Files
116.02_KR_DataCenter_Unpacked/AnimSoundData/AnimSoundData-00655.xml
2024-07-18 22:48:21 -05:00

300 lines
28 KiB
XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="Popori_F_ANI.Anim.Popori_F_Share_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound id="17" animName="fall" />
<AnimSound id="42" animName="JumpEnd">
<Sound time="1E-06" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.8" />
<Sound time="0.02" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="1.5" />
<Sound time="1E-06" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.25" />
<Sound time="0.03681" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.3" />
<Sound time="1E-06" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_01.BodyFall_Cue.BodyFall_Leather_Boss" volume="0.15" />
<Sound time="1E-06" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_01.FootSteps_Monster_Cue.BigMonStep_NormalBody" volume="0.4" />
</AnimSound>
<AnimSound id="43" animName="JumpEndLand">
<Sound time="1E-06" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="1" />
<Sound time="0.02" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.7" />
<Sound time="1E-06" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound time="0.366" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.6" />
</AnimSound>
<AnimSound id="44" animName="JumpLoop" />
<AnimSound id="45" animName="JumpStart">
<Sound time="0.02984" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
<Sound time="0.02984" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.JumpCue" volume="0.8" />
<Sound time="0.00408" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.TrafficLineCUE.TrafficLine_S_09CUE" volume="0.2" />
</AnimSound>
<AnimSound id="21" animName="land">
<Sound time="0.023862" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="1" />
<Sound time="0.055059" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.8" />
<Sound time="0.154124" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound time="0.154124" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.3" />
<Sound time="0.655154" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="0.968747" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound time="1E-06" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="0.086646" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.DamageCUE" volume="1" />
<Sound time="0.023862" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_01.BodyFall_Cue.BodyFall_Leather_Boss" volume="0.3" />
<Sound time="0.023862" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_01.FootSteps_Monster_Cue.BigMonStep_NormalBody" volume="1" />
</AnimSound>
<AnimSound id="23" animName="Pickup">
<Sound time="0.086594" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.PickupCue" volume="0.3" />
</AnimSound>
<AnimSound id="28" animName="ride" />
<AnimSound id="30" animName="Slide" />
<AnimSound id="34" animName="swim">
<Sound time="0.60107" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Moving_Swimming_M_03Cue" volume="1.5" />
<Sound time="0.9163" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.SwimmingCue" volume="0.5" />
</AnimSound>
<AnimSound id="35" animName="swimDeath" />
<AnimSound id="36" animName="swimDeathWait" />
<AnimSound id="37" animName="swimLoop">
<Sound time="0.228122" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Moving_Swimming_M_03Cue" volume="0.5" />
</AnimSound>
<AnimSound id="5" animName="bug">
<Sound time="0.79288" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound time="1.12778" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound time="1.3566" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="3.17934" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound time="0.48212" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="0.8" />
<Sound time="0.47396" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
<Sound time="1.12778" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
<Sound time="2.0583" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
<Sound time="0.44132" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.StandUpCUE" volume="0.5" />
</AnimSound>
<AnimSound id="6" animName="campitemUse">
<Sound time="0.168683" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="1E-06" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="0.5" />
<Sound time="0.002999" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.SitDownCUE" volume="0.5" />
</AnimSound>
<AnimSound id="7" animName="charge" />
<AnimSound id="8" animName="climbdown">
<Sound time="1E-06" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.4" />
<Sound time="0.43373" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.4" />
<Sound time="1E-06" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.ClimbStart00Cue" volume="0.2" />
<Sound time="0.43373" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.ClimbStart01Cue" volume="0.2" />
<Sound time="1E-06" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.1" />
<Sound time="0.43373" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.1" />
</AnimSound>
<AnimSound id="9" animName="climbEnd">
<Sound time="0.78945" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.5" />
<Sound time="1.39707" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.4" />
<Sound time="2.05542" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound time="3.34077" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.3" />
<Sound time="3.99912" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound time="5.1129" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound time="5.4264" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound time="0.98211" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.ClimbEndCue" volume="0.5" />
<Sound time="3.33108" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.StandUpCUE" volume="0.3" />
<Sound time="0.964864" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="1.681489" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="3.26609" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="5.043894" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="3.655164" type="FallDown" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.1" />
<Sound time="2.350964" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.4" />
</AnimSound>
<AnimSound id="10" animName="ClimbLoop" />
<AnimSound id="11" animName="climbup">
<Sound time="1E-06" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.4" />
<Sound time="0.62764" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.4" />
<Sound time="1E-06" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.ClimbStart00Cue" volume="0.2" />
<Sound time="0.62764" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.ClimbStart01Cue" volume="0.2" />
<Sound time="1E-06" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.1" />
<Sound time="0.62764" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.1" />
</AnimSound>
<AnimSound id="16" animName="enchant" />
<AnimSound id="20" animName="Herb">
<Sound time="0.05184" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Herb_CUE" volume="0.5" />
<Sound time="0.31728" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Herb_CUE" volume="0.3" />
<Sound time="0.99816" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Herb_CUE" volume="0.4" />
<Sound time="1.75152" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Herb_CUE" volume="0.5" />
</AnimSound>
<AnimSound id="22" animName="mine">
<Sound time="0.659586" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="0.521614" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_Blunt_MCUE" volume="1" />
<Sound time="0.67118" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ArmorHitCUE.ArmorHit_Stone_SCUE" volume="1" />
<Sound time="1E-06" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
<Sound time="0.587949" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.AttackMCue" volume="1" />
</AnimSound>
<AnimSound id="26" animName="recall">
<Sound time="0.208412" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound time="1.592959" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound time="1.510759" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="0.7" />
<Sound time="0.303769" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
<Sound time="1.439903" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
<Sound time="1.50416" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.ShotMCue" volume="0.6" />
</AnimSound>
<AnimSound id="12" animName="Craft_energy">
<Sound time="1E-06" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="Quest_Skill.QuestCUE.Quest_InstallationBombCue" volume="0.3" />
</AnimSound>
<AnimSound id="13" animName="Craft_metal">
<Sound time="0.463951" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="0.387" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_SCUE" volume="0.7" />
<Sound time="0.40373" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ArmorHitCUE.ArmorHit_Fullplate_SCUE" volume="1" />
</AnimSound>
<AnimSound id="14" animName="Craft_sew">
<Sound time="0.329173" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="0.4" />
<Sound time="1E-06" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
</AnimSound>
<AnimSound id="33" animName="summonPet">
<Sound time="0.763502" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="0.476592" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
<Sound time="1.465959" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
<Sound time="1.506943" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.ShotLCue" volume="0.6" />
</AnimSound>
<AnimSound animName="Throw_Q">
<Sound time="0.308746" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.6" />
<Sound time="0.985259" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound time="1.43885" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound time="0.281388" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="1" />
<Sound time="0.272108" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
<Sound time="0.977901" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
<Sound time="0.253145" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.AttackFCue" volume="0.5" />
</AnimSound>
<AnimSound id="39" animName="unarmedrun">
<Sound time="1E-06" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound time="0.45081" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound time="1E-06" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.Run00Cue" volume="0.3" />
<Sound time="0.45081" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.Run01Cue" volume="0.3" />
</AnimSound>
<AnimSound id="40" animName="unarmedwait" />
<AnimSound animName="Walk">
<Sound time="1E-06" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound time="0.466576" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
</AnimSound>
<AnimSound animName="SitEnd">
<Sound time="1.769082" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound time="2.366764" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound time="2.709613" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound time="0.402164" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="1.403333" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="2.269453" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="1.455592" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.StandUpCUE" volume="0.5" />
</AnimSound>
<AnimSound animName="SitLoop" />
<AnimSound animName="SitStart">
<Sound time="0.282072" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound time="0.69077" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound time="0.211554" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="0.528578" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="2.17778" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="0.720252" type="voice" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.SitDownCUE" volume="0.5" />
</AnimSound>
<AnimSound animName="PvpAttackshotMove">
<Sound time="0.214927" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.6" />
<Sound time="0.641407" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.6" />
<Sound time="1.081838" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.6" />
<Sound time="0.088147" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="1" />
<Sound time="0.048147" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.ShotLCue" volume="1" />
</AnimSound>
<AnimSound animName="PvpAttackshotStand">
<Sound time="0.158512" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound time="1.05731" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound time="1.00731" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound time="1.426586" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound time="0.074044" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="1" />
<Sound time="0.104986" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="1.004422" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="0.034044" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.ShotLCue" volume="0" />
</AnimSound>
<AnimSound animName="PvpBuffShotMove">
<Sound time="0.190245" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.6" />
<Sound time="0.648459" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.6" />
<Sound time="1.074786" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.6" />
<Sound time="0.007052" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="1" />
<Sound time="0.007052" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.ShotLCue" volume="1" />
</AnimSound>
<AnimSound animName="PvpBuffShotStand">
<Sound time="0.084622" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound time="1.311022" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound time="1.434275" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound time="0.007052" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="1" />
<Sound time="0.003526" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="0.90634" type="Rustle" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="1E-06" type="Normal" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.ShotLCue" volume="0" />
</AnimSound>
<AnimSound animName="PvpCastingMove">
<Sound time="1E-06" type="FootStep" fadeOutTime="0" radius="0.5" shapeId="0" soundcue="" volume="0.6" />
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<AnimSound animName="PvpCastingStand" />
<AnimSound animName="R01idle01" />
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<AnimSound animName="R01Jump01" />
<AnimSound animName="R01JumpEnd" />
<AnimSound animName="R01JumpEndLand" />
<AnimSound animName="R01JumpLoop" />
<AnimSound animName="R01JumpStart" />
<AnimSound animName="R01Run" />
<AnimSound animName="R01RunFast" />
<AnimSound animName="R01talk" />
<AnimSound animName="R01TurnL" />
<AnimSound animName="R01TurnR" />
<AnimSound animName="R01unarmedWait" />
<AnimSound animName="Halt">
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<AnimSound animName="School_SitEnd">
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<AnimSound animName="School_SitStart">
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<AnimSound animName="17maidgreet">
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<AnimSound animName="AttackOnTitan">
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<AnimSound animName="F01CastEnd">
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<AnimSound animName="F01Pull">
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<AnimSound animName="social_Swimsuit">
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