31 lines
2.7 KiB
XML
31 lines
2.7 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="Vehicle_Beetle_B_ANI.Anim.Vehicle_Beetle_B_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="Jump01">
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<Sound time="0.126013" type="Normal" radius="0.3" shapeId="0" soundcue="ModuleSound_03.FootStep_NPCCue.FootStep_NPC_M_Cue" volume="0.4" />
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<Sound time="0.310963" type="Normal" radius="0.3" shapeId="0" soundcue="ModuleSound_03.FootStep_NPCCue.FootStep_NPC_M_Cue" volume="0.4" />
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<Sound time="0.247833" type="Normal" radius="0.3" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Bug_Antenna_Shot" volume="1" />
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<Sound time="1.550128" type="Normal" radius="0.3" shapeId="0" soundcue="ModuleSound_03.FootStep_NPCCue.FootStep_NPC_M_Cue" volume="0.2" />
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<Sound time="1.882051" type="Normal" radius="0.3" shapeId="0" soundcue="ModuleSound_03.FootStep_NPCCue.FootStep_NPC_M_Cue" volume="0.2" />
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</AnimSound>
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<AnimSound animName="JumpEnd">
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<Sound time="0.06897" type="Normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Leather" volume="0.4" />
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<Sound time="0.00097" type="Normal" radius="0.3" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice01_SCUE" volume="0.3" />
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</AnimSound>
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<AnimSound animName="JumpEndLand">
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<Sound time="0.049627" type="Normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Leather" volume="0.3" />
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<Sound time="0.309474" type="Normal" radius="0.2" shapeId="0" soundcue="ModuleSound_03.FootStep_NPCCue.FootStep_NPC_M_Cue" volume="0.2" />
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<Sound time="0.455064" type="Normal" radius="0.2" shapeId="0" soundcue="ModuleSound_03.FootStep_NPCCue.FootStep_NPC_M_Cue" volume="0.2" />
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<Sound time="0.508995" type="Normal" radius="0.2" shapeId="0" soundcue="ModuleSound_03.FootStep_NPCCue.FootStep_NPC_M_Cue" volume="0.2" />
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</AnimSound>
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<AnimSound animName="JumpLoop" />
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<AnimSound animName="JumpStart">
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<Sound time="0.00952" type="Normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Cloth" volume="0.5" />
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</AnimSound>
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<AnimSound animName="run">
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<Sound time="0.07155" type="Normal" radius="0.2" shapeId="0" soundcue="ModuleSound_03.FootStep_NPCCue.FootStep_NPC_M_Cue" volume="0.5" />
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<Sound time="0.3177" type="Normal" radius="0.2" shapeId="0" soundcue="ModuleSound_03.FootStep_NPCCue.FootStep_NPC_M_Cue" volume="0.5" />
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</AnimSound>
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<AnimSound animName="unarmedwait">
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<Sound time="4.62233" type="Normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.2" />
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</AnimSound>
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</AnimSoundData>
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