Files
116.02_KR_DataCenter_Unpacked/AnimSoundData/AnimSoundData-00301.xml
2024-07-18 22:48:21 -05:00

100 lines
8.8 KiB
XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="Vehicle_Ookami_ANI.Anim.Vehicle_Ookami_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="Idle01">
<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice21.trans_Wolf_Cue.trans_Wolf_IdleCue" volume="1" />
</AnimSound>
<AnimSound animName="Jump01">
<Sound time="0.4" type="Normal" radius="0.3" shapeId="0" soundcue="Monster_Voice21.trans_Wolf_Cue.trans_Wolf_jump01Cue" volume="1" />
<Sound time="0" type="Normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Fire_LCUE" volume="1" />
</AnimSound>
<AnimSound animName="JumpEnd">
<Sound time="0.03458" type="FootStep" radius="0.3" shapeId="0" soundcue="" volume="0.3" />
<Sound time="0.09275" type="FootStep" radius="0.3" shapeId="0" soundcue="" volume="0.3" />
<Sound time="0.13272" type="FootStep" radius="0.3" shapeId="0" soundcue="" volume="0.2" />
<Sound time="0.00072" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice21.trans_Wolf_Cue.trans_Wolf_jumpEndCue" volume="1" />
</AnimSound>
<AnimSound animName="JumpEndLand">
<Sound time="0.00936" type="FootStep" radius="0.3" shapeId="0" soundcue="" volume="0.3" />
<Sound time="0.10908" type="FootStep" radius="0.7" shapeId="0" soundcue="" volume="0.2" />
<Sound time="0.25947" type="FootStep" radius="0.3" shapeId="0" soundcue="" volume="0.2" />
</AnimSound>
<AnimSound animName="JumpLoop">
<Sound time="0" type="Normal" radius="0.3" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
</AnimSound>
<AnimSound animName="JumpStart">
<Sound time="0.00832" type="Normal" radius="0.3" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_09CUE" volume="0.5" />
<Sound time="0" type="Normal" radius="0.3" shapeId="0" soundcue="Monster_Voice21.trans_Wolf_Cue.trans_Wolf_jumpStartCue" volume="1" />
<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Fire_SCUE" volume="1" />
</AnimSound>
<AnimSound animName="run">
<Sound time="0.16566" type="FootStep" radius="0.3" shapeId="0" soundcue="" volume="0.4" />
<Sound time="0.26862" type="FootStep" radius="0.3" shapeId="0" soundcue="" volume="0.3" />
<Sound time="0.46288" type="FootStep" radius="0.3" shapeId="0" soundcue="" volume="0.2" />
<Sound time="0.51997" type="FootStep" radius="0.3" shapeId="0" soundcue="" volume="0.2" />
<Sound time="0.71148" type="FootStep" radius="0.3" shapeId="0" soundcue="" volume="0.4" />
<Sound time="0.82291" type="FootStep" radius="0.3" shapeId="0" soundcue="" volume="0.3" />
<Sound time="1.01145" type="FootStep" radius="0.3" shapeId="0" soundcue="" volume="0.2" />
<Sound time="1.05424" type="FootStep" radius="0.3" shapeId="0" soundcue="" volume="0.2" />
<Sound time="0" type="Normal" radius="0.3" shapeId="0" soundcue="Monster_Voice21.trans_Wolf_Cue.trans_Wolf_runCue" volume="1" />
</AnimSound>
<AnimSound animName="RunFast">
<Sound time="0.16566" type="FootStep" radius="0.3" shapeId="0" soundcue="" volume="0.4" />
<Sound time="0.26862" type="FootStep" radius="0.3" shapeId="0" soundcue="" volume="0.3" />
<Sound time="0.46288" type="FootStep" radius="0.3" shapeId="0" soundcue="" volume="0.2" />
<Sound time="0.51997" type="FootStep" radius="0.3" shapeId="0" soundcue="" volume="0.2" />
<Sound time="0.71148" type="FootStep" radius="0.3" shapeId="0" soundcue="" volume="0.4" />
<Sound time="0.82291" type="FootStep" radius="0.3" shapeId="0" soundcue="" volume="0.3" />
<Sound time="1.01145" type="FootStep" radius="0.3" shapeId="0" soundcue="" volume="0.2" />
<Sound time="1.05424" type="FootStep" radius="0.3" shapeId="0" soundcue="" volume="0.2" />
<Sound time="0" type="Normal" radius="0.3" shapeId="0" soundcue="Monster_Voice21.trans_Wolf_Cue.trans_Wolf_runCue" volume="1" />
</AnimSound>
<AnimSound animName="unarmedwait">
<Sound time="0" type="Normal" radius="0.3" shapeId="0" soundcue="Monster_Voice21.trans_Wolf_Cue.trans_Wolf_unarmedwaitCue" volume="0.7" />
<Sound time="2.88904" type="Normal" radius="0.3" shapeId="0" soundcue="Monster_Voice21.trans_Wolf_Cue.trans_Wolf_unarmedwait01Cue" volume="0.5" />
<Sound time="0" type="Normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Fire_SCUE" volume="0.2" />
<Sound time="2.95872" type="Normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Fire_LCUE" volume="0.3" />
</AnimSound>
<AnimSound animName="unarmedwait">
<Sound time="0" type="Normal" radius="0.3" shapeId="0" soundcue="Monster_Voice21.trans_Wolf_Cue.trans_Wolf_unarmedwaitCue" volume="0.7" />
<Sound time="2.88904" type="Normal" radius="0.3" shapeId="0" soundcue="Monster_Voice21.trans_Wolf_Cue.trans_Wolf_unarmedwait01Cue" volume="0.5" />
<Sound time="0" type="Normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Fire_SCUE" volume="0.2" />
<Sound time="2.95872" type="Normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Fire_LCUE" volume="0.3" />
</AnimSound>
<AnimSound animName="FlyBack">
<Sound time="0" type="Normal" radius="0.3" shapeId="0" soundcue="Monster_Voice21.trans_Wolf_Cue.trans_Wolf_unarmedwaitCue" volume="1" />
<Sound time="0" type="Normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Fire_SCUE" volume="0.5" />
<Sound time="0" type="Normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Cloth_SCUE" volume="0.5" />
</AnimSound>
<AnimSound animName="FlyDescent">
<Sound time="0" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.2" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.Transportation_Descent" volume="0.55" />
<Sound time="0" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_00CUE" volume="0.25" />
</AnimSound>
<AnimSound animName="FlyFast">
<Sound time="0" type="Normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Fire_LCUE" volume="0.4" />
<Sound time="0" type="Normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Cloth_SCUE" volume="0.5" />
</AnimSound>
<AnimSound animName="FlyForward">
<Sound time="0" type="Normal" radius="0.3" shapeId="0" soundcue="Monster_Voice21.trans_Wolf_Cue.trans_Wolf_runCue" volume="1" />
<Sound time="0" type="Normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Fire_SCUE" volume="0.5" />
<Sound time="0" type="Normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Cloth_SCUE" volume="0.7" />
<Sound time="0.16566" type="FootStep" radius="0.3" shapeId="0" soundcue="" volume="0.1" />
<Sound time="0.26862" type="FootStep" radius="0.3" shapeId="0" soundcue="" volume="0.05" />
<Sound time="0.46288" type="FootStep" radius="0.3" shapeId="0" soundcue="" volume="0.05" />
<Sound time="0.51997" type="FootStep" radius="0.3" shapeId="0" soundcue="" volume="0.05" />
<Sound time="0.71148" type="FootStep" radius="0.3" shapeId="0" soundcue="" volume="0.1" />
<Sound time="0.82291" type="FootStep" radius="0.3" shapeId="0" soundcue="" volume="0.07" />
<Sound time="1.01145" type="FootStep" radius="0.3" shapeId="0" soundcue="" volume="0.05" />
<Sound time="1.05424" type="FootStep" radius="0.3" shapeId="0" soundcue="" volume="0.05" />
</AnimSound>
<AnimSound animName="FlyUp">
<Sound time="0" type="Normal" radius="0.3" shapeId="0" soundcue="Monster_Voice21.trans_Wolf_Cue.trans_Wolf_runCue" volume="1" />
<Sound time="0.2" type="Normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Fire_LCUE" volume="0.5" />
<Sound time="0" type="Normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Cloth_SCUE" volume="0.5" />
</AnimSound>
<AnimSound animName="FlyWait">
<Sound time="0" type="Normal" radius="0.3" shapeId="0" soundcue="Monster_Voice21.trans_Wolf_Cue.trans_Wolf_unarmedwaitCue" volume="0.7" />
<Sound time="0" type="Normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Fire_SCUE" volume="0.7" />
<Sound time="0" type="Normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Cloth_SCUE" volume="0.5" />
</AnimSound>
</AnimSoundData>