Files
116.02_KR_DataCenter_Unpacked/NpcAttachEffectData/NpcAttachEffectData-00000.xml
2024-07-18 22:48:21 -05:00

9787 lines
1.3 MiB

<NpcAttachEffectData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/NpcAttachEffectData NpcAttachEffectData.xsd" xmlns="https://vezel.dev/novadrop/dc/NpcAttachEffectData">
<AttachEffect id="300010">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="0" bGround="false" boneName="FxCenter" detach="false" playRate="1" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" scaleX="1" scaleY="1" scaleZ="1" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="0" bGround="false" boneName="FxBottom" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" scaleX="1" scaleY="1" scaleZ="1" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300020">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="0" bGround="false" boneName="FxCenter" detach="false" playRate="1" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" scaleX="1" scaleY="1" scaleZ="1" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="0" bGround="false" boneName="FxBottom" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" scaleX="1" scaleY="1" scaleZ="1" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300022">
<Effect id="0" condition="NPC_ALIVE_ON">
<OverideEffect id="0" scale="0.3" posX="3" posY="-5.5" posZ="1.5" rotX="0" rotY="0" rotZ="0" startTime="0" bGround="false" boneName="Bip01-Head" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_0_HotFix_170413.PS.0_17041300_PS" scaleX="1" scaleY="1" scaleZ="1" worldSpawn="false" />
<OverideEffect id="0" scale="0.3" posX="3" posY="-5.5" posZ="-1.5" rotX="0" rotY="0" rotZ="0" startTime="0" bGround="false" boneName="Bip01-Head" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_0_HotFix_170413.PS.0_17041300_PS" scaleX="1" scaleY="1" scaleZ="1" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="300030">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="0" bGround="false" boneName="FxCenter" detach="false" playRate="1" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" scaleX="1" scaleY="1" scaleZ="1" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="0" bGround="false" boneName="FxBottom" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" scaleX="1" scaleY="1" scaleZ="1" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300031">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="0" bGround="false" boneName="FxCenter" detach="false" playRate="1" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" scaleX="1" scaleY="1" scaleZ="1" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="0" bGround="false" boneName="FxBottom" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" scaleX="1" scaleY="1" scaleZ="1" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300040">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="0" bGround="false" boneName="FxCenter" detach="false" playRate="1" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" scaleX="1" scaleY="1" scaleZ="1" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="0" bGround="false" boneName="FxBottom" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" scaleX="1" scaleY="1" scaleZ="1" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300050">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="0" bGround="false" boneName="FxCenter" detach="false" playRate="1" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" scaleX="1" scaleY="1" scaleZ="1" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="0" bGround="false" boneName="FxBottom" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" scaleX="1" scaleY="1" scaleZ="1" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300060">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="0" bGround="false" boneName="FxCenter" detach="false" playRate="1" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" scaleX="1" scaleY="1" scaleZ="1" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="0" bGround="false" boneName="FxBottom" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" scaleX="1" scaleY="1" scaleZ="1" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300070">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="0" bGround="false" boneName="FxCenter" detach="false" playRate="1" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" scaleX="1" scaleY="1" scaleZ="1" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="0" bGround="false" boneName="FxBottom" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" scaleX="1" scaleY="1" scaleZ="1" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300071">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="0" bGround="false" boneName="FxCenter" detach="false" playRate="1" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" scaleX="1" scaleY="1" scaleZ="1" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="0" bGround="false" boneName="FxBottom" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" scaleX="1" scaleY="1" scaleZ="1" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300080">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="0" bGround="false" boneName="FxCenter" detach="false" playRate="1" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" scaleX="1" scaleY="1" scaleZ="1" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="0" bGround="false" boneName="FxBottom" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" scaleX="1" scaleY="1" scaleZ="1" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300081">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="0" bGround="false" boneName="FxCenter" detach="false" playRate="1" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" scaleX="1" scaleY="1" scaleZ="1" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="0" bGround="false" boneName="FxBottom" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" scaleX="1" scaleY="1" scaleZ="1" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300090">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="0" bGround="false" boneName="FxCenter" detach="false" playRate="1" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" scaleX="1" scaleY="1" scaleZ="1" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
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</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300091">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="0" bGround="false" boneName="FxCenter" detach="false" playRate="1" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" scaleX="1" scaleY="1" scaleZ="1" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="0" bGround="false" boneName="FxBottom" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" scaleX="1" scaleY="1" scaleZ="1" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300100">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="0" bGround="false" boneName="FxCenter" detach="false" playRate="1" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" scaleX="1" scaleY="1" scaleZ="1" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="0" bGround="false" boneName="FxBottom" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" scaleX="1" scaleY="1" scaleZ="1" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300110">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="0" bGround="false" boneName="FxCenter" detach="false" playRate="1" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" scaleX="1" scaleY="1" scaleZ="1" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="0" bGround="false" boneName="FxBottom" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" scaleX="1" scaleY="1" scaleZ="1" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
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<AttachEffect id="300111">
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<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="0" bGround="false" boneName="FxCenter" detach="false" playRate="1" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" scaleX="1" scaleY="1" scaleZ="1" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
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</Effect>
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<AttachEffect id="300120">
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</Effect>
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</Effect>
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