Files
116.02_KR_DataCenter_Unpacked/BattleFieldData/BattleFieldData-00000.xml
2024-07-18 22:48:21 -05:00

2906 lines
128 KiB
XML

<BattleFieldData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/BattleFieldData BattleFieldData.xsd" xmlns="https://vezel.dev/novadrop/dc/BattleFieldData">
<BattleField id="46" name="90" type="Snow_Event" guideText="92" helpDataId="712">
<AvailableItems>
<Item id="562" />
<Item id="563" />
<Item id="564" />
<Item id="565" />
<Item id="19323" />
<Item id="19324" />
<Item id="668" />
</AvailableItems>
<BGM enter="" fadeTime="1" finish="War_Battle.War_Music_Cue.War_End_Cue" start="War_Battle.War_Music_Cue.Carol_Time_Cue" />
<CommonData minLevel="25" desertionAbnormalityId="999998" maxLevel="70" maxTeamMember="7" minChatbanEnableMemberCount="6" minTeamMember="1" observerViewDistance="14000" preCombatSec="20" useObserverMode="false">
<Team id="1" stringId="25" spawnPos="2340,-112451,2695" />
<Team id="2" stringId="26" spawnPos="2340,-109501,2695" />
</CommonData>
<CommonUIData desc="91" checkBoxType="-1" mapImgName="__WMap_BF.WMap_BFMatching_04" />
<EnableTimeList>
<EnableTime closeHour="23" competitionPointReward="false" day="Monday" openHour="1" />
<EnableTime closeHour="23" competitionPointReward="false" day="Tuesday" openHour="1" />
<EnableTime closeHour="23" competitionPointReward="false" day="Wednesday" openHour="1" />
<EnableTime closeHour="23" competitionPointReward="false" day="Thursday" openHour="1" />
<EnableTime closeHour="23" competitionPointReward="false" day="Friday" openHour="1" />
<EnableTime closeHour="23" competitionPointReward="false" day="Saturday" openHour="1" />
<EnableTime closeHour="23" competitionPointReward="false" day="Sunday" openHour="1" />
</EnableTimeList>
<OverrideSkillSet skillSetId="1033005" />
<ResultComment>
<Comment drawMessage="9019" loseMessage="9014" reason="BFRCR_SNOW_GOAL_SUCCESS" winMessage="9013" />
<Comment drawMessage="9025" loseMessage="9022" reason="BFRCR_COMMON_LACK_OF_PLAYER" winMessage="9021" />
</ResultComment>
<Revision>
<LevelRevision isLevelRevision="true" maxRevisionLevel="64" revisionLevel="65" />
</Revision>
<Reward />
<Rivive />
<RuleData ruleId="101" />
<SpecificData>
<Round maxRound="1" roundMinCountDown="10" victoryRound="1" />
<Score tensionScore="800" victoryScore="1000" />
</SpecificData>
<WarPoint />
</BattleField>
<BattleField id="47" name="90" type="Snow_Event" guideText="94" helpDataId="712">
<AvailableItems>
<Item id="562" />
<Item id="563" />
<Item id="564" />
<Item id="565" />
<Item id="19323" />
<Item id="19324" />
<Item id="668" />
</AvailableItems>
<BGM enter="War_Battle.War_Music_Cue.War_Start_Cue" fadeTime="1" finish="War_Battle.War_Music_Cue.War_End_Cue" start="War_Battle.War_Music_Cue.War_Time_honor_Cue" />
<CommonData minLevel="25" desertionAbnormalityId="999998" maxLevel="70" maxTeamMember="7" minChatbanEnableMemberCount="6" minTeamMember="1" observerViewDistance="14000" preCombatSec="40" useObserverMode="false">
<Team id="1" stringId="25" spawnPos="2331,-97049,2695" />
<Team id="2" stringId="26" spawnPos="2311,-94163,2695" />
</CommonData>
<CommonUIData desc="93" checkBoxType="-1" mapImgName="__WMap_BF.WMap_BFMatching_04" />
<EnableTimeList>
<EnableTime closeHour="24" competitionPointReward="false" day="Monday" openHour="0" />
<EnableTime closeHour="24" competitionPointReward="false" day="Tuesday" openHour="0" />
<EnableTime closeHour="24" competitionPointReward="false" day="Wednesday" openHour="0" />
<EnableTime closeHour="24" competitionPointReward="false" day="Thursday" openHour="0" />
<EnableTime closeHour="24" competitionPointReward="false" day="Friday" openHour="0" />
<EnableTime closeHour="24" competitionPointReward="false" day="Saturday" openHour="0" />
<EnableTime closeHour="24" competitionPointReward="false" day="Sunday" openHour="0" />
</EnableTimeList>
<OverrideSkillSet skillSetId="1033005" />
<ResultComment>
<Comment drawMessage="9019" loseMessage="9014" reason="BFRCR_SNOW_GOAL_SUCCESS" winMessage="9013" />
<Comment drawMessage="9025" loseMessage="9022" reason="BFRCR_COMMON_LACK_OF_PLAYER" winMessage="9021" />
</ResultComment>
<Revision>
<LevelRevision isLevelRevision="true" maxRevisionLevel="64" revisionLevel="65" />
</Revision>
<Reward />
<Rivive />
<RuleData ruleId="101" />
<SpecificData>
<Round maxRound="3" roundMinCountDown="10" victoryRound="2" />
<Score tensionScore="800" victoryScore="1000" />
</SpecificData>
<WarPoint />
</BattleField>
<BattleField id="5" name="50" type="Kumas_World" blueTeamName="55" helpDataId="710" redTeamName="54">
<AvailableItems>
<Item id="7000" />
<Item id="98" />
<Item id="400" />
<Item id="70116" />
<Item id="70117" />
<Item id="6" />
<Item id="7" />
<Item id="8" />
<Item id="31" />
<Item id="32" />
<Item id="33" />
<Item id="178" />
<Item id="179" />
<Item id="180" />
<Item id="181" />
<Item id="182" />
<Item id="183" />
<Item id="184" />
<Item id="185" />
<Item id="186" />
<Item id="187" />
<Item id="188" />
<Item id="189" />
<Item id="190" />
<Item id="191" />
<Item id="192" />
<Item id="193" />
<Item id="7100" />
<Item id="7101" />
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<Item id="7105" />
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<Item id="7111" />
<Item id="70019" />
<Item id="70020" />
<Item id="70021" />
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<Item id="70024" />
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<Item id="117" />
<Item id="129" />
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<Item id="6260" />
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<Item id="139318" />
<Item id="139319" />
<Item id="139320" />
<Item id="139321" />
<Item id="139322" />
<Item id="139323" />
<Item id="139324" />
<Item id="139325" />
<Item id="139326" />
<Item id="139327" />
<Item id="139328" />
</AvailableItems>
<BGM enter="War_Battle.War_Music_Cue.War_Time_Kumas_Cue" fadeTime="1" finish="War_Battle.War_Music_Cue.War_End_Cue" start="War_Battle.War_Music_Cue.War_Time_Kumas_Cue" />
<CommonData minLevel="65" desertionAbnormalityId="999998" maxLevel="70" maxTeamMember="13" minChatbanEnableMemberCount="6" minTeamMember="1" observerViewDistance="14000" preCombatSec="20" useObserverMode="false">
<Team id="1" stringId="25" spawnPos="14298,130754,12495" />
<Team id="2" stringId="26" spawnPos="5538,131176,12983" />
</CommonData>
<CommonUIData desc="51" attackGuideImage="3" attackGuideString="5003" checkBoxType="-1" defenceGuideImage="4" defenceGuideString="5002" mapImgName="__WMap_BF.WMap_BFMatching_KumasWorld" useGuideImage="2" />
<CompetitionPoint winReward="1" />
<EnableTimeList>
<EnableTime closeHour="24" competitionPointReward="false" day="Monday" openHour="0" />
<EnableTime closeHour="24" competitionPointReward="false" day="Tuesday" openHour="0" />
<EnableTime closeHour="24" competitionPointReward="false" day="Wednesday" openHour="0" />
<EnableTime closeHour="24" competitionPointReward="false" day="Thursday" openHour="0" />
<EnableTime closeHour="24" competitionPointReward="false" day="Friday" openHour="0" />
<EnableTime closeHour="24" competitionPointReward="false" day="Saturday" openHour="0" />
<EnableTime closeHour="24" competitionPointReward="false" day="Sunday" openHour="0" />
</EnableTimeList>
<Resource nStrongholdPackageName="BattleField_Objects.Stronghold.BF_Stronghold_SM" tombPackageName="" />
<ResultComment>
<Comment drawMessage="0" loseMessage="9008" reason="BFRCR_KUMAS_GOAL_SUCCESS" winMessage="9007" />
<Comment drawMessage="0" loseMessage="9010" reason="BFRCR_KUMAS_TIME_OUT" winMessage="9009" />
<Comment drawMessage="9025" loseMessage="9022" reason="BFRCR_COMMON_LACK_OF_PLAYER" winMessage="9021" />
</ResultComment>
<Revision>
<LevelRevision isLevelRevision="true" maxRevisionLevel="64" revisionLevel="65" />
</Revision>
<Reward />
<Rivive />
<RuleData ruleId="102" />
<SpecificData shareAlarmSec="1" toAttackSec="5">
<BFTreasureOfKumas name="53" />
<GuardTowerList>
<GuardTower id="3000" pos="13850,126438,12251" continentId="117" alarmCoolTime="5" alarmWhenHpBelow="50,30" posDir="0" />
<GuardTower id="3002" pos="13699,134653,12291" continentId="117" alarmCoolTime="5" alarmWhenHpBelow="50,30" posDir="0" />
</GuardTowerList>
<Round maxRound="1" roundMinCountDown="10" victoryRound="1" />
<Score blueTeamStartScore="0" redTeamStartScore="3" tensionScore="800" victoryScore="1000" />
</SpecificData>
<WarPoint finalBlowHelperWP="2" finalBlowWP="5" />
</BattleField>
<BattleField id="10" name="40" type="Cannon" guideText="47" helpDataId="700">
<AvailableItems>
<CombatItemType id="EQUIP_WEAPON" />
<CombatItemType id="EQUIP_ARMOR_HEAD" />
<CombatItemType id="EQUIP_ARMOR_BODY" />
<CombatItemType id="EQUIP_ARMOR_LEG" />
<CombatItemType id="EQUIP_ARMOR_ARM" />
<CombatItemType id="EQUIP_UNDERWEAR" />
<CombatItemType id="EQUIP_ACCESSORY" />
<Item id="7000" />
<Item id="98" />
<Item id="400" />
<Item id="70116" />
<Item id="70117" />
<Item id="178" />
<Item id="182" />
<Item id="188" />
<Item id="192" />
<Item id="70019" />
<Item id="70023" />
<Item id="70029" />
<Item id="70033" />
<Item id="70053" />
<Item id="149294" />
<Item id="201000" />
<Item id="201001" />
<Item id="201002" />
<Item id="201003" />
<Item id="8008" />
<Item id="8009" />
<Item id="8010" />
<Item id="8011" />
<Item id="8012" />
<Item id="8013" />
<Item id="8014" />
<Item id="8015" />
<Item id="8016" />
<Item id="8017" />
<Item id="8018" />
<Item id="8019" />
<Item id="8020" />
<Item id="8021" />
<Item id="8022" />
<Item id="8023" />
<Item id="117" />
<Item id="129" />
<Item id="171" />
<Item id="139004" />
<Item id="6260" />
<Item id="6261" />
<Item id="6262" />
<Item id="139313" />
<Item id="139317" />
<Item id="139323" />
<Item id="139327" />
<Item id="81210" />
<Item id="98251" />
<Item id="139518" />
<Item id="201021" />
<Item id="9310" />
<Item id="9311" />
<Item id="9312" />
<Item id="72103" />
</AvailableItems>
<BGM enter="War_Battle.War_Music_Cue.War_Start_Cue" fadeTime="1" finish="War_Battle.War_Music_Cue.War_End_Cue" start="War_Battle.War_Music_Cue.War_Time_Fire_Cue" />
<CommanderSkillList team="blue">
<Skill id="63000101" />
<Skill id="63000113" />
</CommanderSkillList>
<CommanderSkillList team="red">
<Skill id="63000101" />
<Skill id="63000113" />
</CommanderSkillList>
<CommonData minLevel="70" desertionAbnormalityId="999998" maxLevel="70" maxTeamMember="20" minChatbanEnableMemberCount="6" minTeamMember="1" preCombatSec="120" useObserverMode="false">
<Team id="1" stringId="25" spawnPos="2317.3845,109757.8281,1558.3425" />
<Team id="2" stringId="26" spawnPos="13950,121464,2265" />
</CommonData>
<CommonUIData desc="41" attackGuideImage="1" attackGuideString="5000" checkBoxType="0" defenceGuideImage="2" defenceGuideString="5001" mapImgName="__WMap_BF.WMap_BFMatching_05" useGuideImage="2" />
<CompetitionPoint winReward="1" />
<EnableTimeList>
<EnableTime closeHour="24" competitionPointReward="false" day="Friday" openHour="22" />
<EnableTime closeHour="2" competitionPointReward="false" day="Saturday" openHour="0" />
<EnableTime closeHour="24" competitionPointReward="false" day="Saturday" openHour="22" />
<EnableTime closeHour="2" competitionPointReward="false" day="Sunday" openHour="0" />
</EnableTimeList>
<RankingCompetition classCompetition="total,class" />
<Resource nStrongholdPackageName="BattleField_Objects.Stronghold.BF_Stronghold_SM" tombPackageName="" />
<ResultComment>
<Comment drawMessage="9019" loseMessage="9002" reason="BFRCR_CANNON_DESTROY_GUARD_TOWER" winMessage="9001" />
<Comment drawMessage="9020" loseMessage="9004" reason="BFRCR_CANNON_TIME_OUT" winMessage="9003" />
<Comment drawMessage="9020" loseMessage="9006" reason="BFRCR_CANNON_TIME_OUT_EARLY" winMessage="9005" />
<Comment drawMessage="9025" loseMessage="9022" reason="BFRCR_COMMON_LACK_OF_PLAYER" winMessage="9021" />
</ResultComment>
<Revision>
<LevelRevision isLevelRevision="true" maxRevisionLevel="64" revisionLevel="65" />
</Revision>
<Reward />
<Rivive />
<RuleData ruleId="103" />
<SpecificData autoReviveSec="10" baseAttackShowInterval="2" baseAttackShowSec="2" shareAlarmSec="1" toAttackSec="10">
<AirShipRespawnList>
<AirShipRespawn pos="2847.0815,108127.8594,1428.2605" continentId="116" objectNpcId="1001" whichSide="0" />
<AirShipRespawn pos="879.3168,110544.0938,1428.8274" continentId="116" objectNpcId="1002" whichSide="0" />
<AirShipRespawn pos="10301.8926,121076.8047,3233" continentId="116" objectNpcId="1003" whichSide="1" />
</AirShipRespawnList>
<CastleDoor continentId="116" bigObjectNpcId="3001" smallObjectNpcId="3000" />
<GateList>
<Gate id="1" templateId="3001" pos="11779.3545,119314.2188,2121.1748" continentId="116" alarmCoolTime="10" alarmWhenHpBelow="50,30" posDir="-134" />
<Gate id="2" templateId="3000" pos="11862.9063,114746.3047,2039.4011" continentId="116" alarmCoolTime="10" alarmWhenHpBelow="50,30" posDir="-178" />
<Gate id="3" templateId="3000" pos="7209.9043,119395.3047,2039.1650" continentId="116" alarmCoolTime="10" alarmWhenHpBelow="50,30" posDir="-87" />
</GateList>
<GuardTower continentId="116" objectNpcId="2000" />
<GuardTowerList>
<GuardTower id="2000" pos="13205.5947,120774.5703,2030.0493" continentId="116" alarmCoolTime="5" alarmWhenHpBelow="50,30" posDir="-134" />
</GuardTowerList>
<Round roundMinCountDown="60" />
<Score tensionScore="800" victoryScore="1000" />
<StrongholdList>
<Stronghold id="1" name="42" pos="10287.9541,117819.1094,2687.3677" posDir="0" guideEffectId="3" reviveSelectable="true" tombDir="0" tombPos="10287.9541,117819.1094,2687.3677" />
<Stronghold id="2" name="45" pos="11159,113069,1909" posDir="0" guideEffectId="3" reviveSelectable="true" tombDir="0" tombPos="11159,113069,1909" />
<Stronghold id="3" name="46" pos="5302,118633,1909" posDir="0" guideEffectId="3" reviveSelectable="true" tombDir="0" tombPos="5302,118633,1909" />
</StrongholdList>
<SystemMessage>
<RoundTimeRemainList>
<RoundTimeRemain roundTime="5" />
<RoundTimeRemain roundTime="4" />
<RoundTimeRemain roundTime="3" />
<RoundTimeRemain roundTime="2" />
<RoundTimeRemain roundTime="1" />
</RoundTimeRemainList>
</SystemMessage>
</SpecificData>
<StrongholdEffect blue="65100,50565" blueOccupation="50559" blueToRed="65105" neutToBlue="65096" neutToRed="65097" occupiedGauge="50554" red="65101,50566" redOccupation="50558" redToBlue="65106" />
<WarPoint />
</BattleField>
<BattleField id="11" name="43" type="Cannon" helpDataId="709">
<AvailableItems>
<Item id="7000" />
<Item id="98" />
<Item id="400" />
<Item id="70116" />
<Item id="70117" />
<Item id="6" />
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<Item id="201021" />
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<Item id="9311" />
<Item id="9312" />
</AvailableItems>
<BGM enter="War_Battle.War_Music_Cue.War_Start_Cue" fadeTime="1" finish="War_Battle.War_Music_Cue.War_End_Cue" start="War_Battle.War_Music_Cue.War_Time_Fire_Cue" />
<CommanderSkillList team="blue">
<Skill id="63000101" />
</CommanderSkillList>
<CommanderSkillList team="red">
<Skill id="63000101" />
</CommanderSkillList>
<CommonData minLevel="70" desertionAbnormalityId="999998" maxLevel="70" maxTeamMember="20" minChatbanEnableMemberCount="6" minTeamMember="1" preCombatSec="120" useObserverMode="false">
<Team id="1" stringId="25" spawnPos="2317.3845,109757.8281,1558.3425" />
<Team id="2" stringId="26" spawnPos="13950,121464,2265" />
</CommonData>
<CommonUIData desc="44" attackGuideImage="1" attackGuideString="5000" checkBoxType="0" defenceGuideImage="2" defenceGuideString="5001" mapImgName="__WMap_BF.WMap_BFMatching_05" useGuideImage="2" />
<CompetitionPoint winReward="1" />
<EnableTimeList>
<EnableTime closeHour="24" competitionPointReward="false" day="Monday" openHour="0" />
<EnableTime closeHour="24" competitionPointReward="false" day="Tuesday" openHour="0" />
<EnableTime closeHour="24" competitionPointReward="false" day="Wednesday" openHour="0" />
<EnableTime closeHour="24" competitionPointReward="false" day="Thursday" openHour="0" />
<EnableTime closeHour="24" competitionPointReward="false" day="Friday" openHour="0" />
<EnableTime closeHour="24" competitionPointReward="false" day="Saturday" openHour="0" />
<EnableTime closeHour="24" competitionPointReward="false" day="Sunday" openHour="0" />
</EnableTimeList>
<Resource nStrongholdPackageName="BattleField_Objects.Stronghold.BF_Stronghold_SM" tombPackageName="" />
<ResultComment>
<Comment drawMessage="9019" loseMessage="9002" reason="BFRCR_CANNON_DESTROY_GUARD_TOWER" winMessage="9001" />
<Comment drawMessage="9020" loseMessage="9004" reason="BFRCR_CANNON_TIME_OUT" winMessage="9003" />
<Comment drawMessage="9020" loseMessage="9006" reason="BFRCR_CANNON_TIME_OUT_EARLY" winMessage="9005" />
<Comment drawMessage="9025" loseMessage="9022" reason="BFRCR_COMMON_LACK_OF_PLAYER" winMessage="9021" />
</ResultComment>
<Revision>
<LevelRevision isLevelRevision="true" maxRevisionLevel="64" revisionLevel="65" />
</Revision>
<Reward>
<RankingData rank="1" rewardAmount="3" rewardId="21296" />
<RankingData rank="2" rewardAmount="2" rewardId="21296" />
<RankingData rank="3" rewardAmount="1" rewardId="21296" />
</Reward>
<Rivive />
<RuleData ruleId="104" />
<SpecificData autoReviveSec="10" baseAttackShowInterval="2" baseAttackShowSec="2" shareAlarmSec="1" toAttackSec="10">
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<CommonData minLevel="1" desertionAbnormalityId="999998" maxLevel="999" maxTeamMember="3" minTeamMember="1" observerViewDistance="14000" preCombatSec="30" useObserverMode="false">
<Team id="1" stringId="25" bfTeamNamePlateColorId="1" spawnPos="-15492,51763,-9438" teamColorSet="255,187,0" teamMarkerImagePath="img://__Icon_System.MARKER_BF_TEAM01_64" />
<Team id="2" stringId="26" bfTeamNamePlateColorId="2" spawnPos="-20688,46849,-9438" teamColorSet="31,218,17" teamMarkerImagePath="img://__Icon_System.MARKER_BF_TEAM02_64" />
<Team id="3" stringId="26" bfTeamNamePlateColorId="3" spawnPos="-15635,40916,-9438" teamColorSet="0,216,255" teamMarkerImagePath="img://__Icon_System.MARKER_BF_TEAM03_64" />
<Team id="4" stringId="26" bfTeamNamePlateColorId="4" spawnPos="-9517,46024,-9438" teamColorSet="102,0,255" teamMarkerImagePath="img://__Icon_System.MARKER_BF_TEAM04_64" />
</CommonData>
<EnableTimeList>
<EnableTime closeHour="24" competitionPointReward="false" day="Monday" openHour="0" />
<EnableTime closeHour="24" competitionPointReward="false" day="Tuesday" openHour="0" />
<EnableTime closeHour="24" competitionPointReward="false" day="Wednesday" openHour="0" />
<EnableTime closeHour="24" competitionPointReward="false" day="Thursday" openHour="0" />
<EnableTime closeHour="24" competitionPointReward="false" day="Friday" openHour="0" />
<EnableTime closeHour="24" competitionPointReward="false" day="Saturday" openHour="0" />
<EnableTime closeHour="24" competitionPointReward="false" day="Sunday" openHour="0" />
</EnableTimeList>
<RankAroundUIData dealPoint="10002" healPoint="10003" killPoint="10001" techPoint="10004" />
<ResultComment>
<Comment drawMessage="9019" loseMessage="9016" reason="BFRCR_FREEFIGHT_GOAL_SUCCESS" winMessage="9015" />
<Comment drawMessage="9019" loseMessage="9018" reason="BFRCR_FREEFIGHT_TIME_OUT" winMessage="9017" />
<Comment drawMessage="9025" loseMessage="9022" reason="BFRCR_COMMON_LACK_OF_PLAYER" winMessage="9021" />
</ResultComment>
<Reward>
<RankingData rank="1" />
<RankingData rank="2" />
<RankingData rank="3" />
<RankingData rank="4" />
</Reward>
<Rivive>
<RevivePosList>
<RevivePos id="1" pos="-15442.50976563,50155.91015625,-11392.00195313" dir="278" />
<RevivePos id="2" pos="-18994.84960938,47275.74218750,-11392.00195313" dir="323" />
<RevivePos id="3" pos="-15933.80175781,42621.12109375,-11392.13964844" dir="70" />
<RevivePos id="4" pos="-11234.52636719,46005.19531250,-11392.13867188" dir="0" />
</RevivePosList>
</Rivive>
<RuleData ruleId="117" />
<SpecificData autoReviveSec="20" shareAlarmSec="1">
<SystemMessage>
<TimeRemainList>
<TimeRemain minuteLeft="9" />
<TimeRemain minuteLeft="8" />
<TimeRemain minuteLeft="7" />
<TimeRemain minuteLeft="6" />
<TimeRemain minuteLeft="5" />
<TimeRemain minuteLeft="4" />
<TimeRemain minuteLeft="3" />
<TimeRemain minuteLeft="2" />
<TimeRemain minuteLeft="1" />
</TimeRemainList>
</SystemMessage>
</SpecificData>
<WarPoint minWarPointForRank="100" />
<WinCondition stackCount="300" feverGaugePosX="50" feverGaugePosY="2" feverTime="120" />
</BattleField>
<BattleFieldGlobalData matchingInSameWorldServer="true">
<ActionKeyEffect resourceSize="100" resourceType="medium" />
<BFMatchingUISortPriority battleFieldId="10,30,73,38,37,26,909,5,46,47,40,11" />
<BattleFieldBuyMenuList>
<ListInfo npcGuildId="901" BuyMenuId="141" />
<ListInfo npcGuildId="902" BuyMenuId="142" />
</BattleFieldBuyMenuList>
<BattleFieldRankingWindow allServerName="100" myServerName="101" />
<MatchingStateDisplay refreshTime="10" />
<MatchingTimeDisplay refreshTime="60" />
<Observer observerKey="Jump" />
<RankingRule basicGradePoint="10" />
<SpecialConditionMessage>
<PUBGEventMessage on="false" />
</SpecialConditionMessage>
<VehicleExEffect blueTeamFixEffectId="50567" redTeamFixEffectId="50568" />
</BattleFieldGlobalData>
</BattleFieldData>