Files
116.02_KR_DataCenter_Unpacked/AnimSoundData/AnimSoundData-00126.xml
2024-07-18 22:48:21 -05:00

55 lines
4.2 KiB
XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="FDI_BLS_Winterwolf_ANI.Anim.FDI_BLS_Winterwolf_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="alarm01">
<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice26.Wolf_CUE.Wolf_Roar_VOXCUE" volume="1" />
</AnimSound>
<AnimSound animName="atk01">
<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice06.Pollutedwolf_Cue.PollutedWolf_Atk01" volume="1" />
</AnimSound>
<AnimSound animName="atk02">
<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice06.Pollutedwolf_Cue.PollutedWolf_Atk04" volume="1" />
<Sound time="0.8" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="1" />
</AnimSound>
<AnimSound animName="atk03">
<Sound time="0.4" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice06.Pollutedwolf_Cue.PollutedWolf_Atk01" volume="1" />
</AnimSound>
<AnimSound animName="atk04">
<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice06.Pollutedwolf_Cue.PollutedWolf_Atk02" volume="1" />
<Sound time="0.6" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.8" />
</AnimSound>
<AnimSound animName="Death">
<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice06.Pollutedwolf_Cue.PollutedWolf_Death" volume="1" />
<Sound time="1.8" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_NormalCUE" volume="1" />
</AnimSound>
<AnimSound animName="deathwait" />
<AnimSound animName="DownEnd" />
<AnimSound animName="DownLoop" />
<AnimSound animName="DownStart">
<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_NormalCUE" volume="1" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice06.Pollutedwolf_Cue.PollutedWolf_Damage" volume="1" />
</AnimSound>
<AnimSound animName="flinch">
<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice06.Pollutedwolf_Cue.PollutedWolf_Damage" volume="1" />
</AnimSound>
<AnimSound animName="Idle01">
<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice06.Pollutedwolf_Cue.PollutedWolf_Idle" volume="1" />
</AnimSound>
<AnimSound animName="run">
<Sound time="0.08" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.6" />
<Sound time="0.22" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="1" />
</AnimSound>
<AnimSound animName="stun">
<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice06.Pollutedwolf_Cue.PollutedWolf_Stun" volume="1" />
</AnimSound>
<AnimSound animName="unarmedwait" />
<AnimSound animName="Wait" />
<AnimSound animName="Walk">
<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.2" />
<Sound time="0.7" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.5" />
<Sound time="0.85" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.2" />
<Sound time="1.5" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.5" />
</AnimSound>
<AnimSound animName="OnStartMove" />
<AnimSound animName="OnEndMove" />
<AnimSound animName="OnMove" />
</AnimSoundData>