209 lines
15 KiB
XML
209 lines
15 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="PC_BOSS_ANI.Anim.Aman_M_Berserker_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="bash">
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<Sound time="1.6" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_Normal_Big" volume="1" />
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<Sound time="2.85" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_Normal_Big" volume="1" />
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<Sound time="3.25" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_Normal_Big" volume="1" />
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<Sound time="0.4" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.FatAmanMadman_Cue.FatAmanMadman_Atk01" volume="1" />
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</AnimSound>
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<AnimSound animName="blastSlashLoop" />
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<AnimSound animName="blastSlashShot">
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<Sound time="0.48" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_Normal_Big" volume="1" />
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.FatAmanMadman_Cue.FatAmanMadman_Atk01" volume="1" />
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</AnimSound>
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<AnimSound animName="blastSlashStart">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.FatAmanMadman_Cue.FatAmanMadman_Atk01" volume="1" />
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</AnimSound>
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<AnimSound animName="bReactionCom2">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.5" />
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.FatAmanMadman_Cue.FatAmanMadman_Damage" volume="1" />
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</AnimSound>
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<AnimSound animName="bReactionCom3">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.5" />
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.FatAmanMadman_Cue.FatAmanMadman_Damage" volume="1" />
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</AnimSound>
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<AnimSound animName="bReactionLand3">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.FatAmanMadman_Cue.FatAmanMadman_Damage" volume="1" />
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.5" />
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</AnimSound>
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<AnimSound animName="bReactionRolling3" />
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<AnimSound animName="bReactionStart2">
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<Sound time="0.3" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Leather_Boss" volume="1" />
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</AnimSound>
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<AnimSound animName="bReactionStart3" />
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<AnimSound animName="combo1">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.FatAmanMadman_Cue.FatAmanMadman_Atk02" volume="1" />
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</AnimSound>
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<AnimSound animName="combo1R" />
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<AnimSound animName="combo2">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.FatAmanMadman_Cue.FatAmanMadman_Atk03" volume="1" />
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</AnimSound>
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<AnimSound animName="combo2R" />
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<AnimSound animName="combo3">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.FatAmanMadman_Cue.FatAmanMadman_Atk02" volume="1" />
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</AnimSound>
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<AnimSound animName="combo3R" />
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<AnimSound animName="combo4">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.FatAmanMadman_Cue.FatAmanMadman_Atk01" volume="1" />
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</AnimSound>
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<AnimSound animName="Death">
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<Sound time="0.4" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Leather_Boss" volume="1" />
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<Sound time="4" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Leather_Boss" volume="1" />
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCMale_Voice00.Male_VoiceCue.Death01CUE" volume="1" />
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<Sound time="2.9" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCMale_Voice00.Male_VoiceCue.Death00CUE" volume="1" />
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</AnimSound>
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<AnimSound animName="deathwait" />
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<AnimSound animName="defenceCancel" />
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<AnimSound animName="defenceHit" />
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<AnimSound animName="defenceLoop" />
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<AnimSound animName="defenceStart" />
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<AnimSound animName="DownBlow">
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<Sound time="0.58" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_Normal_Big" volume="1" />
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<Sound time="0.2" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.FatAmanMadman_Cue.FatAmanMadman_KnockBackStart" volume="1" />
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</AnimSound>
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<AnimSound animName="groggy1">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" volume="1" />
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</AnimSound>
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<AnimSound animName="GuardReaction1" />
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<AnimSound animName="InWeapon" />
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<AnimSound animName="MovingCharge">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_Normal_Big" volume="1" />
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<Sound time="0.4" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_Normal_Big" volume="1" />
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</AnimSound>
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<AnimSound animName="outweapon" />
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<AnimSound animName="rageBoth">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.FatAmanMadman_Cue.FatAmanMadman_Atk03" volume="1" />
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</AnimSound>
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<AnimSound animName="rageLeft" />
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<AnimSound animName="rageLeftR" />
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<AnimSound animName="rageLeftShot" />
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<AnimSound animName="rageLoop" />
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<AnimSound animName="rageOut">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.FatAmanMadman_Cue.FatAmanMadman_Atk03" volume="1" />
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</AnimSound>
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<AnimSound animName="rageOutweapon">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.FatAmanMadman_Cue.FatAmanMadman_Aggrochange" volume="1" />
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</AnimSound>
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<AnimSound animName="rageRight">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.FatAmanMadman_Cue.FatAmanMadman_Atk01" volume="1" />
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</AnimSound>
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<AnimSound animName="rageRightR" />
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<AnimSound animName="rageRightStart">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.FatAmanMadman_Cue.FatAmanMadman_Atk01" volume="1" />
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</AnimSound>
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<AnimSound animName="rageRun">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_Normal_Big" volume="1" />
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<Sound time="0.38" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_Normal_Big" volume="1" />
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</AnimSound>
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<AnimSound animName="rageRushAttack001" />
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<AnimSound animName="rageRushAttack002">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.FatAmanMadman_Cue.FatAmanMadman_Atk01" volume="1" />
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</AnimSound>
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<AnimSound animName="rageRushAttack003" />
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<AnimSound animName="rageRushAttackEndShot" />
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<AnimSound animName="rageRushAttackEndStart">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.FatAmanMadman_Cue.FatAmanMadman_Atk03" volume="1" />
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</AnimSound>
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<AnimSound animName="rageRushDash">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_Normal_Big" volume="1" />
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<Sound time="0.35" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_Normal_Big" volume="1" />
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<Sound time="0.1" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.FatAmanMadman_Cue.FatAmanMadman_Run" volume="1" />
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</AnimSound>
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<AnimSound animName="rageStart">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.FatAmanMadman_Cue.FatAmanMadman_Atk02" volume="1" />
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</AnimSound>
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<AnimSound animName="RibBreaker">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.5" />
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</AnimSound>
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<AnimSound animName="RisingAttack">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.FatAmanMadman_Cue.FatAmanMadman_Atk03" volume="1" />
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</AnimSound>
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<AnimSound animName="run">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_Normal_Big" volume="1" />
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<Sound time="0.4" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_Normal_Big" volume="1" />
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</AnimSound>
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<AnimSound animName="SelfBuffOn">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.FatAmanMadman_Cue.FatAmanMadman_Aggrochange" volume="1" />
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</AnimSound>
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<AnimSound animName="ShockingShoutEnd" />
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<AnimSound animName="ShockingShoutLoop" />
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<AnimSound animName="ShockingShoutStart">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.FatAmanMadman_Cue.FatAmanMadman_Atk01" volume="1" />
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</AnimSound>
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<AnimSound animName="sideSlash">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.FatAmanMadman_Cue.FatAmanMadman_KnockBackStart" volume="1" />
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</AnimSound>
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<AnimSound animName="SoulStrike" />
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<AnimSound animName="sReaction">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.FatAmanMadman_Cue.FatAmanMadman_Damage" volume="1" />
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</AnimSound>
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<AnimSound animName="ThrowAxe">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.FatAmanMadman_Cue.FatAmanMadman_Atk02" volume="1" />
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</AnimSound>
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<AnimSound animName="TurnAttack">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.FatAmanMadman_Cue.FatAmanMadman_Atk03" volume="1" />
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</AnimSound>
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<AnimSound animName="Wait" />
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<AnimSound animName="WhirlWindEnd" />
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<AnimSound animName="WhirlWindLoop" />
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<AnimSound animName="whirlwindShot" />
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<AnimSound animName="WhirlWindStart">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.FatAmanMadman_Cue.FatAmanMadman_Atk01" volume="1" />
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</AnimSound>
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<AnimSound animName="CaptureAtk01_End" />
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<AnimSound animName="CaptureAtk01_Loop" />
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<AnimSound animName="CaptureAtk01_Start">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.FatAmanMadman_Cue.FatAmanMadman_Atk01" volume="1" />
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</AnimSound>
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<AnimSound animName="ModeAlarm01_Start">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.FatAmanMadman_Cue.FatAmanMadman_Atk03" volume="1" />
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</AnimSound>
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<AnimSound animName="ModeAlarm01_Loop" />
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<AnimSound animName="ModeAlarm01_End01" />
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<AnimSound animName="ModeAlarm01_End02" />
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<AnimSound animName="PushAtk01_Start">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.FatAmanMadman_Cue.FatAmanMadman_Atk01" volume="1" />
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</AnimSound>
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<AnimSound animName="PushAtk01_Loop" />
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<AnimSound animName="PushAtk01_End">
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<Sound time="1.7" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_Normal_Big" volume="1" />
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<Sound time="2.05" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_Normal_Big" volume="1" />
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.FatAmanMadman_Cue.FatAmanMadman_Aggrochange" volume="1" />
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</AnimSound>
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<AnimSound animName="RotateAtk01_End" />
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<AnimSound animName="RotateAtk01_Shot" />
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<AnimSound animName="RotateAtk01_Start">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.FatAmanMadman_Cue.FatAmanMadman_Aggrochange" volume="1" />
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</AnimSound>
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<AnimSound animName="ComboAtk01">
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<Sound time="0" type="Weapon" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.FatAmanMadman_Cue.FatAmanMadman_Atk03" volume="1" />
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</AnimSound>
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<AnimSound animName="ComboAtk05" />
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<AnimSound animName="ComboAtk02">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.FatAmanMadman_Cue.FatAmanMadman_Atk01" volume="1" />
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</AnimSound>
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<AnimSound animName="JumpAtk01_End" />
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<AnimSound animName="JumpAtk01_Shot01" />
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<AnimSound animName="JumpAtk01_Shot02" />
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<AnimSound animName="JumpAtk01_Start">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.FatAmanMadman_Cue.FatAmanMadman_Atk01" volume="1" />
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</AnimSound>
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<AnimSound animName="RageWhirlwind_End" />
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<AnimSound animName="RageWhirlwind_Shot" />
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<AnimSound animName="RageWhirlwind_Start">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.FatAmanMadman_Cue.FatAmanMadman_Atk01" volume="1" />
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</AnimSound>
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<AnimSound animName="UltraCharge_01">
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<Sound time="0.9" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_Normal_Big" volume="1" />
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<Sound time="0" type="Weapon" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.FatAmanMadman_Cue.FatAmanMadman_Aggrochange" volume="1" />
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</AnimSound>
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<AnimSound animName="UltraCharge_02">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice01.FatAmanMadman_Cue.FatAmanMadman_Aggrochange" volume="1" />
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</AnimSound>
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<AnimSound animName="RotateAtk01" />
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<AnimSound animName="roundmove02" />
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<AnimSound animName="roundmove01" />
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<AnimSound animName="OnStartMove" />
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<AnimSound animName="OnEndMove" />
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<AnimSound animName="OnMove" />
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</AnimSoundData>
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