203 lines
18 KiB
XML
203 lines
18 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="Rucmia_ANI.Anim.Rucmia_L_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="atk01_End">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_Atk01" volume="1" />
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<Sound time="1.4" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Cloth_SCUE" volume="1" />
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<Sound time="0.3" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Sword" volume="1" />
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</AnimSound>
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<AnimSound animName="atk01_start">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Cloth_SCUE" volume="1" />
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<Sound time="0.8" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Sword" volume="1" />
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</AnimSound>
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<AnimSound animName="Atk02_End">
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<Sound time="0.8" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Cloth_SCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="Atk02_Loop" />
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<AnimSound animName="Atk02_start">
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<Sound time="1" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_Atk02_1" volume="1" />
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<Sound time="1.4" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Sword" volume="1" />
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</AnimSound>
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<AnimSound animName="atk03_End">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_Run" volume="1" />
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<Sound time="0.8" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Cloth_SCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="atk03_Loop" />
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<AnimSound animName="atk03_Start">
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<Sound time="1" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_Atk03" volume="1" />
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<Sound time="1.2" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Sword" volume="1" />
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</AnimSound>
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<AnimSound animName="atk04_End01" />
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<AnimSound animName="atk04_End02">
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<Sound time="2" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Cloth_SCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="atk04_Loop" />
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<AnimSound animName="atk04_Start">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_Atk06" volume="1" />
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<Sound time="0.8" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Sword" volume="1" />
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</AnimSound>
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<AnimSound animName="Atk05_End01">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_Atk02" volume="1" />
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<Sound time="0.4" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Sword" volume="1" />
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</AnimSound>
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<AnimSound animName="Atk05_End02">
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<Sound time="0.3" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_Atk06" volume="1" />
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<Sound time="1.7" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Cloth_SCUE" volume="1" />
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<Sound time="1.1" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Sword" volume="1" />
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</AnimSound>
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<AnimSound animName="Atk05_End03">
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<Sound time="0.2" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_Atk06" volume="1" />
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<Sound time="2.7" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Cloth_SCUE" volume="1" />
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<Sound time="1" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Sword" volume="1" />
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</AnimSound>
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<AnimSound animName="atk05_Start">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_End" volume="1" />
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</AnimSound>
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<AnimSound animName="atk06">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_Atk02" volume="1" />
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<Sound time="1.7" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Cloth_SCUE" volume="1" />
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<Sound time="0.4" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Sword" volume="1" />
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</AnimSound>
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<AnimSound animName="Atk07">
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<Sound time="0.3" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_Atk02" volume="1" />
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<Sound time="2" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Cloth_SCUE" volume="1" />
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<Sound time="0.7" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Sword" volume="1" />
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</AnimSound>
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<AnimSound animName="Atk08">
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<Sound time="0.6" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Sword" volume="1" />
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</AnimSound>
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<AnimSound animName="Atk10">
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<Sound time="1" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_Atk02" volume="1" />
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<Sound time="1.2" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Sword" volume="1" />
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</AnimSound>
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<AnimSound animName="BackAtk02_End" />
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<AnimSound animName="BackAtk02_Loop" />
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<AnimSound animName="BackAtk02_Shot">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_Atk02_1" volume="1" />
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<Sound time="0.3" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Sword" volume="1" />
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</AnimSound>
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<AnimSound animName="BackAtk02_Start" />
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<AnimSound animName="BackAtk03">
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<Sound time="1" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_Atk05" volume="1" />
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<Sound time="2.5" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Sword" volume="1" />
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</AnimSound>
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<AnimSound animName="ChangeWeapon_LtoS_End">
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<Sound time="0.8" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Sword" volume="1" />
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</AnimSound>
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<AnimSound animName="ChangeWeapon_LtoS_Start">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_Run" volume="1" />
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</AnimSound>
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<AnimSound animName="ChangeWeapon_StoL_End" />
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<AnimSound animName="ChangeWeapon_StoL_Start">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_Run" volume="1" />
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<Sound time="1.1" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Sword" volume="1" />
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</AnimSound>
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<AnimSound animName="Death">
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<Sound time="2.5" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_Damage" volume="1" />
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_Death" volume="1" />
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<Sound time="2.5" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Cloth" volume="1" />
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<Sound time="1.7" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Cloth_SCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="deathwait" />
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<AnimSound animName="Groggy" />
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<AnimSound animName="heavyatk01">
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<Sound time="0.1" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_Atk05" volume="1" />
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<Sound time="2.6" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Cloth_SCUE" volume="1" />
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<Sound time="2" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Sword" volume="1" />
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<Sound time="3.2" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Sword" volume="1" />
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<Sound time="3.8" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Sword" volume="1" />
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</AnimSound>
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<AnimSound animName="HeavyAtk_End01" />
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<AnimSound animName="HeavyAtk_End02">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_Atk01" volume="1" />
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<Sound time="0.6" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Sword" volume="1" />
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</AnimSound>
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<AnimSound animName="heavyAtk_Start">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_Atk02" volume="1" />
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<Sound time="0.6" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_Atk02" volume="1" />
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<Sound time="1.66" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Cloth_SCUE" volume="1" />
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<Sound time="0.4" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Sword" volume="1" />
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<Sound time="1" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Sword" volume="1" />
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</AnimSound>
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<AnimSound animName="longAtk01_End">
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<Sound time="1.5" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Cloth_SCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="longAtk01_Loop" />
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<AnimSound animName="longAtk01_Start" />
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<AnimSound animName="moveAtk01_End">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_Atk01" volume="1" />
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<Sound time="1.3" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Sword" volume="1" />
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<Sound time="0.5" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Sword" volume="1" />
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</AnimSound>
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<AnimSound animName="moveAtk01_Start" />
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<AnimSound animName="ReactionAtk_End">
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<Sound time="0.1" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Sword" volume="1" />
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</AnimSound>
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<AnimSound animName="reactionAtk_Loop">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Cloth_SCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="reactionAtk_Start">
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<Sound time="0.2" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Cloth_SCUE" volume="1" />
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<Sound time="0.6" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Cloth_SCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="RoundAtkL01">
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<Sound time="0.2" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_Atk01" volume="1" />
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Cloth_SCUE" volume="1" />
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<Sound time="2" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Cloth_SCUE" volume="1" />
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<Sound time="0.7" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Sword" volume="1" />
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</AnimSound>
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<AnimSound animName="RoundAtkL02">
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<Sound time="0.6" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_Atk02" volume="1" />
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<Sound time="2" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Cloth_SCUE" volume="1" />
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<Sound time="1" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Sword" volume="1" />
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</AnimSound>
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<AnimSound animName="RoundMove02">
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<Sound time="0.5" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Cloth_SCUE" volume="1" />
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<Sound time="1.2" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Cloth_SCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="RoundMove01">
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<Sound time="1.1" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Cloth_SCUE" volume="1" />
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<Sound time="0.3" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Cloth_SCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="RoundMoveS03">
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<Sound time="1.2" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Cloth_SCUE" volume="1" />
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<Sound time="1.7" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Cloth_SCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="RoundMoveS04">
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<Sound time="0.7" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Cloth_SCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="run">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_Run" volume="1" />
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<Sound time="0.9" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Cloth_SCUE" volume="1" />
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<Sound time="0.45" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Cloth_SCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="UltraAtk01_End01">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Cloth_SCUE" volume="1" />
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<Sound time="0.9" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Cloth_SCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="UltraAtk01_Shot01">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_Atk01" volume="1" />
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<Sound time="0.7" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Sword" volume="1" />
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</AnimSound>
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<AnimSound animName="UltraAtk01_Shot02">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_Atk01" volume="1" />
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<Sound time="1.45" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Cloth_SCUE" volume="1" />
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<Sound time="0.7" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Sword" volume="1" />
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</AnimSound>
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<AnimSound animName="UltraAtk02_End01" />
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<AnimSound animName="UltraAtk02_Shot01">
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<Sound time="2.8" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Cloth_SCUE" volume="1" />
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<Sound time="2.7" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Sword" volume="1" />
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</AnimSound>
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<AnimSound animName="UltraAtk_Start">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_Atk02" volume="1" />
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<Sound time="0.3" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Sword" volume="1" />
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<Sound time="0.8" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Sword" volume="1" />
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</AnimSound>
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<AnimSound animName="unarmedwait" />
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<AnimSound animName="Wait" />
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<AnimSound animName="Spawn_End" />
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<AnimSound animName="Spawn_Loop" />
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<AnimSound animName="OnStartMove" />
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<AnimSound animName="OnEndMove" />
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<AnimSound animName="OnMove" />
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</AnimSoundData>
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