131 lines
16 KiB
XML
131 lines
16 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="Vehicle_CorruptionDragon_ANI.Anim.Vehicle_CorruptionDragon_A_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="DragonShout">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice17.GiantBirdCue.GiantBird_Atk_01Cue" volume="0.5" />
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice17.GiantBirdCue.GiantBird_Roar_00Cue" volume="1.5" />
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<Sound time="1.893195" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice17.GiantBirdCue.GiantBird_Roar_01Cue" volume="1" />
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<Sound time="1.893195" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice17.GiantMonkey_Cue.GiantMonkey_Roar_03Cue" volume="1" />
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="1" />
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<Sound time="1.595993" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="2" />
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<Sound time="1.595993" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="1" />
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<Sound time="2.062011" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="1" />
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<Sound time="3.174232" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="1" />
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<Sound time="3.174232" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_Leather_LCUE" volume="0.35" />
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<Sound time="1.370817" type="FootStep" fadeOutTime="0" radius="1" shapeId="0" volume="2" />
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<Sound time="1.458736" type="FootStep" fadeOutTime="0" radius="1" shapeId="0" volume="1" />
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<Sound time="1E-06" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Skill01.Vergos_CUE.Vergos_FireBreath_Casting_Stereo_1CUE" volume="0.5" />
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<Sound time="1.852102" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Skill01.Vergos_CUE.Vergos_FirePlace_Stereo_1CUE" volume="0.6" />
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</AnimSound>
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<AnimSound animName="FlyBack">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice17.GiantBirdCue.GiantBird_AddSilence_Run_Cue" volume="1" />
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<Sound time="0.170086" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.TrafficLineCUE.TrafficLine_L_02CUE" volume="1.5" />
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<Sound time="0.305731" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.55" />
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<Sound time="0.285731" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_Leather_SCUE" volume="0.45" />
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<Sound time="0.285731" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_Leather_SCUE" volume="0.5" />
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<Sound time="0.100086" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.5" />
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</AnimSound>
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<AnimSound animName="FlyDescent">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.2" />
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<Sound time="0" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.Transportation_Descent" volume="0.55" />
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<Sound time="0" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_00CUE" volume="0.25" />
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<Sound time="0.400459" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="Vehicle.Llama_CUE.Vehicle_Llama_Rustle_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="FlyFast">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.2" />
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<Sound time="1E-06" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.Transportation_Descent" volume="0.5" />
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<Sound time="0.47334" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="Vehicle.Llama_CUE.Vehicle_Llama_Rustle_Cue" volume="0.5" />
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</AnimSound>
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<AnimSound animName="FlyForward">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice17.GiantBirdCue.GiantBird_AddSilence_Run_Cue" volume="1" />
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<Sound time="0.12458" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.TrafficLineCUE.TrafficLine_M_09CUE" volume="1.5" />
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<Sound time="0.17458" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_Cloth_SCUE" volume="0.4" />
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<Sound time="0.22458" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="0.35" />
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<Sound time="0.12458" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_Leather_SCUE" volume="0.5" />
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<Sound time="0.12458" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.5" />
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</AnimSound>
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<AnimSound animName="FlyUp">
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<Sound time="0.520386" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice17.GiantBirdCue.GiantBird_AddSilence_Run_Cue" volume="1" />
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<Sound time="0.306187" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.TrafficLineCUE.TrafficLine_S_01CUE" volume="0.3" />
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<Sound time="0.306187" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.TrafficLineCUE.TrafficLine_M_04CUE" volume="1" />
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<Sound time="0.306187" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.TrafficLineCUE.TrafficLine_M_09CUE" volume="0.5" />
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<Sound time="0.333205" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_Cloth_SCUE" volume="0.45" />
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<Sound time="0.333205" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="0.45" />
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<Sound time="0.306187" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_Leather_SCUE" volume="0.5" />
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<Sound time="0.306187" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.5" />
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</AnimSound>
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<AnimSound animName="FlyWait">
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<Sound time="2.688826" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice17.GiantBirdCue.GiantBird_AddSilence_Run_Cue" volume="1" />
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<Sound time="0.961812" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
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<Sound time="0.761812" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.5" />
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<Sound time="0.561812" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.TrafficLineCUE.TrafficLine_M_01CUE" volume="0.7" />
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<Sound time="0.461812" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.TrafficLineCUE.TrafficLine_L_09CUE" volume="0.5" />
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<Sound time="2.21309" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.TrafficLineCUE.TrafficLine_L_09CUE" volume="1" />
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<Sound time="2.462425" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_Cloth_LCUE" volume="0.3" />
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<Sound time="2.462425" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="0.45" />
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</AnimSound>
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<AnimSound animName="Idle01">
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<Sound time="0.757223" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice17.GiantBirdCue.GiantBird_PreAtk_04Cue" volume="1" />
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<Sound time="1.895135" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice17.GiantBirdCue.GiantBird_PreAtk_02Cue" volume="1" />
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<Sound time="3.534418" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice17.GiantBirdCue.GiantBird_LongAtk_00Cue" volume="1" />
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<Sound time="1.266393" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="0.5" />
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<Sound time="2.529891" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_Leather_LCUE" volume="0.7" />
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<Sound time="3.878797" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.5" />
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<Sound time="3.878797" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_Leather_SCUE" volume="1" />
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<Sound time="5.597916" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="Jump01">
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<Sound time="1.159651" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice17.GiantBirdCue.GiantBird_Roar_01Cue" volume="2" />
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<Sound time="1.059651" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice17.GiantBirdCue.GiantBird_Roar_00Cue" volume="2" />
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<Sound time="1.159651" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice17.SummonedSnake_Cue.SummonedSnake_CatchStart_01_Cue" volume="0.8" />
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<Sound time="0.258367" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.TrafficLineCUE.TrafficLine_S_08CUE" volume="2" />
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<Sound time="0.158367" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.TrafficLineCUE.TrafficLine_L_10CUE" volume="2" />
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<Sound time="0.158367" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_Leather_SCUE" volume="2" />
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<Sound time="0.258367" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="1" />
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<Sound time="1.825817" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.TrafficLineCUE.TrafficLine_M_03CUE" volume="2" />
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<Sound time="1.925817" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_Leather_SCUE" volume="1" />
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<Sound time="1.925817" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_Cloth_LCUE" volume="1" />
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<Sound time="2.803742" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_Leather_SCUE" volume="1" />
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<Sound time="2.803742" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_Cloth_SCUE" volume="1" />
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<Sound time="1E-06" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.TrafficLineCUE.TrafficLine_L_01CUE" volume="1" />
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<Sound time="2.988347" type="FootStep" fadeOutTime="0" radius="1" shapeId="0" volume="2" />
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<Sound time="3.088347" type="FootStep" fadeOutTime="0" radius="1" shapeId="0" volume="1.5" />
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</AnimSound>
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<AnimSound animName="JumpEnd">
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<Sound time="0.15659" type="FootStep" fadeOutTime="0" radius="1" shapeId="0" volume="1" />
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<Sound time="0.20016" type="FootStep" fadeOutTime="0" radius="1" shapeId="0" volume="0.5" />
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<Sound time="0.42225" type="FootStep" fadeOutTime="0" radius="1" shapeId="0" volume="0.3" />
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<Sound time="0.59761" type="FootStep" fadeOutTime="0" radius="1" shapeId="0" volume="0.4" />
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<Sound time="0.1" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="2" />
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<Sound time="0.2" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.TrafficLineCUE.TrafficLine_M_02CUE" volume="1" />
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<Sound time="0.22" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="JumpEndLand">
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<Sound time="0.15659" type="FootStep" fadeOutTime="0" radius="1" shapeId="0" volume="1" />
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<Sound time="0.20016" type="FootStep" fadeOutTime="0" radius="1" shapeId="0" volume="0.5" />
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<Sound time="0.42225" type="FootStep" fadeOutTime="0" radius="1" shapeId="0" volume="0.3" />
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<Sound time="0.59761" type="FootStep" fadeOutTime="0" radius="1" shapeId="0" volume="0.4" />
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<Sound time="0.4" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="JumpStart">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice17.GiantBirdCue.GiantBird_AddSilence_Jump_Cue" volume="1" />
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<Sound time="0" type="FootStep" fadeOutTime="0" radius="1" shapeId="0" volume="1" />
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<Sound time="0.080404" type="FootStep" fadeOutTime="0" radius="1" shapeId="0" volume="1" />
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<Sound time="0.607139" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.TrafficLineCUE.TrafficLine_M_01CUE" volume="2" />
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<Sound time="0.33197" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.TrafficLineCUE.TrafficLine_L_03CUE" volume="2" />
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<Sound time="1E-06" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="1" />
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<Sound time="0.621912" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="run">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice17.GiantBirdCue.GiantBird_AddSilence_Run_Cue" volume="1" />
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<Sound time="0.887766" type="FootStep" fadeOutTime="0" radius="1" shapeId="0" volume="1" />
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<Sound time="0.98848" type="FootStep" fadeOutTime="0" radius="1" shapeId="0" volume="0.5" />
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<Sound time="1.033" type="FootStep" fadeOutTime="0" radius="1" shapeId="0" volume="0.6" />
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<Sound time="1E-06" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.3" />
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<Sound time="0.85" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_Leather_SCUE" volume="0.3" />
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</AnimSound>
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<AnimSound animName="unarmedwait">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_Cloth_SCUE" volume="0.1" />
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<Sound time="1.001342" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="0.15" />
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<Sound time="0.2" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_Cloth_LCUE" volume="0.2" />
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</AnimSound>
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</AnimSoundData>
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