39 lines
4.2 KiB
XML
39 lines
4.2 KiB
XML
<NpcSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/NpcSoundData NpcSoundData.xsd" huntingZoneId="469" xmlns="https://vezel.dev/novadrop/dc/NpcSoundData">
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<NpcSound id="100" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCFemale_Voice00.Female_VoiceCue.DamageCUE" />
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<NpcSound id="101" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCFemale_Voice00.Female_VoiceCue.DamageCUE" />
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<NpcSound id="200" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
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<NpcSound id="300" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
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<NpcSound id="301" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
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<NpcSound id="400" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="Monster_Voice15.Dark_Queen_Cue.Dark_Queen_Damage" />
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<NpcSound id="410" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="Monster_Voice14.Slayer_Darker_Cue.Slayer_Darker_Damage" />
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<NpcSound id="501" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
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<NpcSound id="510" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
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<NpcSound id="511" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
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<NpcSound id="514" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
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<NpcSound id="512" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
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<NpcSound id="513" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
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<NpcSound id="520" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
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<NpcSound id="521" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
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<NpcSound id="530" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
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<NpcSound id="540" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
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<NpcSound id="550" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
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<NpcSound id="560" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
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<NpcSound id="570" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
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<NpcSound id="998" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
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<NpcSound id="999" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
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<NpcSound id="500" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
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<NpcSound id="9000" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
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<NpcSound id="9100" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
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<NpcSound id="9200" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
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<NpcSound id="9300" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
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<NpcSound id="9201" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
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<NpcSound id="4000" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.BigDamageCUE" />
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<NpcSound id="1000" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
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<NpcSound id="1001" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
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<NpcSound id="1002" radius="0.7" volume="0.7" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="Monster_Voice18.ChiefPriest_Cue.ChiefPriest_DamageCue" />
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<NpcSound id="2100" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
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<NpcSound id="2200" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
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<NpcSound id="2300" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
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<NpcSound id="4100" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
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</NpcSoundData>
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