155 lines
14 KiB
XML
155 lines
14 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="ValleyPredator_ANI.Anim.ValleyPredator_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="activeMove_Loop">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
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</AnimSound>
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<AnimSound animName="atk01">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.35" />
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<Sound time="1" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Spear" volume="1" />
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice07.BlackMarauder_Cue.BlackMarauder_Atk01" volume="1" />
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</AnimSound>
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<AnimSound animName="atk02">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.35" />
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<Sound time="1" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Spear" volume="1" />
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice07.BlackMarauder_Cue.BlackMarauder_Atk02" volume="1" />
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</AnimSound>
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<AnimSound animName="BackAtk01">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice07.BlackMarauder_Cue.BlackMarauder_Atk01" volume="1" />
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<Sound time="1.4" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice07.BlackMarauder_Cue.BlackMarauder_Damage" volume="1" />
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</AnimSound>
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<AnimSound animName="Death">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.35" />
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<Sound time="1.15" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_NormalCUE" volume="1" />
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice07.BlackMarauder_Cue.BlackMarauder_Death" volume="1" />
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</AnimSound>
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<AnimSound animName="deathwait" />
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<AnimSound animName="flinch">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.35" />
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice07.BlackMarauder_Cue.BlackMarauder_Damage" volume="1" />
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</AnimSound>
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<AnimSound animName="groggy">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice07.BlackMarauder_Cue.BlackMarauder_Wait" volume="1" />
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</AnimSound>
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<AnimSound animName="Heavyatk01_End">
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<Sound time="0.65" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Spear" volume="1" />
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
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</AnimSound>
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<AnimSound animName="heavyAtk01_Loop">
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<Sound time="0.15" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice07.BlackMarauder_Cue.BlackMarauder_Damage" volume="1" />
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</AnimSound>
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<AnimSound animName="heavyAtk01_Start">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice07.BlackMarauder_Cue.BlackMarauder_Atk02" volume="1" />
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</AnimSound>
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<AnimSound animName="HeavyAtk02_End">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
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<Sound time="1.44" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Spear" volume="1" />
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice07.BlackMarauder_Cue.BlackMarauder_Atk01" volume="1" />
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</AnimSound>
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<AnimSound animName="HeavyAtk02_Loop" />
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<AnimSound animName="HeavyAtk02_Start">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice07.BlackMarauder_Cue.BlackMarauder_KnockBackStart" volume="1" />
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</AnimSound>
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<AnimSound animName="Idle01">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.25" />
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice07.BlackMarauder_Cue.BlackMarauder_Idle" volume="1" />
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</AnimSound>
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<AnimSound animName="longAtk01_End">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
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<Sound time="0.7" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice07.BlackMarauder_Cue.BlackMarauder_DownStart" volume="1" />
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</AnimSound>
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<AnimSound animName="longAtk01_Loop">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="longAtk01_Start">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice07.BlackMarauder_Cue.BlackMarauder_KnockBackStart" volume="1" />
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</AnimSound>
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<AnimSound animName="modeAlarm_End">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice07.BlackMarauder_Cue.BlackMarauder_KnockBackEnd" volume="1" />
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</AnimSound>
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<AnimSound animName="modeAlarm_Loop">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice07.BlackMarauder_Cue.BlackMarauder_KnockBackLoop" volume="1" />
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</AnimSound>
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<AnimSound animName="modeAlarm_Start">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice07.BlackMarauder_Cue.BlackMarauder_KnockBackStart" volume="1" />
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</AnimSound>
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<AnimSound animName="moveAtk01_End">
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<Sound time="0.3" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="1" />
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<Sound time="0.8" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Spear" volume="1" />
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice07.BlackMarauder_Cue.BlackMarauder_Atk01" volume="1" />
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</AnimSound>
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<AnimSound animName="moveAtk01_Loop">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="moveAtk01_Start">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
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<Sound time="1.511156" type="Normal" fadeOutTime="0" radius="1" shapeId="0" volume="1" />
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<Sound time="0.48" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Spear" volume="1" />
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</AnimSound>
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<AnimSound animName="Reaction_End">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice07.BlackMarauder_Cue.BlackMarauder_KnockBackEnd" volume="1" />
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</AnimSound>
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<AnimSound animName="Reaction_Loop">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.2" />
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice07.BlackMarauder_Cue.BlackMarauder_KnockBackLoop" volume="1" />
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</AnimSound>
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<AnimSound animName="Reaction_Start">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice07.BlackMarauder_Cue.BlackMarauder_KnockBackStart" volume="1" />
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</AnimSound>
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<AnimSound animName="reactionAtk">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.35" />
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice07.BlackMarauder_Cue.BlackMarauder_Atk02" volume="1" />
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</AnimSound>
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<AnimSound animName="roundAtk01">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
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<Sound time="0.64" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Blunt_LCUE" volume="1" />
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<Sound time="1.5" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Spear" volume="1" />
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice07.BlackMarauder_Cue.BlackMarauder_Atk02" volume="1" />
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</AnimSound>
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<AnimSound animName="roundatk02">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
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<Sound time="0.55" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Blunt_LCUE" volume="1" />
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<Sound time="1.53" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Spear" volume="1" />
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice07.BlackMarauder_Cue.BlackMarauder_Atk01" volume="1" />
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</AnimSound>
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<AnimSound animName="roundmove01">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.25" />
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</AnimSound>
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<AnimSound animName="roundmove02">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.25" />
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</AnimSound>
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<AnimSound animName="ultraAtk01_End">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
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<Sound time="0.88" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Spear" volume="1" />
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<Sound time="1.5" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Spear" volume="1" />
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice07.BlackMarauder_Cue.BlackMarauder_Commandreceive" volume="1" />
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</AnimSound>
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<AnimSound animName="ultraAtk01_Loop">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice07.BlackMarauder_Cue.BlackMarauder_KnockBackLoop" volume="1" />
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</AnimSound>
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<AnimSound animName="ultraAtk01_Start">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice07.BlackMarauder_Cue.BlackMarauder_KnockBackStart" volume="1" />
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" volume="1" />
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</AnimSound>
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<AnimSound animName="unarmedwait" />
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<AnimSound animName="Wait">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice07.BlackMarauder_Cue.BlackMarauder_Wait" volume="1" />
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="Walk">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.2" />
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice07.BlackMarauder_Cue.BlakcMarauder_SideWalk" volume="1" />
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</AnimSound>
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<AnimSound animName="OnStartMove" />
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<AnimSound animName="OnEndMove" />
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<AnimSound animName="OnMove" />
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</AnimSoundData>
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