Files
116.02_KR_DataCenter_Unpacked/AnimSoundData/AnimSoundData-00208.xml
2024-07-18 22:48:21 -05:00

73 lines
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XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="Vehicle_StatDragon_ANI.Anim.Vehicle_StatDragon_E_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="DragonShout">
<Sound time="1.8" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice22.AbomiOrigin_CUE.AbomiOrigin_Atk03_Cue" volume="1" />
<Sound time="1.8" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big" volume="1" />
<Sound time="0.2" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Skill01._Common_CUE.BigMonster_Common_Whoosh_Mono_RandomCUE" volume="1" />
<Sound time="0" type="FootStep" fadeOutTime="0" radius="1" shapeId="0" volume="1" />
<Sound time="0.25" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_Skill_Cue.Pixie_Skill14" volume="1" />
<Sound time="1.9" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_Skill_Cue.WitchApprentice_Skill31_2" volume="1" />
<Sound time="1.8" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_Skill_Cue.DarkWitchMater_Skill1_2" volume="1" />
</AnimSound>
<AnimSound animName="FlyBack">
<Sound time="0.1" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice22.AbomiOrigin_CUE.AbomiOrigin_walk_Cue" volume="1" />
<Sound time="0.2" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big" volume="1" />
</AnimSound>
<AnimSound animName="FlyDescent">
<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Mid" volume="1" />
</AnimSound>
<AnimSound animName="FlyFast">
<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Mid" volume="1" />
</AnimSound>
<AnimSound animName="FlyForward">
<Sound time="0.3" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice22.AbomiOrigin_CUE.AbomiOrigin_walk_Cue" volume="1" />
<Sound time="0.1" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big" volume="1" />
<Sound time="0" type="FootStep" fadeOutTime="0" radius="1" shapeId="0" volume="1" />
</AnimSound>
<AnimSound animName="FlyUp">
<Sound time="0.1" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice22.AbomiOrigin_CUE.AbomiOrigin_walk_Cue" volume="1" />
<Sound time="0.2" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big" volume="1" />
</AnimSound>
<AnimSound animName="FlyWait">
<Sound time="0.3" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big" volume="1" />
<Sound time="2" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big" volume="1" />
</AnimSound>
<AnimSound animName="Idle01">
<Sound time="4" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice22.AbomiOrigin_CUE.AbomiOrigin_walk_Cue" volume="1" />
<Sound time="0" type="FootStep" fadeOutTime="0" radius="1" shapeId="0" volume="1" />
<Sound time="1.2" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="1" />
<Sound time="3.5" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="1" />
</AnimSound>
<AnimSound animName="Jump01">
<Sound time="0.45" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice22.AbomiOrigin_CUE.AbomiOrigin_Atk03_Cue" volume="1" />
<Sound time="0.65" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big" volume="1" />
<Sound time="0.63" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_Skill_Cue.WitchApprentice_Skill34_2" volume="1" />
<Sound time="0.5" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Skill01._Common_CUE.BigMonster_Common_Whoosh_Mono_02CUE" volume="1" />
</AnimSound>
<AnimSound animName="JumpEnd">
<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big" volume="1" />
<Sound time="0" type="FootStep" fadeOutTime="0" radius="1" shapeId="0" volume="1" />
</AnimSound>
<AnimSound animName="JumpEndLand">
<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big" volume="1" />
<Sound time="0" type="FootStep" fadeOutTime="0" radius="1" shapeId="0" volume="1" />
</AnimSound>
<AnimSound animName="JumpLoop">
<Sound time="0.05" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big" volume="1" />
<Sound time="0" type="FootStep" fadeOutTime="0" radius="1" shapeId="0" volume="1" />
</AnimSound>
<AnimSound animName="JumpStart">
<Sound time="0.1" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice22.AbomiOrigin_CUE.AbomiOrigin_Atk04_Cue" volume="1" />
<Sound time="0.8" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big" volume="1" />
<Sound time="0" type="FootStep" fadeOutTime="0" radius="1" shapeId="0" volume="1" />
</AnimSound>
<AnimSound animName="run">
<Sound time="1" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice22.AbomiOrigin_CUE.AbomiOrigin_walk_Cue" volume="1" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big" volume="1" />
<Sound time="0" type="FootStep" fadeOutTime="0" radius="1" shapeId="0" volume="1" />
</AnimSound>
<AnimSound animName="unarmedwait" />
<AnimSound animName="OnStartMove" />
<AnimSound animName="OnEndMove" />
<AnimSound animName="OnMove" />
</AnimSoundData>