600">
|
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<ChargeSoundList />
|
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<HitSoundList />
|
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</SkillSound>
|
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<SkillSound templateId="10404" skillId="150610">
|
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<ChargeSoundList />
|
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<HitSoundList />
|
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</SkillSound>
|
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<SkillSound templateId="10404" skillId="150611">
|
|
<ChargeSoundList />
|
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<HitSoundList />
|
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</SkillSound>
|
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<SkillSound templateId="10404" skillId="150612">
|
|
<ChargeSoundList />
|
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<HitSoundList />
|
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</SkillSound>
|
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<SkillSound templateId="10404" skillId="150613">
|
|
<ChargeSoundList />
|
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<HitSoundList />
|
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</SkillSound>
|
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<SkillSound templateId="10404" skillId="150614">
|
|
<ChargeSoundList />
|
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<HitSoundList />
|
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</SkillSound>
|
|
<SkillSound templateId="10404" skillId="150700">
|
|
<ChargeSoundList />
|
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<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="150710">
|
|
<ChargeSoundList />
|
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<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="150711">
|
|
<ChargeSoundList />
|
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<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="150712">
|
|
<ChargeSoundList />
|
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<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="150713">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="150714">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="150800">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="150810">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="150811">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="150812">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="150813">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="150814">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="150900">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="150910">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="150911">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="150912">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="150913">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="150914">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="151000">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="151010">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="151011">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="151012">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="151013">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="151014">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="151100">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="151110">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="151111">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="151112">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="151113">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="151114">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="151200">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="151210">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="151211">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="151212">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="151213">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="151214">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="160100">
|
|
<ChargeSoundList />
|
|
<HitSoundList>
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_PiercingShout_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
|
|
</HitSoundList>
|
|
<Sound time="0.05" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_PiercingShout_CastingCue" volume="1.3" stageIndex="-1" />
|
|
<Sound time="0.712678" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_VampiricStrike_ChargeCue" volume="1.2" stageIndex="-1" />
|
|
<Sound time="0.712678" radius="1" soundcue="Monster_Skill.Monster_SkillExp_Cue.Pandurus_Skill1107_3" volume="0.8" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="160200">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="160300">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="160400">
|
|
<ChargeSoundList />
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|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="160410">
|
|
<ChargeSoundList />
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|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="160420">
|
|
<ChargeSoundList />
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|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="160500">
|
|
<ChargeSoundList />
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|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="160600">
|
|
<ChargeSoundList />
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|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="160700">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="170100">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
<Sound time="0.05" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_BerserkerAmplifyingCue" volume="1.2" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="170200">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="170300">
|
|
<ChargeSoundList />
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|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="170400">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="180100">
|
|
<ChargeSoundList>
|
|
<ChargeSound radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_SoulStrike_ChargeCue" volume="1" stage="1" />
|
|
<ChargeSound radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_SoulStrike_ChargeCue" volume="1" stage="2" />
|
|
<ChargeSound radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_SoulStrike_ChargeCue" volume="1" stage="3" />
|
|
<ChargeSound radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_SoulStrike_ChargeCue" volume="1" stage="4" />
|
|
</ChargeSoundList>
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="180110">
|
|
<ChargeSoundList />
|
|
<HitSoundList>
|
|
<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" isPlayArmorSound="true" areaIndex="0" targetingIndex="0" />
|
|
<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" isPlayArmorSound="true" areaIndex="0" targetingIndex="1" />
|
|
</HitSoundList>
|
|
<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_SoulStrike_CastingCue" volume="1.2" stageIndex="-1" />
|
|
<Sound time="0.022475" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_SoulStrike_ShotCue" volume="1.3" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="180111">
|
|
<ChargeSoundList />
|
|
<HitSoundList>
|
|
<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" isPlayArmorSound="true" areaIndex="0" targetingIndex="0" />
|
|
<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" isPlayArmorSound="true" areaIndex="0" targetingIndex="1" />
|
|
</HitSoundList>
|
|
<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_SoulStrike_CastingCue" volume="1.2" stageIndex="-1" />
|
|
<Sound time="0.022475" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_SoulStrike_ShotCue" volume="1.3" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="180112">
|
|
<ChargeSoundList />
|
|
<HitSoundList>
|
|
<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" isPlayArmorSound="true" areaIndex="0" targetingIndex="0" />
|
|
<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" isPlayArmorSound="true" areaIndex="0" targetingIndex="1" />
|
|
</HitSoundList>
|
|
<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_SoulStrike_CastingCue" volume="1.2" stageIndex="-1" />
|
|
<Sound time="0.022475" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_SoulStrike_ShotCue" volume="1.3" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="180113">
|
|
<ChargeSoundList />
|
|
<HitSoundList>
|
|
<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" isPlayArmorSound="true" areaIndex="0" targetingIndex="0" />
|
|
<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" isPlayArmorSound="true" areaIndex="0" targetingIndex="1" />
|
|
</HitSoundList>
|
|
<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_SoulStrike_CastingCue" volume="1.2" stageIndex="-1" />
|
|
<Sound time="0.022475" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_SoulStrike_ShotCue" volume="1.3" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="180130">
|
|
<ChargeSoundList />
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|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="180200">
|
|
<ChargeSoundList />
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|
<HitSoundList />
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|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="180210">
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|
<ChargeSoundList />
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|
<HitSoundList />
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|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="180211">
|
|
<ChargeSoundList />
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|
<HitSoundList />
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|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="180212">
|
|
<ChargeSoundList />
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|
<HitSoundList />
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|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="180213">
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|
<ChargeSoundList />
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|
<HitSoundList />
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|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="180230">
|
|
<ChargeSoundList />
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|
<HitSoundList />
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|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="180300">
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|
<ChargeSoundList />
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|
<HitSoundList />
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|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="180310">
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|
<ChargeSoundList />
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|
<HitSoundList />
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|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="180311">
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|
<ChargeSoundList />
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|
<HitSoundList />
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|
</SkillSound>
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|
<SkillSound templateId="10404" skillId="180312">
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|
<ChargeSoundList />
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|
<HitSoundList />
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|
</SkillSound>
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|
<SkillSound templateId="10404" skillId="180313">
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|
<ChargeSoundList />
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|
<HitSoundList />
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|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="180330">
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|
<ChargeSoundList />
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|
<HitSoundList />
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|
</SkillSound>
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|
<SkillSound templateId="10404" skillId="180400">
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|
<ChargeSoundList />
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|
<HitSoundList />
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|
</SkillSound>
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|
<SkillSound templateId="10404" skillId="180410">
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|
<ChargeSoundList />
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|
<HitSoundList />
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|
</SkillSound>
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|
<SkillSound templateId="10404" skillId="180411">
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|
<ChargeSoundList />
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|
<HitSoundList />
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|
</SkillSound>
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|
<SkillSound templateId="10404" skillId="180412">
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|
<ChargeSoundList />
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|
<HitSoundList />
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|
</SkillSound>
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|
<SkillSound templateId="10404" skillId="180413">
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|
<ChargeSoundList />
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|
<HitSoundList />
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|
</SkillSound>
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|
<SkillSound templateId="10404" skillId="180430">
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|
<ChargeSoundList />
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|
<HitSoundList />
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|
</SkillSound>
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|
<SkillSound templateId="10404" skillId="180500">
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|
<ChargeSoundList />
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|
<HitSoundList />
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|
</SkillSound>
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|
<SkillSound templateId="10404" skillId="180510">
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|
<ChargeSoundList />
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|
<HitSoundList />
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|
</SkillSound>
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|
<SkillSound templateId="10404" skillId="180511">
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|
<ChargeSoundList />
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|
<HitSoundList />
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|
</SkillSound>
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|
<SkillSound templateId="10404" skillId="180512">
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|
<ChargeSoundList />
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|
<HitSoundList />
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|
</SkillSound>
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|
<SkillSound templateId="10404" skillId="180513">
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|
<ChargeSoundList />
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|
<HitSoundList />
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|
</SkillSound>
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|
<SkillSound templateId="10404" skillId="180530">
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|
<ChargeSoundList />
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|
<HitSoundList />
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|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="180600">
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|
<ChargeSoundList />
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|
<HitSoundList />
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|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="180610">
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|
<ChargeSoundList />
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|
<HitSoundList />
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|
</SkillSound>
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|
<SkillSound templateId="10404" skillId="180611">
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|
<ChargeSoundList />
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|
<HitSoundList />
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|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="180612">
|
|
<ChargeSoundList />
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|
<HitSoundList />
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|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="180613">
|
|
<ChargeSoundList />
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|
<HitSoundList />
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|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="180630">
|
|
<ChargeSoundList />
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|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="180700">
|
|
<ChargeSoundList />
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|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="180710">
|
|
<ChargeSoundList />
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|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="180711">
|
|
<ChargeSoundList />
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|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="180712">
|
|
<ChargeSoundList />
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|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="180713">
|
|
<ChargeSoundList />
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|
<HitSoundList />
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|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="180730">
|
|
<ChargeSoundList />
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|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="180800">
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|
<ChargeSoundList />
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|
<HitSoundList />
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|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="180810">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="180811">
|
|
<ChargeSoundList />
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<HitSoundList />
|
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</SkillSound>
|
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<SkillSound templateId="10404" skillId="180812">
|
|
<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
|
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<SkillSound templateId="10404" skillId="180813">
|
|
<ChargeSoundList />
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<HitSoundList />
|
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</SkillSound>
|
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<SkillSound templateId="10404" skillId="180830">
|
|
<ChargeSoundList />
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<HitSoundList />
|
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</SkillSound>
|
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<SkillSound templateId="10404" skillId="180900">
|
|
<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
|
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<SkillSound templateId="10404" skillId="180910">
|
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<ChargeSoundList />
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<HitSoundList />
|
|
</SkillSound>
|
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<SkillSound templateId="10404" skillId="180911">
|
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<ChargeSoundList />
|
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<HitSoundList />
|
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</SkillSound>
|
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<SkillSound templateId="10404" skillId="180912">
|
|
<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
|
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<SkillSound templateId="10404" skillId="180913">
|
|
<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
|
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<SkillSound templateId="10404" skillId="180930">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="190100">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_Tenacity_CastingCue" volume="0.8" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="190200">
|
|
<ChargeSoundList />
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<HitSoundList />
|
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</SkillSound>
|
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<SkillSound templateId="10404" skillId="190300">
|
|
<ChargeSoundList />
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|
<HitSoundList />
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</SkillSound>
|
|
<SkillSound templateId="10404" skillId="190400">
|
|
<ChargeSoundList />
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<HitSoundList />
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|
</SkillSound>
|
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<SkillSound templateId="10404" skillId="190500">
|
|
<ChargeSoundList />
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|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="200100">
|
|
<ChargeSoundList />
|
|
<HitSoundList>
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_MurderousVent_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
|
|
</HitSoundList>
|
|
<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_MurderousVent_CastingCue" volume="1" stageIndex="-1" />
|
|
<Sound time="0.301288" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_MurderousVent_ShotCue" volume="1.2" stageIndex="-1" />
|
|
<Sound time="0.858812" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_VampiricStrike_ChargeCue" volume="1" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="200200">
|
|
<ChargeSoundList />
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|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="200300">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="200400">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="210100">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
<Sound time="0.020001" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_Fury_CastingCue" volume="1" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="210200">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="210300">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="210400">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="213100">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="213200">
|
|
<ChargeSoundList />
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|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="213300">
|
|
<ChargeSoundList />
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|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="220100">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="220200">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="230100">
|
|
<ChargeSoundList />
|
|
<HitSoundList>
|
|
<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" isPlayArmorSound="true" areaIndex="0" targetingIndex="0" />
|
|
</HitSoundList>
|
|
<Sound time="0.206688" radius="0.5" soundcue="PC_Skill_00.BerserkerCUE.Berserker_SideSlash_ShotCue" volume="1.3" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="230200">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="240100">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
<Sound time="0.501584" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_BackDashCue" volume="1.3" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="240105">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="240110">
|
|
<ChargeSoundList />
|
|
<HitSoundList>
|
|
<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" isPlayArmorSound="true" areaIndex="0" targetingIndex="0" />
|
|
<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" isPlayArmorSound="true" areaIndex="0" targetingIndex="1" />
|
|
</HitSoundList>
|
|
<Sound time="0" radius="0.5" soundcue="PC_Skill_00.BerserkerCUE.Berserker_RibBreakerEvade_Shot_00Cue" volume="0.8" stageIndex="-1" />
|
|
<Sound time="0.107668" radius="0.5" soundcue="PC_Skill_00.BerserkerCUE.Berserker_RibBreakerEvade_Shot_01Cue" volume="1.5" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="240111">
|
|
<ChargeSoundList />
|
|
<HitSoundList>
|
|
<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" isPlayArmorSound="true" areaIndex="0" targetingIndex="0" />
|
|
<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" isPlayArmorSound="true" areaIndex="0" targetingIndex="1" />
|
|
</HitSoundList>
|
|
<Sound time="1E-06" radius="0.5" soundcue="PC_Skill_00.BerserkerCUE.Berserker_RibBreakerEvade_Shot_00Cue" volume="0.8" stageIndex="-1" />
|
|
<Sound time="0.107668" radius="0.5" soundcue="PC_Skill_00.BerserkerCUE.Berserker_RibBreakerEvade_Shot_01Cue" volume="1.5" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="240112">
|
|
<ChargeSoundList />
|
|
<HitSoundList>
|
|
<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" isPlayArmorSound="true" areaIndex="0" targetingIndex="0" />
|
|
<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" isPlayArmorSound="true" areaIndex="0" targetingIndex="1" />
|
|
</HitSoundList>
|
|
<Sound time="1E-06" radius="0.5" soundcue="PC_Skill_00.BerserkerCUE.Berserker_RibBreakerEvade_Shot_00Cue" volume="0.8" stageIndex="-1" />
|
|
<Sound time="0.107668" radius="0.5" soundcue="PC_Skill_00.BerserkerCUE.Berserker_RibBreakerEvade_Shot_01Cue" volume="1.5" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="240113">
|
|
<ChargeSoundList />
|
|
<HitSoundList>
|
|
<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" isPlayArmorSound="true" areaIndex="0" targetingIndex="0" />
|
|
<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" isPlayArmorSound="true" areaIndex="0" targetingIndex="1" />
|
|
</HitSoundList>
|
|
<Sound time="1E-06" radius="0.5" soundcue="PC_Skill_00.BerserkerCUE.Berserker_RibBreakerEvade_Shot_00Cue" volume="0.8" stageIndex="-1" />
|
|
<Sound time="0.107668" radius="0.5" soundcue="PC_Skill_00.BerserkerCUE.Berserker_RibBreakerEvade_Shot_01Cue" volume="1.5" stageIndex="-1" />
|
|
</SkillSound>
|
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<SkillSound templateId="10404" skillId="240200">
|
|
<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="240205">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="240210">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="240211">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="240212">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="240213">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="240300">
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|
<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="240305">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="240310">
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<ChargeSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="240311">
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<ChargeSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="240312">
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</SkillSound>
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<SkillSound templateId="10404" skillId="240313">
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</SkillSound>
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<SkillSound templateId="10404" skillId="240400">
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</SkillSound>
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<SkillSound templateId="10404" skillId="240405">
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<ChargeSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="240410">
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="240411">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="240412">
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|
<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="240413">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="240500">
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|
<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="240505">
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|
<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="240510">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="240511">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="240512">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="240513">
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<ChargeSoundList />
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<HitSoundList />
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|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="250100">
|
|
<ChargeSoundList />
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|
<HitSoundList>
|
|
<HitSound soundcue="ModuleSound.ArmorHitSliceCUE.ArmorHitSlice_Metal_CUE" isPlayArmorSound="true" areaIndex="0" targetingIndex="0" />
|
|
</HitSoundList>
|
|
<Sound time="1E-06" radius="0.3" soundcue="PC_Skill_00.BerserkerCUE.Berserker_SideSlash_ShotCue" volume="1.2" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="250101">
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|
<ChargeSoundList />
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|
<HitSoundList />
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|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="250130">
|
|
<ChargeSoundList />
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|
<HitSoundList>
|
|
<HitSound soundcue="ModuleSound.ArmorHitSliceCUE.ArmorHitSlice_Metal_CUE" isPlayArmorSound="true" areaIndex="0" targetingIndex="0" />
|
|
</HitSoundList>
|
|
<Sound time="1E-06" radius="0.3" soundcue="PC_Skill_00.BerserkerCUE.Berserker_SideSlash_ShotCue" volume="1" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="250131">
|
|
<ChargeSoundList />
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|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="250200">
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|
<ChargeSoundList />
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|
<HitSoundList />
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|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="250201">
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|
<ChargeSoundList />
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|
<HitSoundList />
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|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="250230">
|
|
<ChargeSoundList />
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|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="250231">
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|
<ChargeSoundList />
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|
<HitSoundList />
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|
</SkillSound>
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|
<SkillSound templateId="10404" skillId="250300">
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|
<ChargeSoundList />
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|
<HitSoundList />
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|
</SkillSound>
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|
<SkillSound templateId="10404" skillId="250301">
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|
<ChargeSoundList />
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|
<HitSoundList />
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|
</SkillSound>
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|
<SkillSound templateId="10404" skillId="250330">
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|
<ChargeSoundList />
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|
<HitSoundList />
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|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="250331">
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|
<ChargeSoundList />
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|
<HitSoundList />
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|
</SkillSound>
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|
<SkillSound templateId="10404" skillId="250400">
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|
<ChargeSoundList />
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<HitSoundList />
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|
</SkillSound>
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|
<SkillSound templateId="10404" skillId="250401">
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|
<ChargeSoundList />
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<HitSoundList />
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|
</SkillSound>
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<SkillSound templateId="10404" skillId="250430">
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|
<ChargeSoundList />
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<HitSoundList />
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|
</SkillSound>
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<SkillSound templateId="10404" skillId="250431">
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|
<ChargeSoundList />
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<HitSoundList />
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|
</SkillSound>
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<SkillSound templateId="10404" skillId="250500">
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|
<ChargeSoundList />
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|
</SkillSound>
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|
<SkillSound templateId="10404" skillId="250501">
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|
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</SkillSound>
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<SkillSound templateId="10404" skillId="250530">
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|
<ChargeSoundList />
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<HitSoundList />
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|
</SkillSound>
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|
<SkillSound templateId="10404" skillId="250531">
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|
<ChargeSoundList />
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|
<HitSoundList />
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|
</SkillSound>
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|
<SkillSound templateId="10404" skillId="250600">
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|
<ChargeSoundList />
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<HitSoundList />
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|
</SkillSound>
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<SkillSound templateId="10404" skillId="250601">
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|
<ChargeSoundList />
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<HitSoundList />
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|
</SkillSound>
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|
<SkillSound templateId="10404" skillId="250630">
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|
<ChargeSoundList />
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|
<HitSoundList />
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|
</SkillSound>
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<SkillSound templateId="10404" skillId="250631">
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|
<ChargeSoundList />
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<HitSoundList />
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|
</SkillSound>
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<SkillSound templateId="10404" skillId="250700">
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|
<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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|
<SkillSound templateId="10404" skillId="250701">
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|
<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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|
<SkillSound templateId="10404" skillId="250730">
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|
<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="250731">
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|
<ChargeSoundList />
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<HitSoundList />
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|
</SkillSound>
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<SkillSound templateId="10404" skillId="250800">
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|
<ChargeSoundList />
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<HitSoundList />
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|
</SkillSound>
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<SkillSound templateId="10404" skillId="250801">
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|
<ChargeSoundList />
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<HitSoundList />
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|
</SkillSound>
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<SkillSound templateId="10404" skillId="250830">
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|
<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="250831">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="250900">
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|
<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="250901">
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|
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</SkillSound>
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<SkillSound templateId="10404" skillId="250930">
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<ChargeSoundList />
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</SkillSound>
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<SkillSound templateId="10404" skillId="250931">
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<ChargeSoundList />
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</SkillSound>
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|
<SkillSound templateId="10404" skillId="260100">
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|
<ChargeSoundList />
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|
<HitSoundList />
|
|
<Sound time="0" radius="0.3" soundcue="PC_Skill_00.SlayerCUE.Slayer_ThrowingAxe_CastCue" volume="1.4" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="260120">
|
|
<ChargeSoundList />
|
|
<HitSoundList>
|
|
<HitSound soundcue="Monster_Skill.Monster_SkillExp_Cue.Nature_Exp01" isPlayArmorSound="true" areaIndex="0" targetingIndex="0" />
|
|
</HitSoundList>
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="270100">
|
|
<ChargeSoundList />
|
|
<HitSoundList>
|
|
<HitSound soundcue="Monster_Skill.Monster_Skill_Cue.Dummy_Sound" isPlayArmorSound="true" areaIndex="0" targetingIndex="0" />
|
|
</HitSoundList>
|
|
<Sound time="0" radius="0.2" soundcue="PC_Skill_00.BerserkerCUE.Berserker_FeelNoPain_StartCue" volume="1.3" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="270130">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
<Sound time="0" radius="1" soundcue="PC_Skill_00.BerserkerCUE.Berserker_UpperSlashCombo_Atk01Cue" volume="1" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="280100">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
<Sound time="0.3" radius="0.5" soundcue="PC_Skill_00.BerserkerCUE.Berserker_AggroSpreadStance_OnCue" volume="1.6" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="280150">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
<Sound time="0.2" radius="0.3" soundcue="PC_Skill_00.BerserkerCUE.Berserker_AggroSpreadStance_OffCue" volume="0.8" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="290100">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="300100">
|
|
<ChargeSoundList />
|
|
<HitSoundList>
|
|
<HitSound soundcue="Monster_Skill.Monster_SkillExp_Cue.Nature_Exp01" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
|
|
</HitSoundList>
|
|
<Sound time="0.18" radius="0.3" soundcue="PC_Skill_00.BerserkerCUE.Berserker_CounterAttackCue" volume="1.5" stageIndex="-1" />
|
|
<Sound time="0.4" radius="0.3" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Light_Exp" volume="0.7" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="300130">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="310100">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
<Sound time="0" radius="0.3" soundcue="PC_Skill_00.BerserkerCUE.Berserker_Assault_AtkCue" volume="1.5" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="310101">
|
|
<ChargeSoundList />
|
|
<HitSoundList>
|
|
<HitSound soundcue="Monster_Skill.Monster_SkillExp_Cue.Nature_Exp01" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
|
|
</HitSoundList>
|
|
<Sound time="1E-06" radius="0.3" soundcue="PC_Skill_00.BerserkerCUE.Berserker_Assault_ShotCue" volume="1.3" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="310200">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="310201">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="310300">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="310301">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="310400">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="310401">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="310500">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="310501">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="310600">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="310601">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="310700">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="310701">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="310800">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="310801">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="310900">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="310901">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="311000">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="311001">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="320100">
|
|
<ChargeSoundList />
|
|
<HitSoundList>
|
|
<HitSound soundcue="PCModuleSound_00.DamageArmorHitCUE.Chain_Critical_HitCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
|
|
</HitSoundList>
|
|
<Sound time="0.2" radius="0.3" soundcue="PC_Skill_00.BerserkerCUE.Berserker_UpperSlashCombo_Atk01Cue" volume="1.3" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="320101">
|
|
<ChargeSoundList />
|
|
<HitSoundList>
|
|
<HitSound soundcue="Monster_Skill.Monster_SkillExp_Cue.Nature_Exp01" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
|
|
</HitSoundList>
|
|
<Sound time="0" radius="0.3" soundcue="PC_Skill_00.BerserkerCUE.Berserker_UpperSlashCombo_Atk02Cue" volume="1.5" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="330100">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
<Sound time="0" radius="1" soundcue="PC_Skill_00.BerserkerCUE.Berserker_RageCue" volume="1" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="340100">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
<Sound time="0.7" radius="1" soundcue="PC_Skill_00.BerserkerCUE.Berserker_RageRight_LongCue" volume="1" stageIndex="-1" />
|
|
<Sound time="0.9" radius="1" soundcue="PC_Skill_00.BerserkerCUE.Berserker_Common_ExplosionCue" volume="1" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="340130">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
<Sound time="0.514259" radius="1" soundcue="PC_Skill_00.BerserkerCUE.Berserker_Common_ExplosionCue" volume="1" stageIndex="-1" />
|
|
<Sound time="0" radius="1" soundcue="PC_Skill_00.BerserkerCUE.Berserker_RageBoth_LongCue" volume="1" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="340131">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
<Sound time="0.514259" radius="1" soundcue="PC_Skill_00.BerserkerCUE.Berserker_Common_ExplosionCue" volume="1" stageIndex="-1" />
|
|
<Sound time="0" radius="1" soundcue="PC_Skill_00.BerserkerCUE.Berserker_RageBoth_LongCue" volume="1" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="350100">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
<Sound time="0" radius="1" soundcue="PC_Skill_00.BerserkerCUE.Berserker_RageBoth_LongCue" volume="1" stageIndex="-1" />
|
|
<Sound time="0.796" radius="1" soundcue="PC_Skill_00.BerserkerCUE.Berserker_Common_ExplosionCue" volume="1" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="350101">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
<Sound time="0" radius="1" soundcue="PC_Skill_00.BerserkerCUE.Berserker_RageRight_LongCue" volume="1" stageIndex="-1" />
|
|
<Sound time="0.796" radius="1" soundcue="PC_Skill_00.BerserkerCUE.Berserker_Common_ExplosionCue" volume="1" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="350130">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
<Sound time="0.331" radius="1" soundcue="PC_Skill_00.BerserkerCUE.Berserker_Common_ExplosionCue" volume="1" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="350131">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
<Sound time="0.331" radius="1" soundcue="PC_Skill_00.BerserkerCUE.Berserker_Common_ExplosionCue" volume="1" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="360100">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
<Sound time="0" radius="1" soundcue="PC_Skill_00.BerserkerCUE.Berserker_RageBoth_LongCue" volume="1" stageIndex="-1" />
|
|
<Sound time="0.705" radius="1" soundcue="PC_Skill_00.BerserkerCUE.Berserker_Common_ExplosionCue" volume="1" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="360130">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
<Sound time="0" radius="1" soundcue="PC_Skill_00.BerserkerCUE.Berserker_RageBoth_LongCue" volume="1" stageIndex="-1" />
|
|
<Sound time="0.705" radius="1" soundcue="PC_Skill_00.BerserkerCUE.Berserker_Common_ExplosionCue" volume="1" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="360131">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
<Sound time="0" radius="1" soundcue="PC_Skill_00.BerserkerCUE.Berserker_RageBoth_LongCue" volume="1" stageIndex="-1" />
|
|
<Sound time="0.705" radius="1" soundcue="PC_Skill_00.BerserkerCUE.Berserker_Common_ExplosionCue" volume="1" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="370100">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
<Sound time="0.4" radius="1" soundcue="PC_Skill_00.BerserkerCUE.Berserker_AssaultAttack_LongCue" volume="1" stageIndex="-1" />
|
|
<Sound time="0" radius="1" soundcue="PC_Skill_00.BerserkerCUE.Berserker_RageRight_LongCue" volume="1" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="370130">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
<Sound time="0.4" radius="1" soundcue="PC_Skill_00.BerserkerCUE.Berserker_AssaultAttack_ShortCue" volume="1" stageIndex="-1" />
|
|
<Sound time="0" radius="1" soundcue="PC_Skill_00.BerserkerCUE.Berserker_RageRight_LongCue" volume="1" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="380100">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="1010100">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="1020100">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="9010100">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.AbnormalCUE.Abnormality_HomeTownCue" volume="1" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="9020100">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.CharacterSkillCUE.HighElf_EmergyencyMPRecoveryCue" volume="1" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="9100100">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
<Sound time="0" radius="1" soundcue="PC_Skill.CommonCUE.Common_Awaken_EventSkillCue" volume="1.2" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10404" skillId="60401301">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
</SkillSoundData>
|