307 lines
28 KiB
XML
307 lines
28 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="Human_F_ANI.Anim.Human_F_G_Share_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound id="17" animName="fall" />
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<AnimSound id="42" animName="JumpEnd">
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<Sound time="0.014669" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.6" />
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<Sound time="0.027478" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="1.5" />
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<Sound time="1E-06" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.25" />
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<Sound time="0.005475" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_01.FootSteps_Monster_Cue.BigMonStep_NormalBody" volume="0.4" />
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<Sound time="0.005475" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_01.BodyFall_Cue.BodyFall_Leather_Boss" volume="0.15" />
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</AnimSound>
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<AnimSound id="43" animName="JumpEndLand">
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<Sound time="0.011728" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.7" />
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<Sound time="0.02866" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="1" />
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<Sound time="1E-06" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.25" />
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<Sound time="0.369725" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.6" />
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</AnimSound>
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<AnimSound id="44" animName="JumpLoop" />
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<AnimSound id="45" animName="JumpStart">
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<Sound time="1E-06" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
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<Sound time="0.0256" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.JumpCue" volume="0.8" />
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<Sound time="0.01392" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.TrafficLineCUE.TrafficLine_S_09CUE" volume="0.15" />
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</AnimSound>
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<AnimSound id="21" animName="land">
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<Sound time="0.012809" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.8" />
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<Sound time="0.031197" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="1" />
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<Sound time="0.156646" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.3" />
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<Sound time="0.746756" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="1.010997" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="0.401174" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="0.012809" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_01.BodyFall_Cue.BodyFall_Leather_Boss" volume="0.3" />
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<Sound time="0.012809" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_01.FootSteps_Monster_Cue.BigMonStep_NormalBody" volume="0.7" />
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</AnimSound>
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<AnimSound id="23" animName="Pickup">
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<Sound time="0.078982" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.PickupCue" volume="0.3" />
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</AnimSound>
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<AnimSound id="28" animName="ride" />
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<AnimSound id="30" animName="Slide" />
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<AnimSound id="34" animName="swim">
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<Sound time="0.65094" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Moving_Swimming_M_03Cue" volume="1.5" />
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<Sound time="0.84018" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.SwimmingCue" volume="0.5" />
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</AnimSound>
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<AnimSound id="35" animName="swimDeath" />
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<AnimSound id="36" animName="swimDeathWait" />
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<AnimSound id="37" animName="swimLoop">
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<Sound time="0.128541" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Moving_Swimming_M_03Cue" volume="0.5" />
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</AnimSound>
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<AnimSound id="5" animName="bug">
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<Sound time="0.6035" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="0.65212" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="2.52756" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
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<Sound time="3.20416" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound time="0.55374" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="0.85" />
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<Sound time="0.43214" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
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<Sound time="1.8041" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
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<Sound time="2.56836" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
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<Sound time="0.48926" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.SitDownCUE" volume="0.5" />
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</AnimSound>
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<AnimSound id="6" animName="campitemUse">
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<Sound time="0.395466" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="0.5" />
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<Sound time="0.135967" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.SitDownCUE" volume="0.4" />
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</AnimSound>
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<AnimSound id="7" animName="charge" />
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<AnimSound id="8" animName="climbdown">
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<Sound time="0.50215" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.4" />
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<Sound time="1.05897" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.3" />
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<Sound time="0.50215" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.ClimbStart00Cue" volume="0.2" />
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<Sound time="1.05897" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.ClimbStart01Cue" volume="0.2" />
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<Sound time="0.50215" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.07" />
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<Sound time="1.05897" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.1" />
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</AnimSound>
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<AnimSound id="9" animName="climbEnd">
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<Sound time="0.64809" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.5" />
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<Sound time="0.92112" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.4" />
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<Sound time="1.6302" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.1" />
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<Sound time="2.29824" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.2" />
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<Sound time="2.3997" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound time="3.53343" type="FallDown" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.05" />
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<Sound time="3.53343" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.3" />
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<Sound time="4.05455" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="4.90029" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="5.12316" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="1.08357" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="2.9044" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.1" />
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<Sound time="4.57507" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="0.92018" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.ClimbEndCue" volume="0.5" />
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<Sound time="2.19558" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.StandUpCUE" volume="0.3" />
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<Sound time="4.8393" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.StandUpCUE" volume="0.3" />
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<Sound time="1.77379" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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</AnimSound>
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<AnimSound id="10" animName="ClimbLoop" />
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<AnimSound id="11" animName="climbup">
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<Sound time="0.51381" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.4" />
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<Sound time="1.02095" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.4" />
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<Sound time="0.51381" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.ClimbStart00Cue" volume="0.2" />
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<Sound time="1.02095" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.ClimbStart01Cue" volume="0.2" />
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<Sound time="0.51381" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.1" />
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<Sound time="1.02095" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.1" />
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</AnimSound>
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<AnimSound id="16" animName="enchant" />
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<AnimSound id="20" animName="Herb">
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<Sound time="0.000453" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Herb_CUE" volume="0.6" />
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<Sound time="0.9704" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Herb_CUE" volume="0.5" />
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<Sound time="1.005712" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Herb_CUE" volume="0.3" />
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<Sound time="0.335102" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Herb_CUE" volume="0.3" />
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</AnimSound>
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<AnimSound id="22" animName="mine">
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<Sound time="0.640953" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound time="0.61434" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_Blunt_MCUE" volume="0.65" />
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<Sound time="0.747759" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ArmorHitCUE.ArmorHit_Stone_SCUE" volume="1" />
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<Sound time="0.568447" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.AttackMCue" volume="1" />
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</AnimSound>
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<AnimSound id="26" animName="recall">
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<Sound time="0.145584" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="0.258715" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="1.567758" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_LCUE" volume="0.5" />
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<Sound time="0.277181" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
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<Sound time="1.303646" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="1.509105" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.ShotMCue" volume="0.6" />
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</AnimSound>
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<AnimSound id="12" animName="Craft_energy">
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<Sound time="1E-06" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="Quest_Skill.QuestCUE.Quest_InstallationBombCue" volume="0.3" />
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</AnimSound>
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<AnimSound id="13" animName="Craft_metal">
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<Sound time="0.352344" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="0.7" />
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<Sound time="0.45223" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ArmorHitCUE.ArmorHit_Fullplate_SCUE" volume="1" />
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</AnimSound>
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<AnimSound id="14" animName="Craft_sew">
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<Sound time="0.369875" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="0.35" />
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<Sound time="1E-06" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="0.15" />
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</AnimSound>
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<AnimSound id="33" animName="summonPet">
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<Sound time="0.951367" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="0.7" />
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<Sound time="1.411918" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="1E-06" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
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<Sound time="0.820327" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
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<Sound time="0.928064" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.ShotLCue" volume="0.6" />
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</AnimSound>
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<AnimSound animName="Throw_Q">
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<Sound time="0.200821" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.6" />
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<Sound time="0.807996" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="1.377812" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="0.38016" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="1" />
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<Sound time="0.23233" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
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<Sound time="0.871204" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
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<Sound time="0.388085" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.AttackFCue" volume="0.5" />
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</AnimSound>
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<AnimSound id="39" animName="unarmedrun">
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<Sound time="0.0429" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="0.471978" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="0.0429" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.Run00Cue" volume="0.3" />
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<Sound time="0.471978" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.Run01Cue" volume="0.3" />
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</AnimSound>
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<AnimSound id="40" animName="unarmedwait" />
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<AnimSound id="49" animName="Walk">
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<Sound time="1E-06" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound time="0.474514" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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</AnimSound>
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<AnimSound animName="SitEnd">
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<Sound time="0.676666" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.3" />
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<Sound time="1.543424" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
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<Sound time="2.410489" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="2.840343" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="1.735098" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="0.444993" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.1" />
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<Sound time="1.443424" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="2.217541" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="1.522576" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.StandUpCUE" volume="0.6" />
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</AnimSound>
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<AnimSound animName="SitLoop" />
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<AnimSound animName="SitStart">
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<Sound time="0.902324" type="FallDown" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.1" />
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<Sound time="0.803599" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound time="1.30397" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound time="1.705616" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound time="1.9296" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound time="0.19745" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="0.860013" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="1.289866" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="1.932548" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.1" />
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<Sound time="0.838858" type="voice" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.SitDownCUE" volume="0.5" />
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</AnimSound>
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<AnimSound animName="PvpAttackshotMove">
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<Sound time="0.348911" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.6" />
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<Sound time="0.761288" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.6" />
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<Sound time="1.159408" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.6" />
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<Sound time="1E-06" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.6" />
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<Sound time="0.082829" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="1" />
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<Sound time="0.081096" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.ShotLCue" volume="1" />
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</AnimSound>
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<AnimSound animName="PvpAttackshotStand">
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<Sound time="0.307875" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
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<Sound time="1.08889" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="1.458956" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound time="0.112829" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="1" />
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<Sound time="0.201614" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="1.029103" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
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<Sound time="0.109303" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.ShotLCue" volume="0" />
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</AnimSound>
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<AnimSound animName="PvpBuffShotMove">
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<Sound time="1E-06" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.6" />
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<Sound time="0.363014" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.6" />
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<Sound time="0.771712" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.6" />
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<Sound time="1.162934" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.6" />
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<Sound time="1E-06" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="1" />
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<Sound time="1E-06" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.ShotLCue" volume="1" />
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</AnimSound>
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<AnimSound animName="PvpBuffShotStand">
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<Sound time="0.151614" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
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<Sound time="1.328651" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="1.462482" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound time="1E-06" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="1" />
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<Sound time="0.056355" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="1.194667" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
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<Sound time="1E-06" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.ShotLCue" volume="0" />
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</AnimSound>
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<AnimSound animName="PvpCastingMove">
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<Sound time="0.036402" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.6" />
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<Sound time="0.449987" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.6" />
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</AnimSound>
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<AnimSound animName="PvpCastingStand" />
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<AnimSound animName="R01idle01" />
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<AnimSound animName="R01idle02">
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<Sound time="1.223643" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Small" volume="0.2" />
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<Sound time="1.746146" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Small" volume="0.3" />
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</AnimSound>
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<AnimSound animName="R01Jump01" />
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<AnimSound animName="R01JumpEnd" />
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<AnimSound animName="R01JumpEndLand" />
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<AnimSound animName="R01JumpLoop" />
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<AnimSound animName="R01JumpStart" />
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|
<AnimSound animName="R01Run" />
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<AnimSound animName="R01RunFast" />
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<AnimSound animName="R01talk" />
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<AnimSound animName="R01TurnL" />
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<AnimSound animName="R01TurnR" />
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<AnimSound animName="R01unarmedWait" />
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<AnimSound animName="Halt">
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<Sound time="0.009731" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="0.091311" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
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<Sound time="0.730084" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound time="0.009731" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
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</AnimSound>
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<AnimSound animName="School_Photo">
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<Sound time="0.305701" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="0.811843" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="3.334484" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="3.701084" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="1.41397" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="SoundFx.CameraFxCue" volume="0.5" />
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<Sound time="2.784786" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="SoundFx.CameraFxCue" volume="0.5" />
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</AnimSound>
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<AnimSound animName="School_SitEnd">
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<Sound time="1.005744" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound time="1.579401" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound time="2.35448" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="2.644177" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="1.313207" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.StandUpCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="School_SitLoop">
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<Sound time="0" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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</AnimSound>
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<AnimSound animName="School_SitStart">
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<Sound time="0.21403" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound time="0.420037" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="1.748815" type="FallDown" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.1" />
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<Sound time="0.666349" type="voice" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.SitDownCUE" volume="0.7" />
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</AnimSound>
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<AnimSound animName="17maidgreet">
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<Sound time="0.28" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
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<Sound time="1.275607" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
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<Sound time="1.504294" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.1" />
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<Sound time="3.088146" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.1" />
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</AnimSound>
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<AnimSound animName="R05Jump01">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="Vehicle.FlyingCostume_CUE.Flying_FlyingCostume_Jump01_F_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="R05JumpStart">
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<Sound time="0" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="Vehicle.FlyingCostume_CUE.Flying_FlyingCostume_JumpStart_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="AttackOnTitan">
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<Sound time="0.378997" type="Rustle" fadeOutTime="0" radius="1" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="0.358997" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCMale_Voice00.Male_VoiceCue.PickupCue" volume="1" />
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<Sound time="0.488997" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.BodyFallCue.BodyFall_Cloth_SCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="F01CastEnd">
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<Sound time="1.05009" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Quest_Skill.Fishing_CUE.Fishing_Start_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="F01End">
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<Sound time="0.200001" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Quest_Skill.Fishing_CUE.Fishing_End_Cue" volume="1" />
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<Sound time="0" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.TrafficLineCUE.TrafficLine_M_00CUE" volume="1" />
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</AnimSound>
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<AnimSound animName="F01Idle">
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<Sound time="2.020362" type="Rustle" fadeOutTime="0" radius="1" shapeId="0" volume="0.25" />
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</AnimSound>
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<AnimSound animName="F01Pull">
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<Sound time="0" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.25" />
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<Sound time="1.567205" type="Rustle" fadeOutTime="0" radius="1" shapeId="0" soundcue="" volume="0.25" />
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<Sound time="1E-06" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Quest_Skill.Fishing_CUE.Fishing_Pull_Cue" volume="0.7" />
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<Sound time="1.653861" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.TrafficLineCUE.TrafficLine_S_09CUE" volume="0.3" />
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</AnimSound>
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<AnimSound animName="social_Swimsuit">
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<Sound time="2.9" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_00.BodyFallCue.BodyFall_NormalCUE" volume="1" />
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<Sound time="0.5" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Vehicle.Hooka_MiniGame_CUE.Hooka_MiniGame_BlueNoteCue" volume="0.4" />
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<Sound time="1.5" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="Vehicle.Hooka_MiniGame_CUE.Hooka_MiniGame_BlueNoteCue" volume="0.4" />
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<Sound time="0.5" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_01.Moving_Cue.Cartoon_Jump" volume="1" />
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<Sound time="1.5" type="Normal" fadeOutTime="0" radius="1" shapeId="0" soundcue="PCModuleSound_01.Moving_Cue.Cartoon_Jump" volume="1" />
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</AnimSound>
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</AnimSoundData>
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