Files
116.02_KR_DataCenter_Unpacked/AnimSoundData/AnimSoundData-00202.xml
2024-07-18 22:48:21 -05:00

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XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="TransformedGoblin_ANI.Anim.TransformedGoblin_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="activeMove_End">
<Sound time="0.585273" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_FullPlate_L" volume="1.5" />
<Sound time="0.811112" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_SCUE" volume="0.5" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="Monster_Voice11.PirateSynuuth_Cue.PirateSynuuth_Atk02" volume="2" />
</AnimSound>
<AnimSound animName="activeMove_Loop">
<Sound time="0.479375" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_FullPlate_L" volume="1.5" />
<Sound time="0.984656" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_FullPlate_L" volume="1.25" />
<Sound time="9E-06" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_SCUE" volume="0.5" />
<Sound time="1E-06" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="Monster_Voice11.PirateSynuuth_Cue.PirateSynuuth_Walk" volume="2" />
</AnimSound>
<AnimSound animName="activeMove_Start">
<Sound time="0.829243" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_FullPlate_L" volume="1.5" />
<Sound time="0.257339" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_FullPlate_L" volume="1.2" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="Monster_Voice11.PirateSynuuth_Cue.PirateSynuuth_Atk01" volume="2" />
</AnimSound>
<AnimSound animName="atk01">
<Sound time="0.60085" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_04CUE" volume="1" />
<Sound time="0.942396" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Chainmail_LCUE" volume="0.5" />
<Sound time="0.2" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="Monster_Voice11.PirateSynuuth_Cue.PirateSynuuth_Atk03" volume="2" />
</AnimSound>
<AnimSound animName="atk02">
<Sound time="0.67082" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_04CUE" volume="1" />
<Sound time="0.82161" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_FullPlate_LCUE" volume="1" />
<Sound time="1.26387" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.5" />
<Sound time="0.27797" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="Monster_Voice11.PirateSynuuth_Cue.PirateSynuuth_Atk03" volume="2" />
</AnimSound>
<AnimSound animName="backAtk">
<Sound time="0.81226" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="1" />
<Sound time="0.73521" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_FullPlate_L" volume="2" />
<Sound time="1.25226" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.5" />
<Sound time="1.52226" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_08CUE" volume="1" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="Monster_Voice11.PirateSynuuth_Cue.PirateSynuuth_Atk01" volume="2" />
</AnimSound>
<AnimSound animName="BackMove">
<Sound time="0.678056" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_FullPlate_LCUE" volume="2" />
<Sound time="0.748347" type="FootStep" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.5" />
<Sound time="0.731067" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_FullPlate_LCUE" volume="1.5" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="Monster_Voice11.PirateSynuuth_Cue.PirateSynuuth_Atk02" volume="2" />
</AnimSound>
<AnimSound animName="Death">
<Sound time="0.560846" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_SCUE" volume="1" />
<Sound time="1.046178" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="1" />
<Sound time="1.13821" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Chainmail_LCUE" volume="1" />
<Sound time="1.271932" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_SCUE" volume="1" />
<Sound time="1.355705" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="1" />
<Sound time="1.874468" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="1" />
<Sound time="2.20149" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_FullPlate_LCUE" volume="2" />
<Sound time="2.368744" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_FullPlate_LCUE" volume="2" />
<Sound time="2.577295" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_FullPlate_LCUE" volume="2" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="Monster_Voice11.PirateSynuuth_Cue.PirateSynuuth_Death" volume="2" />
</AnimSound>
<AnimSound animName="deathwait">
<Sound time="0" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="" volume="1" />
</AnimSound>
<AnimSound animName="flinch">
<Sound time="0" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="Monster_Voice11.PirateSynuuth_Cue.PirateSynuuth_Damage" volume="2" />
</AnimSound>
<AnimSound animName="FrontMove">
<Sound time="0.709314" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_FullPlate_L" volume="1.7" />
<Sound time="0.787178" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_FullPlate_L" volume="2" />
<Sound time="1.047283" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.5" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="Monster_Voice11.PirateSynuuth_Cue.PirateSynuuth_Atk03" volume="2" />
</AnimSound>
<AnimSound animName="groggy">
<Sound time="0" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="Monster_Voice11.PirateSynuuth_Cue.PirateSynuuth_DownEnd" volume="2" />
</AnimSound>
<AnimSound animName="Heavyatk01_End">
<Sound time="0.820093" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_SCUE" volume="0.76" />
<Sound time="0.896517" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Chainmail_LCUE" volume="0.76" />
<Sound time="0.993844" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.85" />
<Sound time="2.26681" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Chainmail_SCUE" volume="0.55" />
<Sound time="2.557278" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Chainmail_LCUE" volume="0.7" />
<Sound time="0.868756" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_FullPlate_L" volume="2" />
<Sound time="0.896517" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_FullPlate_Big" volume="2" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="Monster_Voice11.PirateSynuuth_Cue.PirateSynuuth_KnockBackStart" volume="2" />
<Sound time="2.486837" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="Monster_Voice11.PirateSynuuth_Cue.PirateSynuuth_Atk03" volume="2" />
</AnimSound>
<AnimSound animName="heavyAtk01_Loop">
<Sound time="0" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="" volume="1" />
</AnimSound>
<AnimSound animName="heavyAtk01_Start">
<Sound time="0" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="Monster_Voice11.PirateSynuuth_Cue.PirateSynuuth_Atk01" volume="2" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Chainmail_SCUE" volume="0.35" />
</AnimSound>
<AnimSound animName="HeavyAtk02_End01">
<Sound time="1.10364" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_FullPlate_Big" volume="2" />
<Sound time="1.191256" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Chainmail_SCUE" volume="0.7" />
<Sound time="2.560319" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Chainmail_SCUE" volume="0.5" />
<Sound time="1E-06" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="Monster_Voice11.PirateSynuuth_Cue.PirateSynuuth_Atk02" volume="2" />
</AnimSound>
<AnimSound animName="HeavyAtk02_End02">
<Sound time="0.778288" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="2" />
<Sound time="1.012167" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Chainmail_SCUE" volume="1" />
<Sound time="2.822947" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="Monster_Voice11.PirateSynuuth_Cue.PirateSynuuth_Atk01" volume="2" />
</AnimSound>
<AnimSound animName="HeavyAtk02_Loop01">
<Sound time="0" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="" volume="1" />
</AnimSound>
<AnimSound animName="HeavyAtk02_Loop02">
<Sound time="0" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="" volume="1" />
</AnimSound>
<AnimSound animName="HeavyAtk02_Start">
<Sound time="0" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="" volume="1" />
</AnimSound>
<AnimSound animName="longAtk01_End">
<Sound time="0.502205" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_FullPlate_Big" volume="2" />
<Sound time="0.808527" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Chainmail_SCUE" volume="0.5" />
<Sound time="0.5" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="Monster_Voice11.PirateSynuuth_Cue.PirateSynuuth_KnockBackStart" volume="2" />
</AnimSound>
<AnimSound animName="longAtk01_Loop">
<Sound time="0" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="" volume="1" />
</AnimSound>
<AnimSound animName="longAtk01_Start">
<Sound time="0" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Chainmail_LCUE" volume="0.5" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="Monster_Voice11.PirateSynuuth_Cue.PirateSynuuth_Atk01" volume="2" />
</AnimSound>
<AnimSound animName="longAtk02_End">
<Sound time="0" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="Monster_Voice11.PirateSynuuth_Cue.PirateSynuuth_Atk02" volume="2" />
</AnimSound>
<AnimSound animName="longAtk02_Loop">
<Sound time="0" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="" volume="1" />
</AnimSound>
<AnimSound animName="longAtk02_Start">
<Sound time="0" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="Monster_Voice11.PirateSynuuth_Cue.PirateSynuuth_Atk03" volume="1.5" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="Monster_Voice11.PirateSynuuth_Cue.PirateSynuuth_Atk01" volume="2" />
</AnimSound>
<AnimSound animName="modeAlarm_End">
<Sound time="0.53" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="Monster_Voice11.PirateSynuuth_Cue.PirateSynuuth_Atk03" volume="2" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Chainmail_SCUE" volume="0.5" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="2" shapeId="0" volume="1" />
</AnimSound>
<AnimSound animName="modeAlarm_Loop">
<Sound time="0" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="" volume="1" />
</AnimSound>
<AnimSound animName="modeAlarm_Start">
<Sound time="0" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="Monster_Voice11.PirateSynuuth_Cue.PirateSynuuth_Atk01" volume="2" />
</AnimSound>
<AnimSound animName="Reaction_End">
<Sound time="0" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="Monster_Voice11.PirateSynuuth_Cue.PirateSynuuth_KnockBackEnd" volume="2" />
</AnimSound>
<AnimSound animName="Reaction_Loop">
<Sound time="0" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="" volume="1" />
</AnimSound>
<AnimSound animName="Reaction_Start">
<Sound time="0" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="Monster_Voice11.PirateSynuuth_Cue.PirateSynuuth_KnockBackStart" volume="2" />
</AnimSound>
<AnimSound animName="ReactionAtk_End">
<Sound time="0.351044" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_05CUE" volume="0.5" />
<Sound time="0.559808" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="2" />
<Sound time="2.225282" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="1.5" />
<Sound time="0.741865" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Chainmail_SCUE" volume="0.5" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="Monster_Voice11.PirateSynuuth_Cue.PirateSynuuth_Atk03" volume="2" />
</AnimSound>
<AnimSound animName="reactionAtk_Loop">
<Sound time="0" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="" volume="1" />
</AnimSound>
<AnimSound animName="reactionAtk_Start">
<Sound time="0" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="" volume="1" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="Monster_Voice11.PirateSynuuth_Cue.PirateSynuuth_Atk01" volume="2" />
</AnimSound>
<AnimSound animName="roundAtk01">
<Sound time="0.341478" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Chainmail_SCUE" volume="0.5" />
<Sound time="0.586146" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_01CUE" volume="1" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="Monster_Voice11.PirateSynuuth_Cue.PirateSynuuth_Atk02" volume="2" />
</AnimSound>
<AnimSound animName="roundatk02">
<Sound time="0.482481" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_01CUE" volume="1" />
<Sound time="0.54899" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Chainmail_SCUE" volume="0.5" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="Monster_Voice11.PirateSynuuth_Cue.PirateSynuuth_Atk03" volume="2" />
</AnimSound>
<AnimSound animName="ultraAtk01_End">
<Sound time="0.369976" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_FullPlate_L" volume="2" />
<Sound time="1.275007" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_FullPlate_Big" volume="1.5" />
<Sound time="1.45359" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_Cloth_L" volume="1.54" />
<Sound time="2.895247" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_Cloth_L" volume="1.2" />
<Sound time="3.383214" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_HardShell_L" volume="1.7" />
<Sound time="0.853811" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Chainmail_LCUE" volume="0.5" />
<Sound time="2.78631" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Chainmail_SCUE" volume="0.35" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="Monster_Voice11.PirateSynuuth_Cue.PirateSynuuth_Atk02" volume="2" />
</AnimSound>
<AnimSound animName="ultraAtk01_Loop">
<Sound time="0" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="" volume="1" />
</AnimSound>
<AnimSound animName="ultraAtk01_Start">
<Sound time="0.667989" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Chainmail_SCUE" volume="0.2" />
<Sound time="0.667989" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="1.2" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="Monster_Voice11.PirateSynuuth_Cue.PirateSynuuth_Atk01" volume="2" />
</AnimSound>
<AnimSound animName="ultraAtk02_End">
<Sound time="0.560651" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Chainmail_SCUE" volume="0.5" />
<Sound time="2.00716" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_FullPlate_Big" volume="2" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="Monster_Voice11.PirateSynuuth_Cue.PirateSynuuth_Atk03" volume="2" />
</AnimSound>
<AnimSound animName="ultraAtk02_Loop">
<Sound time="0" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="" volume="1" />
</AnimSound>
<AnimSound animName="ultraAtk02_Start">
<Sound time="0" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Chainmail_SCUE" volume="0.5" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="Monster_Voice11.PirateSynuuth_Cue.PirateSynuuth_Atk01" volume="2" />
</AnimSound>
<AnimSound animName="unarmedwait">
<Sound time="0" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Chainmail_SCUE" volume="0.2" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="Monster_Voice11.PirateSynuuth_Cue.PirateSynuuth_UnarmedWait" volume="2" />
</AnimSound>
<AnimSound animName="Wait">
<Sound time="0" type="Normal" fadeOutTime="0" radius="2" shapeId="0" soundcue="Monster_Voice11.PirateSynuuth_Cue.PirateSynuuth_Wait" volume="2" />
</AnimSound>
</AnimSoundData>