63 lines
5.1 KiB
XML
63 lines
5.1 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="FDI_BLS_Larva_ANI.Anim.FDI_BLS_Larva_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="alarm01">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice.BloodMagician_Cue.BloodMagician_Damage" volume="1" />
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_05CUE" volume="0.7" />
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<Sound time="0.9" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice.BloodMagician_Cue.BloodMagician_Atk01" volume="0.5" />
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<Sound time="1" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice.BloodMagician_Cue.BloodMagician_KnockBackStart" volume="1" />
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</AnimSound>
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<AnimSound animName="atk01">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice.BloodMagician_Cue.BloodMagician_Atk02" volume="0.5" />
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<Sound time="0.7" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BowShot_CUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="atk02">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice.BloodMagician_Cue.BloodMagician_Atk01" volume="0.5" />
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BowString_SCUE" volume="0.2" />
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<Sound time="0.5" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.DamageArmorHitCUE.Blood_NormalCue" volume="0.5" />
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</AnimSound>
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<AnimSound animName="atk03">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice.BloodMagician_Cue.BloodMagician_Atk01" volume="0.5" />
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<Sound time="0.5" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.DamageArmorHitCUE.Blood_NormalCue" volume="0.3" />
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</AnimSound>
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<AnimSound animName="atk04">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice.BloodMagician_Cue.BloodMagician_Damage" volume="1" />
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BowString_SCUE" volume="0.2" />
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<Sound time="0.5" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice.BloodMagician_Cue.BloodMagician_Atk01" volume="0.4" />
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</AnimSound>
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<AnimSound animName="Death">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice.BloodMagician_Cue.BloodMagician_Atk03" volume="1" />
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</AnimSound>
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<AnimSound animName="deathwait" />
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<AnimSound animName="DownEnd">
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<Sound time="0.8" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice.BloodMagician_Cue.BloodMagician_Damage" volume="1" />
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<Sound time="0.2" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_01.FootSteps_Monster_Cue.FootStep_Crawl" volume="1" />
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="" volume="0.5" />
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</AnimSound>
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<AnimSound animName="DownLoop">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_01.FootSteps_Monster_Cue.FootStep_BugWingFlap_S" volume="0.34" />
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</AnimSound>
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<AnimSound animName="DownStart">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice.BloodMagician_Cue.BloodMagician_Damage" volume="1" />
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<Sound time="0.8" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.DamageArmorHitCUE.Gauntlet_NormalCue" volume="0.2" />
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</AnimSound>
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<AnimSound animName="flinch" />
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<AnimSound animName="Idle01">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice.BloodMagician_Cue.BloodMagician_KnockBackStart" volume="0.7" />
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</AnimSound>
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<AnimSound animName="run">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_01.FootSteps_Monster_Cue.FootStep_Crawl" volume="1" />
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</AnimSound>
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<AnimSound animName="stun">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice.BloodMagician_Cue.BloodMagician_Stun" volume="1" />
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</AnimSound>
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<AnimSound animName="unarmedwait" />
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<AnimSound animName="Wait">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice.BloodMagician_Cue.BloodMagician_Wait" volume="0.7" />
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</AnimSound>
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<AnimSound animName="Walk">
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<Sound time="0.3" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_01.FootSteps_Monster_Cue.FootStep_Crawl" volume="0.3" />
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</AnimSound>
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<AnimSound animName="OnStartMove" />
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<AnimSound animName="OnEndMove" />
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<AnimSound animName="OnMove" />
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</AnimSoundData>
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