Files
116.02_KR_DataCenter_Unpacked/AnimSoundData/AnimSoundData-00285.xml
2024-07-18 22:48:21 -05:00

79 lines
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XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="Vehicle_Elephant_ANI.Anim.Vehicle_Elephant_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="Jump01">
<Sound time="0.900001" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Vehicle.Elephant_Cue.Vehicle_Elephant_Jump01_CUE" volume="2" />
<Sound time="0.869818" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Cloth_SCUE" volume="0.35" />
<Sound time="3.576447" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_03.Vehicle_CarpetCue.Carpet_bell_00CUE" volume="0.5" />
<Sound time="1.247721" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_03.Vehicle_CarpetCue.Carpet_bell_00CUE" volume="0.15" />
<Sound time="3.335093" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Cloth_SCUE" volume="0.3" />
<Sound time="1.222297" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Vehicle.Elephant_Cue.Elephant_Rustle_CarriageLight_SCUE" volume="0.35" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Cloth_SCUE" volume="0.5" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_CarriageHeavy_SCUE" volume="0.2" />
<Sound time="1E-06" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_03.Vehicle_CarpetCue.Carpet_bell_00CUE" volume="0.35" />
</AnimSound>
<AnimSound animName="JumpEnd">
<Sound time="1E-06" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Vehicle.Llama_CUE.Vehicle_Llama_Bell_JumpEnd_Cue" volume="0.35" />
<Sound time="1E-06" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Leather" volume="0.5" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="1" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_CarriageMedium_SCUE" volume="0.35" />
<Sound time="0.039816" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="1" />
<Sound time="0.039816" type="FootStep" radius="0.3" shapeId="0" soundcue="" volume="0.8" />
<Sound time="0.116219" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_SCUE" volume="0.6" />
<Sound time="0.116219" type="FootStep" radius="0.3" shapeId="0" soundcue="" volume="0.8" />
<Sound time="0.413855" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="1" />
<Sound time="0.413855" type="FootStep" radius="0.3" shapeId="0" soundcue="" volume="0.8" />
<Sound time="0.589829" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="1" />
<Sound time="0.589829" type="FootStep" radius="0.3" shapeId="0" soundcue="" volume="0.8" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice24.Vehicle_BearCUE.Vehicle_Bear_runCue" volume="0.5" />
</AnimSound>
<AnimSound animName="JumpEndLand">
<Sound time="1E-06" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Vehicle.Llama_CUE.Vehicle_Llama_Bell_JumpEnd_Cue" volume="0.3" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_CarriageMedium_SCUE" volume="0.32" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="1" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Wood" volume="0.2" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Leather" volume="0" />
<Sound time="0.03723" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="1" />
<Sound time="0.03723" type="FootStep" radius="0.3" shapeId="0" soundcue="" volume="0.8" />
<Sound time="0.09072" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.3" />
<Sound time="0.09072" type="FootStep" radius="0.3" shapeId="0" soundcue="" volume="0.8" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice24.Vehicle_BearCUE.Vehicle_Bear_runCue" volume="0.5" />
</AnimSound>
<AnimSound animName="JumpLoop" />
<AnimSound animName="JumpStart">
<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.4" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_CarriageHeavy_SCUE" volume="0.2" />
</AnimSound>
<AnimSound animName="run">
<Sound time="0.186697" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_Cloth_L" volume="0.7" />
<Sound time="0.186697" type="FootStep" radius="0.3" shapeId="0" soundcue="" volume="0.8" />
<Sound time="0.515643" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_Cloth_L" volume="0.75" />
<Sound time="0.515643" type="FootStep" radius="0.3" shapeId="0" soundcue="" volume="0.8" />
<Sound time="0.020772" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_NormalCUE" volume="0.3" />
<Sound time="0.020772" type="FootStep" radius="0.3" shapeId="0" soundcue="" volume="0.8" />
<Sound time="0.416071" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_NormalCUE" volume="0.2" />
<Sound time="0.416071" type="FootStep" radius="0.3" shapeId="0" soundcue="" volume="0.8" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Vehicle.Elephant_Cue.Elephant_Rustle_CarriageLight_SCUE" volume="0.35" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_03.Vehicle_CarpetCue.Carpet_bell_00CUE" volume="0.25" />
<Sound time="0.116147" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.33" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice24.Vehicle_BearCUE.Vehicle_Bear_runCue" volume="0.2" />
</AnimSound>
<AnimSound animName="RunFast">
<Sound time="0.186697" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_Cloth_L" volume="0.7" />
<Sound time="0.186697" type="FootStep" radius="0.3" shapeId="0" soundcue="" volume="0.8" />
<Sound time="0.515643" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_Cloth_L" volume="0.75" />
<Sound time="0.515643" type="FootStep" radius="0.3" shapeId="0" soundcue="" volume="0.8" />
<Sound time="0.020772" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_NormalCUE" volume="0.3" />
<Sound time="0.020772" type="FootStep" radius="0.3" shapeId="0" soundcue="" volume="0.8" />
<Sound time="0.416071" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_NormalCUE" volume="0.2" />
<Sound time="0.416071" type="FootStep" radius="0.3" shapeId="0" soundcue="" volume="0.8" />
<Sound time="1E-06" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Vehicle.Elephant_Cue.Elephant_Rustle_CarriageLight_SCUE" volume="0.35" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound_03.Vehicle_CarpetCue.Carpet_bell_00CUE" volume="0.2" />
<Sound time="0.116147" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.33" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Monster_Voice24.Vehicle_BearCUE.Vehicle_Bear_runCue" volume="0.2" />
</AnimSound>
<AnimSound animName="unarmedwait">
<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.2" />
<Sound time="2.089413" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.15" />
</AnimSound>
<AnimSound animName="Wait" />
</AnimSoundData>