Files
116.02_KR_DataCenter_Unpacked/AnimSoundData/AnimSoundData-00190.xml
2024-07-18 22:48:21 -05:00

176 lines
16 KiB
XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="PerfectDurion_ANI.Anim.PerfectDurion_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="ActiveMove">
<Sound time="0.20136" type="Normal" fadeOutTime="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
</AnimSound>
<AnimSound animName="activeMove_End">
<Sound time="0.04968" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
<Sound time="0.43312" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
<Sound time="0.68272" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.1" />
</AnimSound>
<AnimSound animName="activeMove_Loop">
<Sound time="0.056099" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
<Sound time="0.582654" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
<Sound time="1.131518" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
<Sound time="1.676701" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
<Sound time="0.949311" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="" volume="1" />
</AnimSound>
<AnimSound animName="atk01_combo1">
<Sound time="0.38116" type="Normal" fadeOutTime="0" radius="0.7" shapeId="0" soundcue="Monster_Voice23.Durion_Master_CUE.Master_atk_2_Cue" volume="1" />
<Sound time="0.40648" type="Normal" fadeOutTime="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Spear" volume="1" />
</AnimSound>
<AnimSound animName="atk01_combo2">
<Sound time="0.476952" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice23.Durion_Master_CUE.Master_atk_2_Cue" volume="1.2" />
<Sound time="1.275872" type="Normal" fadeOutTime="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Spear" volume="1" />
</AnimSound>
<AnimSound animName="atk01_End">
<Sound time="0.7569" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
<Sound time="2E-06" type="Normal" fadeOutTime="0" radius="0.3" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_SCUE" volume="0.3" />
</AnimSound>
<AnimSound animName="Atk01_Loop" />
<AnimSound animName="atk01_start">
<Sound time="0.21945" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice23.Durion_Master_CUE.Master_atk_2_Cue" volume="1.3" />
<Sound time="0.30799" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_09CUE" volume="0.7" />
<Sound time="0.57" type="Normal" fadeOutTime="0" radius="0.3" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_08CUE" volume="0.3" />
<Sound time="1.18256" type="Normal" fadeOutTime="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Spear" volume="1" />
</AnimSound>
<AnimSound animName="Atk02_Combo1">
<Sound time="0.539046" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice23.Durion_Master_CUE.Master_atk_2_Cue" volume="1" />
<Sound time="0.650735" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Spear" volume="1" />
</AnimSound>
<AnimSound animName="Atk02_Combo2">
<Sound time="0.330931" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice23.Durion_Master_CUE.Master_atk_2_Cue" volume="1.3" />
<Sound time="1.2938" type="Normal" fadeOutTime="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Sword" volume="1.3" />
</AnimSound>
<AnimSound animName="Atk02_End" />
<AnimSound animName="Atk02_Loop" />
<AnimSound animName="Atk02_start">
<Sound time="0.22755" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice23.Durion_Master_CUE.Master_atk_2_Cue" volume="1" />
<Sound time="0.95955" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Sword" volume="1" />
</AnimSound>
<AnimSound animName="backAtk">
<Sound time="1.26991" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Sword" volume="1" />
</AnimSound>
<AnimSound animName="BackMove">
<Sound time="0.051875" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice23.Durion_Master_CUE.Master_drain_Cue" volume="1" />
</AnimSound>
<AnimSound animName="Death">
<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice23.Durion_Master_CUE.Master_death1_Cue" volume="1.5" />
<Sound time="2.265" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice23.Durion_Master_CUE.Master_death2_Cue" volume="1.2" />
<Sound time="1.06723" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_FullPlate" volume="0.8" />
<Sound time="1.845" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Chainmail" volume="0.7" />
<Sound time="3.47803" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Leather" volume="0.3" />
</AnimSound>
<AnimSound animName="flinch">
<Sound time="0.025523" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice23.Durion_Master_CUE.Master_damage_Cue" volume="1" />
</AnimSound>
<AnimSound animName="groggy">
<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice23.Durion_Master_CUE.Master_groggy_Cue" volume="1" />
</AnimSound>
<AnimSound animName="HeavyAtk01_Combo1">
<Sound time="0.87" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice23.Durion_Master_CUE.Master_atk_Cue" volume="1" />
<Sound time="0.620728" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_09CUE" volume="0.7" />
<Sound time="0.838423" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_10CUE" volume="0.6" />
<Sound time="1.196589" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Sword" volume="1" />
</AnimSound>
<AnimSound animName="HeavyAtk01_Combo2">
<Sound time="0.7161" type="Normal" fadeOutTime="0" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_09CUE" volume="0.8" />
<Sound time="1.21892" type="Normal" fadeOutTime="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Sword" volume="1" />
<Sound time="2.9822" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice23.Durion_Master_CUE.Master_explosion_Cue" volume="1.2" />
<Sound time="4.33058" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_Sword_In" volume="1" />
</AnimSound>
<AnimSound animName="heavyAtk01_Start">
<Sound time="0.82736" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice23.Durion_Master_CUE.Master_atk_Cue" volume="1" />
<Sound time="0.898645" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Spear" volume="1" />
</AnimSound>
<AnimSound animName="HoldAtkHold">
<Sound time="0.687788" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice23.Durion_Master_CUE.Master_evade_Cue" volume="1.5" />
</AnimSound>
<AnimSound animName="HoldAtkLoop" />
<AnimSound animName="HoldAtkShot">
<Sound time="0.915805" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice23.Durion_Master_CUE.Master_atk_2_Cue" volume="1" />
<Sound time="0.942235" type="Normal" fadeOutTime="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Sword" volume="1" />
</AnimSound>
<AnimSound animName="HoldAtkStart">
<Sound time="0.20645" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice23.Durion_Master_CUE.Master_Shot_Cue" volume="1.3" />
<Sound time="0.608036" type="Normal" fadeOutTime="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Sword" volume="1" />
</AnimSound>
<AnimSound animName="longAtk">
<Sound time="0.242174" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice23.Durion_Master_CUE.Master_drain_Cue" volume="1.6" />
</AnimSound>
<AnimSound animName="longAtk_End" />
<AnimSound animName="LongAtk_Loop" />
<AnimSound animName="longMove_End">
<Sound time="0.13478" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_FullPlate" volume="1" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice23.Durion_Master_CUE.Master_atk_Cue" volume="1" />
</AnimSound>
<AnimSound animName="longMove_Loop" />
<AnimSound animName="longMove_Start">
<Sound time="0.315546" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice23.Durion_Master_CUE.Master_Shot_Cue" volume="1" />
</AnimSound>
<AnimSound animName="modealarm">
<Sound time="0.3" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice23.Durion_Master_CUE.Master_explosion_Cue" volume="1.6" />
</AnimSound>
<AnimSound animName="Reaction_End" />
<AnimSound animName="Reaction_Loop" />
<AnimSound animName="Reaction_Start">
<Sound time="0.136" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice23.Durion_Master_CUE.Master_death3_Cue" volume="1" />
<Sound time="0.837577" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_FullPlate" volume="0.3" />
</AnimSound>
<AnimSound animName="reactionAtk">
<Sound time="0.95601" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice23.Durion_Master_CUE.Master_Shot_Cue" volume="1" />
</AnimSound>
<AnimSound animName="ReactionAtk_End">
<Sound time="0.32955" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_ChainSwish" volume="1" />
<Sound time="0.74646" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.8" />
<Sound time="1.81545" type="Normal" fadeOutTime="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Axe" volume="1" />
<Sound time="1.81545" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice23.Durion_Master_CUE.Master_atk_2_Cue" volume="1" />
</AnimSound>
<AnimSound animName="reactionAtk_Loop" />
<AnimSound animName="ReactionAtk_Loop_Atk">
<Sound time="0.28712" type="Normal" fadeOutTime="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.5" />
<Sound time="0.75924" type="Normal" fadeOutTime="0" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="0.5" />
<Sound time="1.60765" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice23.Durion_Master_CUE.Master_explosion_Cue" volume="1" />
</AnimSound>
<AnimSound animName="ReadyAction">
<Sound time="0.729362" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="0.7" />
<Sound time="1.334345" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="0.5" />
<Sound time="1.841891" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="0.7" />
<Sound time="2.544309" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_04CUE" volume="0.5" />
<Sound time="0.161976" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Sword" volume="0.5" />
<Sound time="0.707745" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice23.Durion_Master_CUE.Master_drain_Cue" volume="1.3" />
</AnimSound>
<AnimSound animName="roundAtk01">
<Sound time="0.389742" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice23.Durion_Master_CUE.Master_atk_2_Cue" volume="1" />
<Sound time="1.158927" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Sword" volume="1" />
</AnimSound>
<AnimSound animName="roundatk02">
<Sound time="0.29174" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice23.Durion_Master_CUE.Master_atk_2_Cue" volume="1" />
<Sound time="0.68218" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Sword" volume="1" />
</AnimSound>
<AnimSound animName="roundmove01" />
<AnimSound animName="roundmove02" />
<AnimSound animName="ultraAtk01_End">
<Sound time="0.990904" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice23.Durion_Master_CUE.Master_atk_2_Cue" volume="1" />
<Sound time="1.092477" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Sword" volume="1" />
<Sound time="2.376342" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.7" />
</AnimSound>
<AnimSound animName="ultraAtk01_Loop" />
<AnimSound animName="ultraAtk01_Start">
<Sound time="0.53505" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice23.Durion_Master_CUE.Master_explosion_Cue" volume="1" />
<Sound time="1.92995" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice23.Durion_Master_CUE.Master_Shot_Cue" volume="1" />
</AnimSound>
<AnimSound animName="ultraAtk02_End">
<Sound time="0.5414" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice23.Durion_Master_CUE.Master_atk_2_Cue" volume="1" />
<Sound time="0.5414" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Axe" volume="1" />
<Sound time="0.6034" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="1" />
</AnimSound>
<AnimSound animName="ultraAtk02_Loop" />
<AnimSound animName="ultraAtk02_Start">
<Sound time="0.535111" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice23.Durion_Master_CUE.Master_atk_Cue" volume="1.3" />
<Sound time="2.516182" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_SCUE" volume="0.5" />
</AnimSound>
<AnimSound animName="unarmedwait" />
<AnimSound animName="Wait" />
<AnimSound animName="Walk" />
</AnimSoundData>