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116.02_KR_DataCenter_Unpacked/HeroData/HeroData.xsd
2024-07-18 22:48:21 -05:00

137 lines
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XML

<!-- SPDX-License-Identifier: 0BSD -->
<xsd:schema xmlns:xsd="http://www.w3.org/2001/XMLSchema"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xmlns:dc="https://vezel.dev/novadrop/dc"
xmlns="https://vezel.dev/novadrop/dc/HeroData"
targetNamespace="https://vezel.dev/novadrop/dc/HeroData"
xsi:schemaLocation="https://vezel.dev/novadrop/dc ../DataCenter.xsd"
elementFormDefault="qualified">
<xsd:complexType name="HeroData">
<xsd:sequence>
<xsd:element name="Template" type="HeroData_Template" maxOccurs="unbounded" />
</xsd:sequence>
<xsd:attribute name="huntingZoneId" type="xsd:int" use="required" />
</xsd:complexType>
<xsd:complexType name="HeroData_Template">
<xsd:sequence>
<xsd:element name="CombatPropensity" type="HeroData_Template_CombatPropensity" />
<xsd:element name="DefaultShortcutData" type="HeroData_Template_DefaultShortcutData" />
<xsd:element name="DefaultSkillList" type="HeroData_Template_DefaultSkillList" />
<xsd:element name="ManaPoint" type="HeroData_Template_ManaPoint" />
<xsd:element name="NamePlate" type="HeroData_Template_NamePlate" />
<xsd:element name="RangeAtkSkillList" type="HeroData_Template_RangeAtkSkillList" />
<xsd:element name="Reaction" type="HeroData_Template_Reaction" />
<xsd:element name="StackSystem" type="HeroData_Template_StackSystem" minOccurs="0" />
<xsd:element name="Stat" type="HeroData_Template_Stat" />
<xsd:element name="StatByLevelTable" type="HeroData_Template_StatByLevelTable" />
</xsd:sequence>
<xsd:attribute name="basicActionId" type="xsd:int" use="required" />
<xsd:attribute name="class" type="xsd:string" use="required" />
<xsd:attribute name="classType" type="xsd:int" use="required" />
<xsd:attribute name="deathEffectId" type="xsd:int" use="required" />
<xsd:attribute name="defaultSkinId" type="xsd:int" use="required" />
<xsd:attribute name="desc" type="xsd:string" use="required" />
<xsd:attribute name="gender" type="xsd:string" use="required" />
<xsd:attribute name="heroSkinGroup" type="xsd:string" use="required" />
<xsd:attribute name="iconResource" type="xsd:string" use="required" />
<xsd:attribute name="id" type="xsd:int" use="required" />
<xsd:attribute name="promotionHero" type="xsd:boolean" />
<xsd:attribute name="race" type="xsd:string" use="required" />
<xsd:attribute name="referenceClass" type="xsd:string" use="required" />
<xsd:attribute name="staminaType" type="xsd:int" use="required" />
<xsd:attribute name="thumbnailPath" type="xsd:string" use="required" />
<xsd:attribute name="useStack" type="xsd:boolean" use="required" />
</xsd:complexType>
<xsd:complexType name="HeroData_Template_CombatPropensity">
<xsd:attribute name="attack" type="xsd:int" use="required" />
<xsd:attribute name="crowdControl" type="xsd:int" use="required" />
<xsd:attribute name="move" type="xsd:int" use="required" />
<xsd:attribute name="operationDifficulty" type="xsd:int" use="required" />
<xsd:attribute name="survival" type="xsd:int" use="required" />
</xsd:complexType>
<xsd:complexType name="HeroData_Template_DefaultShortcutData">
<xsd:sequence>
<xsd:element name="Shortcut" type="HeroData_Template_DefaultShortcutData_Shortcut" maxOccurs="unbounded" />
</xsd:sequence>
</xsd:complexType>
<xsd:complexType name="HeroData_Template_DefaultShortcutData_Shortcut">
<xsd:attribute name="column" type="xsd:int" use="required" />
<xsd:attribute name="id" type="xsd:int" use="required" />
<xsd:attribute name="inputString" type="xsd:int" use="required" />
<xsd:attribute name="line" type="xsd:int" use="required" />
<xsd:attribute name="sequence" type="xsd:int" use="required" />
<xsd:attribute name="type" type="xsd:string" use="required" />
</xsd:complexType>
<xsd:complexType name="HeroData_Template_DefaultSkillList">
<xsd:attribute name="activeSkillIdList" type="xsd:string" use="required" />
<xsd:attribute name="passiveSkillIdList" type="xsd:string" use="required" />
</xsd:complexType>
<xsd:complexType name="HeroData_Template_ManaPoint">
<xsd:attribute name="recoveryStartTime" type="xsd:int" use="required" />
</xsd:complexType>
<xsd:complexType name="HeroData_Template_NamePlate">
<xsd:attribute name="deathNameplateHeight" type="xsd:int" use="required" />
<xsd:attribute name="nameplateHeight" type="xsd:int" use="required" />
</xsd:complexType>
<xsd:complexType name="HeroData_Template_RangeAtkSkillList">
<xsd:sequence>
<xsd:element name="RangeAtkSkill" type="HeroData_Template_RangeAtkSkillList_RangeAtkSkill" maxOccurs="unbounded" />
</xsd:sequence>
</xsd:complexType>
<xsd:complexType name="HeroData_Template_RangeAtkSkillList_RangeAtkSkill">
<xsd:attribute name="id" type="xsd:int" use="required" />
<xsd:attribute name="lv" type="xsd:int" use="required" />
</xsd:complexType>
<xsd:complexType name="HeroData_Template_Reaction">
<xsd:attribute name="maxAdditionalGauge" type="xsd:int" use="required" />
</xsd:complexType>
<xsd:complexType name="HeroData_Template_StackSystem">
<xsd:sequence>
<xsd:element name="Warrior" type="HeroData_Template_StackSystem_Warrior" />
</xsd:sequence>
</xsd:complexType>
<xsd:complexType name="HeroData_Template_StackSystem_Warrior">
<xsd:attribute name="maxStackPoint" type="xsd:int" use="required" />
<xsd:attribute name="minStackPointRequire" type="xsd:int" use="required" />
<xsd:attribute name="periodSecondBeforeBlink" type="xsd:int" use="required" />
<xsd:attribute name="stackPointPeriod" type="xsd:int" use="required" />
</xsd:complexType>
<xsd:complexType name="HeroData_Template_Stat">
<xsd:attribute name="atk" type="xsd:int" use="required" />
<xsd:attribute name="attackSpeed" type="xsd:int" use="required" />
<xsd:attribute name="def" type="xsd:int" use="required" />
<xsd:attribute name="runSpeed" type="xsd:int" use="required" />
<xsd:attribute name="walkSpeed" type="xsd:int" use="required" />
</xsd:complexType>
<xsd:complexType name="HeroData_Template_StatByLevelTable">
<xsd:sequence>
<xsd:element name="StatByLevel" type="HeroData_Template_StatByLevelTable_StatByLevel" maxOccurs="unbounded" />
</xsd:sequence>
</xsd:complexType>
<xsd:complexType name="HeroData_Template_StatByLevelTable_StatByLevel">
<xsd:attribute name="atk" type="xsd:int" />
<xsd:attribute name="def" type="xsd:int" />
<xsd:attribute name="level" type="xsd:int" use="required" />
</xsd:complexType>
<xsd:element name="HeroData" type="HeroData" />
</xsd:schema>