24526 lines
1.6 MiB
24526 lines
1.6 MiB
<SkillData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/SkillData SkillData.xsd" templateId="10403" huntingZoneId="0" xmlns="https://vezel.dev/novadrop/dc/SkillData">
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<Skill id="10100" category="3001,11,101,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv01_Combo_Attack 01" type="combo" templateId="10403" nextSkill="10101" ignoreDefence="false" autoUse="true" timeRate="1.2" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Combo1R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="11.6259" waistAngleIK="false">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
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|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="400" />
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<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="true" movable="false">
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<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo1" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1033" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Anger speedUpRate="0" />
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<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area time="0" maxCount="10">
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<Effect atk="0" abnormalityRate="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect />
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="1" time="400" method="normal" type="real_ccw" startTime="400" endTime="500" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="80" maxHeight="40" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="70" pierceDepth="1" minHeight="-5" rangeAngle="-160" crosshairRadius="1" minRadius="0">
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<Effect atk="1">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="2" time="400" method="normal" type="real_ccw" startTime="400" endTime="500" interval="0" until="0">
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<AreaList>
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<Area type="pvp" rotateAngle="80" maxHeight="40" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="85" pierceDepth="1" minHeight="-5" rangeAngle="-160" crosshairRadius="1" minRadius="0">
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<Effect atk="0.01">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="1" time="500" method="normal" type="real_ccw" startTime="500" endTime="780" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="-80" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="70" pierceDepth="1" minHeight="15" rangeAngle="-160" crosshairRadius="1" minRadius="0">
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<Effect atk="1">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="2" time="500" method="normal" type="real_ccw" startTime="500" endTime="780" interval="0" until="0">
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<AreaList>
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<Area type="pvp" rotateAngle="-80" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="85" pierceDepth="1" minHeight="15" rangeAngle="-160" crosshairRadius="1" minRadius="0">
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<Effect atk="0.01">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="301100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
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</Skill>
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<Skill id="10101" category="3001,11,101,9011,9001,10001,9999" name="HighElf_F_Slayer_Lv01_Combo_Attack 02" type="combo" templateId="10403" nextSkill="10102" ignoreDefence="false" autoUse="true" timeRate="1.1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Combo2R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="13.4850" waistAngleIK="false">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="450" />
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<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="true" movable="false">
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<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo2" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1233" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Anger speedUpRate="0" />
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<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area time="0" maxCount="10">
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<Effect atk="0" abnormalityRate="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect />
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="1" time="540" method="normal" type="real_forward" startTime="545" endTime="660" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="0" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="-170" maxRadius="260" pierceDepth="1" minHeight="0" rangeAngle="18" crosshairRadius="1" minRadius="120">
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<Effect atk="1">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="2" time="540" method="normal" type="real_forward" startTime="545" endTime="660" interval="0" until="0">
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<AreaList>
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<Area type="pvp" rotateAngle="0" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="-170" maxRadius="275" pierceDepth="1" minHeight="0" rangeAngle="18" crosshairRadius="1" minRadius="120">
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<Effect atk="0.01">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="1" time="804" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="3" maxHeight="60" maxCount="20" offsetAngle="180" offsetDistance="-160" maxRadius="220" pierceDepth="1" minHeight="0" rangeAngle="8" crosshairRadius="1" minRadius="165">
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<Effect atk="1">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="2" time="804" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="pvp" rotateAngle="3" maxHeight="60" maxCount="20" offsetAngle="180" offsetDistance="-160" maxRadius="235" pierceDepth="1" minHeight="0" rangeAngle="8" crosshairRadius="1" minRadius="165">
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<Effect atk="0.01">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="301100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
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</Skill>
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<Skill id="10102" category="3001,11,101,9011,9001,10002,9999" name="HighElf_F_Slayer_Lv01_Combo_Attack 03" type="combo" templateId="10403" nextSkill="10103" ignoreDefence="false" autoUse="true" timeRate="1.1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Combo3R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="13.4850" waistAngleIK="false">
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<Action>
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|
<CameraShakeList />
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|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="450" />
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|
<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="true" movable="false">
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|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo3" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="933" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Anger speedUpRate="0" />
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|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area time="0" maxCount="10">
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<Effect atk="0" abnormalityRate="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect />
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="1" time="520" method="normal" type="real_cw" startTime="527" endTime="640" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="25" maxRadius="60" pierceDepth="1" minHeight="30" rangeAngle="180" crosshairRadius="1" minRadius="0">
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|
<Effect atk="1">
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|
<AbnormalityOnPvp id="900110" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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|
</Targeting>
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|
<Targeting id="2" time="520" method="normal" type="real_cw" startTime="527" endTime="640" interval="0" until="0">
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|
<AreaList>
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|
<Area type="pvp" rotateAngle="-90" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="25" maxRadius="75" pierceDepth="1" minHeight="30" rangeAngle="180" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900110" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="1.5" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
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|
</Targeting>
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|
<Targeting id="1" time="640" method="normal" type="real_cw" startTime="640" endTime="843" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="25" maxRadius="60" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
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|
<AbnormalityOnPvp id="900110" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="1.5" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="640" method="normal" type="real_cw" startTime="640" endTime="843" interval="0" until="0">
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|
<AreaList>
|
|
<Area type="pvp" rotateAngle="90" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="25" maxRadius="75" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900110" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="1.5" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
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|
</Targeting>
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|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
|
|
<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0">
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|
<AbnormalityOnCommon id="301100" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
|
|
<HitEffect type="notShow" />
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|
<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
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|
</Targeting>
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|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="10103" category="3001,11,110,130,101,9011,9001,10003,9999" name="HighElf_F_Slayer_Lv01_Combo_Attack 04" type="combo" templateId="10403" nextSkill="10100" ignoreDefence="false" autoUse="true" timeRate="1.1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="21.1581" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1700" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo4" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2033" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
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|
</Area>
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|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="780" method="normal" type="real_ccw" startTime="793" endTime="1016" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="90" offsetDistance="10" maxRadius="60" pierceDepth="1" minHeight="15" rangeAngle="360" crosshairRadius="1" minRadius="10">
|
|
<Effect atk="0.2">
|
|
<AbnormalityOnPvp id="900210" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="780" method="normal" type="real_ccw" startTime="793" endTime="1016" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="90" offsetDistance="10" maxRadius="75" pierceDepth="1" minHeight="15" rangeAngle="360" crosshairRadius="1" minRadius="10">
|
|
<Effect atk="0.002">
|
|
<AbnormalityOnPvp id="900210" />
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="3" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="1010" method="normal" type="real_ccw" startTime="1016" endTime="1407" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="180" offsetDistance="10" maxRadius="75" pierceDepth="1" minHeight="15" rangeAngle="-360" crosshairRadius="1" minRadius="10">
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|
<Effect atk="0.8">
|
|
<AbnormalityOnPvp id="900210" />
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
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|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="4" time="1010" method="normal" type="real_ccw" startTime="1016" endTime="1407" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="180" offsetDistance="10" maxRadius="90" pierceDepth="1" minHeight="15" rangeAngle="-360" crosshairRadius="1" minRadius="10">
|
|
<Effect atk="0.008">
|
|
<AbnormalityOnPvp id="900210" />
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="3" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="301100" />
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="3" miniRate="1.5" />
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|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="10200" category="3001,11,101,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv02_Combo_Attack 01" type="combo" templateId="10403" nextSkill="10201" parentId="10100" ignoreDefence="false" autoUse="true" timeRate="1.2" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Combo1R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="14.5311" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="400" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo1" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="400" method="normal" type="real_ccw" startTime="400" endTime="500" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="80" maxHeight="40" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="70" pierceDepth="1" minHeight="-5" rangeAngle="-160" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnPvp id="900110" />
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="400" method="normal" type="real_ccw" startTime="400" endTime="500" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" rotateAngle="80" maxHeight="40" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="85" pierceDepth="1" minHeight="-5" rangeAngle="-160" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900110" />
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="500" method="normal" type="real_ccw" startTime="500" endTime="780" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-80" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="70" pierceDepth="1" minHeight="15" rangeAngle="-160" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnPvp id="900110" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="1.5" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="500" method="normal" type="real_ccw" startTime="500" endTime="780" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" rotateAngle="-80" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="85" pierceDepth="1" minHeight="15" rangeAngle="-160" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900110" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="1.5" />
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|
</Area>
|
|
</AreaList>
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|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="301100" />
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect type="notShow" />
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|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="10201" category="3001,11,101,9011,9001,10001,9999" name="HighElf_F_Slayer_Lv02_Combo_Attack 02" type="combo" templateId="10403" nextSkill="10202" parentId="10101" ignoreDefence="false" autoUse="true" timeRate="1.1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Combo2R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="17.0782" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="450" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo2" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
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|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
|
|
<HitEffect />
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|
</Area>
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|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="540" method="normal" type="real_forward" startTime="545" endTime="660" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="-170" maxRadius="260" pierceDepth="1" minHeight="0" rangeAngle="18" crosshairRadius="1" minRadius="120">
|
|
<Effect atk="1">
|
|
<AbnormalityOnPvp id="900110" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="540" method="normal" type="real_forward" startTime="545" endTime="660" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" rotateAngle="0" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="-170" maxRadius="275" pierceDepth="1" minHeight="0" rangeAngle="18" crosshairRadius="1" minRadius="120">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900110" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="804" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="3" maxHeight="60" maxCount="20" offsetAngle="180" offsetDistance="-160" maxRadius="220" pierceDepth="1" minHeight="0" rangeAngle="8" crosshairRadius="1" minRadius="165">
|
|
<Effect atk="1">
|
|
<AbnormalityOnPvp id="900110" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="804" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" rotateAngle="3" maxHeight="60" maxCount="20" offsetAngle="180" offsetDistance="-160" maxRadius="235" pierceDepth="1" minHeight="0" rangeAngle="8" crosshairRadius="1" minRadius="165">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900110" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="301100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="10202" category="3001,11,101,9011,9001,10002,9999" name="HighElf_F_Slayer_Lv02_Combo_Attack 03" type="combo" templateId="10403" nextSkill="10203" parentId="10102" ignoreDefence="false" autoUse="true" timeRate="1.1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Combo3R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="17.0782" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
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<Anger speedUpRate="0" />
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<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<Area type="pvp" rotateAngle="90" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="25" maxRadius="75" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
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<Effect atk="0.01">
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</Effect>
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<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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</Targeting>
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</TargetingList>
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<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
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</Skill>
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<Skill id="10203" category="3001,11,110,130,101,9011,9001,10003,9999" name="HighElf_F_Slayer_Lv02_Combo_Attack 04" type="combo" templateId="10403" nextSkill="10200" parentId="10103" ignoreDefence="false" autoUse="true" timeRate="1.1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="27.5910" waistAngleIK="false">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="1700" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="true" movable="false">
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<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo4" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Anger speedUpRate="0" />
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<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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<TargetingList>
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<Targeting>
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<Area time="0" maxCount="10">
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<Effect atk="0" abnormalityRate="0">
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<HpDiff value="0" />
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</Effect>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<Targeting id="1" time="780" method="normal" type="real_ccw" startTime="793" endTime="1016" interval="0" until="0">
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<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="90" offsetDistance="10" maxRadius="60" pierceDepth="1" minHeight="15" rangeAngle="360" crosshairRadius="1" minRadius="10">
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<Effect atk="0.2">
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<AbnormalityOnPvp id="900210" />
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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<Targeting id="2" time="780" method="normal" type="real_ccw" startTime="793" endTime="1016" interval="0" until="0">
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<AreaList>
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<Area type="pvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="90" offsetDistance="10" maxRadius="75" pierceDepth="1" minHeight="15" rangeAngle="360" crosshairRadius="1" minRadius="10">
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<Effect atk="0.002">
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<AbnormalityOnPvp id="900210" />
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<Reaction basicRate="3" miniRate="1.5" />
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</Area>
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<Targeting id="3" time="1010" method="normal" type="real_ccw" startTime="1016" endTime="1407" interval="0" until="0">
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<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="180" offsetDistance="10" maxRadius="75" pierceDepth="1" minHeight="15" rangeAngle="-360" crosshairRadius="1" minRadius="10">
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<Effect atk="0.8">
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<Targeting id="4" time="1010" method="normal" type="real_ccw" startTime="1016" endTime="1407" interval="0" until="0">
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<AreaList>
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<Area type="pvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="180" offsetDistance="10" maxRadius="90" pierceDepth="1" minHeight="15" rangeAngle="-360" crosshairRadius="1" minRadius="10">
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<Effect atk="0.008">
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<AreaList>
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<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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<Cost hp="0" mp="0" />
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</TargetingList>
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<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
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</Skill>
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<Skill id="10300" category="3001,11,101,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv03_Combo_Attack 01" type="combo" templateId="10403" nextSkill="10301" parentId="10100" ignoreDefence="false" autoUse="true" timeRate="1.2" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Combo1R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="19.1638" waistAngleIK="false">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="400" />
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<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="true" movable="false">
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<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo1" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</Action>
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<Anger speedUpRate="0" />
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<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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<TargetingList>
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<Targeting>
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<Area time="0" maxCount="10">
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<Effect atk="0" abnormalityRate="0">
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<HpDiff value="0" />
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</Effect>
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</Area>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="1" time="400" method="normal" type="real_ccw" startTime="400" endTime="500" interval="0" until="0">
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<Area type="enemyOrPvp" rotateAngle="80" maxHeight="40" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="70" pierceDepth="1" minHeight="-5" rangeAngle="-160" crosshairRadius="1" minRadius="0">
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<Effect atk="1">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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</Effect>
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</Targeting>
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<Targeting id="2" time="400" method="normal" type="real_ccw" startTime="400" endTime="500" interval="0" until="0">
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<Area type="pvp" rotateAngle="80" maxHeight="40" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="85" pierceDepth="1" minHeight="-5" rangeAngle="-160" crosshairRadius="1" minRadius="0">
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<Effect atk="0.01">
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</Area>
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</Targeting>
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<Targeting id="1" time="500" method="normal" type="real_ccw" startTime="500" endTime="780" interval="0" until="0">
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<Area type="enemyOrPvp" rotateAngle="-80" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="70" pierceDepth="1" minHeight="15" rangeAngle="-160" crosshairRadius="1" minRadius="0">
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<Effect atk="1">
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</Effect>
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</Area>
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<Targeting id="2" time="500" method="normal" type="real_ccw" startTime="500" endTime="780" interval="0" until="0">
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<Area type="pvp" rotateAngle="-80" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="85" pierceDepth="1" minHeight="15" rangeAngle="-160" crosshairRadius="1" minRadius="0">
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<Effect atk="0.01">
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</Effect>
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</Area>
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</Targeting>
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<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="301100" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
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</Skill>
|
|
<Skill id="10301" category="3001,11,101,9011,9001,10001,9999" name="HighElf_F_Slayer_Lv03_Combo_Attack 02" type="combo" templateId="10403" nextSkill="10302" parentId="10101" ignoreDefence="false" autoUse="true" timeRate="1.1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Combo2R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="22.8803" waistAngleIK="false">
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|
<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
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|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="450" />
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|
<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="true" movable="false">
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<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo2" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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<AreaList>
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<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
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</TargetingList>
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<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
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<Skill id="10302" category="3001,11,101,9011,9001,10002,9999" name="HighElf_F_Slayer_Lv03_Combo_Attack 03" type="combo" templateId="10403" nextSkill="10303" parentId="10102" ignoreDefence="false" autoUse="true" timeRate="1.1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Combo3R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="22.8803" waistAngleIK="false">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="450" />
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<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="true" movable="false">
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<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo3" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</Action>
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<Anger speedUpRate="0" />
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<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="25" maxRadius="60" pierceDepth="1" minHeight="30" rangeAngle="180" crosshairRadius="1" minRadius="0">
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<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
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</Skill>
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<Skill id="10303" category="3001,11,110,130,101,9011,9001,10003,9999" name="HighElf_F_Slayer_Lv03_Combo_Attack 04" type="combo" templateId="10403" nextSkill="10300" parentId="10103" ignoreDefence="false" autoUse="true" timeRate="1.1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="38.2201" waistAngleIK="false">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="1700" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="true" movable="false">
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<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo4" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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</Stage>
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</Action>
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<Anger speedUpRate="0" />
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<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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<TargetingList>
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<Targeting>
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<Area time="0" maxCount="10">
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<Effect atk="0" abnormalityRate="0">
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<Targeting id="1" time="780" method="normal" type="real_ccw" startTime="793" endTime="1016" interval="0" until="0">
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<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="90" offsetDistance="10" maxRadius="60" pierceDepth="1" minHeight="15" rangeAngle="360" crosshairRadius="1" minRadius="10">
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<Area type="pvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="90" offsetDistance="10" maxRadius="75" pierceDepth="1" minHeight="15" rangeAngle="360" crosshairRadius="1" minRadius="10">
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<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="180" offsetDistance="10" maxRadius="75" pierceDepth="1" minHeight="15" rangeAngle="-360" crosshairRadius="1" minRadius="10">
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<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
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</Targeting>
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</TargetingList>
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<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
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</Skill>
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<Skill id="10400" category="3001,11,101,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv04_Combo_Attack 01" type="combo" templateId="10403" nextSkill="10401" parentId="10100" ignoreDefence="false" autoUse="true" timeRate="1.2" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Combo1R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="26.1774" waistAngleIK="false">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="400" />
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<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="true" movable="false">
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<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo1" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Anger speedUpRate="0" />
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<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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<TargetingList>
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<Targeting>
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<Area time="0" maxCount="10">
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<Effect atk="0" abnormalityRate="0">
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</Effect>
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<HitEffect />
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="1" time="400" method="normal" type="real_ccw" startTime="400" endTime="500" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="80" maxHeight="40" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="70" pierceDepth="1" minHeight="-5" rangeAngle="-160" crosshairRadius="1" minRadius="0">
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<Effect atk="1">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="2" time="400" method="normal" type="real_ccw" startTime="400" endTime="500" interval="0" until="0">
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<AreaList>
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<Area type="pvp" rotateAngle="80" maxHeight="40" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="85" pierceDepth="1" minHeight="-5" rangeAngle="-160" crosshairRadius="1" minRadius="0">
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<Effect atk="0.01">
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<AbnormalityOnPvp id="900110" />
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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</Targeting>
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<Targeting id="1" time="500" method="normal" type="real_ccw" startTime="500" endTime="780" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="-80" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="70" pierceDepth="1" minHeight="15" rangeAngle="-160" crosshairRadius="1" minRadius="0">
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<Effect atk="1">
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<AbnormalityOnPvp id="900110" />
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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</Targeting>
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<Targeting id="2" time="500" method="normal" type="real_ccw" startTime="500" endTime="780" interval="0" until="0">
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<AreaList>
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<Area type="pvp" rotateAngle="-80" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="85" pierceDepth="1" minHeight="15" rangeAngle="-160" crosshairRadius="1" minRadius="0">
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<Effect atk="0.01">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="301100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
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</Skill>
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<Skill id="10401" category="3001,11,101,9011,9001,10001,9999" name="HighElf_F_Slayer_Lv04_Combo_Attack 02" type="combo" templateId="10403" nextSkill="10402" parentId="10101" ignoreDefence="false" autoUse="true" timeRate="1.1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Combo2R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="31.6004" waistAngleIK="false">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="450" />
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<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="true" movable="false">
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<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo2" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Anger speedUpRate="0" />
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<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area time="0" maxCount="10">
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<Effect atk="0" abnormalityRate="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect />
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="1" time="540" method="normal" type="real_forward" startTime="545" endTime="660" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="0" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="-170" maxRadius="260" pierceDepth="1" minHeight="0" rangeAngle="18" crosshairRadius="1" minRadius="120">
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<Effect atk="1">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="2" time="540" method="normal" type="real_forward" startTime="545" endTime="660" interval="0" until="0">
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<AreaList>
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<Area type="pvp" rotateAngle="0" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="-170" maxRadius="275" pierceDepth="1" minHeight="0" rangeAngle="18" crosshairRadius="1" minRadius="120">
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<Effect atk="0.01">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="1" time="804" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="3" maxHeight="60" maxCount="20" offsetAngle="180" offsetDistance="-160" maxRadius="220" pierceDepth="1" minHeight="0" rangeAngle="8" crosshairRadius="1" minRadius="165">
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<Effect atk="1">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="2" time="804" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="pvp" rotateAngle="3" maxHeight="60" maxCount="20" offsetAngle="180" offsetDistance="-160" maxRadius="235" pierceDepth="1" minHeight="0" rangeAngle="8" crosshairRadius="1" minRadius="165">
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<Effect atk="0.01">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="301100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
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</Skill>
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<Skill id="10402" category="3001,11,101,9011,9001,10002,9999" name="HighElf_F_Slayer_Lv04_Combo_Attack 03" type="combo" templateId="10403" nextSkill="10403" parentId="10102" ignoreDefence="false" autoUse="true" timeRate="1.1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Combo3R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="31.6004" waistAngleIK="false">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="450" />
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<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="true" movable="false">
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<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo3" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Anger speedUpRate="0" />
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<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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|
<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area time="0" maxCount="10">
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<Effect atk="0" abnormalityRate="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect />
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="1" time="520" method="normal" type="real_cw" startTime="527" endTime="640" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="25" maxRadius="60" pierceDepth="1" minHeight="30" rangeAngle="180" crosshairRadius="1" minRadius="0">
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<Effect atk="1">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="2" time="520" method="normal" type="real_cw" startTime="527" endTime="640" interval="0" until="0">
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<AreaList>
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<Area type="pvp" rotateAngle="-90" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="25" maxRadius="75" pierceDepth="1" minHeight="30" rangeAngle="180" crosshairRadius="1" minRadius="0">
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<Effect atk="0.01">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="1" time="640" method="normal" type="real_cw" startTime="640" endTime="843" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="90" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="25" maxRadius="60" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
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<Effect atk="1">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="2" time="640" method="normal" type="real_cw" startTime="640" endTime="843" interval="0" until="0">
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<AreaList>
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<Area type="pvp" rotateAngle="90" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="25" maxRadius="75" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0.01">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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|
<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="301100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="10403" category="3001,11,110,130,101,9011,9001,10003,9999" name="HighElf_F_Slayer_Lv04_Combo_Attack 04" type="combo" templateId="10403" nextSkill="10400" parentId="10103" ignoreDefence="false" autoUse="true" timeRate="1.1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="53.9833" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
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|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1700" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
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|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo4" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
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|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
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|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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|
<TargetingList>
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|
<Targeting>
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<AreaList>
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<Area time="0" maxCount="10">
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<Effect atk="0" abnormalityRate="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect />
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="1" time="780" method="normal" type="real_ccw" startTime="793" endTime="1016" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="90" offsetDistance="10" maxRadius="60" pierceDepth="1" minHeight="15" rangeAngle="360" crosshairRadius="1" minRadius="10">
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<Effect atk="0.2">
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<AbnormalityOnPvp id="900210" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="2" time="780" method="normal" type="real_ccw" startTime="793" endTime="1016" interval="0" until="0">
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<AreaList>
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<Area type="pvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="90" offsetDistance="10" maxRadius="75" pierceDepth="1" minHeight="15" rangeAngle="360" crosshairRadius="1" minRadius="10">
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<Effect atk="0.002">
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<AbnormalityOnPvp id="900210" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="3" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="3" time="1010" method="normal" type="real_ccw" startTime="1016" endTime="1407" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="180" offsetDistance="10" maxRadius="75" pierceDepth="1" minHeight="15" rangeAngle="-360" crosshairRadius="1" minRadius="10">
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<Effect atk="0.8">
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<AbnormalityOnPvp id="900210" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="4" time="1010" method="normal" type="real_ccw" startTime="1016" endTime="1407" interval="0" until="0">
|
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<AreaList>
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<Area type="pvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="180" offsetDistance="10" maxRadius="90" pierceDepth="1" minHeight="15" rangeAngle="-360" crosshairRadius="1" minRadius="10">
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<Effect atk="0.008">
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<AbnormalityOnPvp id="900210" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="3" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="301100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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<Reaction basicRate="3" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
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</Skill>
|
|
<Skill id="10500" category="3001,11,101,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv05_Combo_Attack 01" type="combo" templateId="10403" nextSkill="10501" parentId="10100" ignoreDefence="false" autoUse="true" timeRate="1.2" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Combo1R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="38.1966" waistAngleIK="false">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="400" />
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<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="true" movable="false">
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<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo1" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Anger speedUpRate="0" />
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<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
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<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
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</Precondition>
|
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area time="0" maxCount="10">
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<Effect atk="0" abnormalityRate="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect />
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="1" time="400" method="normal" type="real_ccw" startTime="400" endTime="500" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="80" maxHeight="40" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="70" pierceDepth="1" minHeight="-5" rangeAngle="-160" crosshairRadius="1" minRadius="0">
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<Effect atk="1">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="2" time="400" method="normal" type="real_ccw" startTime="400" endTime="500" interval="0" until="0">
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<AreaList>
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<Area type="pvp" rotateAngle="80" maxHeight="40" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="85" pierceDepth="1" minHeight="-5" rangeAngle="-160" crosshairRadius="1" minRadius="0">
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<Effect atk="0.01">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="1" time="500" method="normal" type="real_ccw" startTime="500" endTime="780" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="-80" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="70" pierceDepth="1" minHeight="15" rangeAngle="-160" crosshairRadius="1" minRadius="0">
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<Effect atk="1">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="2" time="500" method="normal" type="real_ccw" startTime="500" endTime="780" interval="0" until="0">
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<AreaList>
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<Area type="pvp" rotateAngle="-80" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="85" pierceDepth="1" minHeight="15" rangeAngle="-160" crosshairRadius="1" minRadius="0">
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<Effect atk="0.01">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="301100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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|
</TargetingList>
|
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<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
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</Skill>
|
|
<Skill id="10501" category="3001,11,101,9011,9001,10001,9999" name="HighElf_F_Slayer_Lv05_Combo_Attack 02" type="combo" templateId="10403" nextSkill="10502" parentId="10101" ignoreDefence="false" autoUse="true" timeRate="1.1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Combo2R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="46.1095" waistAngleIK="false">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="450" />
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|
<SpecialEffectList />
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<StageList>
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|
<Stage changeDirToTarget="true" movable="false">
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|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo2" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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|
</Action>
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|
<Anger speedUpRate="0" />
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|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
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|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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|
<TargetingList>
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<Targeting>
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<AreaList>
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<Area time="0" maxCount="10">
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|
<Effect atk="0" abnormalityRate="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect />
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</Area>
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</AreaList>
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</Targeting>
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|
</TargetingList>
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|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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|
<TargetingList>
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<Targeting id="1" time="540" method="normal" type="real_forward" startTime="545" endTime="660" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="0" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="-170" maxRadius="260" pierceDepth="1" minHeight="0" rangeAngle="18" crosshairRadius="1" minRadius="120">
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|
<Effect atk="1">
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|
<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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|
</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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|
<Targeting id="2" time="540" method="normal" type="real_forward" startTime="545" endTime="660" interval="0" until="0">
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<AreaList>
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|
<Area type="pvp" rotateAngle="0" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="-170" maxRadius="275" pierceDepth="1" minHeight="0" rangeAngle="18" crosshairRadius="1" minRadius="120">
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|
<Effect atk="0.01">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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|
<Targeting id="1" time="804" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" rotateAngle="3" maxHeight="60" maxCount="20" offsetAngle="180" offsetDistance="-160" maxRadius="220" pierceDepth="1" minHeight="0" rangeAngle="8" crosshairRadius="1" minRadius="165">
|
|
<Effect atk="1">
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|
<AbnormalityOnPvp id="900110" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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|
<Targeting id="2" time="804" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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|
<Area type="pvp" rotateAngle="3" maxHeight="60" maxCount="20" offsetAngle="180" offsetDistance="-160" maxRadius="235" pierceDepth="1" minHeight="0" rangeAngle="8" crosshairRadius="1" minRadius="165">
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|
<Effect atk="0.01">
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|
<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
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|
<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0">
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<AbnormalityOnCommon id="301100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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|
</Targeting>
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|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="10502" category="3001,11,101,9011,9001,10002,9999" name="HighElf_F_Slayer_Lv05_Combo_Attack 03" type="combo" templateId="10403" nextSkill="10503" parentId="10102" ignoreDefence="false" autoUse="true" timeRate="1.1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Combo3R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="46.1095" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="450" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo3" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
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|
<Area time="0" maxCount="10">
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|
<Effect atk="0" abnormalityRate="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect />
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</Area>
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|
</AreaList>
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|
</Targeting>
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|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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|
<TargetingList>
|
|
<Targeting id="1" time="520" method="normal" type="real_cw" startTime="527" endTime="640" interval="0" until="0">
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|
<AreaList>
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<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="25" maxRadius="60" pierceDepth="1" minHeight="30" rangeAngle="180" crosshairRadius="1" minRadius="0">
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<Effect atk="1">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="2" time="520" method="normal" type="real_cw" startTime="527" endTime="640" interval="0" until="0">
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<AreaList>
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<Area type="pvp" rotateAngle="-90" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="25" maxRadius="75" pierceDepth="1" minHeight="30" rangeAngle="180" crosshairRadius="1" minRadius="0">
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<Effect atk="0.01">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="1" time="640" method="normal" type="real_cw" startTime="640" endTime="843" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="90" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="25" maxRadius="60" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
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<Effect atk="1">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="2" time="640" method="normal" type="real_cw" startTime="640" endTime="843" interval="0" until="0">
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<AreaList>
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<Area type="pvp" rotateAngle="90" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="25" maxRadius="75" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
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<Effect atk="0.01">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="301100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
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</Skill>
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<Skill id="10503" category="3001,11,110,130,101,9011,9001,10003,9999" name="HighElf_F_Slayer_Lv05_Combo_Attack 04" type="combo" templateId="10403" nextSkill="10500" parentId="10103" ignoreDefence="false" autoUse="true" timeRate="1.1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="78.7693" waistAngleIK="false">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="1700" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="true" movable="false">
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<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo4" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Anger speedUpRate="0" />
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<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
|
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area time="0" maxCount="10">
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<Effect atk="0" abnormalityRate="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect />
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="1" time="780" method="normal" type="real_ccw" startTime="793" endTime="1016" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="90" offsetDistance="10" maxRadius="60" pierceDepth="1" minHeight="15" rangeAngle="360" crosshairRadius="1" minRadius="10">
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<Effect atk="0.2">
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<AbnormalityOnPvp id="900210" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="2" time="780" method="normal" type="real_ccw" startTime="793" endTime="1016" interval="0" until="0">
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<AreaList>
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<Area type="pvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="90" offsetDistance="10" maxRadius="75" pierceDepth="1" minHeight="15" rangeAngle="360" crosshairRadius="1" minRadius="10">
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<Effect atk="0.002">
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<AbnormalityOnPvp id="900210" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="3" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="3" time="1010" method="normal" type="real_ccw" startTime="1016" endTime="1407" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="180" offsetDistance="10" maxRadius="75" pierceDepth="1" minHeight="15" rangeAngle="-360" crosshairRadius="1" minRadius="10">
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<Effect atk="0.8">
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<AbnormalityOnPvp id="900210" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="4" time="1010" method="normal" type="real_ccw" startTime="1016" endTime="1407" interval="0" until="0">
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<AreaList>
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<Area type="pvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="180" offsetDistance="10" maxRadius="90" pierceDepth="1" minHeight="15" rangeAngle="-360" crosshairRadius="1" minRadius="10">
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<Effect atk="0.008">
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<AbnormalityOnPvp id="900210" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="3" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="301100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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<Reaction basicRate="3" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
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</Skill>
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<Skill id="10600" category="3001,11,101,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv06_Combo_Attack 01" type="combo" templateId="10403" nextSkill="10601" parentId="10100" ignoreDefence="false" autoUse="true" timeRate="1.2" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Combo1R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="55.7342" waistAngleIK="false">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="400" />
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<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="true" movable="false">
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<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo1" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Anger speedUpRate="0" />
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<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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|
<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area time="0" maxCount="10">
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<Effect atk="0" abnormalityRate="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect />
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="1" time="400" method="normal" type="real_ccw" startTime="400" endTime="500" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="80" maxHeight="40" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="70" pierceDepth="1" minHeight="-5" rangeAngle="-160" crosshairRadius="1" minRadius="0">
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<Effect atk="1">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="2" time="400" method="normal" type="real_ccw" startTime="400" endTime="500" interval="0" until="0">
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<AreaList>
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<Area type="pvp" rotateAngle="80" maxHeight="40" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="85" pierceDepth="1" minHeight="-5" rangeAngle="-160" crosshairRadius="1" minRadius="0">
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<Effect atk="0.01">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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|
<Targeting id="1" time="500" method="normal" type="real_ccw" startTime="500" endTime="780" interval="0" until="0">
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<AreaList>
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|
<Area type="enemyOrPvp" rotateAngle="-80" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="70" pierceDepth="1" minHeight="15" rangeAngle="-160" crosshairRadius="1" minRadius="0">
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<Effect atk="1">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="2" time="500" method="normal" type="real_ccw" startTime="500" endTime="780" interval="0" until="0">
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<AreaList>
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|
<Area type="pvp" rotateAngle="-80" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="85" pierceDepth="1" minHeight="15" rangeAngle="-160" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0.01">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="301100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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</Area>
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</AreaList>
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|
<Cost hp="0" mp="0" />
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|
</Targeting>
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|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="10601" category="3001,11,101,9011,9001,10001,9999" name="HighElf_F_Slayer_Lv06_Combo_Attack 02" type="combo" templateId="10403" nextSkill="10602" parentId="10101" ignoreDefence="false" autoUse="true" timeRate="1.1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Combo2R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="67.2804" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="450" />
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|
<SpecialEffectList />
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|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo2" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
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|
</Stage>
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|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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|
<TargetingList>
|
|
<Targeting>
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<AreaList>
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|
<Area time="0" maxCount="10">
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|
<Effect atk="0" abnormalityRate="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect />
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</Area>
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|
</AreaList>
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|
</Targeting>
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|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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|
<TargetingList>
|
|
<Targeting id="1" time="540" method="normal" type="real_forward" startTime="545" endTime="660" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="-170" maxRadius="260" pierceDepth="1" minHeight="0" rangeAngle="18" crosshairRadius="1" minRadius="120">
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|
<Effect atk="1">
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|
<AbnormalityOnPvp id="900110" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="1.5" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
|
|
</Targeting>
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<Targeting id="2" time="540" method="normal" type="real_forward" startTime="545" endTime="660" interval="0" until="0">
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<AreaList>
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<Area type="pvp" rotateAngle="0" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="-170" maxRadius="275" pierceDepth="1" minHeight="0" rangeAngle="18" crosshairRadius="1" minRadius="120">
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<Effect atk="0.01">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="1" time="804" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="3" maxHeight="60" maxCount="20" offsetAngle="180" offsetDistance="-160" maxRadius="220" pierceDepth="1" minHeight="0" rangeAngle="8" crosshairRadius="1" minRadius="165">
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<Effect atk="1">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="2" time="804" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="pvp" rotateAngle="3" maxHeight="60" maxCount="20" offsetAngle="180" offsetDistance="-160" maxRadius="235" pierceDepth="1" minHeight="0" rangeAngle="8" crosshairRadius="1" minRadius="165">
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<Effect atk="0.01">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="301100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
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</Skill>
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<Skill id="10602" category="3001,11,101,9011,9001,10002,9999" name="HighElf_F_Slayer_Lv06_Combo_Attack 03" type="combo" templateId="10403" nextSkill="10603" parentId="10102" ignoreDefence="false" autoUse="true" timeRate="1.1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Combo3R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="67.2804" waistAngleIK="false">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="450" />
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<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="true" movable="false">
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<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo3" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Anger speedUpRate="0" />
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<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area time="0" maxCount="10">
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<Effect atk="0" abnormalityRate="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect />
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="1" time="520" method="normal" type="real_cw" startTime="527" endTime="640" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="25" maxRadius="60" pierceDepth="1" minHeight="30" rangeAngle="180" crosshairRadius="1" minRadius="0">
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<Effect atk="1">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="2" time="520" method="normal" type="real_cw" startTime="527" endTime="640" interval="0" until="0">
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<AreaList>
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<Area type="pvp" rotateAngle="-90" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="25" maxRadius="75" pierceDepth="1" minHeight="30" rangeAngle="180" crosshairRadius="1" minRadius="0">
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<Effect atk="0.01">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="1" time="640" method="normal" type="real_cw" startTime="640" endTime="843" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="90" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="25" maxRadius="60" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
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<Effect atk="1">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="2" time="640" method="normal" type="real_cw" startTime="640" endTime="843" interval="0" until="0">
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<AreaList>
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<Area type="pvp" rotateAngle="90" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="25" maxRadius="75" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
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<Effect atk="0.01">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="301100" />
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
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</Skill>
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<Skill id="10603" category="3001,11,110,130,101,9011,9001,10003,9999" name="HighElf_F_Slayer_Lv06_Combo_Attack 04" type="combo" templateId="10403" nextSkill="10600" parentId="10103" ignoreDefence="false" autoUse="true" timeRate="1.1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="114.9356" waistAngleIK="false">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="1700" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="true" movable="false">
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<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo4" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Anger speedUpRate="0" />
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<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area time="0" maxCount="10">
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<Effect atk="0" abnormalityRate="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect />
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="1" time="780" method="normal" type="real_ccw" startTime="793" endTime="1016" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="90" offsetDistance="10" maxRadius="60" pierceDepth="1" minHeight="15" rangeAngle="360" crosshairRadius="1" minRadius="10">
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<Effect atk="0.2">
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<AbnormalityOnPvp id="900210" />
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="2" time="780" method="normal" type="real_ccw" startTime="793" endTime="1016" interval="0" until="0">
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<AreaList>
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<Area type="pvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="90" offsetDistance="10" maxRadius="75" pierceDepth="1" minHeight="15" rangeAngle="360" crosshairRadius="1" minRadius="10">
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<Effect atk="0.002">
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<AbnormalityOnPvp id="900210" />
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="3" miniRate="1.5" />
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</Area>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="3" time="1010" method="normal" type="real_ccw" startTime="1016" endTime="1407" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="180" offsetDistance="10" maxRadius="75" pierceDepth="1" minHeight="15" rangeAngle="-360" crosshairRadius="1" minRadius="10">
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<Effect atk="0.8">
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<AbnormalityOnPvp id="900210" />
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="4" time="1010" method="normal" type="real_ccw" startTime="1016" endTime="1407" interval="0" until="0">
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<AreaList>
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<Area type="pvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="180" offsetDistance="10" maxRadius="90" pierceDepth="1" minHeight="15" rangeAngle="-360" crosshairRadius="1" minRadius="10">
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<Effect atk="0.008">
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<AbnormalityOnPvp id="900210" />
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="3" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="301100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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<Reaction basicRate="3" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
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|
</Skill>
|
|
<Skill id="10700" category="3001,11,101,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv07_Combo_Attack 01" type="combo" templateId="10403" nextSkill="10701" parentId="10100" ignoreDefence="false" autoUse="true" timeRate="1.2" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Combo1R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="81.3242" waistAngleIK="false">
|
|
<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="400" />
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<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="true" movable="false">
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|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo1" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Anger speedUpRate="0" />
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<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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|
<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area time="0" maxCount="10">
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<Effect atk="0" abnormalityRate="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect />
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="1" time="400" method="normal" type="real_ccw" startTime="400" endTime="500" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="80" maxHeight="40" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="70" pierceDepth="1" minHeight="-5" rangeAngle="-160" crosshairRadius="1" minRadius="0">
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<Effect atk="1">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="2" time="400" method="normal" type="real_ccw" startTime="400" endTime="500" interval="0" until="0">
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<AreaList>
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<Area type="pvp" rotateAngle="80" maxHeight="40" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="85" pierceDepth="1" minHeight="-5" rangeAngle="-160" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0.01">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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|
<Targeting id="1" time="500" method="normal" type="real_ccw" startTime="500" endTime="780" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-80" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="70" pierceDepth="1" minHeight="15" rangeAngle="-160" crosshairRadius="1" minRadius="0">
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|
<Effect atk="1">
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|
<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
|
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</Targeting>
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|
<Targeting id="2" time="500" method="normal" type="real_ccw" startTime="500" endTime="780" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" rotateAngle="-80" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="85" pierceDepth="1" minHeight="15" rangeAngle="-160" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900110" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
|
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</Area>
|
|
</AreaList>
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<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0">
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<AbnormalityOnCommon id="301100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="10701" category="3001,11,101,9011,9001,10001,9999" name="HighElf_F_Slayer_Lv07_Combo_Attack 02" type="combo" templateId="10403" nextSkill="10702" parentId="10101" ignoreDefence="false" autoUse="true" timeRate="1.1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Combo2R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="98.1717" waistAngleIK="false">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="450" />
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|
<SpecialEffectList />
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<StageList>
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|
<Stage changeDirToTarget="true" movable="false">
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|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo2" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Anger speedUpRate="0" />
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<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
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<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
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<AreaList>
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|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect />
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</Area>
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</AreaList>
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</Targeting>
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|
</TargetingList>
|
|
</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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|
<Targeting id="1" time="540" method="normal" type="real_forward" startTime="545" endTime="660" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="-170" maxRadius="260" pierceDepth="1" minHeight="0" rangeAngle="18" crosshairRadius="1" minRadius="120">
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<Effect atk="1">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="2" time="540" method="normal" type="real_forward" startTime="545" endTime="660" interval="0" until="0">
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|
<AreaList>
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|
<Area type="pvp" rotateAngle="0" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="-170" maxRadius="275" pierceDepth="1" minHeight="0" rangeAngle="18" crosshairRadius="1" minRadius="120">
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|
<Effect atk="0.01">
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|
<AbnormalityOnPvp id="900110" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="1" time="804" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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|
<Area type="enemyOrPvp" rotateAngle="3" maxHeight="60" maxCount="20" offsetAngle="180" offsetDistance="-160" maxRadius="220" pierceDepth="1" minHeight="0" rangeAngle="8" crosshairRadius="1" minRadius="165">
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|
<Effect atk="1">
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|
<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="2" time="804" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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|
<Area type="pvp" rotateAngle="3" maxHeight="60" maxCount="20" offsetAngle="180" offsetDistance="-160" maxRadius="235" pierceDepth="1" minHeight="0" rangeAngle="8" crosshairRadius="1" minRadius="165">
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|
<Effect atk="0.01">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
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|
<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0">
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<AbnormalityOnCommon id="301100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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|
</TargetingList>
|
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<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="10702" category="3001,11,101,9011,9001,10002,9999" name="HighElf_F_Slayer_Lv07_Combo_Attack 03" type="combo" templateId="10403" nextSkill="10703" parentId="10102" ignoreDefence="false" autoUse="true" timeRate="1.1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Combo3R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="98.1717" waistAngleIK="false">
|
|
<Action>
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|
<CameraShakeList />
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|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="450" />
|
|
<SpecialEffectList />
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|
<StageList>
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|
<Stage changeDirToTarget="true" movable="false">
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|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo3" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
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</Stage>
|
|
</StageList>
|
|
</Action>
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|
<Anger speedUpRate="0" />
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|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
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|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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|
<TargetingList>
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<Targeting>
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<AreaList>
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<Area time="0" maxCount="10">
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|
<Effect atk="0" abnormalityRate="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect />
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</Area>
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</AreaList>
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</Targeting>
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|
</TargetingList>
|
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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|
<TargetingList>
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|
<Targeting id="1" time="520" method="normal" type="real_cw" startTime="527" endTime="640" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="25" maxRadius="60" pierceDepth="1" minHeight="30" rangeAngle="180" crosshairRadius="1" minRadius="0">
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|
<Effect atk="1">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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|
<Targeting id="2" time="520" method="normal" type="real_cw" startTime="527" endTime="640" interval="0" until="0">
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<AreaList>
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|
<Area type="pvp" rotateAngle="-90" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="25" maxRadius="75" pierceDepth="1" minHeight="30" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
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|
<AbnormalityOnPvp id="900110" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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|
</AreaList>
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<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="640" method="normal" type="real_cw" startTime="640" endTime="843" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="25" maxRadius="60" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnPvp id="900110" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="640" method="normal" type="real_cw" startTime="640" endTime="843" interval="0" until="0">
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|
<AreaList>
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|
<Area type="pvp" rotateAngle="90" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="25" maxRadius="75" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900110" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
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|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
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|
<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="301100" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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<HitEffect type="notShow" />
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<Reaction basicRate="0" miniRate="1.5" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="10703" category="3001,11,110,130,101,9011,9001,10003,9999" name="HighElf_F_Slayer_Lv07_Combo_Attack 04" type="combo" templateId="10403" nextSkill="10700" parentId="10103" ignoreDefence="false" autoUse="true" timeRate="1.1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="167.7074" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1700" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo4" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
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|
</Area>
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|
</AreaList>
|
|
</Targeting>
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|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="780" method="normal" type="real_ccw" startTime="793" endTime="1016" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="90" offsetDistance="10" maxRadius="60" pierceDepth="1" minHeight="15" rangeAngle="360" crosshairRadius="1" minRadius="10">
|
|
<Effect atk="0.2">
|
|
<AbnormalityOnPvp id="900210" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="780" method="normal" type="real_ccw" startTime="793" endTime="1016" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="90" offsetDistance="10" maxRadius="75" pierceDepth="1" minHeight="15" rangeAngle="360" crosshairRadius="1" minRadius="10">
|
|
<Effect atk="0.002">
|
|
<AbnormalityOnPvp id="900210" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="3" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="1010" method="normal" type="real_ccw" startTime="1016" endTime="1407" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="180" offsetDistance="10" maxRadius="75" pierceDepth="1" minHeight="15" rangeAngle="-360" crosshairRadius="1" minRadius="10">
|
|
<Effect atk="0.8">
|
|
<AbnormalityOnPvp id="900210" />
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|
<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="4" time="1010" method="normal" type="real_ccw" startTime="1016" endTime="1407" interval="0" until="0">
|
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<AreaList>
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<Area type="pvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="180" offsetDistance="10" maxRadius="90" pierceDepth="1" minHeight="15" rangeAngle="-360" crosshairRadius="1" minRadius="10">
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<Effect atk="0.008">
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<AbnormalityOnPvp id="900210" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="3" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
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<AreaList>
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<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="301100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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<Reaction basicRate="3" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
|
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<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
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</Skill>
|
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<Skill id="10800" category="3001,11,101,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv08_Combo_Attack 01" type="combo" templateId="10403" nextSkill="10801" parentId="10100" ignoreDefence="false" autoUse="true" timeRate="1.2" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Combo1R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="118.6636" waistAngleIK="false">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="400" />
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<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="true" movable="false">
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<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo1" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Anger speedUpRate="0" />
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<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
|
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<ExclusiveAbnormality />
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</Precondition>
|
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area time="0" maxCount="10">
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<Effect atk="0" abnormalityRate="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect />
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="1" time="400" method="normal" type="real_ccw" startTime="400" endTime="500" interval="0" until="0">
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<AreaList>
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|
<Area type="enemyOrPvp" rotateAngle="80" maxHeight="40" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="70" pierceDepth="1" minHeight="-5" rangeAngle="-160" crosshairRadius="1" minRadius="0">
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<Effect atk="1">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="2" time="400" method="normal" type="real_ccw" startTime="400" endTime="500" interval="0" until="0">
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<AreaList>
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<Area type="pvp" rotateAngle="80" maxHeight="40" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="85" pierceDepth="1" minHeight="-5" rangeAngle="-160" crosshairRadius="1" minRadius="0">
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<Effect atk="0.01">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="1" time="500" method="normal" type="real_ccw" startTime="500" endTime="780" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="-80" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="70" pierceDepth="1" minHeight="15" rangeAngle="-160" crosshairRadius="1" minRadius="0">
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<Effect atk="1">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="2" time="500" method="normal" type="real_ccw" startTime="500" endTime="780" interval="0" until="0">
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<AreaList>
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<Area type="pvp" rotateAngle="-80" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="85" pierceDepth="1" minHeight="15" rangeAngle="-160" crosshairRadius="1" minRadius="0">
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<Effect atk="0.01">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="301100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
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</Skill>
|
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<Skill id="10801" category="3001,11,101,9011,9001,10001,9999" name="HighElf_F_Slayer_Lv08_Combo_Attack 02" type="combo" templateId="10403" nextSkill="10802" parentId="10101" ignoreDefence="false" autoUse="true" timeRate="1.1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Combo2R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="143.2464" waistAngleIK="false">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="450" />
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<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="true" movable="false">
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<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo2" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Anger speedUpRate="0" />
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<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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|
<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area time="0" maxCount="10">
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<Effect atk="0" abnormalityRate="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect />
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="1" time="540" method="normal" type="real_forward" startTime="545" endTime="660" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="0" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="-170" maxRadius="260" pierceDepth="1" minHeight="0" rangeAngle="18" crosshairRadius="1" minRadius="120">
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<Effect atk="1">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="2" time="540" method="normal" type="real_forward" startTime="545" endTime="660" interval="0" until="0">
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<AreaList>
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<Area type="pvp" rotateAngle="0" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="-170" maxRadius="275" pierceDepth="1" minHeight="0" rangeAngle="18" crosshairRadius="1" minRadius="120">
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<Effect atk="0.01">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="1" time="804" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="3" maxHeight="60" maxCount="20" offsetAngle="180" offsetDistance="-160" maxRadius="220" pierceDepth="1" minHeight="0" rangeAngle="8" crosshairRadius="1" minRadius="165">
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|
<Effect atk="1">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="2" time="804" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="pvp" rotateAngle="3" maxHeight="60" maxCount="20" offsetAngle="180" offsetDistance="-160" maxRadius="235" pierceDepth="1" minHeight="0" rangeAngle="8" crosshairRadius="1" minRadius="165">
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|
<Effect atk="0.01">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="301100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="10802" category="3001,11,101,9011,9001,10002,9999" name="HighElf_F_Slayer_Lv08_Combo_Attack 03" type="combo" templateId="10403" nextSkill="10803" parentId="10102" ignoreDefence="false" autoUse="true" timeRate="1.1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Combo3R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="143.2464" waistAngleIK="false">
|
|
<Action>
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|
<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="450" />
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|
<SpecialEffectList />
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<StageList>
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|
<Stage changeDirToTarget="true" movable="false">
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|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo3" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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|
</Stage>
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|
</StageList>
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|
</Action>
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|
<Anger speedUpRate="0" />
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|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
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|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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|
<TargetingList>
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|
<Targeting>
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<AreaList>
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<Area time="0" maxCount="10">
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<Effect atk="0" abnormalityRate="0">
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|
<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect />
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</Area>
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</AreaList>
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</Targeting>
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|
</TargetingList>
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|
</Projectile>
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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|
<TargetingList>
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|
<Targeting id="1" time="520" method="normal" type="real_cw" startTime="527" endTime="640" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="25" maxRadius="60" pierceDepth="1" minHeight="30" rangeAngle="180" crosshairRadius="1" minRadius="0">
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|
<Effect atk="1">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
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|
</Targeting>
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|
<Targeting id="2" time="520" method="normal" type="real_cw" startTime="527" endTime="640" interval="0" until="0">
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<AreaList>
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|
<Area type="pvp" rotateAngle="-90" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="25" maxRadius="75" pierceDepth="1" minHeight="30" rangeAngle="180" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0.01">
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|
<AbnormalityOnPvp id="900110" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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|
</AreaList>
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<Cost hp="0" mp="0" />
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|
</Targeting>
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|
<Targeting id="1" time="640" method="normal" type="real_cw" startTime="640" endTime="843" interval="0" until="0">
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|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="25" maxRadius="60" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
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|
<Effect atk="1">
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|
<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="2" time="640" method="normal" type="real_cw" startTime="640" endTime="843" interval="0" until="0">
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<AreaList>
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<Area type="pvp" rotateAngle="90" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="25" maxRadius="75" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
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<Effect atk="0.01">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
|
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</Targeting>
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|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="301100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="10803" category="3001,11,110,130,101,9011,9001,10003,9999" name="HighElf_F_Slayer_Lv08_Combo_Attack 04" type="combo" templateId="10403" nextSkill="10800" parentId="10103" ignoreDefence="false" autoUse="true" timeRate="1.1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="244.7090" waistAngleIK="false">
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<Action>
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<CameraShakeList />
|
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<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="1700" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo4" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Anger speedUpRate="0" />
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<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area time="0" maxCount="10">
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<Effect atk="0" abnormalityRate="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect />
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</Area>
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</AreaList>
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</Targeting>
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|
</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
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<Targeting id="1" time="780" method="normal" type="real_ccw" startTime="793" endTime="1016" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="90" offsetDistance="10" maxRadius="60" pierceDepth="1" minHeight="15" rangeAngle="360" crosshairRadius="1" minRadius="10">
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<Effect atk="0.2">
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<AbnormalityOnPvp id="900210" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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|
<Targeting id="2" time="780" method="normal" type="real_ccw" startTime="793" endTime="1016" interval="0" until="0">
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|
<AreaList>
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|
<Area type="pvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="90" offsetDistance="10" maxRadius="75" pierceDepth="1" minHeight="15" rangeAngle="360" crosshairRadius="1" minRadius="10">
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|
<Effect atk="0.002">
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|
<AbnormalityOnPvp id="900210" />
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<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="3" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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|
<Targeting id="3" time="1010" method="normal" type="real_ccw" startTime="1016" endTime="1407" interval="0" until="0">
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<AreaList>
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|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="180" offsetDistance="10" maxRadius="75" pierceDepth="1" minHeight="15" rangeAngle="-360" crosshairRadius="1" minRadius="10">
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|
<Effect atk="0.8">
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|
<AbnormalityOnPvp id="900210" />
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<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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|
<Targeting id="4" time="1010" method="normal" type="real_ccw" startTime="1016" endTime="1407" interval="0" until="0">
|
|
<AreaList>
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|
<Area type="pvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="180" offsetDistance="10" maxRadius="90" pierceDepth="1" minHeight="15" rangeAngle="-360" crosshairRadius="1" minRadius="10">
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|
<Effect atk="0.008">
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<AbnormalityOnPvp id="900210" />
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<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="3" miniRate="1.5" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
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</Targeting>
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|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
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|
<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0">
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<AbnormalityOnCommon id="301100" />
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<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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<Reaction basicRate="3" miniRate="1.5" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
|
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<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
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|
</Skill>
|
|
<Skill id="10900" category="3001,11,101,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv09_Combo_Attack 01" type="combo" templateId="10403" nextSkill="10901" parentId="10100" ignoreDefence="false" autoUse="true" timeRate="1.2" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Combo1R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="173.1470" waistAngleIK="false">
|
|
<Action>
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|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="400" />
|
|
<SpecialEffectList />
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|
<StageList>
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|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo1" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
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<Property animControlType="normal" />
|
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</Stage>
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</StageList>
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|
</Action>
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|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
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|
<Targeting>
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<AreaList>
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<Area time="0" maxCount="10">
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|
<Effect atk="0" abnormalityRate="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect />
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</Area>
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</AreaList>
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</Targeting>
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|
</TargetingList>
|
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</Projectile>
|
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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|
<TargetingList>
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<Targeting id="1" time="400" method="normal" type="real_ccw" startTime="400" endTime="500" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="80" maxHeight="40" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="70" pierceDepth="1" minHeight="-5" rangeAngle="-160" crosshairRadius="1" minRadius="0">
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<Effect atk="1">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="2" time="400" method="normal" type="real_ccw" startTime="400" endTime="500" interval="0" until="0">
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<AreaList>
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<Area type="pvp" rotateAngle="80" maxHeight="40" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="85" pierceDepth="1" minHeight="-5" rangeAngle="-160" crosshairRadius="1" minRadius="0">
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<Effect atk="0.01">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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|
<Targeting id="1" time="500" method="normal" type="real_ccw" startTime="500" endTime="780" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" rotateAngle="-80" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="70" pierceDepth="1" minHeight="15" rangeAngle="-160" crosshairRadius="1" minRadius="0">
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|
<Effect atk="1">
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|
<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
|
|
</Targeting>
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|
<Targeting id="2" time="500" method="normal" type="real_ccw" startTime="500" endTime="780" interval="0" until="0">
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|
<AreaList>
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|
<Area type="pvp" rotateAngle="-80" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="85" pierceDepth="1" minHeight="15" rangeAngle="-160" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0.01">
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|
<AbnormalityOnPvp id="900110" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
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|
<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0">
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<AbnormalityOnCommon id="301100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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|
</Effect>
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<HitEffect type="notShow" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
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|
</Targeting>
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|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="10901" category="3001,11,101,9011,9001,10001,9999" name="HighElf_F_Slayer_Lv09_Combo_Attack 02" type="combo" templateId="10403" nextSkill="10902" parentId="10101" ignoreDefence="false" autoUse="true" timeRate="1.1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Combo2R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="209.0169" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="450" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo2" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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|
<TargetingList>
|
|
<Targeting>
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<AreaList>
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|
<Area time="0" maxCount="10">
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|
<Effect atk="0" abnormalityRate="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect />
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</Area>
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|
</AreaList>
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|
</Targeting>
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|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="540" method="normal" type="real_forward" startTime="545" endTime="660" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="-170" maxRadius="260" pierceDepth="1" minHeight="0" rangeAngle="18" crosshairRadius="1" minRadius="120">
|
|
<Effect atk="1">
|
|
<AbnormalityOnPvp id="900110" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
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|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="540" method="normal" type="real_forward" startTime="545" endTime="660" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" rotateAngle="0" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="-170" maxRadius="275" pierceDepth="1" minHeight="0" rangeAngle="18" crosshairRadius="1" minRadius="120">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900110" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="1.5" />
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|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="804" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="3" maxHeight="60" maxCount="20" offsetAngle="180" offsetDistance="-160" maxRadius="220" pierceDepth="1" minHeight="0" rangeAngle="8" crosshairRadius="1" minRadius="165">
|
|
<Effect atk="1">
|
|
<AbnormalityOnPvp id="900110" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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|
<Targeting id="2" time="804" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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|
<Area type="pvp" rotateAngle="3" maxHeight="60" maxCount="20" offsetAngle="180" offsetDistance="-160" maxRadius="235" pierceDepth="1" minHeight="0" rangeAngle="8" crosshairRadius="1" minRadius="165">
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|
<Effect atk="0.01">
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|
<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="301100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
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</Skill>
|
|
<Skill id="10902" category="3001,11,101,9011,9001,10002,9999" name="HighElf_F_Slayer_Lv09_Combo_Attack 03" type="combo" templateId="10403" nextSkill="10903" parentId="10102" ignoreDefence="false" autoUse="true" timeRate="1.1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Combo3R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="209.0169" waistAngleIK="false">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="450" />
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<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="true" movable="false">
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<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo3" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Anger speedUpRate="0" />
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<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area time="0" maxCount="10">
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<Effect atk="0" abnormalityRate="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect />
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="1" time="520" method="normal" type="real_cw" startTime="527" endTime="640" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="25" maxRadius="60" pierceDepth="1" minHeight="30" rangeAngle="180" crosshairRadius="1" minRadius="0">
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<Effect atk="1">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="2" time="520" method="normal" type="real_cw" startTime="527" endTime="640" interval="0" until="0">
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<AreaList>
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<Area type="pvp" rotateAngle="-90" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="25" maxRadius="75" pierceDepth="1" minHeight="30" rangeAngle="180" crosshairRadius="1" minRadius="0">
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<Effect atk="0.01">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="1" time="640" method="normal" type="real_cw" startTime="640" endTime="843" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="90" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="25" maxRadius="60" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
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<Effect atk="1">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="2" time="640" method="normal" type="real_cw" startTime="640" endTime="843" interval="0" until="0">
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<AreaList>
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<Area type="pvp" rotateAngle="90" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="25" maxRadius="75" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
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<Effect atk="0.01">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="301100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
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</Skill>
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<Skill id="10903" category="3001,11,110,130,101,9011,9001,10003,9999" name="HighElf_F_Slayer_Lv09_Combo_Attack 04" type="combo" templateId="10403" nextSkill="10900" parentId="10103" ignoreDefence="false" autoUse="true" timeRate="1.1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="357.0652" waistAngleIK="false">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="1700" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="true" movable="false">
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<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo4" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Anger speedUpRate="0" />
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<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area time="0" maxCount="10">
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<Effect atk="0" abnormalityRate="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect />
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="1" time="780" method="normal" type="real_ccw" startTime="793" endTime="1016" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="90" offsetDistance="10" maxRadius="60" pierceDepth="1" minHeight="15" rangeAngle="360" crosshairRadius="1" minRadius="10">
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<Effect atk="0.2">
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<AbnormalityOnPvp id="900210" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="2" time="780" method="normal" type="real_ccw" startTime="793" endTime="1016" interval="0" until="0">
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<AreaList>
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<Area type="pvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="90" offsetDistance="10" maxRadius="75" pierceDepth="1" minHeight="15" rangeAngle="360" crosshairRadius="1" minRadius="10">
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<Effect atk="0.002">
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<AbnormalityOnPvp id="900210" />
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="3" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="3" time="1010" method="normal" type="real_ccw" startTime="1016" endTime="1407" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="180" offsetDistance="10" maxRadius="75" pierceDepth="1" minHeight="15" rangeAngle="-360" crosshairRadius="1" minRadius="10">
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<Effect atk="0.8">
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<AbnormalityOnPvp id="900210" />
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="4" time="1010" method="normal" type="real_ccw" startTime="1016" endTime="1407" interval="0" until="0">
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<AreaList>
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<Area type="pvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="180" offsetDistance="10" maxRadius="90" pierceDepth="1" minHeight="15" rangeAngle="-360" crosshairRadius="1" minRadius="10">
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<Effect atk="0.008">
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<AbnormalityOnPvp id="900210" />
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="3" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="301100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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<Reaction basicRate="3" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
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|
</Skill>
|
|
<Skill id="11000" category="3001,11,101,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv10_Combo_Attack 01" type="combo" templateId="10403" nextSkill="11001" parentId="10100" ignoreDefence="false" autoUse="true" timeRate="1.2" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Combo1R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="252.6462" waistAngleIK="false">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="400" />
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<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="true" movable="false">
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<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo1" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Anger speedUpRate="0" />
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<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area time="0" maxCount="10">
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<Effect atk="0" abnormalityRate="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect />
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="1" time="400" method="normal" type="real_ccw" startTime="400" endTime="500" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="80" maxHeight="40" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="70" pierceDepth="1" minHeight="-5" rangeAngle="-160" crosshairRadius="1" minRadius="0">
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<Effect atk="1">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="2" time="400" method="normal" type="real_ccw" startTime="400" endTime="500" interval="0" until="0">
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<AreaList>
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<Area type="pvp" rotateAngle="80" maxHeight="40" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="85" pierceDepth="1" minHeight="-5" rangeAngle="-160" crosshairRadius="1" minRadius="0">
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<Effect atk="0.01">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="1" time="500" method="normal" type="real_ccw" startTime="500" endTime="780" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="-80" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="70" pierceDepth="1" minHeight="15" rangeAngle="-160" crosshairRadius="1" minRadius="0">
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<Effect atk="1">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="2" time="500" method="normal" type="real_ccw" startTime="500" endTime="780" interval="0" until="0">
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<AreaList>
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<Area type="pvp" rotateAngle="-80" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="85" pierceDepth="1" minHeight="15" rangeAngle="-160" crosshairRadius="1" minRadius="0">
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<Effect atk="0.01">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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</AreaList>
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</Targeting>
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<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="301100" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="11001" category="3001,11,101,9011,9001,10001,9999" name="HighElf_F_Slayer_Lv10_Combo_Attack 02" type="combo" templateId="10403" nextSkill="11002" parentId="10101" ignoreDefence="false" autoUse="true" timeRate="1.1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Combo2R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="304.9854" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="450" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo2" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="540" method="normal" type="real_forward" startTime="545" endTime="660" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="-170" maxRadius="260" pierceDepth="1" minHeight="0" rangeAngle="18" crosshairRadius="1" minRadius="120">
|
|
<Effect atk="1">
|
|
<AbnormalityOnPvp id="900110" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="540" method="normal" type="real_forward" startTime="545" endTime="660" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" rotateAngle="0" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="-170" maxRadius="275" pierceDepth="1" minHeight="0" rangeAngle="18" crosshairRadius="1" minRadius="120">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900110" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="804" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="3" maxHeight="60" maxCount="20" offsetAngle="180" offsetDistance="-160" maxRadius="220" pierceDepth="1" minHeight="0" rangeAngle="8" crosshairRadius="1" minRadius="165">
|
|
<Effect atk="1">
|
|
<AbnormalityOnPvp id="900110" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="804" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" rotateAngle="3" maxHeight="60" maxCount="20" offsetAngle="180" offsetDistance="-160" maxRadius="235" pierceDepth="1" minHeight="0" rangeAngle="8" crosshairRadius="1" minRadius="165">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900110" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="301100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="11002" category="3001,11,101,9011,9001,10002,9999" name="HighElf_F_Slayer_Lv10_Combo_Attack 03" type="combo" templateId="10403" nextSkill="11003" parentId="10102" ignoreDefence="false" autoUse="true" timeRate="1.1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Combo3R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="304.9854" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="450" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo3" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="520" method="normal" type="real_cw" startTime="527" endTime="640" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="25" maxRadius="60" pierceDepth="1" minHeight="30" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnPvp id="900110" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="520" method="normal" type="real_cw" startTime="527" endTime="640" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" rotateAngle="-90" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="25" maxRadius="75" pierceDepth="1" minHeight="30" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900110" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="640" method="normal" type="real_cw" startTime="640" endTime="843" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="25" maxRadius="60" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnPvp id="900110" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="640" method="normal" type="real_cw" startTime="640" endTime="843" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" rotateAngle="90" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="25" maxRadius="75" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900110" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="301100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="11003" category="3001,11,110,130,101,9011,9001,10003,9999" name="HighElf_F_Slayer_Lv10_Combo_Attack 04" type="combo" templateId="10403" nextSkill="11000" parentId="10103" ignoreDefence="false" autoUse="true" timeRate="1.1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="521.0090" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1700" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo4" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="780" method="normal" type="real_ccw" startTime="793" endTime="1016" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="90" offsetDistance="10" maxRadius="60" pierceDepth="1" minHeight="15" rangeAngle="360" crosshairRadius="1" minRadius="10">
|
|
<Effect atk="0.2">
|
|
<AbnormalityOnPvp id="900210" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="780" method="normal" type="real_ccw" startTime="793" endTime="1016" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="90" offsetDistance="10" maxRadius="75" pierceDepth="1" minHeight="15" rangeAngle="360" crosshairRadius="1" minRadius="10">
|
|
<Effect atk="0.002">
|
|
<AbnormalityOnPvp id="900210" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="3" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="1010" method="normal" type="real_ccw" startTime="1016" endTime="1407" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="180" offsetDistance="10" maxRadius="75" pierceDepth="1" minHeight="15" rangeAngle="-360" crosshairRadius="1" minRadius="10">
|
|
<Effect atk="0.8">
|
|
<AbnormalityOnPvp id="900210" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="4" time="1010" method="normal" type="real_ccw" startTime="1016" endTime="1407" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="180" offsetDistance="10" maxRadius="90" pierceDepth="1" minHeight="15" rangeAngle="-360" crosshairRadius="1" minRadius="10">
|
|
<Effect atk="0.008">
|
|
<AbnormalityOnPvp id="900210" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="3" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="301100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="3" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="11100" category="3001,11,101,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv11_Combo_Attack 01" type="combo" templateId="10403" nextSkill="11101" parentId="10100" ignoreDefence="false" autoUse="true" timeRate="1.2" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Combo1R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="368.6467" waistAngleIK="false">
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|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="400" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo1" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
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|
<Effect atk="0" abnormalityRate="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect />
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|
</Area>
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|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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|
<TargetingList>
|
|
<Targeting id="1" time="400" method="normal" type="real_ccw" startTime="400" endTime="500" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="80" maxHeight="40" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="70" pierceDepth="1" minHeight="-5" rangeAngle="-160" crosshairRadius="1" minRadius="0">
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|
<Effect atk="1">
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|
<AbnormalityOnPvp id="900110" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="1.5" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
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|
</Targeting>
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|
<Targeting id="2" time="400" method="normal" type="real_ccw" startTime="400" endTime="500" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" rotateAngle="80" maxHeight="40" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="85" pierceDepth="1" minHeight="-5" rangeAngle="-160" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900110" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="1.5" />
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|
</Area>
|
|
</AreaList>
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|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="500" method="normal" type="real_ccw" startTime="500" endTime="780" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-80" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="70" pierceDepth="1" minHeight="15" rangeAngle="-160" crosshairRadius="1" minRadius="0">
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|
<Effect atk="1">
|
|
<AbnormalityOnPvp id="900110" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="1.5" />
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|
</Area>
|
|
</AreaList>
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|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="500" method="normal" type="real_ccw" startTime="500" endTime="780" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" rotateAngle="-80" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="85" pierceDepth="1" minHeight="15" rangeAngle="-160" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900110" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="1.5" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
|
|
</Targeting>
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|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
|
|
<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="301100" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect type="notShow" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
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|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="11101" category="3001,11,101,9011,9001,10001,9999" name="HighElf_F_Slayer_Lv11_Combo_Attack 02" type="combo" templateId="10403" nextSkill="11102" parentId="10101" ignoreDefence="false" autoUse="true" timeRate="1.1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Combo2R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="445.0171" waistAngleIK="false">
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|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="450" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo2" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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|
<TargetingList>
|
|
<Targeting>
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|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="540" method="normal" type="real_forward" startTime="545" endTime="660" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="-170" maxRadius="260" pierceDepth="1" minHeight="0" rangeAngle="18" crosshairRadius="1" minRadius="120">
|
|
<Effect atk="1">
|
|
<AbnormalityOnPvp id="900110" />
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="1.5" />
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|
</Area>
|
|
</AreaList>
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|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="540" method="normal" type="real_forward" startTime="545" endTime="660" interval="0" until="0">
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|
<AreaList>
|
|
<Area type="pvp" rotateAngle="0" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="-170" maxRadius="275" pierceDepth="1" minHeight="0" rangeAngle="18" crosshairRadius="1" minRadius="120">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900110" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="1.5" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="804" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="3" maxHeight="60" maxCount="20" offsetAngle="180" offsetDistance="-160" maxRadius="220" pierceDepth="1" minHeight="0" rangeAngle="8" crosshairRadius="1" minRadius="165">
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|
<Effect atk="1">
|
|
<AbnormalityOnPvp id="900110" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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|
</AreaList>
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<Cost hp="0" mp="0" />
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|
</Targeting>
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|
<Targeting id="2" time="804" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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|
<Area type="pvp" rotateAngle="3" maxHeight="60" maxCount="20" offsetAngle="180" offsetDistance="-160" maxRadius="235" pierceDepth="1" minHeight="0" rangeAngle="8" crosshairRadius="1" minRadius="165">
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|
<Effect atk="0.01">
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|
<AbnormalityOnPvp id="900110" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="1.5" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
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|
</Targeting>
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|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
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|
<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0">
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|
<AbnormalityOnCommon id="301100" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect type="notShow" />
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|
<Reaction basicRate="0" miniRate="1.5" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
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|
</Targeting>
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|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="11102" category="3001,11,101,9011,9001,10002,9999" name="HighElf_F_Slayer_Lv11_Combo_Attack 03" type="combo" templateId="10403" nextSkill="11103" parentId="10102" ignoreDefence="false" autoUse="true" timeRate="1.1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Combo3R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="445.0171" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="450" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo3" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
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|
<Area time="0" maxCount="10">
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|
<Effect atk="0" abnormalityRate="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect />
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|
</Area>
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|
</AreaList>
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|
</Targeting>
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|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="520" method="normal" type="real_cw" startTime="527" endTime="640" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="25" maxRadius="60" pierceDepth="1" minHeight="30" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnPvp id="900110" />
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="520" method="normal" type="real_cw" startTime="527" endTime="640" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" rotateAngle="-90" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="25" maxRadius="75" pierceDepth="1" minHeight="30" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900110" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="640" method="normal" type="real_cw" startTime="640" endTime="843" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="25" maxRadius="60" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnPvp id="900110" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="640" method="normal" type="real_cw" startTime="640" endTime="843" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" rotateAngle="90" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="25" maxRadius="75" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900110" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="301100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="11103" category="3001,11,110,130,101,9011,9001,10003,9999" name="HighElf_F_Slayer_Lv11_Combo_Attack 04" type="combo" templateId="10403" nextSkill="11100" parentId="10103" ignoreDefence="false" autoUse="true" timeRate="1.1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="760.2263" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1700" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="true" movable="false">
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<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo4" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Anger speedUpRate="0" />
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<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
|
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area time="0" maxCount="10">
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<Effect atk="0" abnormalityRate="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect />
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="1" time="780" method="normal" type="real_ccw" startTime="793" endTime="1016" interval="0" until="0">
|
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="90" offsetDistance="10" maxRadius="60" pierceDepth="1" minHeight="15" rangeAngle="360" crosshairRadius="1" minRadius="10">
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<Effect atk="0.2">
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<AbnormalityOnPvp id="900210" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="2" time="780" method="normal" type="real_ccw" startTime="793" endTime="1016" interval="0" until="0">
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<AreaList>
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<Area type="pvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="90" offsetDistance="10" maxRadius="75" pierceDepth="1" minHeight="15" rangeAngle="360" crosshairRadius="1" minRadius="10">
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<Effect atk="0.002">
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<AbnormalityOnPvp id="900210" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="3" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="3" time="1010" method="normal" type="real_ccw" startTime="1016" endTime="1407" interval="0" until="0">
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<AreaList>
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|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="180" offsetDistance="10" maxRadius="75" pierceDepth="1" minHeight="15" rangeAngle="-360" crosshairRadius="1" minRadius="10">
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<Effect atk="0.8">
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<AbnormalityOnPvp id="900210" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="4" time="1010" method="normal" type="real_ccw" startTime="1016" endTime="1407" interval="0" until="0">
|
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<AreaList>
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|
<Area type="pvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="180" offsetDistance="10" maxRadius="90" pierceDepth="1" minHeight="15" rangeAngle="-360" crosshairRadius="1" minRadius="10">
|
|
<Effect atk="0.008">
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<AbnormalityOnPvp id="900210" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="3" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
|
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</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
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<AbnormalityOnCommon id="301100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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<Reaction basicRate="3" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
|
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</Targeting>
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|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="11200" category="3001,11,101,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv12_Combo_Attack 01" type="combo" templateId="10403" nextSkill="11201" parentId="10100" ignoreDefence="false" autoUse="true" timeRate="1.2" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Combo1R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="505.0780" waistAngleIK="false">
|
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<Action>
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<CameraShakeList />
|
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<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="400" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo1" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
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<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect />
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</Area>
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</AreaList>
|
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</Targeting>
|
|
</TargetingList>
|
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</Projectile>
|
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
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|
<Targeting id="1" time="400" method="normal" type="real_ccw" startTime="400" endTime="500" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="80" maxHeight="40" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="70" pierceDepth="1" minHeight="-5" rangeAngle="-160" crosshairRadius="1" minRadius="0">
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|
<Effect atk="1">
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|
<AbnormalityOnPvp id="900110" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
|
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="2" time="400" method="normal" type="real_ccw" startTime="400" endTime="500" interval="0" until="0">
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|
<AreaList>
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|
<Area type="pvp" rotateAngle="80" maxHeight="40" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="85" pierceDepth="1" minHeight="-5" rangeAngle="-160" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0.01">
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|
<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
|
|
</AreaList>
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|
<Cost hp="0" mp="0" />
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|
</Targeting>
|
|
<Targeting id="1" time="500" method="normal" type="real_ccw" startTime="500" endTime="780" interval="0" until="0">
|
|
<AreaList>
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|
<Area type="enemyOrPvp" rotateAngle="-80" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="70" pierceDepth="1" minHeight="15" rangeAngle="-160" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
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|
<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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|
</AreaList>
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<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="500" method="normal" type="real_ccw" startTime="500" endTime="780" interval="0" until="0">
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|
<AreaList>
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|
<Area type="pvp" rotateAngle="-80" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="85" pierceDepth="1" minHeight="15" rangeAngle="-160" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0.01">
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|
<AbnormalityOnPvp id="900110" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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|
</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
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|
<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0">
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|
<AbnormalityOnCommon id="301100" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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<HitEffect type="notShow" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="11201" category="3001,11,101,9011,9001,10001,9999" name="HighElf_F_Slayer_Lv12_Combo_Attack 02" type="combo" templateId="10403" nextSkill="11202" parentId="10101" ignoreDefence="false" autoUse="true" timeRate="1.1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Combo2R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="609.7120" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="450" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo2" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="540" method="normal" type="real_forward" startTime="545" endTime="660" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="-170" maxRadius="260" pierceDepth="1" minHeight="0" rangeAngle="18" crosshairRadius="1" minRadius="120">
|
|
<Effect atk="1">
|
|
<AbnormalityOnPvp id="900110" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="540" method="normal" type="real_forward" startTime="545" endTime="660" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" rotateAngle="0" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="-170" maxRadius="275" pierceDepth="1" minHeight="0" rangeAngle="18" crosshairRadius="1" minRadius="120">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900110" />
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|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="1.5" />
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|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="804" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="3" maxHeight="60" maxCount="20" offsetAngle="180" offsetDistance="-160" maxRadius="220" pierceDepth="1" minHeight="0" rangeAngle="8" crosshairRadius="1" minRadius="165">
|
|
<Effect atk="1">
|
|
<AbnormalityOnPvp id="900110" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="804" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" rotateAngle="3" maxHeight="60" maxCount="20" offsetAngle="180" offsetDistance="-160" maxRadius="235" pierceDepth="1" minHeight="0" rangeAngle="8" crosshairRadius="1" minRadius="165">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900110" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="1.5" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="301100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="11202" category="3001,11,101,9011,9001,10002,9999" name="HighElf_F_Slayer_Lv12_Combo_Attack 03" type="combo" templateId="10403" nextSkill="11203" parentId="10102" ignoreDefence="false" autoUse="true" timeRate="1.1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Combo3R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="609.7120" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="450" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo3" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
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<Anger speedUpRate="0" />
|
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<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
|
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area time="0" maxCount="10">
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<Effect atk="0" abnormalityRate="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect />
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
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<TargetingList>
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<Targeting id="1" time="520" method="normal" type="real_cw" startTime="527" endTime="640" interval="0" until="0">
|
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="25" maxRadius="60" pierceDepth="1" minHeight="30" rangeAngle="180" crosshairRadius="1" minRadius="0">
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<Effect atk="1">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="2" time="520" method="normal" type="real_cw" startTime="527" endTime="640" interval="0" until="0">
|
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<AreaList>
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<Area type="pvp" rotateAngle="-90" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="25" maxRadius="75" pierceDepth="1" minHeight="30" rangeAngle="180" crosshairRadius="1" minRadius="0">
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<Effect atk="0.01">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="1" time="640" method="normal" type="real_cw" startTime="640" endTime="843" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="90" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="25" maxRadius="60" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
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<Effect atk="1">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="2" time="640" method="normal" type="real_cw" startTime="640" endTime="843" interval="0" until="0">
|
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<AreaList>
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<Area type="pvp" rotateAngle="90" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="25" maxRadius="75" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
|
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</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="301100" />
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
|
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<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="11203" category="3001,11,110,130,101,9011,9001,10003,9999" name="HighElf_F_Slayer_Lv12_Combo_Attack 04" type="combo" templateId="10403" nextSkill="11200" parentId="10103" ignoreDefence="false" autoUse="true" timeRate="1.1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="1041.5759" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1700" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo4" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
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<Property animControlType="normal" />
|
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</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="780" method="normal" type="real_ccw" startTime="793" endTime="1016" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="90" offsetDistance="10" maxRadius="60" pierceDepth="1" minHeight="15" rangeAngle="360" crosshairRadius="1" minRadius="10">
|
|
<Effect atk="0.2">
|
|
<AbnormalityOnPvp id="900210" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="780" method="normal" type="real_ccw" startTime="793" endTime="1016" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="90" offsetDistance="10" maxRadius="75" pierceDepth="1" minHeight="15" rangeAngle="360" crosshairRadius="1" minRadius="10">
|
|
<Effect atk="0.002">
|
|
<AbnormalityOnPvp id="900210" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="3" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="1010" method="normal" type="real_ccw" startTime="1016" endTime="1407" interval="0" until="0">
|
|
<AreaList>
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|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="180" offsetDistance="10" maxRadius="75" pierceDepth="1" minHeight="15" rangeAngle="-360" crosshairRadius="1" minRadius="10">
|
|
<Effect atk="0.8">
|
|
<AbnormalityOnPvp id="900210" />
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|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
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|
</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="4" time="1010" method="normal" type="real_ccw" startTime="1016" endTime="1407" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="180" offsetDistance="10" maxRadius="90" pierceDepth="1" minHeight="15" rangeAngle="-360" crosshairRadius="1" minRadius="10">
|
|
<Effect atk="0.008">
|
|
<AbnormalityOnPvp id="900210" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
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<HitEffect type="animationDamage" />
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|
<Reaction basicRate="3" miniRate="1.5" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="301100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
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|
<Reaction basicRate="3" miniRate="1.5" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="11300" category="3001,11,101,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv13_Combo_Attack 01" type="combo" templateId="10403" nextSkill="11301" parentId="10100" ignoreDefence="false" autoUse="true" timeRate="1.2" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Combo1R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="57.298401" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="400" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo1" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="400" method="normal" type="real_ccw" startTime="400" endTime="500" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="80" maxHeight="40" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="70" pierceDepth="1" minHeight="-5" rangeAngle="-160" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnPvp id="900110" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="400" method="normal" type="real_ccw" startTime="400" endTime="500" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" rotateAngle="80" maxHeight="40" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="85" pierceDepth="1" minHeight="-5" rangeAngle="-160" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900110" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="500" method="normal" type="real_ccw" startTime="500" endTime="780" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-80" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="70" pierceDepth="1" minHeight="15" rangeAngle="-160" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnPvp id="900110" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="500" method="normal" type="real_ccw" startTime="500" endTime="780" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" rotateAngle="-80" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="85" pierceDepth="1" minHeight="15" rangeAngle="-160" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900110" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="301100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="11301" category="3001,11,101,9011,9001,10001,9999" name="HighElf_F_Slayer_Lv13_Combo_Attack 02" type="combo" templateId="10403" nextSkill="11302" parentId="10101" ignoreDefence="false" autoUse="true" timeRate="1.1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Combo2R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="69.297203" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="450" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo2" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<Targeting id="1" time="540" method="normal" type="real_forward" startTime="545" endTime="660" interval="0" until="0">
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<AreaList>
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<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
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</Targeting>
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</TargetingList>
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<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
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</Skill>
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<Skill id="11302" category="3001,11,101,9011,9001,10002,9999" name="HighElf_F_Slayer_Lv13_Combo_Attack 03" type="combo" templateId="10403" nextSkill="11303" parentId="10102" ignoreDefence="false" autoUse="true" timeRate="1.1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Combo3R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="83.828300" waistAngleIK="false">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="450" />
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<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="true" movable="false">
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<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo3" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Anger speedUpRate="0" />
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<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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<Targeting>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="25" maxRadius="60" pierceDepth="1" minHeight="30" rangeAngle="180" crosshairRadius="1" minRadius="0">
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<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
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<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
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</Skill>
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<Skill id="11303" category="3001,11,110,130,101,9011,9001,10003,9999" name="HighElf_F_Slayer_Lv13_Combo_Attack 04" type="combo" templateId="10403" nextSkill="11300" parentId="10103" ignoreDefence="false" autoUse="true" timeRate="1.1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="101.680298" waistAngleIK="false">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="1700" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="true" movable="false">
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<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo4" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</Action>
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<Anger speedUpRate="0" />
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<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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<TargetingList>
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<Targeting>
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<Area time="0" maxCount="10">
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<Effect atk="0" abnormalityRate="0">
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<HpDiff value="0" />
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<Targeting id="1" time="780" method="normal" type="real_ccw" startTime="793" endTime="1016" interval="0" until="0">
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<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="90" offsetDistance="10" maxRadius="60" pierceDepth="1" minHeight="15" rangeAngle="360" crosshairRadius="1" minRadius="10">
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<Effect atk="0.2">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="3" miniRate="1.5" />
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</Area>
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<Area type="pvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="90" offsetDistance="10" maxRadius="75" pierceDepth="1" minHeight="15" rangeAngle="360" crosshairRadius="1" minRadius="10">
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<Effect atk="0.002">
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<Targeting id="3" time="1010" method="normal" type="real_ccw" startTime="1016" endTime="1407" interval="0" until="0">
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<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="180" offsetDistance="10" maxRadius="75" pierceDepth="1" minHeight="15" rangeAngle="-360" crosshairRadius="1" minRadius="10">
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<Effect atk="0.8">
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</Area>
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<Area type="pvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="180" offsetDistance="10" maxRadius="90" pierceDepth="1" minHeight="15" rangeAngle="-360" crosshairRadius="1" minRadius="10">
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<Effect atk="0.008">
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</Effect>
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<Reaction basicRate="3" miniRate="1.5" />
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</Area>
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<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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</Targeting>
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</TargetingList>
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<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
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</Skill>
|
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<Skill id="11400" category="3001,11,101,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv14_Combo_Attack 01" type="combo" templateId="10403" nextSkill="11401" parentId="10100" ignoreDefence="false" autoUse="true" timeRate="1.2" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Combo1R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="66.832901" waistAngleIK="false">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="400" />
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<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="true" movable="false">
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<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo1" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Anger speedUpRate="0" />
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<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area time="0" maxCount="10">
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<Effect atk="0" abnormalityRate="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect />
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</Area>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="1" time="400" method="normal" type="real_ccw" startTime="400" endTime="500" interval="0" until="0">
|
|
<AreaList>
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<Area type="enemyOrPvp" rotateAngle="80" maxHeight="40" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="70" pierceDepth="1" minHeight="-5" rangeAngle="-160" crosshairRadius="1" minRadius="0">
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<Effect atk="1">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="2" time="400" method="normal" type="real_ccw" startTime="400" endTime="500" interval="0" until="0">
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<AreaList>
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<Area type="pvp" rotateAngle="80" maxHeight="40" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="85" pierceDepth="1" minHeight="-5" rangeAngle="-160" crosshairRadius="1" minRadius="0">
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<Effect atk="0.01">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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|
<Targeting id="1" time="500" method="normal" type="real_ccw" startTime="500" endTime="780" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-80" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="70" pierceDepth="1" minHeight="15" rangeAngle="-160" crosshairRadius="1" minRadius="0">
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<Effect atk="1">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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|
<Targeting id="2" time="500" method="normal" type="real_ccw" startTime="500" endTime="780" interval="0" until="0">
|
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<AreaList>
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<Area type="pvp" rotateAngle="-80" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="85" pierceDepth="1" minHeight="15" rangeAngle="-160" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0.01">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="301100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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|
</TargetingList>
|
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<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="11401" category="3001,11,101,9011,9001,10001,9999" name="HighElf_F_Slayer_Lv14_Combo_Attack 02" type="combo" templateId="10403" nextSkill="11402" parentId="10101" ignoreDefence="false" autoUse="true" timeRate="1.1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Combo2R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="80.828300" waistAngleIK="false">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="450" />
|
|
<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="true" movable="false">
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|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo2" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Anger speedUpRate="0" />
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<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
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<AreaList>
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<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect />
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</Area>
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</AreaList>
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</Targeting>
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|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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|
<Targeting id="1" time="540" method="normal" type="real_forward" startTime="545" endTime="660" interval="0" until="0">
|
|
<AreaList>
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|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="-170" maxRadius="260" pierceDepth="1" minHeight="0" rangeAngle="18" crosshairRadius="1" minRadius="120">
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<Effect atk="1">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="2" time="540" method="normal" type="real_forward" startTime="545" endTime="660" interval="0" until="0">
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<AreaList>
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|
<Area type="pvp" rotateAngle="0" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="-170" maxRadius="275" pierceDepth="1" minHeight="0" rangeAngle="18" crosshairRadius="1" minRadius="120">
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|
<Effect atk="0.01">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="1" time="804" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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|
<Area type="enemyOrPvp" rotateAngle="3" maxHeight="60" maxCount="20" offsetAngle="180" offsetDistance="-160" maxRadius="220" pierceDepth="1" minHeight="0" rangeAngle="8" crosshairRadius="1" minRadius="165">
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|
<Effect atk="1">
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|
<AbnormalityOnPvp id="900110" />
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|
<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="2" time="804" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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|
<Area type="pvp" rotateAngle="3" maxHeight="60" maxCount="20" offsetAngle="180" offsetDistance="-160" maxRadius="235" pierceDepth="1" minHeight="0" rangeAngle="8" crosshairRadius="1" minRadius="165">
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|
<Effect atk="0.01">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
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|
<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0">
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<AbnormalityOnCommon id="301100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
|
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</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="11402" category="3001,11,101,9011,9001,10002,9999" name="HighElf_F_Slayer_Lv14_Combo_Attack 03" type="combo" templateId="10403" nextSkill="11403" parentId="10102" ignoreDefence="false" autoUse="true" timeRate="1.1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Combo3R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="97.777298" waistAngleIK="false">
|
|
<Action>
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|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="450" />
|
|
<SpecialEffectList />
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|
<StageList>
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|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo3" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
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</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
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|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
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|
<Targeting>
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<AreaList>
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|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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<HitEffect />
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</Area>
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</AreaList>
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</Targeting>
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|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="520" method="normal" type="real_cw" startTime="527" endTime="640" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="25" maxRadius="60" pierceDepth="1" minHeight="30" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnPvp id="900110" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
|
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<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="520" method="normal" type="real_cw" startTime="527" endTime="640" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" rotateAngle="-90" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="25" maxRadius="75" pierceDepth="1" minHeight="30" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900110" />
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="640" method="normal" type="real_cw" startTime="640" endTime="843" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="25" maxRadius="60" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnPvp id="900110" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
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<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="640" method="normal" type="real_cw" startTime="640" endTime="843" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" rotateAngle="90" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="25" maxRadius="75" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900110" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="1.5" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="301100" />
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
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|
<HitEffect type="notShow" />
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|
<Reaction basicRate="0" miniRate="1.5" />
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|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="11403" category="3001,11,110,130,101,9011,9001,10003,9999" name="HighElf_F_Slayer_Lv14_Combo_Attack 04" type="combo" templateId="10403" nextSkill="11400" parentId="10103" ignoreDefence="false" autoUse="true" timeRate="1.1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="118.599899" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1700" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo4" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="780" method="normal" type="real_ccw" startTime="793" endTime="1016" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="90" offsetDistance="10" maxRadius="60" pierceDepth="1" minHeight="15" rangeAngle="360" crosshairRadius="1" minRadius="10">
|
|
<Effect atk="0.2">
|
|
<AbnormalityOnPvp id="900210" />
|
|
<HpDiff value="0" />
|
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="3" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
|
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</Targeting>
|
|
<Targeting id="2" time="780" method="normal" type="real_ccw" startTime="793" endTime="1016" interval="0" until="0">
|
|
<AreaList>
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|
<Area type="pvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="90" offsetDistance="10" maxRadius="75" pierceDepth="1" minHeight="15" rangeAngle="360" crosshairRadius="1" minRadius="10">
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|
<Effect atk="0.002">
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<AbnormalityOnPvp id="900210" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="3" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="3" time="1010" method="normal" type="real_ccw" startTime="1016" endTime="1407" interval="0" until="0">
|
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<AreaList>
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|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="180" offsetDistance="10" maxRadius="75" pierceDepth="1" minHeight="15" rangeAngle="-360" crosshairRadius="1" minRadius="10">
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<Effect atk="0.8">
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<AbnormalityOnPvp id="900210" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="3" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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|
<Targeting id="4" time="1010" method="normal" type="real_ccw" startTime="1016" endTime="1407" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="180" offsetDistance="10" maxRadius="90" pierceDepth="1" minHeight="15" rangeAngle="-360" crosshairRadius="1" minRadius="10">
|
|
<Effect atk="0.008">
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<AbnormalityOnPvp id="900210" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="3" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
|
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</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="301100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
|
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<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="11500" category="3001,11,101,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv15_Combo_Attack 01" type="combo" templateId="10403" nextSkill="11501" parentId="10100" ignoreDefence="false" autoUse="true" timeRate="1.2" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Combo1R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="77.953903" waistAngleIK="false">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="400" />
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|
<SpecialEffectList />
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<StageList>
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|
<Stage changeDirToTarget="true" movable="false">
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|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo1" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Anger speedUpRate="0" />
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<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
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<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
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</Precondition>
|
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area time="0" maxCount="10">
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<Effect atk="0" abnormalityRate="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect />
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</Area>
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</AreaList>
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</Targeting>
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|
</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="1" time="400" method="normal" type="real_ccw" startTime="400" endTime="500" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" rotateAngle="80" maxHeight="40" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="70" pierceDepth="1" minHeight="-5" rangeAngle="-160" crosshairRadius="1" minRadius="0">
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<Effect atk="1">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="2" time="400" method="normal" type="real_ccw" startTime="400" endTime="500" interval="0" until="0">
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<AreaList>
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<Area type="pvp" rotateAngle="80" maxHeight="40" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="85" pierceDepth="1" minHeight="-5" rangeAngle="-160" crosshairRadius="1" minRadius="0">
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<Effect atk="0.01">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="1" time="500" method="normal" type="real_ccw" startTime="500" endTime="780" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="-80" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="70" pierceDepth="1" minHeight="15" rangeAngle="-160" crosshairRadius="1" minRadius="0">
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<Effect atk="1">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="2" time="500" method="normal" type="real_ccw" startTime="500" endTime="780" interval="0" until="0">
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<AreaList>
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<Area type="pvp" rotateAngle="-80" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="85" pierceDepth="1" minHeight="15" rangeAngle="-160" crosshairRadius="1" minRadius="0">
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<Effect atk="0.01">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
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|
<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="301100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
|
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<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="11501" category="3001,11,101,9011,9001,10001,9999" name="HighElf_F_Slayer_Lv15_Combo_Attack 02" type="combo" templateId="10403" nextSkill="11502" parentId="10101" ignoreDefence="false" autoUse="true" timeRate="1.1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Combo2R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="94.278099" waistAngleIK="false">
|
|
<Action>
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|
<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="450" />
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|
<SpecialEffectList />
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<StageList>
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|
<Stage changeDirToTarget="true" movable="false">
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|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo2" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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|
</Stage>
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|
</StageList>
|
|
</Action>
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|
<Anger speedUpRate="0" />
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|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
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|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area time="0" maxCount="10">
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|
<Effect atk="0" abnormalityRate="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect />
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</Area>
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</AreaList>
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</Targeting>
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|
</TargetingList>
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|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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|
<Targeting id="1" time="540" method="normal" type="real_forward" startTime="545" endTime="660" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="0" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="-170" maxRadius="260" pierceDepth="1" minHeight="0" rangeAngle="18" crosshairRadius="1" minRadius="120">
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<Effect atk="1">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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|
<Targeting id="2" time="540" method="normal" type="real_forward" startTime="545" endTime="660" interval="0" until="0">
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<AreaList>
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<Area type="pvp" rotateAngle="0" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="-170" maxRadius="275" pierceDepth="1" minHeight="0" rangeAngle="18" crosshairRadius="1" minRadius="120">
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|
<Effect atk="0.01">
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<AbnormalityOnPvp id="900110" />
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<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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|
</Targeting>
|
|
<Targeting id="1" time="804" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="3" maxHeight="60" maxCount="20" offsetAngle="180" offsetDistance="-160" maxRadius="220" pierceDepth="1" minHeight="0" rangeAngle="8" crosshairRadius="1" minRadius="165">
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|
<Effect atk="1">
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|
<AbnormalityOnPvp id="900110" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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|
<Targeting id="2" time="804" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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|
<Area type="pvp" rotateAngle="3" maxHeight="60" maxCount="20" offsetAngle="180" offsetDistance="-160" maxRadius="235" pierceDepth="1" minHeight="0" rangeAngle="8" crosshairRadius="1" minRadius="165">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900110" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
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|
<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0">
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|
<AbnormalityOnCommon id="301100" />
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|
<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
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|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="11502" category="3001,11,101,9011,9001,10002,9999" name="HighElf_F_Slayer_Lv15_Combo_Attack 03" type="combo" templateId="10403" nextSkill="11503" parentId="10102" ignoreDefence="false" autoUse="true" timeRate="1.1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Combo3R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="114.047501" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="450" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo3" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
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|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
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|
</Area>
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|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="520" method="normal" type="real_cw" startTime="527" endTime="640" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="25" maxRadius="60" pierceDepth="1" minHeight="30" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnPvp id="900110" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="520" method="normal" type="real_cw" startTime="527" endTime="640" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" rotateAngle="-90" maxHeight="70" maxCount="20" offsetAngle="0" offsetDistance="25" maxRadius="75" pierceDepth="1" minHeight="30" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900110" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="640" method="normal" type="real_cw" startTime="640" endTime="843" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="25" maxRadius="60" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnPvp id="900110" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="640" method="normal" type="real_cw" startTime="640" endTime="843" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" rotateAngle="90" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="25" maxRadius="75" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900110" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="301100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="11503" category="3001,11,110,130,101,9011,9001,10003,9999" name="HighElf_F_Slayer_Lv15_Combo_Attack 04" type="combo" templateId="10403" nextSkill="11500" parentId="10103" ignoreDefence="false" autoUse="true" timeRate="1.1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="138.334900" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1700" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Combo4" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="780" method="normal" type="real_ccw" startTime="793" endTime="1016" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="90" offsetDistance="10" maxRadius="60" pierceDepth="1" minHeight="15" rangeAngle="360" crosshairRadius="1" minRadius="10">
|
|
<Effect atk="0.2">
|
|
<AbnormalityOnPvp id="900210" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="3" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="780" method="normal" type="real_ccw" startTime="793" endTime="1016" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="90" offsetDistance="10" maxRadius="75" pierceDepth="1" minHeight="15" rangeAngle="360" crosshairRadius="1" minRadius="10">
|
|
<Effect atk="0.002">
|
|
<AbnormalityOnPvp id="900210" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="3" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="1010" method="normal" type="real_ccw" startTime="1016" endTime="1407" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="180" offsetDistance="10" maxRadius="75" pierceDepth="1" minHeight="15" rangeAngle="-360" crosshairRadius="1" minRadius="10">
|
|
<Effect atk="0.8">
|
|
<AbnormalityOnPvp id="900210" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="3" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="4" time="1010" method="normal" type="real_ccw" startTime="1016" endTime="1407" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="180" offsetDistance="10" maxRadius="90" pierceDepth="1" minHeight="15" rangeAngle="-360" crosshairRadius="1" minRadius="10">
|
|
<Effect atk="0.008">
|
|
<AbnormalityOnPvp id="900210" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="3" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" rotateAngle="0" maxHeight="30" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="125" pierceDepth="1" minHeight="-20" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="301100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="20100" category="3002,14,110,105,555,552,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv01_Impact Slash_Start 01" type="change" templateId="10403" nextSkill="0" ignoreDefence="false" autoUse="false" timeRate="1.2" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.2" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="80.3395" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="3000" ignoreCollision="party" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="HandySlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="3533" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill redirectSkill="20101">
|
|
<AddAbnormalityConnectSkill abnormalityId="23220" redirectSkill="20102" />
|
|
<AddAbnormalityConnectSkill abnormalityId="301604" redirectSkill="20102" />
|
|
<AddConnectSkill redirectSkill="20130" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="real_cw" startTime="1500" endTime="1600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1600" method="normal" type="real_cw" startTime="1600" endTime="1700" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="85" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="10" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="20101" category="3002,14,110,105,555,552,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv01_Impact Slash_normal Start 01" type="normal" templateId="10403" nextSkill="0" parentId="20100" ignoreDefence="false" autoUse="false" timeRate="1.2" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.2" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="80.3395" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="3000" ignoreCollision="party" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="HandySlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="3533" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="real_cw" startTime="1500" endTime="1600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1600" method="normal" type="real_cw" startTime="1600" endTime="1700" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="85" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="10" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="20102" category="3002,14,110,105,555,552,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv01_Impact Slash_connect Start 01" type="connect" templateId="10403" nextSkill="0" parentId="20100" ignoreDefence="false" autoUse="false" timeRate="1.2" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.2" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="80.3395" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="3000" ignoreCollision="party" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="HandySlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="3533" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill redirectSkill="20130" />
|
|
<AddConnectSkill redirectSkill="20130" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="real_cw" startTime="1500" endTime="1600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1600" method="normal" type="real_cw" startTime="1600" endTime="1700" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="85" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="10" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="20130" category="3002,14,110,105,555,552,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv01_Impact Slash_Short Start 01" type="normal" templateId="10403" nextSkill="0" ignoreDefence="false" autoUse="false" timeRate="1.4" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.2" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="80.3395" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="3000" ignoreCollision="party" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="HandySlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="real_cw" startTime="1500" endTime="1600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1600" method="normal" type="real_cw" startTime="1600" endTime="1700" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="85" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="10" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="20200" category="3002,14,110,105,555,552,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv02_Impact Slash_Start 01" type="change" templateId="10403" nextSkill="0" parentId="20100" ignoreDefence="false" autoUse="false" timeRate="1.2" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.2" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="117.2267" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="3000" ignoreCollision="party" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="HandySlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill redirectSkill="20201">
|
|
<AddAbnormalityConnectSkill abnormalityId="23220" redirectSkill="20202" />
|
|
<AddAbnormalityConnectSkill abnormalityId="301604" redirectSkill="20202" />
|
|
<AddConnectSkill redirectSkill="20230" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="real_cw" startTime="1500" endTime="1600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1600" method="normal" type="real_cw" startTime="1600" endTime="1700" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="85" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="10" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="20201" category="3002,14,110,105,555,552,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv02_Impact Slash_normal Start 01" type="normal" templateId="10403" nextSkill="0" parentId="20100" ignoreDefence="false" autoUse="false" timeRate="1.2" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.2" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="117.2267" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="3000" ignoreCollision="party" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="HandySlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="real_cw" startTime="1500" endTime="1600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1600" method="normal" type="real_cw" startTime="1600" endTime="1700" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="85" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="10" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="20202" category="3002,14,110,105,555,552,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv02_Impact Slash_connect Start 01" type="connect" templateId="10403" nextSkill="0" parentId="20100" ignoreDefence="false" autoUse="false" timeRate="1.2" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.2" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="117.2267" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="3000" ignoreCollision="party" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="HandySlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill redirectSkill="20230" />
|
|
<AddConnectSkill redirectSkill="20230" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="real_cw" startTime="1500" endTime="1600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1600" method="normal" type="real_cw" startTime="1600" endTime="1700" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="85" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="10" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="20230" category="3002,14,110,105,555,552,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv02_Impact Slash_Short Start 01" type="normal" templateId="10403" nextSkill="0" parentId="20130" ignoreDefence="false" autoUse="false" timeRate="1.4" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.2" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="117.2267" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="3000" ignoreCollision="party" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="HandySlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="real_cw" startTime="1500" endTime="1600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1600" method="normal" type="real_cw" startTime="1600" endTime="1700" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="85" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="10" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="20300" category="3002,14,110,105,555,552,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv03_Impact Slash_Start 01" type="change" templateId="10403" nextSkill="0" parentId="20100" ignoreDefence="false" autoUse="false" timeRate="1.2" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.2" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="171.0505" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="3000" ignoreCollision="party" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="HandySlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill redirectSkill="20301">
|
|
<AddAbnormalityConnectSkill abnormalityId="23220" redirectSkill="20302" />
|
|
<AddAbnormalityConnectSkill abnormalityId="301604" redirectSkill="20302" />
|
|
<AddConnectSkill redirectSkill="20330" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="real_cw" startTime="1500" endTime="1600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1600" method="normal" type="real_cw" startTime="1600" endTime="1700" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="85" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="10" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="20301" category="3002,14,110,105,555,552,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv03_Impact Slash_normal Start 01" type="normal" templateId="10403" nextSkill="0" parentId="20100" ignoreDefence="false" autoUse="false" timeRate="1.2" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.2" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="171.0505" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="3000" ignoreCollision="party" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="HandySlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="real_cw" startTime="1500" endTime="1600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1600" method="normal" type="real_cw" startTime="1600" endTime="1700" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="85" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="10" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="20302" category="3002,14,110,105,555,552,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv03_Impact Slash_connect Start 01" type="connect" templateId="10403" nextSkill="0" parentId="20100" ignoreDefence="false" autoUse="false" timeRate="1.2" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.2" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="171.0505" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="3000" ignoreCollision="party" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="HandySlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill redirectSkill="20330" />
|
|
<AddConnectSkill redirectSkill="20330" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="real_cw" startTime="1500" endTime="1600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1600" method="normal" type="real_cw" startTime="1600" endTime="1700" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="85" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="10" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="20330" category="3002,14,110,105,555,552,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv03_Impact Slash_Short Start 01" type="normal" templateId="10403" nextSkill="0" parentId="20130" ignoreDefence="false" autoUse="false" timeRate="1.4" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.2" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="171.0505" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="3000" ignoreCollision="party" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="HandySlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="real_cw" startTime="1500" endTime="1600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1600" method="normal" type="real_cw" startTime="1600" endTime="1700" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="85" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="10" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="20400" category="3002,14,110,105,555,552,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv04_Impact Slash_Start 01" type="change" templateId="10403" nextSkill="0" parentId="20100" ignoreDefence="false" autoUse="false" timeRate="1.2" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.2" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="249.5870" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="3000" ignoreCollision="party" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="HandySlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill redirectSkill="20401">
|
|
<AddAbnormalityConnectSkill abnormalityId="23220" redirectSkill="20402" />
|
|
<AddAbnormalityConnectSkill abnormalityId="301604" redirectSkill="20402" />
|
|
<AddConnectSkill redirectSkill="20430" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="real_cw" startTime="1500" endTime="1600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1600" method="normal" type="real_cw" startTime="1600" endTime="1700" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="85" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="10" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="20401" category="3002,14,110,105,555,552,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv04_Impact Slash_normal Start 01" type="normal" templateId="10403" nextSkill="0" parentId="20100" ignoreDefence="false" autoUse="false" timeRate="1.2" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.2" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="249.5870" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="3000" ignoreCollision="party" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="HandySlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="real_cw" startTime="1500" endTime="1600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1600" method="normal" type="real_cw" startTime="1600" endTime="1700" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="85" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="10" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="20402" category="3002,14,110,105,555,552,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv04_Impact Slash_connect Start 01" type="connect" templateId="10403" nextSkill="0" parentId="20100" ignoreDefence="false" autoUse="false" timeRate="1.2" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.2" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="249.5870" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="3000" ignoreCollision="party" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="HandySlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill redirectSkill="20430" />
|
|
<AddConnectSkill redirectSkill="20430" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="real_cw" startTime="1500" endTime="1600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1600" method="normal" type="real_cw" startTime="1600" endTime="1700" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="85" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="10" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="20430" category="3002,14,110,105,555,552,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv04_Impact Slash_Short Start 01" type="normal" templateId="10403" nextSkill="0" parentId="20130" ignoreDefence="false" autoUse="false" timeRate="1.4" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.2" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="249.5870" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="3000" ignoreCollision="party" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="HandySlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="real_cw" startTime="1500" endTime="1600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1600" method="normal" type="real_cw" startTime="1600" endTime="1700" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="85" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="10" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="20500" category="3002,14,110,105,555,552,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv05_Impact Slash_Start 01" type="change" templateId="10403" nextSkill="0" parentId="20100" ignoreDefence="false" autoUse="false" timeRate="1.2" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.2" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="364.1829" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="3000" ignoreCollision="party" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="HandySlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill redirectSkill="20501">
|
|
<AddAbnormalityConnectSkill abnormalityId="23220" redirectSkill="20502" />
|
|
<AddAbnormalityConnectSkill abnormalityId="301604" redirectSkill="20502" />
|
|
<AddConnectSkill redirectSkill="20530" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="real_cw" startTime="1500" endTime="1600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1600" method="normal" type="real_cw" startTime="1600" endTime="1700" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="85" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="10" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="20501" category="3002,14,110,105,555,552,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv05_Impact Slash_normal Start 01" type="normal" templateId="10403" nextSkill="0" parentId="20100" ignoreDefence="false" autoUse="false" timeRate="1.2" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.2" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="364.1829" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="3000" ignoreCollision="party" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="HandySlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="real_cw" startTime="1500" endTime="1600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1600" method="normal" type="real_cw" startTime="1600" endTime="1700" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="85" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="10" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="20502" category="3002,14,110,105,555,552,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv05_Impact Slash_connect Start 01" type="connect" templateId="10403" nextSkill="0" parentId="20100" ignoreDefence="false" autoUse="false" timeRate="1.2" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.2" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="364.1829" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="3000" ignoreCollision="party" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="HandySlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill redirectSkill="20530" />
|
|
<AddConnectSkill redirectSkill="20530" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="real_cw" startTime="1500" endTime="1600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1600" method="normal" type="real_cw" startTime="1600" endTime="1700" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="85" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="10" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="20530" category="3002,14,110,105,555,552,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv05_Impact Slash_Short Start 01" type="normal" templateId="10403" nextSkill="0" parentId="20130" ignoreDefence="false" autoUse="false" timeRate="1.4" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.2" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="364.1829" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="3000" ignoreCollision="party" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="HandySlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="real_cw" startTime="1500" endTime="1600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1600" method="normal" type="real_cw" startTime="1600" endTime="1700" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="85" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="10" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="20600" category="3002,14,110,105,555,552,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv06_Impact Slash_Start 01" type="change" templateId="10403" nextSkill="0" parentId="20100" ignoreDefence="false" autoUse="false" timeRate="1.2" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.2" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="531.3947" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="3000" ignoreCollision="party" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="HandySlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill redirectSkill="20601">
|
|
<AddAbnormalityConnectSkill abnormalityId="23220" redirectSkill="20602" />
|
|
<AddAbnormalityConnectSkill abnormalityId="301604" redirectSkill="20602" />
|
|
<AddConnectSkill redirectSkill="20630" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="real_cw" startTime="1500" endTime="1600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1600" method="normal" type="real_cw" startTime="1600" endTime="1700" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="85" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="10" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="20601" category="3002,14,110,105,555,552,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv06_Impact Slash_normal Start 01" type="normal" templateId="10403" nextSkill="0" parentId="20100" ignoreDefence="false" autoUse="false" timeRate="1.2" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.2" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="531.3947" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="3000" ignoreCollision="party" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="HandySlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="real_cw" startTime="1500" endTime="1600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1600" method="normal" type="real_cw" startTime="1600" endTime="1700" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="85" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="10" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="20602" category="3002,14,110,105,555,552,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv06_Impact Slash_connect Start 01" type="connect" templateId="10403" nextSkill="0" parentId="20100" ignoreDefence="false" autoUse="false" timeRate="1.2" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.2" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="531.3947" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="3000" ignoreCollision="party" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="HandySlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill redirectSkill="20630" />
|
|
<AddConnectSkill redirectSkill="20630" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="real_cw" startTime="1500" endTime="1600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1600" method="normal" type="real_cw" startTime="1600" endTime="1700" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="85" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="10" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="20630" category="3002,14,110,105,555,552,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv06_Impact Slash_Short Start 01" type="normal" templateId="10403" nextSkill="0" parentId="20130" ignoreDefence="false" autoUse="false" timeRate="1.4" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.2" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="531.3947" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="3000" ignoreCollision="party" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="HandySlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="real_cw" startTime="1500" endTime="1600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1600" method="normal" type="real_cw" startTime="1600" endTime="1700" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="85" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="10" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="20700" category="3002,14,110,105,555,552,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv07_Impact Slash_Start 01" type="change" templateId="10403" nextSkill="0" parentId="20100" ignoreDefence="false" autoUse="false" timeRate="1.2" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.2" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="775.3805" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="3000" ignoreCollision="party" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="HandySlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill redirectSkill="20701">
|
|
<AddAbnormalityConnectSkill abnormalityId="23220" redirectSkill="20702" />
|
|
<AddAbnormalityConnectSkill abnormalityId="301604" redirectSkill="20702" />
|
|
<AddConnectSkill redirectSkill="20730" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="real_cw" startTime="1500" endTime="1600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1600" method="normal" type="real_cw" startTime="1600" endTime="1700" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="85" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="10" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="20701" category="3002,14,110,105,555,552,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv07_Impact Slash_normal Start 01" type="normal" templateId="10403" nextSkill="0" parentId="20100" ignoreDefence="false" autoUse="false" timeRate="1.2" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.2" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="775.3805" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="3000" ignoreCollision="party" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="HandySlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="real_cw" startTime="1500" endTime="1600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1600" method="normal" type="real_cw" startTime="1600" endTime="1700" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="85" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="10" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="20702" category="3002,14,110,105,555,552,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv07_Impact Slash_connect Start 01" type="connect" templateId="10403" nextSkill="0" parentId="20100" ignoreDefence="false" autoUse="false" timeRate="1.2" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.2" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="775.3805" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="3000" ignoreCollision="party" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="HandySlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill redirectSkill="20730" />
|
|
<AddConnectSkill redirectSkill="20730" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="real_cw" startTime="1500" endTime="1600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1600" method="normal" type="real_cw" startTime="1600" endTime="1700" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="85" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="10" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="20730" category="3002,14,110,105,555,552,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv07_Impact Slash_Short Start 01" type="normal" templateId="10403" nextSkill="0" parentId="20130" ignoreDefence="false" autoUse="false" timeRate="1.4" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.2" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="775.3805" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="3000" ignoreCollision="party" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="HandySlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="real_cw" startTime="1500" endTime="1600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1600" method="normal" type="real_cw" startTime="1600" endTime="1700" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="85" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="10" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="20800" category="3002,14,110,105,555,552,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv08_Impact Slash_Start 01" type="change" templateId="10403" nextSkill="0" parentId="20100" ignoreDefence="false" autoUse="false" timeRate="1.2" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.2" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="1131.3905" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="3000" ignoreCollision="party" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="HandySlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill redirectSkill="20801">
|
|
<AddAbnormalityConnectSkill abnormalityId="23220" redirectSkill="20802" />
|
|
<AddAbnormalityConnectSkill abnormalityId="301604" redirectSkill="20802" />
|
|
<AddConnectSkill redirectSkill="20830" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="real_cw" startTime="1500" endTime="1600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1600" method="normal" type="real_cw" startTime="1600" endTime="1700" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="85" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="10" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="20801" category="3002,14,110,105,555,552,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv08_Impact Slash_normal Start 01" type="normal" templateId="10403" nextSkill="0" parentId="20100" ignoreDefence="false" autoUse="false" timeRate="1.2" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.2" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="1131.3905" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="3000" ignoreCollision="party" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="HandySlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="real_cw" startTime="1500" endTime="1600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1600" method="normal" type="real_cw" startTime="1600" endTime="1700" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="85" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="10" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="20802" category="3002,14,110,105,555,552,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv08_Impact Slash_connect Start 01" type="connect" templateId="10403" nextSkill="0" parentId="20100" ignoreDefence="false" autoUse="false" timeRate="1.2" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.2" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="1131.3905" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="3000" ignoreCollision="party" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="HandySlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill redirectSkill="20830" />
|
|
<AddConnectSkill redirectSkill="20830" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="real_cw" startTime="1500" endTime="1600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1600" method="normal" type="real_cw" startTime="1600" endTime="1700" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="85" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="10" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="20830" category="3002,14,110,105,555,552,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv08_Impact Slash_Short Start 01" type="normal" templateId="10403" nextSkill="0" parentId="20130" ignoreDefence="false" autoUse="false" timeRate="1.4" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.2" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="1131.3905" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="3000" ignoreCollision="party" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="HandySlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="real_cw" startTime="1500" endTime="1600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1600" method="normal" type="real_cw" startTime="1600" endTime="1700" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="85" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="10" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="20900" category="3002,14,110,105,555,552,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv09_Impact Slash_Start 01" type="change" templateId="10403" nextSkill="0" parentId="20100" ignoreDefence="false" autoUse="false" timeRate="1.2" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.2" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="1650.8597" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="3000" ignoreCollision="party" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="HandySlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill redirectSkill="20901">
|
|
<AddAbnormalityConnectSkill abnormalityId="23220" redirectSkill="20902" />
|
|
<AddAbnormalityConnectSkill abnormalityId="301604" redirectSkill="20902" />
|
|
<AddConnectSkill redirectSkill="20930" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="real_cw" startTime="1500" endTime="1600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1600" method="normal" type="real_cw" startTime="1600" endTime="1700" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="85" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="10" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="20901" category="3002,14,110,105,555,552,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv09_Impact Slash_normal Start 01" type="normal" templateId="10403" nextSkill="0" parentId="20100" ignoreDefence="false" autoUse="false" timeRate="1.2" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.2" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="1650.8597" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="3000" ignoreCollision="party" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="HandySlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="real_cw" startTime="1500" endTime="1600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1600" method="normal" type="real_cw" startTime="1600" endTime="1700" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="85" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="10" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="20902" category="3002,14,110,105,555,552,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv09_Impact Slash_connect Start 01" type="connect" templateId="10403" nextSkill="0" parentId="20100" ignoreDefence="false" autoUse="false" timeRate="1.2" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.2" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="1650.8597" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="3000" ignoreCollision="party" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="HandySlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill redirectSkill="20930" />
|
|
<AddConnectSkill redirectSkill="20930" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="real_cw" startTime="1500" endTime="1600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1600" method="normal" type="real_cw" startTime="1600" endTime="1700" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="85" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="10" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="20930" category="3002,14,110,105,555,552,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv09_Impact Slash_Short Start 01" type="normal" templateId="10403" nextSkill="0" parentId="20130" ignoreDefence="false" autoUse="false" timeRate="1.4" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.2" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="1650.8597" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="3000" ignoreCollision="party" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="HandySlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="real_cw" startTime="1500" endTime="1600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1600" method="normal" type="real_cw" startTime="1600" endTime="1700" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="85" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="10" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="21000" category="3002,14,110,105,555,552,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv10_Impact Slash_Start 01" type="change" templateId="10403" nextSkill="0" parentId="20100" ignoreDefence="false" autoUse="false" timeRate="1.2" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.2" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="2408.8393" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="3000" ignoreCollision="party" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="HandySlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill redirectSkill="21001">
|
|
<AddAbnormalityConnectSkill abnormalityId="23220" redirectSkill="21002" />
|
|
<AddAbnormalityConnectSkill abnormalityId="301604" redirectSkill="21002" />
|
|
<AddConnectSkill redirectSkill="21030" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="real_cw" startTime="1500" endTime="1600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1600" method="normal" type="real_cw" startTime="1600" endTime="1700" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="85" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="10" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="21001" category="3002,14,110,105,555,552,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv10_Impact Slash_normal Start 01" type="normal" templateId="10403" nextSkill="0" parentId="20100" ignoreDefence="false" autoUse="false" timeRate="1.2" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.2" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="2408.8393" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="3000" ignoreCollision="party" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="HandySlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="real_cw" startTime="1500" endTime="1600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1600" method="normal" type="real_cw" startTime="1600" endTime="1700" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="85" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="10" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="21002" category="3002,14,110,105,555,552,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv10_Impact Slash_connect Start 01" type="connect" templateId="10403" nextSkill="0" parentId="20100" ignoreDefence="false" autoUse="false" timeRate="1.2" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.2" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="2408.8393" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="3000" ignoreCollision="party" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="HandySlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill redirectSkill="21030" />
|
|
<AddConnectSkill redirectSkill="21030" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="real_cw" startTime="1500" endTime="1600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1600" method="normal" type="real_cw" startTime="1600" endTime="1700" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="85" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="10" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="21030" category="3002,14,110,105,555,552,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv10_Impact Slash_Short Start 01" type="normal" templateId="10403" nextSkill="0" parentId="20130" ignoreDefence="false" autoUse="false" timeRate="1.4" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.2" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="2408.8393" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="3000" ignoreCollision="party" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="HandySlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="real_cw" startTime="1500" endTime="1600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1600" method="normal" type="real_cw" startTime="1600" endTime="1700" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="85" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="10" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="21100" category="3002,14,110,105,555,552,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv11_Impact Slash_Start 01" type="change" templateId="10403" nextSkill="0" parentId="20100" ignoreDefence="false" autoUse="false" timeRate="1.2" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.2" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="3300.3185" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="3000" ignoreCollision="party" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="HandySlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill redirectSkill="21101">
|
|
<AddAbnormalityConnectSkill abnormalityId="23220" redirectSkill="21102" />
|
|
<AddAbnormalityConnectSkill abnormalityId="301604" redirectSkill="21102" />
|
|
<AddConnectSkill redirectSkill="21130" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="real_cw" startTime="1500" endTime="1600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1600" method="normal" type="real_cw" startTime="1600" endTime="1700" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="85" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="10" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="21101" category="3002,14,110,105,555,552,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv11_Impact Slash_normal Start 01" type="normal" templateId="10403" nextSkill="0" parentId="20100" ignoreDefence="false" autoUse="false" timeRate="1.2" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.2" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="3300.3185" waistAngleIK="false">
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|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="3000" ignoreCollision="party" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="HandySlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="real_cw" startTime="1500" endTime="1600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1600" method="normal" type="real_cw" startTime="1600" endTime="1700" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="85" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="10" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="21102" category="3002,14,110,105,555,552,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv11_Impact Slash_connect Start 01" type="connect" templateId="10403" nextSkill="0" parentId="20100" ignoreDefence="false" autoUse="false" timeRate="1.2" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.2" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="3300.3185" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="3000" ignoreCollision="party" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="HandySlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill redirectSkill="21130" />
|
|
<AddConnectSkill redirectSkill="21130" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="real_cw" startTime="1500" endTime="1600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1600" method="normal" type="real_cw" startTime="1600" endTime="1700" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="85" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="10" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="21130" category="3002,14,110,105,555,552,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv11_Impact Slash_Short Start 01" type="normal" templateId="10403" nextSkill="0" parentId="20130" ignoreDefence="false" autoUse="false" timeRate="1.4" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.2" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="3300.3185" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="3000" ignoreCollision="party" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="HandySlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="real_cw" startTime="1500" endTime="1600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1600" method="normal" type="real_cw" startTime="1600" endTime="1700" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="85" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="10" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="21200" category="3002,14,110,105,555,552,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv12_Impact Slash_Start 01" type="change" templateId="10403" nextSkill="0" parentId="20100" ignoreDefence="false" autoUse="false" timeRate="1.2" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.2" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="106.5698" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="3000" ignoreCollision="party" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="HandySlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill redirectSkill="21201">
|
|
<AddAbnormalityConnectSkill abnormalityId="23220" redirectSkill="21202" />
|
|
<AddAbnormalityConnectSkill abnormalityId="301604" redirectSkill="21202" />
|
|
<AddConnectSkill redirectSkill="21230" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="real_cw" startTime="1500" endTime="1600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1600" method="normal" type="real_cw" startTime="1600" endTime="1700" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="85" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="10" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="21201" category="3002,14,110,105,555,552,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv12_Impact Slash_normal Start 01" type="normal" templateId="10403" nextSkill="0" parentId="20100" ignoreDefence="false" autoUse="false" timeRate="1.2" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.2" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="106.5698" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="3000" ignoreCollision="party" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="HandySlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="real_cw" startTime="1500" endTime="1600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1600" method="normal" type="real_cw" startTime="1600" endTime="1700" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="85" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="10" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="21202" category="3002,14,110,105,555,552,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv12_Impact Slash_connect Start 01" type="connect" templateId="10403" nextSkill="0" parentId="20100" ignoreDefence="false" autoUse="false" timeRate="1.2" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.2" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="106.5698" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="3000" ignoreCollision="party" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="HandySlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill redirectSkill="21230" />
|
|
<AddConnectSkill redirectSkill="21230" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="real_cw" startTime="1500" endTime="1600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1600" method="normal" type="real_cw" startTime="1600" endTime="1700" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="85" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="10" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="21230" category="3002,14,110,105,555,552,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv12_Impact Slash_Short Start 01" type="normal" templateId="10403" nextSkill="0" parentId="20130" ignoreDefence="false" autoUse="false" timeRate="1.4" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.2" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="106.5698" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="3000" ignoreCollision="party" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="HandySlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="real_cw" startTime="1500" endTime="1600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1600" method="normal" type="real_cw" startTime="1600" endTime="1700" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="85" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="10" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="21300" category="3002,14,110,105,555,552,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv13_Impact Slash_Start 01" type="change" templateId="10403" nextSkill="0" parentId="20100" ignoreDefence="false" autoUse="false" timeRate="1.2" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.2" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="106.5698" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="3000" ignoreCollision="party" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="HandySlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill redirectSkill="21301">
|
|
<AddAbnormalityConnectSkill abnormalityId="23220" redirectSkill="21302" />
|
|
<AddAbnormalityConnectSkill abnormalityId="301604" redirectSkill="21302" />
|
|
<AddConnectSkill redirectSkill="21330" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="real_cw" startTime="1500" endTime="1600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1600" method="normal" type="real_cw" startTime="1600" endTime="1700" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="85" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="10" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="21301" category="3002,14,110,105,555,552,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv13_Impact Slash_normal Start 01" type="normal" templateId="10403" nextSkill="0" parentId="20100" ignoreDefence="false" autoUse="false" timeRate="1.2" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.2" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="106.5698" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="3000" ignoreCollision="party" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="HandySlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="real_cw" startTime="1500" endTime="1600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1600" method="normal" type="real_cw" startTime="1600" endTime="1700" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="85" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="10" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="21302" category="3002,14,110,105,555,552,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv13_Impact Slash_connect Start 01" type="connect" templateId="10403" nextSkill="0" parentId="20100" ignoreDefence="false" autoUse="false" timeRate="1.2" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.2" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="106.5698" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="3000" ignoreCollision="party" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="HandySlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill redirectSkill="21330" />
|
|
<AddConnectSkill redirectSkill="21330" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="real_cw" startTime="1500" endTime="1600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1600" method="normal" type="real_cw" startTime="1600" endTime="1700" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="85" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="10" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="21330" category="3002,14,110,105,555,552,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv13_Impact Slash_Short Start 01" type="normal" templateId="10403" nextSkill="0" parentId="20130" ignoreDefence="false" autoUse="false" timeRate="1.4" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.2" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="106.5698" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="3000" ignoreCollision="party" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="HandySlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="real_cw" startTime="1500" endTime="1600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1600" method="normal" type="real_cw" startTime="1600" endTime="1700" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="85" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="10" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="21400" category="3002,14,110,105,555,552,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv14_Impact Slash_Start 01" type="change" templateId="10403" nextSkill="0" parentId="20100" ignoreDefence="false" autoUse="false" timeRate="1.2" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.2" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="106.5698" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="3000" ignoreCollision="party" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="HandySlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill redirectSkill="21401">
|
|
<AddAbnormalityConnectSkill abnormalityId="23220" redirectSkill="21402" />
|
|
<AddAbnormalityConnectSkill abnormalityId="301604" redirectSkill="21402" />
|
|
<AddConnectSkill redirectSkill="21430" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="real_cw" startTime="1500" endTime="1600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1600" method="normal" type="real_cw" startTime="1600" endTime="1700" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="85" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="10" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="21401" category="3002,14,110,105,555,552,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv14_Impact Slash_normal Start 01" type="normal" templateId="10403" nextSkill="0" parentId="20100" ignoreDefence="false" autoUse="false" timeRate="1.2" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.2" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="106.5698" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="3000" ignoreCollision="party" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="HandySlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="real_cw" startTime="1500" endTime="1600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1600" method="normal" type="real_cw" startTime="1600" endTime="1700" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="85" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="10" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="21402" category="3002,14,110,105,555,552,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv14_Impact Slash_connect Start 01" type="connect" templateId="10403" nextSkill="0" parentId="20100" ignoreDefence="false" autoUse="false" timeRate="1.2" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.2" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="106.5698" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="3000" ignoreCollision="party" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="HandySlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill redirectSkill="21430" />
|
|
<AddConnectSkill redirectSkill="21430" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="real_cw" startTime="1500" endTime="1600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1600" method="normal" type="real_cw" startTime="1600" endTime="1700" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="85" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="10" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="21430" category="3002,14,110,105,555,552,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv14_Impact Slash_Short Start 01" type="normal" templateId="10403" nextSkill="0" parentId="20130" ignoreDefence="false" autoUse="false" timeRate="1.4" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.2" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="106.5698" waistAngleIK="false">
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|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="3000" ignoreCollision="party" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="HandySlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="real_cw" startTime="1500" endTime="1600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1600" method="normal" type="real_cw" startTime="1600" endTime="1700" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="85" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="65" pierceDepth="1" minHeight="10" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="30100" category="3003,12,110,102,552,555,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv01_Sword Dancing_Start 01" type="normal" templateId="10403" nextSkill="0" ignoreDefence="false" autoUse="true" timeRate="1.2" attackRange="120.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.7" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="141.1183" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="1000" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="swordDanceStart" animRate="1" blendInTime="0" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1.2" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="SwordDanceShot" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1.2" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" coolTimeResetWhenSkillCancel="true" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="125" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="2" time="1280" method="normal" type="real_cw" startTime="1280" endTime="1640" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="0" maxRadius="60" pierceDepth="1" minHeight="0" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.4">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="63" />
|
|
</Targeting>
|
|
<Targeting id="3" time="2300" method="normal" type="real_cw" startTime="2300" endTime="2720" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="0" maxRadius="75" pierceDepth="1" minHeight="0" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.6">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="62" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="30200" category="3003,12,110,102,552,555,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv02_Sword Dancing_Start 01" type="normal" templateId="10403" nextSkill="0" parentId="30100" ignoreDefence="false" autoUse="true" timeRate="1.2" attackRange="120.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.7" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="205.9116" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="1000" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="swordDanceStart" animRate="1" blendInTime="0" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1.2" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="SwordDanceShot" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1.2" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" coolTimeResetWhenSkillCancel="true" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="125" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="2" time="1280" method="normal" type="real_cw" startTime="1280" endTime="1640" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="0" maxRadius="60" pierceDepth="1" minHeight="0" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.4">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="63" />
|
|
</Targeting>
|
|
<Targeting id="3" time="2300" method="normal" type="real_cw" startTime="2300" endTime="2720" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="0" maxRadius="75" pierceDepth="1" minHeight="0" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.6">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="62" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="30300" category="3003,12,110,102,552,555,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv03_Sword Dancing_Start 01" type="normal" templateId="10403" nextSkill="0" parentId="30100" ignoreDefence="false" autoUse="true" timeRate="1.2" attackRange="120.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.7" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="300.4544" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="1000" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="swordDanceStart" animRate="1" blendInTime="0" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1.2" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="SwordDanceShot" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1.2" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" coolTimeResetWhenSkillCancel="true" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="125" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="2" time="1280" method="normal" type="real_cw" startTime="1280" endTime="1640" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="0" maxRadius="60" pierceDepth="1" minHeight="0" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.4">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="63" />
|
|
</Targeting>
|
|
<Targeting id="3" time="2300" method="normal" type="real_cw" startTime="2300" endTime="2720" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="0" maxRadius="75" pierceDepth="1" minHeight="0" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.6">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="62" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="30400" category="3003,12,110,102,552,555,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv04_Sword Dancing_Start 01" type="normal" templateId="10403" nextSkill="0" parentId="30100" ignoreDefence="false" autoUse="true" timeRate="1.2" attackRange="120.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.7" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="438.4057" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="1000" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="swordDanceStart" animRate="1" blendInTime="0" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1.2" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="SwordDanceShot" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1.2" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" coolTimeResetWhenSkillCancel="true" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="125" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="2" time="1280" method="normal" type="real_cw" startTime="1280" endTime="1640" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="0" maxRadius="60" pierceDepth="1" minHeight="0" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.4">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="63" />
|
|
</Targeting>
|
|
<Targeting id="3" time="2300" method="normal" type="real_cw" startTime="2300" endTime="2720" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="0" maxRadius="75" pierceDepth="1" minHeight="0" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.6">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="62" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="30500" category="3003,12,110,102,552,555,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv05_Sword Dancing_Start 01" type="normal" templateId="10403" nextSkill="0" parentId="30100" ignoreDefence="false" autoUse="true" timeRate="1.2" attackRange="120.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.7" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="639.6963" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="1000" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="swordDanceStart" animRate="1" blendInTime="0" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1.2" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="SwordDanceShot" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1.2" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" coolTimeResetWhenSkillCancel="true" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="125" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="2" time="1280" method="normal" type="real_cw" startTime="1280" endTime="1640" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="0" maxRadius="60" pierceDepth="1" minHeight="0" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.4">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="63" />
|
|
</Targeting>
|
|
<Targeting id="3" time="2300" method="normal" type="real_cw" startTime="2300" endTime="2720" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="0" maxRadius="75" pierceDepth="1" minHeight="0" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.6">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="62" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="30600" category="3003,12,110,102,552,555,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv06_Sword Dancing_Start 01" type="normal" templateId="10403" nextSkill="0" parentId="30100" ignoreDefence="false" autoUse="true" timeRate="1.2" attackRange="120.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.7" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="933.4079" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="1000" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="swordDanceStart" animRate="1" blendInTime="0" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1.2" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="SwordDanceShot" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1.2" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" coolTimeResetWhenSkillCancel="true" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="125" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="2" time="1280" method="normal" type="real_cw" startTime="1280" endTime="1640" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="0" maxRadius="60" pierceDepth="1" minHeight="0" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.4">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="63" />
|
|
</Targeting>
|
|
<Targeting id="3" time="2300" method="normal" type="real_cw" startTime="2300" endTime="2720" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="0" maxRadius="75" pierceDepth="1" minHeight="0" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.6">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="62" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="30700" category="3003,12,110,102,552,555,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv07_Sword Dancing_Start 01" type="normal" templateId="10403" nextSkill="0" parentId="30100" ignoreDefence="false" autoUse="true" timeRate="1.2" attackRange="120.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.7" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="1361.975" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="1000" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="swordDanceStart" animRate="1" blendInTime="0" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1.2" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="SwordDanceShot" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1.2" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" coolTimeResetWhenSkillCancel="true" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="125" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="2" time="1280" method="normal" type="real_cw" startTime="1280" endTime="1640" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="0" maxRadius="60" pierceDepth="1" minHeight="0" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.4">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="63" />
|
|
</Targeting>
|
|
<Targeting id="3" time="2300" method="normal" type="real_cw" startTime="2300" endTime="2720" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="0" maxRadius="75" pierceDepth="1" minHeight="0" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.6">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="62" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="30800" category="3003,12,110,102,552,555,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv08_Sword Dancing_Start 01" type="normal" templateId="10403" nextSkill="0" parentId="30100" ignoreDefence="false" autoUse="true" timeRate="1.2" attackRange="120.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.7" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="1987.3153" waistAngleIK="false">
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<Action>
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|
<CameraShakeList />
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|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
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|
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="1000" />
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|
<SpecialEffectList />
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|
<StageList>
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|
<Stage changeDirToTarget="false" movable="false">
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|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="swordDanceStart" animRate="1" blendInTime="0" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1.2" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="SwordDanceShot" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1.2" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" coolTimeResetWhenSkillCancel="true" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="125" />
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|
<ExclusiveAbnormality />
|
|
</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area time="0" maxCount="10">
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<Effect atk="0" abnormalityRate="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect />
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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|
<TargetingList>
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<Targeting id="2" time="1280" method="normal" type="real_cw" startTime="1280" endTime="1640" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="0" maxRadius="60" pierceDepth="1" minHeight="0" rangeAngle="360" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0.4">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="63" />
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|
</Targeting>
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|
<Targeting id="3" time="2300" method="normal" type="real_cw" startTime="2300" endTime="2720" interval="0" until="0">
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|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="0" maxRadius="75" pierceDepth="1" minHeight="0" rangeAngle="360" crosshairRadius="1" minRadius="0">
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<Effect atk="0.6">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="62" />
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</Targeting>
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</TargetingList>
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<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
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|
</Skill>
|
|
<Skill id="30900" category="3003,12,110,102,552,555,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv09_Sword Dancing_Start 01" type="normal" templateId="10403" nextSkill="0" parentId="30100" ignoreDefence="false" autoUse="true" timeRate="1.2" attackRange="120.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.7" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="2899.7759" waistAngleIK="false">
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<Action>
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|
<CameraShakeList />
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|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="1000" />
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|
<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="false" movable="false">
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<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="swordDanceStart" animRate="1" blendInTime="0" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1.2" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="SwordDanceShot" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1.2" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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|
</Action>
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|
<Anger speedUpRate="0" />
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|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
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|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" coolTimeResetWhenSkillCancel="true" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="125" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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|
<TargetingList>
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<Targeting>
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<AreaList>
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|
<Area time="0" maxCount="10">
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|
<Effect atk="0" abnormalityRate="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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|
</Effect>
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<HitEffect />
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</Area>
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</AreaList>
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|
</Targeting>
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|
</TargetingList>
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|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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|
<TargetingList>
|
|
<Targeting id="2" time="1280" method="normal" type="real_cw" startTime="1280" endTime="1640" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="0" maxRadius="60" pierceDepth="1" minHeight="0" rangeAngle="360" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0.4">
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="1.5" />
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|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="63" />
|
|
</Targeting>
|
|
<Targeting id="3" time="2300" method="normal" type="real_cw" startTime="2300" endTime="2720" interval="0" until="0">
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|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="0" maxRadius="75" pierceDepth="1" minHeight="0" rangeAngle="360" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0.6">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="1.5" />
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|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="62" />
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|
</Targeting>
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|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="31000" category="3003,12,110,102,552,555,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv10_Sword Dancing_Start 01" type="normal" templateId="10403" nextSkill="0" parentId="30100" ignoreDefence="false" autoUse="true" timeRate="1.2" attackRange="120.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.7" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="4231.1855" waistAngleIK="false">
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|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="1000" />
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|
<SpecialEffectList />
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|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="swordDanceStart" animRate="1" blendInTime="0" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1.2" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="SwordDanceShot" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1.2" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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|
<Property animControlType="normal" />
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|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" coolTimeResetWhenSkillCancel="true" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="125" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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|
<TargetingList>
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|
<Targeting>
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<AreaList>
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|
<Area time="0" maxCount="10">
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|
<Effect atk="0" abnormalityRate="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect />
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</Area>
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</AreaList>
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</Targeting>
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|
</TargetingList>
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|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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|
<TargetingList>
|
|
<Targeting id="2" time="1280" method="normal" type="real_cw" startTime="1280" endTime="1640" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="0" maxRadius="60" pierceDepth="1" minHeight="0" rangeAngle="360" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0.4">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="1.5" />
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|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="63" />
|
|
</Targeting>
|
|
<Targeting id="3" time="2300" method="normal" type="real_cw" startTime="2300" endTime="2720" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="0" maxRadius="75" pierceDepth="1" minHeight="0" rangeAngle="360" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0.6">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="1.5" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="62" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="31100" category="3003,12,110,102,552,555,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv11_Sword Dancing_Start 01" type="change" templateId="10403" nextSkill="0" parentId="30100" ignoreDefence="false" autoUse="true" timeRate="1.2" attackRange="120.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.7" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="5111.059" waistAngleIK="false">
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|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="1000" />
|
|
<SpecialEffectList />
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|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="swordDanceStart" animRate="1" blendInTime="0" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1.2" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="SwordDanceShot" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1.2" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill redirectSkill="31101">
|
|
<AddAbnormalityConnectSkill abnormalityId="301604" redirectSkill="31102" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" coolTimeResetWhenSkillCancel="true" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="125" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="rearCancel" />
|
|
<TargetingList>
|
|
<Targeting id="2" time="1280" method="normal" type="real_cw" startTime="1280" endTime="1640" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="0" maxRadius="60" pierceDepth="1" minHeight="0" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.4">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="63" />
|
|
</Targeting>
|
|
<Targeting id="3" time="2300" method="normal" type="real_cw" startTime="2300" endTime="2720" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="0" maxRadius="75" pierceDepth="1" minHeight="0" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.6">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="62" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="31101" category="3003,12,110,102,552,555,9011,9001,10001,9999" name="HighElf_F_Slayer_Lv11_Sword Dancing_Start 01" type="normal" templateId="10403" nextSkill="0" parentId="30100" ignoreDefence="false" autoUse="true" timeRate="1.2" attackRange="120.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.7" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="5111.059" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="1000" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="swordDanceStart" animRate="1" blendInTime="0" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1.2" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="SwordDanceShot" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1.2" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" coolTimeResetWhenSkillCancel="true" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="125" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="2" time="1280" method="normal" type="real_cw" startTime="1280" endTime="1640" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="0" maxRadius="60" pierceDepth="1" minHeight="0" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.4">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="63" />
|
|
</Targeting>
|
|
<Targeting id="3" time="2300" method="normal" type="real_cw" startTime="2300" endTime="2720" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="0" maxRadius="75" pierceDepth="1" minHeight="0" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.6">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="62" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="31102" category="3003,12,110,102,552,555,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv11_Sword Dancing_Start 01" type="connect" templateId="10403" nextSkill="0" parentId="30100" ignoreDefence="false" autoUse="true" timeRate="1.2" attackRange="120.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.7" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="5111.059" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="1000" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="swordDanceStart" animRate="1" blendInTime="0" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1.2" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="SwordDanceShot" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1.2" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddAbnormalityConnectSkill abnormalityId="301604" redirectSkill="31130" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" coolTimeResetWhenSkillCancel="true" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="125" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="rearCancel" />
|
|
<TargetingList>
|
|
<Targeting id="2" time="1280" method="normal" type="real_cw" startTime="1280" endTime="1640" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="0" maxRadius="60" pierceDepth="1" minHeight="0" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.4">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="63" />
|
|
</Targeting>
|
|
<Targeting id="3" time="2300" method="normal" type="real_cw" startTime="2300" endTime="2720" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="0" maxRadius="75" pierceDepth="1" minHeight="0" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.6">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="62" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="31130" category="3003,12,110,102,552,555,9011,9001,10001,9999" name="HighElf_F_Slayer_Lv11_Sword Dancing_Start 01" type="normal" templateId="10403" nextSkill="0" parentId="30100" ignoreDefence="false" autoUse="true" timeRate="1.2" attackRange="120.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.7" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="5111.059" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1450" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="1000" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="swordDanceStart" animRate="1" blendInTime="0" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1.2" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="SwordDanceShot" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1.2" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" coolTimeResetWhenSkillCancel="true" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="125" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="rearCancel" />
|
|
<TargetingList>
|
|
<Targeting id="2" time="1280" method="normal" type="real_cw" startTime="1280" endTime="1640" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="0" maxRadius="60" pierceDepth="1" minHeight="0" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.4">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="63" />
|
|
</Targeting>
|
|
<Targeting id="3" time="2300" method="normal" type="real_cw" startTime="2300" endTime="2720" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="0" maxRadius="75" pierceDepth="1" minHeight="0" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.6">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="62" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="40100" category="3004,84,90,104,148,10000,9999,88" name="HighElf_F_Slayer_Lv01_Dodge Move_Start 01" type="evade" templateId="10403" nextSkill="0" ignoreDefence="false" autoUse="false" timeRate="1.1" attackRange="360.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" totalAtk="0.0000" useSkillWhileAirReaction="true" useSkillWhileBulldozer="true" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1000" rearCancelStartTime="900" />
|
|
<MoveInvincible startTime="0" endTime="1300" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="tumbling" animRate="1" blendInTime="100" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2033" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="4000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="rearCancelOnly" />
|
|
<TargetingList />
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="40200" category="3004,84,90,148,199,104,10000,9999,88" name="HighElf_F_Slayer_Lv02_Dodge Move_Start 01" type="evade" templateId="10403" nextSkill="0" parentId="40100" ignoreDefence="false" autoUse="false" timeRate="1.1" attackRange="360.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" totalAtk="0.0000" useSkillWhileAirReaction="true" useSkillWhileBulldozer="true" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1000" rearCancelStartTime="900" />
|
|
<MoveInvincible startTime="0" endTime="1300" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="tumbling" animRate="1" blendInTime="100" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2033" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0" showCoolTime="4000">
|
|
<Cost hp="0" mp="100" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="rearCancelOnly" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area type="me" rotateAngle="0" maxHeight="80" maxCount="20" offsetAngle="0" offsetDistance="0" maxRadius="20" pierceDepth="1" minHeight="-5" rangeAngle="360" crosshairRadius="1" minRadius="0" crosshairRadius2="3">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="301200" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="40230" category="3004,84,90,148,199,104,10001,9999,88" name="HighElf_F_Slayer_Lv02_Dodge Move_Start 02" type="evade" templateId="10403" nextSkill="0" parentId="40100" ignoreDefence="false" autoUse="false" timeRate="1.1" attackRange="360.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" totalAtk="0.000000" useSkillWhileAirReaction="true" useSkillWhileBulldozer="true" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1000" rearCancelStartTime="900" />
|
|
<MoveInvincible startTime="0" endTime="1300" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="tumbling" animRate="1" blendInTime="100" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2033" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="4000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="rearCancelOnly" />
|
|
<TargetingList />
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="40300" category="3004,84,90,104,148,10000,9999,88" name="HighElf_F_Slayer_Lv03_Dodge Move_Start 01" type="evade" templateId="10403" nextSkill="0" parentId="40100" ignoreDefence="false" autoUse="false" timeRate="1.1" attackRange="360.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" totalAtk="0.000000" useSkillWhileAirReaction="true" useSkillWhileBulldozer="true" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1000" rearCancelStartTime="900" />
|
|
<MoveInvincible startTime="0" endTime="1300" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="tumbling" animRate="1" blendInTime="100" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2033" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="10" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="rearCancelOnly" />
|
|
<TargetingList />
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="50100" category="3005,84,104,10000,9999" name="HighElf_F_Slayer_Lv01_Dash_Start 01" type="movingSkill" templateId="10403" nextSkill="0" ignoreDefence="true" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" needWeapon="false" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class02_Anim" totalAtk="0.0000" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="700" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="true">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Share_Anim" duration="0" animName="PvpBuffShotMove" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="3000" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpBuffShotMove" waitAnimName="PvpBuffShotStand" />
|
|
<Property animControlType="sync_move">
|
|
<MovingShot />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class02_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="25000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="300" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" rotateAngle="0" maxHeight="60" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="20" pierceDepth="1" minHeight="-10" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="300600" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="50200" category="3005,84,104,10000,9999" name="HighElf_F_Slayer_Lv02_Dash_Start 01" type="movingSkill" templateId="10403" nextSkill="0" parentId="50100" ignoreDefence="true" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" needWeapon="false" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class02_Anim" totalAtk="0.0000" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="700" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="true">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Share_Anim" duration="0" animName="PvpBuffShotMove" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="3000" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpBuffShotMove" waitAnimName="PvpBuffShotStand" />
|
|
<Property animControlType="sync_move">
|
|
<MovingShot />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class02_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="25000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="300" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" rotateAngle="0" maxHeight="60" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="20" pierceDepth="1" minHeight="-10" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="300601" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="50300" category="3005,84,104,10000,9999" name="HighElf_F_Slayer_Lv03_Dash_Start 01" type="movingSkill" templateId="10403" nextSkill="0" parentId="50100" ignoreDefence="true" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" needWeapon="false" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class02_Anim" totalAtk="0.0000" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="700" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="true">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Share_Anim" duration="0" animName="PvpBuffShotMove" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="3000" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpBuffShotMove" waitAnimName="PvpBuffShotStand" />
|
|
<Property animControlType="sync_move">
|
|
<MovingShot />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class02_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="25000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="300" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" rotateAngle="0" maxHeight="60" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="20" pierceDepth="1" minHeight="-10" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="300602" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="50400" category="3005,84,104,10000,9999" name="HighElf_F_Slayer_Lv04_Dash_Start 01" type="movingSkill" templateId="10403" nextSkill="0" parentId="50100" ignoreDefence="true" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" needWeapon="false" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class02_Anim" totalAtk="0.0000" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="700" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="true">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Share_Anim" duration="0" animName="PvpBuffShotMove" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="3000" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpBuffShotMove" waitAnimName="PvpBuffShotStand" />
|
|
<Property animControlType="sync_move">
|
|
<MovingShot />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class02_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="25000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="300" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" rotateAngle="0" maxHeight="60" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="20" pierceDepth="1" minHeight="-10" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="300601" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="50500" category="3005,84,104,10000,9999" name="HighElf_F_Slayer_Lv05_Dash_Start 01" type="movingSkill" templateId="10403" nextSkill="0" parentId="50100" ignoreDefence="true" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" needWeapon="false" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class02_Anim" totalAtk="0.0000" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="700" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="true">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Share_Anim" duration="0" animName="PvpBuffShotMove" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="3000" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpBuffShotMove" waitAnimName="PvpBuffShotStand" />
|
|
<Property animControlType="sync_move">
|
|
<MovingShot />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class02_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="25000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="300" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" rotateAngle="0" maxHeight="60" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="20" pierceDepth="1" minHeight="-10" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="300601" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="60100" category="3006,22,26,148,102,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv01_Back Attack_Start 01" type="catchBack" templateId="10403" nextSkill="0" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="360.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="true" magicalFactor="0.6" needWeapon="true" physicalFactor="1.1" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="920.5236" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="delay_align" duration="1100" startTime="50" weight="4.8" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="700" />
|
|
<MoveInvincible startTime="0" endTime="1000" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="BehindCatchStart" animRate="1" blendInTime="100" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="333" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="BehindCatchShot" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1133" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="22000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="65" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="350" method="normal" type="none" startTime="550" endTime="550" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="40" maxCount="1" offsetAngle="0" offsetDistance="10" maxRadius="425" pierceDepth="1" minHeight="10" rangeAngle="0" crosshairRadius="20" minRadius="0" crosshairRadius2="30">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="300200" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="65" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="60200" category="3006,22,26,148,102,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv02_Back Attack_Start 01" type="catchBack" templateId="10403" nextSkill="0" parentId="60100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="360.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="true" magicalFactor="0.6" needWeapon="true" physicalFactor="1.1" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="1430.4814" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="delay_align" duration="1100" startTime="50" weight="4.8" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="700" />
|
|
<MoveInvincible startTime="0" endTime="1000" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="BehindCatchStart" animRate="1" blendInTime="100" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="333" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="BehindCatchShot" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1133" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="22000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="65" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="350" method="normal" type="none" startTime="550" endTime="550" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="40" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="425" pierceDepth="1" minHeight="15" rangeAngle="0" crosshairRadius="20" minRadius="0" crosshairRadius2="30">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="300201" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="65" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="60300" category="3006,22,26,148,102,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv03_Back Attack_Start 01" type="catchBack" templateId="10403" nextSkill="0" parentId="60100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="360.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="true" magicalFactor="0.6" needWeapon="true" physicalFactor="1.1" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="795.988220" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="delay_align" duration="1100" startTime="50" weight="4.8" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="700" />
|
|
<MoveInvincible startTime="0" endTime="1000" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="BehindCatchStart" animRate="1" blendInTime="100" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="333" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="BehindCatchShot" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1133" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="20000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="65" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="350" method="normal" type="none" startTime="550" endTime="550" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="40" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="425" pierceDepth="1" minHeight="15" rangeAngle="0" crosshairRadius="20" minRadius="0" crosshairRadius2="30">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="300200" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="65" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="60400" category="3006,22,26,148,102,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv04_Back Attack_Start 01" type="catchBack" templateId="10403" nextSkill="0" parentId="60100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="360.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="true" magicalFactor="0.6" needWeapon="true" physicalFactor="1.1" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="201.794601" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="delay_align" duration="1100" startTime="50" weight="4.8" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="700" />
|
|
<MoveInvincible startTime="0" endTime="1000" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="BehindCatchStart" animRate="1" blendInTime="100" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="333" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="BehindCatchShot" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1133" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="20000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="10" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="350" method="normal" type="none" startTime="550" endTime="550" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="40" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="425" pierceDepth="1" minHeight="15" rangeAngle="0" crosshairRadius="20" minRadius="0" crosshairRadius2="30">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="90" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="10" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="60500" category="3006,22,26,148,102,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv05_Back Attack_Start 01" type="catchBack" templateId="10403" nextSkill="0" parentId="60100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="360.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="true" magicalFactor="0.6" needWeapon="true" physicalFactor="1.1" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="235.373199" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="delay_align" duration="1100" startTime="50" weight="4.8" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="700" />
|
|
<MoveInvincible startTime="0" endTime="1000" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="BehindCatchStart" animRate="1" blendInTime="100" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="333" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="BehindCatchShot" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1133" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="20000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="10" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="350" method="normal" type="none" startTime="550" endTime="550" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="40" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="425" pierceDepth="1" minHeight="15" rangeAngle="0" crosshairRadius="20" minRadius="0" crosshairRadius2="30">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="90" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="10" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="60600" category="3006,22,26,148,102,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv06_Back Attack_Start 01" type="catchBack" templateId="10403" nextSkill="0" parentId="60100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="360.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="true" magicalFactor="0.6" needWeapon="true" physicalFactor="1.1" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="274.539307" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="delay_align" duration="1100" startTime="50" weight="4.8" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="700" />
|
|
<MoveInvincible startTime="0" endTime="1000" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="BehindCatchStart" animRate="1" blendInTime="100" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="333" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="BehindCatchShot" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1133" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="20000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="10" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="350" method="normal" type="none" startTime="550" endTime="550" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="40" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="425" pierceDepth="1" minHeight="15" rangeAngle="0" crosshairRadius="20" minRadius="0" crosshairRadius2="30">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="90" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="10" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="80100" category="3008,3099,13,111,102,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv01_Cutting Slash_Long Start 01" type="connect" templateId="10403" nextSkill="0" ignoreDefence="false" autoUse="false" timeRate="0.7" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.38" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.3" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="83.6388" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="1000" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="CuttingSlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2433" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddAbnormalityConnectSkill abnormalityId="301604" redirectSkill="80130" />
|
|
<AddConnectSkill redirectSkill="80130" />
|
|
<AddConnectSkill redirectSkill="80130" />
|
|
<AddConnectSkill redirectSkill="80130" />
|
|
<AddConnectSkill redirectSkill="80130" />
|
|
<AddConnectSkill redirectSkill="80130" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="60" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1190" method="normal" type="real_forward" startTime="1190" endTime="1260" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="150" maxCount="20" offsetAngle="0" offsetDistance="-200" maxRadius="300" pierceDepth="1" minHeight="40" rangeAngle="7" crosshairRadius="1" minRadius="150">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="30" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1320" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="-150" maxRadius="345" pierceDepth="1" minHeight="-15" rangeAngle="7" crosshairRadius="1" minRadius="150">
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|
<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="30" />
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</Targeting>
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|
</TargetingList>
|
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<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="80130" category="3008,3099,12,111,131,102,9011,9001,10001,9999" name="HighElf_F_Slayer_Lv01_Cutting Slash_Short Start 01" type="normal" templateId="10403" nextSkill="0" ignoreDefence="false" autoUse="false" timeRate="1.7" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.38" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.3" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="83.6388" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="1000" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="CuttingSlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2233" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
|
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</StageList>
|
|
</Action>
|
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<Anger speedUpRate="0" />
|
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<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="60" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1190" method="normal" type="real_forward" startTime="1190" endTime="1260" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="150" maxCount="20" offsetAngle="0" offsetDistance="-200" maxRadius="300" pierceDepth="1" minHeight="40" rangeAngle="7" crosshairRadius="1" minRadius="150">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="30" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1320" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="-150" maxRadius="345" pierceDepth="1" minHeight="-15" rangeAngle="7" crosshairRadius="1" minRadius="150">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="30" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="80200" category="3008,3099,13,111,102,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv02_Cutting Slash_Long Start 01" type="connect" templateId="10403" nextSkill="0" parentId="80100" ignoreDefence="false" autoUse="false" timeRate="0.7" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.38" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.3" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="122.0409" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="1000" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="CuttingSlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2233" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
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<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddAbnormalityConnectSkill abnormalityId="301604" redirectSkill="80230" />
|
|
<AddConnectSkill redirectSkill="80230" />
|
|
<AddConnectSkill redirectSkill="80230" />
|
|
<AddConnectSkill redirectSkill="80230" />
|
|
<AddConnectSkill redirectSkill="80230" />
|
|
<AddConnectSkill redirectSkill="80230" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="60" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1190" method="normal" type="real_forward" startTime="1190" endTime="1260" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="150" maxCount="20" offsetAngle="0" offsetDistance="-200" maxRadius="300" pierceDepth="1" minHeight="40" rangeAngle="7" crosshairRadius="1" minRadius="150">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="30" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1320" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="-150" maxRadius="345" pierceDepth="1" minHeight="-15" rangeAngle="7" crosshairRadius="1" minRadius="150">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="30" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="80230" category="3008,3099,12,111,131,102,9011,9001,10001,9999" name="HighElf_F_Slayer_Lv02_Cutting Slash_Short Start 01" type="normal" templateId="10403" nextSkill="0" parentId="80130" ignoreDefence="false" autoUse="false" timeRate="1.7" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.38" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.3" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="122.0409" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="1000" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="CuttingSlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2233" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="60" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1190" method="normal" type="real_forward" startTime="1190" endTime="1260" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="150" maxCount="20" offsetAngle="0" offsetDistance="-200" maxRadius="300" pierceDepth="1" minHeight="40" rangeAngle="7" crosshairRadius="1" minRadius="150">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="30" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1320" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="-150" maxRadius="345" pierceDepth="1" minHeight="-15" rangeAngle="7" crosshairRadius="1" minRadius="150">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="30" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="80300" category="3008,3099,13,111,102,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv03_Cutting Slash_Long Start 01" type="connect" templateId="10403" nextSkill="0" parentId="80100" ignoreDefence="false" autoUse="false" timeRate="0.7" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.38" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.3" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="178.0752" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="1000" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="CuttingSlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2233" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddAbnormalityConnectSkill abnormalityId="301604" redirectSkill="80330" />
|
|
<AddConnectSkill redirectSkill="80330" />
|
|
<AddConnectSkill redirectSkill="80330" />
|
|
<AddConnectSkill redirectSkill="80330" />
|
|
<AddConnectSkill redirectSkill="80330" />
|
|
<AddConnectSkill redirectSkill="80330" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="60" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1190" method="normal" type="real_forward" startTime="1190" endTime="1260" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="150" maxCount="20" offsetAngle="0" offsetDistance="-200" maxRadius="300" pierceDepth="1" minHeight="40" rangeAngle="7" crosshairRadius="1" minRadius="150">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="30" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1320" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="-150" maxRadius="345" pierceDepth="1" minHeight="-15" rangeAngle="7" crosshairRadius="1" minRadius="150">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="30" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="80330" category="3008,3099,12,111,131,102,9011,9001,10001,9999" name="HighElf_F_Slayer_Lv03_Cutting Slash_Short Start 01" type="normal" templateId="10403" nextSkill="0" parentId="80130" ignoreDefence="false" autoUse="false" timeRate="1.7" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.38" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.3" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="178.0752" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="1000" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="CuttingSlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2233" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="60" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1190" method="normal" type="real_forward" startTime="1190" endTime="1260" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="150" maxCount="20" offsetAngle="0" offsetDistance="-200" maxRadius="300" pierceDepth="1" minHeight="40" rangeAngle="7" crosshairRadius="1" minRadius="150">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="30" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1320" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="-150" maxRadius="345" pierceDepth="1" minHeight="-15" rangeAngle="7" crosshairRadius="1" minRadius="150">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="30" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="80400" category="3008,3099,13,111,102,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv04_Cutting Slash_Long Start 01" type="connect" templateId="10403" nextSkill="0" parentId="80100" ignoreDefence="false" autoUse="false" timeRate="0.7" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.38" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.3" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="259.8369" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="1000" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="CuttingSlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2233" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
|
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</Stage>
|
|
</StageList>
|
|
</Action>
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<Anger speedUpRate="0" />
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|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddAbnormalityConnectSkill abnormalityId="301604" redirectSkill="80430" />
|
|
<AddConnectSkill redirectSkill="80430" />
|
|
<AddConnectSkill redirectSkill="80430" />
|
|
<AddConnectSkill redirectSkill="80430" />
|
|
<AddConnectSkill redirectSkill="80430" />
|
|
<AddConnectSkill redirectSkill="80430" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="60" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1190" method="normal" type="real_forward" startTime="1190" endTime="1260" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="150" maxCount="20" offsetAngle="0" offsetDistance="-200" maxRadius="300" pierceDepth="1" minHeight="40" rangeAngle="7" crosshairRadius="1" minRadius="150">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="30" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1320" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="-150" maxRadius="345" pierceDepth="1" minHeight="-15" rangeAngle="7" crosshairRadius="1" minRadius="150">
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|
<Effect atk="1">
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="30" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="80430" category="3008,3099,12,111,131,102,9011,9001,10001,9999" name="HighElf_F_Slayer_Lv04_Cutting Slash_Short Start 01" type="normal" templateId="10403" nextSkill="0" parentId="80130" ignoreDefence="false" autoUse="false" timeRate="1.7" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.38" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.3" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="259.8369" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="1000" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="CuttingSlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2233" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="60" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1190" method="normal" type="real_forward" startTime="1190" endTime="1260" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="150" maxCount="20" offsetAngle="0" offsetDistance="-200" maxRadius="300" pierceDepth="1" minHeight="40" rangeAngle="7" crosshairRadius="1" minRadius="150">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="30" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1320" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="-150" maxRadius="345" pierceDepth="1" minHeight="-15" rangeAngle="7" crosshairRadius="1" minRadius="150">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="30" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="80500" category="3008,3099,13,111,102,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv05_Cutting Slash_Long Start 01" type="connect" templateId="10403" nextSkill="0" parentId="80100" ignoreDefence="false" autoUse="false" timeRate="0.7" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.38" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.3" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="379.1391" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="1000" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="CuttingSlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2233" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddAbnormalityConnectSkill abnormalityId="301604" redirectSkill="80530" />
|
|
<AddConnectSkill redirectSkill="80530" />
|
|
<AddConnectSkill redirectSkill="80530" />
|
|
<AddConnectSkill redirectSkill="80530" />
|
|
<AddConnectSkill redirectSkill="80530" />
|
|
<AddConnectSkill redirectSkill="80530" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="60" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1190" method="normal" type="real_forward" startTime="1190" endTime="1260" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="150" maxCount="20" offsetAngle="0" offsetDistance="-200" maxRadius="300" pierceDepth="1" minHeight="40" rangeAngle="7" crosshairRadius="1" minRadius="150">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="30" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1320" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="-150" maxRadius="345" pierceDepth="1" minHeight="-15" rangeAngle="7" crosshairRadius="1" minRadius="150">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="30" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="80530" category="3008,3099,12,111,131,102,9011,9001,10001,9999" name="HighElf_F_Slayer_Lv05_Cutting Slash_Short Start 01" type="normal" templateId="10403" nextSkill="0" parentId="80130" ignoreDefence="false" autoUse="false" timeRate="1.7" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.38" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.3" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="379.1391" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="1000" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="CuttingSlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2233" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="60" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1190" method="normal" type="real_forward" startTime="1190" endTime="1260" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="150" maxCount="20" offsetAngle="0" offsetDistance="-200" maxRadius="300" pierceDepth="1" minHeight="40" rangeAngle="7" crosshairRadius="1" minRadius="150">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="30" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1320" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="-150" maxRadius="345" pierceDepth="1" minHeight="-15" rangeAngle="7" crosshairRadius="1" minRadius="150">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="30" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="80600" category="3008,3099,13,111,102,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv06_Cutting Slash_Long Start 01" type="connect" templateId="10403" nextSkill="0" parentId="80100" ignoreDefence="false" autoUse="false" timeRate="0.7" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.38" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.3" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="553.2178" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="1000" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="CuttingSlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2233" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddAbnormalityConnectSkill abnormalityId="301604" redirectSkill="80630" />
|
|
<AddConnectSkill redirectSkill="80630" />
|
|
<AddConnectSkill redirectSkill="80630" />
|
|
<AddConnectSkill redirectSkill="80630" />
|
|
<AddConnectSkill redirectSkill="80630" />
|
|
<AddConnectSkill redirectSkill="80630" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="60" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1190" method="normal" type="real_forward" startTime="1190" endTime="1260" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="150" maxCount="20" offsetAngle="0" offsetDistance="-200" maxRadius="300" pierceDepth="1" minHeight="40" rangeAngle="7" crosshairRadius="1" minRadius="150">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="30" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1320" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="-150" maxRadius="345" pierceDepth="1" minHeight="-15" rangeAngle="7" crosshairRadius="1" minRadius="150">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="30" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="80630" category="3008,3099,12,111,131,102,9011,9001,10001,9999" name="HighElf_F_Slayer_Lv06_Cutting Slash_Short Start 01" type="normal" templateId="10403" nextSkill="0" parentId="80130" ignoreDefence="false" autoUse="false" timeRate="1.7" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.38" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.3" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="553.2178" waistAngleIK="false">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="1000" />
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<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="false" movable="false">
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<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="CuttingSlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2233" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Anger speedUpRate="0" />
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<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="60" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
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<TargetingList>
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<Targeting id="1" time="1190" method="normal" type="real_forward" startTime="1190" endTime="1260" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="0" maxHeight="150" maxCount="20" offsetAngle="0" offsetDistance="-200" maxRadius="300" pierceDepth="1" minHeight="40" rangeAngle="7" crosshairRadius="1" minRadius="150">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="30" />
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</Targeting>
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<Targeting id="1" time="1320" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="-150" maxRadius="345" pierceDepth="1" minHeight="-15" rangeAngle="7" crosshairRadius="1" minRadius="150">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="30" />
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</Targeting>
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</TargetingList>
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<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
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</Skill>
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<Skill id="80700" category="3008,3099,13,111,102,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv07_Cutting Slash_Long Start 01" type="connect" templateId="10403" nextSkill="0" parentId="80100" ignoreDefence="false" autoUse="false" timeRate="0.7" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.38" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.3" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="807.2236" waistAngleIK="false">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="1000" />
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<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="false" movable="false">
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<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="CuttingSlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2233" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Anger speedUpRate="0" />
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<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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<ConnectSkill>
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<AddAbnormalityConnectSkill abnormalityId="301604" redirectSkill="80730" />
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<AddConnectSkill redirectSkill="80730" />
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<AddConnectSkill redirectSkill="80730" />
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<AddConnectSkill redirectSkill="80730" />
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<AddConnectSkill redirectSkill="80730" />
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<AddConnectSkill redirectSkill="80730" />
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</ConnectSkill>
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<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="60" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
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<TargetingList>
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<Targeting id="1" time="1190" method="normal" type="real_forward" startTime="1190" endTime="1260" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="0" maxHeight="150" maxCount="20" offsetAngle="0" offsetDistance="-200" maxRadius="300" pierceDepth="1" minHeight="40" rangeAngle="7" crosshairRadius="1" minRadius="150">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="30" />
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</Targeting>
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<Targeting id="1" time="1320" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="-150" maxRadius="345" pierceDepth="1" minHeight="-15" rangeAngle="7" crosshairRadius="1" minRadius="150">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="30" />
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</Targeting>
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</TargetingList>
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<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
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</Skill>
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<Skill id="80730" category="3008,3099,12,111,131,102,9011,9001,10001,9999" name="HighElf_F_Slayer_Lv07_Cutting Slash_Short Start 01" type="normal" templateId="10403" nextSkill="0" parentId="80130" ignoreDefence="false" autoUse="false" timeRate="1.7" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.38" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.3" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="807.2236" waistAngleIK="false">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
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|
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
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|
<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="1000" />
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<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="false" movable="false">
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<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="CuttingSlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2233" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Anger speedUpRate="0" />
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<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="60" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
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<TargetingList>
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<Targeting id="1" time="1190" method="normal" type="real_forward" startTime="1190" endTime="1260" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="0" maxHeight="150" maxCount="20" offsetAngle="0" offsetDistance="-200" maxRadius="300" pierceDepth="1" minHeight="40" rangeAngle="7" crosshairRadius="1" minRadius="150">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="30" />
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</Targeting>
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<Targeting id="1" time="1320" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="-150" maxRadius="345" pierceDepth="1" minHeight="-15" rangeAngle="7" crosshairRadius="1" minRadius="150">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="30" />
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</Targeting>
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</TargetingList>
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<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
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</Skill>
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<Skill id="80800" category="3008,3099,13,111,102,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv08_Cutting Slash_Long Start 01" type="connect" templateId="10403" nextSkill="0" parentId="80100" ignoreDefence="false" autoUse="false" timeRate="0.7" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.38" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.3" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="1177.8542" waistAngleIK="false">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="1000" />
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<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="false" movable="false">
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<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="CuttingSlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2233" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Anger speedUpRate="0" />
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<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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<ConnectSkill>
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<AddAbnormalityConnectSkill abnormalityId="301604" redirectSkill="80830" />
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<AddConnectSkill redirectSkill="80830" />
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<AddConnectSkill redirectSkill="80830" />
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<AddConnectSkill redirectSkill="80830" />
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<AddConnectSkill redirectSkill="80830" />
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<AddConnectSkill redirectSkill="80830" />
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</ConnectSkill>
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<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="60" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
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<TargetingList>
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<Targeting id="1" time="1190" method="normal" type="real_forward" startTime="1190" endTime="1260" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="0" maxHeight="150" maxCount="20" offsetAngle="0" offsetDistance="-200" maxRadius="300" pierceDepth="1" minHeight="40" rangeAngle="7" crosshairRadius="1" minRadius="150">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="30" />
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</Targeting>
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<Targeting id="1" time="1320" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="-150" maxRadius="345" pierceDepth="1" minHeight="-15" rangeAngle="7" crosshairRadius="1" minRadius="150">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="30" />
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</Targeting>
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</TargetingList>
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<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
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</Skill>
|
|
<Skill id="80830" category="3008,3099,12,111,131,102,9011,9001,10001,9999" name="HighElf_F_Slayer_Lv08_Cutting Slash_Short Start 01" type="normal" templateId="10403" nextSkill="0" parentId="80130" ignoreDefence="false" autoUse="false" timeRate="1.7" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.38" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.3" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="1177.8542" waistAngleIK="false">
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<Action>
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|
<CameraShakeList />
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|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
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|
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
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|
<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="1000" />
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|
<SpecialEffectList />
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<StageList>
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|
<Stage changeDirToTarget="false" movable="false">
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|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="CuttingSlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2233" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Anger speedUpRate="0" />
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|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="60" />
|
|
<ExclusiveAbnormality />
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|
</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
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|
<TargetingList>
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|
<Targeting id="1" time="1190" method="normal" type="real_forward" startTime="1190" endTime="1260" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="150" maxCount="20" offsetAngle="0" offsetDistance="-200" maxRadius="300" pierceDepth="1" minHeight="40" rangeAngle="7" crosshairRadius="1" minRadius="150">
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|
<Effect atk="1">
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|
<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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|
</AreaList>
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<Cost hp="0" mp="30" />
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|
</Targeting>
|
|
<Targeting id="1" time="1320" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="-150" maxRadius="345" pierceDepth="1" minHeight="-15" rangeAngle="7" crosshairRadius="1" minRadius="150">
|
|
<Effect atk="1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="0" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="30" />
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|
</Targeting>
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|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="80900" category="3008,3099,13,111,102,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv09_Cutting Slash_Long Start 01" type="connect" templateId="10403" nextSkill="0" parentId="80100" ignoreDefence="false" autoUse="false" timeRate="0.7" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.38" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.3" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="1718.6567" waistAngleIK="false">
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|
<Action>
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|
<CameraShakeList />
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|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
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|
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
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|
<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="1000" />
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|
<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="CuttingSlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2233" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddAbnormalityConnectSkill abnormalityId="301604" redirectSkill="80930" />
|
|
<AddConnectSkill redirectSkill="80930" />
|
|
<AddConnectSkill redirectSkill="80930" />
|
|
<AddConnectSkill redirectSkill="80930" />
|
|
<AddConnectSkill redirectSkill="80930" />
|
|
<AddConnectSkill redirectSkill="80930" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="60" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1190" method="normal" type="real_forward" startTime="1190" endTime="1260" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="150" maxCount="20" offsetAngle="0" offsetDistance="-200" maxRadius="300" pierceDepth="1" minHeight="40" rangeAngle="7" crosshairRadius="1" minRadius="150">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="30" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1320" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="-150" maxRadius="345" pierceDepth="1" minHeight="-15" rangeAngle="7" crosshairRadius="1" minRadius="150">
|
|
<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="30" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="80930" category="3008,3099,12,111,131,102,9011,9001,10001,9999" name="HighElf_F_Slayer_Lv09_Cutting Slash_Short Start 01" type="normal" templateId="10403" nextSkill="0" parentId="80130" ignoreDefence="false" autoUse="false" timeRate="1.7" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.38" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.3" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="1718.6567" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="1000" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="CuttingSlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2233" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="60" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1190" method="normal" type="real_forward" startTime="1190" endTime="1260" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="150" maxCount="20" offsetAngle="0" offsetDistance="-200" maxRadius="300" pierceDepth="1" minHeight="40" rangeAngle="7" crosshairRadius="1" minRadius="150">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="30" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1320" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="-150" maxRadius="345" pierceDepth="1" minHeight="-15" rangeAngle="7" crosshairRadius="1" minRadius="150">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="30" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="81000" category="3008,3099,13,111,102,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv10_Cutting Slash_Long Start 01" type="connect" templateId="10403" nextSkill="0" parentId="80100" ignoreDefence="false" autoUse="false" timeRate="0.7" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.38" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.3" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="3635" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="1000" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="CuttingSlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2233" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddAbnormalityConnectSkill abnormalityId="301604" redirectSkill="81030" />
|
|
<AddConnectSkill redirectSkill="81030" />
|
|
<AddConnectSkill redirectSkill="81030" />
|
|
<AddConnectSkill redirectSkill="81030" />
|
|
<AddConnectSkill redirectSkill="81030" />
|
|
<AddConnectSkill redirectSkill="81030" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="60" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1190" method="normal" type="real_forward" startTime="1190" endTime="1260" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="150" maxCount="20" offsetAngle="0" offsetDistance="-200" maxRadius="300" pierceDepth="1" minHeight="40" rangeAngle="7" crosshairRadius="1" minRadius="150">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="30" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1320" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="-150" maxRadius="345" pierceDepth="1" minHeight="-15" rangeAngle="7" crosshairRadius="1" minRadius="150">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="30" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="81030" category="3008,3099,12,111,131,102,9011,9001,10001,9999" name="HighElf_F_Slayer_Lv10_Cutting Slash_Short Start 01" type="normal" templateId="10403" nextSkill="0" parentId="80130" ignoreDefence="false" autoUse="false" timeRate="1.7" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.38" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.3" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="3635" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="1000" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="CuttingSlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2233" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="60" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1190" method="normal" type="real_forward" startTime="1190" endTime="1260" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="150" maxCount="20" offsetAngle="0" offsetDistance="-200" maxRadius="300" pierceDepth="1" minHeight="40" rangeAngle="7" crosshairRadius="1" minRadius="150">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="30" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1320" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="-150" maxRadius="345" pierceDepth="1" minHeight="-15" rangeAngle="7" crosshairRadius="1" minRadius="150">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="30" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="81100" category="3008,3099,13,111,102,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv11_Cutting Slash_Long Start 01" type="connect" templateId="10403" nextSkill="0" parentId="80100" ignoreDefence="false" autoUse="false" timeRate="0.7" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.38" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.3" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="1342.5230" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="1000" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="CuttingSlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2233" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill redirectSkill="81130" />
|
|
<AddConnectSkill redirectSkill="81130" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5500" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1190" method="normal" type="real_forward" startTime="1190" endTime="1260" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="150" maxCount="20" offsetAngle="0" offsetDistance="-200" maxRadius="300" pierceDepth="1" minHeight="40" rangeAngle="7" crosshairRadius="1" minRadius="150">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="25" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1320" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="-150" maxRadius="345" pierceDepth="1" minHeight="-15" rangeAngle="7" crosshairRadius="1" minRadius="150">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="25" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="81130" category="3008,3099,12,111,131,102,9011,9001,10001,9999" name="HighElf_F_Slayer_Lv11_Cutting Slash_Short Start 01" type="normal" templateId="10403" nextSkill="0" parentId="80130" ignoreDefence="false" autoUse="false" timeRate="1.7" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.38" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.3" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="1342.5230" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="1000" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="CuttingSlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2233" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5500" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1190" method="normal" type="real_forward" startTime="1190" endTime="1260" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="150" maxCount="20" offsetAngle="0" offsetDistance="-200" maxRadius="300" pierceDepth="1" minHeight="40" rangeAngle="7" crosshairRadius="1" minRadius="150">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="25" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1320" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="-150" maxRadius="345" pierceDepth="1" minHeight="-15" rangeAngle="7" crosshairRadius="1" minRadius="150">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="25" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="81200" category="3008,3099,13,111,102,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv12_Cutting Slash_Long Start 01" type="connect" templateId="10403" nextSkill="0" parentId="80100" ignoreDefence="false" autoUse="false" timeRate="0.7" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.38" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.3" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="1342.5230" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="1000" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="CuttingSlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2233" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill redirectSkill="81230" />
|
|
<AddConnectSkill redirectSkill="81230" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5500" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1190" method="normal" type="real_forward" startTime="1190" endTime="1260" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="150" maxCount="20" offsetAngle="0" offsetDistance="-200" maxRadius="300" pierceDepth="1" minHeight="40" rangeAngle="7" crosshairRadius="1" minRadius="150">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="25" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1320" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="-150" maxRadius="345" pierceDepth="1" minHeight="-15" rangeAngle="7" crosshairRadius="1" minRadius="150">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="25" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="81230" category="3008,3099,12,111,131,102,9011,9001,10001,9999" name="HighElf_F_Slayer_Lv12_Cutting Slash_Short Start 01" type="normal" templateId="10403" nextSkill="0" parentId="80130" ignoreDefence="false" autoUse="false" timeRate="1.7" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.38" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.3" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="1342.5230" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="1000" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="CuttingSlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2233" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5500" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1190" method="normal" type="real_forward" startTime="1190" endTime="1260" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="150" maxCount="20" offsetAngle="0" offsetDistance="-200" maxRadius="300" pierceDepth="1" minHeight="40" rangeAngle="7" crosshairRadius="1" minRadius="150">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="25" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1320" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="-150" maxRadius="345" pierceDepth="1" minHeight="-15" rangeAngle="7" crosshairRadius="1" minRadius="150">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="25" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="90100" category="3009,12,110,120,148,102,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv01_Down Blow_Start 01" type="normal" templateId="10403" nextSkill="0" ignoreDefence="false" autoUse="false" timeRate="0.8" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.4" needWeapon="true" physicalFactor="1.2" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="38.7504" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake name="ShakeGround02_FlatZoomWave01" targetType="all" startTime="600" shakeId="1021" startCondition="skillStart" />
|
|
<CameraShake name="ShakeGround02_FlatZoomWave02" targetType="all" startTime="600" shakeId="1022" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1300" />
|
|
<MoveInvincible startTime="0" endTime="2291" ignoreCollision="party" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="DownBlow" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1833" rootMotionXYRate="5" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="630" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="25" pierceDepth="1" minHeight="-30" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="100" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="90200" category="3009,12,110,120,148,102,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv02_Down Blow_Start 01" type="normal" templateId="10403" nextSkill="0" parentId="90100" ignoreDefence="false" autoUse="false" timeRate="0.8" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.4" needWeapon="true" physicalFactor="1.2" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="56.5424" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake name="ShakeGround02_FlatZoomWave01" targetType="all" startTime="600" shakeId="1021" startCondition="skillStart" />
|
|
<CameraShake name="ShakeGround02_FlatZoomWave02" targetType="all" startTime="600" shakeId="1022" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1300" />
|
|
<MoveInvincible startTime="0" endTime="2291" ignoreCollision="party" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="DownBlow" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1833" rootMotionXYRate="5" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="630" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="25" pierceDepth="1" minHeight="-30" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="100" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="90300" category="3009,12,110,120,148,102,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv03_Down Blow_Start 01" type="normal" templateId="10403" nextSkill="0" parentId="90100" ignoreDefence="false" autoUse="false" timeRate="0.8" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.4" needWeapon="true" physicalFactor="1.2" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="82.5034" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake name="ShakeGround02_FlatZoomWave01" targetType="all" startTime="600" shakeId="1021" startCondition="skillStart" />
|
|
<CameraShake name="ShakeGround02_FlatZoomWave02" targetType="all" startTime="600" shakeId="1022" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1300" />
|
|
<MoveInvincible startTime="0" endTime="2291" ignoreCollision="party" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="DownBlow" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1833" rootMotionXYRate="5" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="630" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="25" pierceDepth="1" minHeight="-30" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="100" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="90400" category="3009,12,110,120,148,102,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv04_Down Blow_Start 01" type="normal" templateId="10403" nextSkill="0" parentId="90100" ignoreDefence="false" autoUse="false" timeRate="0.8" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.4" needWeapon="true" physicalFactor="1.2" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="120.3842" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake name="ShakeGround02_FlatZoomWave01" targetType="all" startTime="600" shakeId="1021" startCondition="skillStart" />
|
|
<CameraShake name="ShakeGround02_FlatZoomWave02" targetType="all" startTime="600" shakeId="1022" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1300" />
|
|
<MoveInvincible startTime="0" endTime="2291" ignoreCollision="party" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="DownBlow" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1833" rootMotionXYRate="5" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="630" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="25" pierceDepth="1" minHeight="-30" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="100" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="90500" category="3009,12,110,120,148,102,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv05_Down Blow_Start 01" type="normal" templateId="10403" nextSkill="0" parentId="90100" ignoreDefence="false" autoUse="false" timeRate="0.8" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.4" needWeapon="true" physicalFactor="1.2" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="175.6576" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake name="ShakeGround02_FlatZoomWave01" targetType="all" startTime="600" shakeId="1021" startCondition="skillStart" />
|
|
<CameraShake name="ShakeGround02_FlatZoomWave02" targetType="all" startTime="600" shakeId="1022" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1300" />
|
|
<MoveInvincible startTime="0" endTime="2291" ignoreCollision="party" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="DownBlow" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1833" rootMotionXYRate="5" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="630" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="25" pierceDepth="1" minHeight="-30" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="100" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="90600" category="3009,12,110,120,148,102,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv06_Down Blow_Start 01" type="normal" templateId="10403" nextSkill="0" parentId="90100" ignoreDefence="false" autoUse="false" timeRate="0.8" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.4" needWeapon="true" physicalFactor="1.2" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="256.3095" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake name="ShakeGround02_FlatZoomWave01" targetType="all" startTime="600" shakeId="1021" startCondition="skillStart" />
|
|
<CameraShake name="ShakeGround02_FlatZoomWave02" targetType="all" startTime="600" shakeId="1022" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1300" />
|
|
<MoveInvincible startTime="0" endTime="2291" ignoreCollision="party" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="DownBlow" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1833" rootMotionXYRate="5" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="630" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="25" pierceDepth="1" minHeight="-30" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="100" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="90700" category="3009,12,110,120,148,102,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv07_Down Blow_Start 01" type="normal" templateId="10403" nextSkill="0" parentId="90100" ignoreDefence="false" autoUse="false" timeRate="0.8" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.4" needWeapon="true" physicalFactor="1.2" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="373.9920" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake name="ShakeGround02_FlatZoomWave01" targetType="all" startTime="600" shakeId="1021" startCondition="skillStart" />
|
|
<CameraShake name="ShakeGround02_FlatZoomWave02" targetType="all" startTime="600" shakeId="1022" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1300" />
|
|
<MoveInvincible startTime="0" endTime="2291" ignoreCollision="party" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="DownBlow" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1833" rootMotionXYRate="5" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="630" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="25" pierceDepth="1" minHeight="-30" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="100" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="90800" category="3009,12,110,120,148,102,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv08_Down Blow_Start 01" type="normal" templateId="10403" nextSkill="0" parentId="90100" ignoreDefence="false" autoUse="false" timeRate="0.8" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.4" needWeapon="true" physicalFactor="1.2" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="512.4015" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake name="ShakeGround02_FlatZoomWave01" targetType="all" startTime="600" shakeId="1021" startCondition="skillStart" />
|
|
<CameraShake name="ShakeGround02_FlatZoomWave02" targetType="all" startTime="600" shakeId="1022" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1300" />
|
|
<MoveInvincible startTime="0" endTime="2291" ignoreCollision="party" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="DownBlow" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1833" rootMotionXYRate="5" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="630" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="25" pierceDepth="1" minHeight="-30" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="100" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="90900" category="3009,12,110,120,148,102,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv09_Down Blow_Start 01" type="normal" templateId="10403" nextSkill="0" parentId="90100" ignoreDefence="false" autoUse="false" timeRate="0.8" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.4" needWeapon="true" physicalFactor="1.2" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="63.470798" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake name="ShakeGround02_FlatZoomWave01" targetType="all" startTime="600" shakeId="1021" startCondition="skillStart" />
|
|
<CameraShake name="ShakeGround02_FlatZoomWave02" targetType="all" startTime="600" shakeId="1022" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1300" />
|
|
<MoveInvincible startTime="0" endTime="2291" ignoreCollision="party" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="DownBlow" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1833" rootMotionXYRate="5" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="40000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="15" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="630" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="25" pierceDepth="1" minHeight="-30" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="15" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="91000" category="3009,12,110,120,148,102,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv10_Down Blow_Start 01" type="normal" templateId="10403" nextSkill="0" parentId="90100" ignoreDefence="false" autoUse="false" timeRate="0.8" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.4" needWeapon="true" physicalFactor="1.2" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="74.032303" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake name="ShakeGround02_FlatZoomWave01" targetType="all" startTime="600" shakeId="1021" startCondition="skillStart" />
|
|
<CameraShake name="ShakeGround02_FlatZoomWave02" targetType="all" startTime="600" shakeId="1022" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1300" />
|
|
<MoveInvincible startTime="0" endTime="2291" ignoreCollision="party" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="DownBlow" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1833" rootMotionXYRate="5" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="40000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="15" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="630" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="25" pierceDepth="1" minHeight="-30" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="15" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="91100" category="3009,12,110,120,148,102,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv11_Down Blow_Start 01" type="normal" templateId="10403" nextSkill="0" parentId="90100" ignoreDefence="false" autoUse="false" timeRate="0.8" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.4" needWeapon="true" physicalFactor="1.2" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="86.351303" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake name="ShakeGround02_FlatZoomWave01" targetType="all" startTime="600" shakeId="1021" startCondition="skillStart" />
|
|
<CameraShake name="ShakeGround02_FlatZoomWave02" targetType="all" startTime="600" shakeId="1022" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1300" />
|
|
<MoveInvincible startTime="0" endTime="2291" ignoreCollision="party" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="DownBlow" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1833" rootMotionXYRate="5" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="40000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="15" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="630" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="10" maxRadius="25" pierceDepth="1" minHeight="-30" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="15" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="100100" category="3010,34,102,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv01_Rising Attack_Start 01" type="stand" templateId="10403" nextSkill="0" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0" needWeapon="true" physicalFactor="2" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="45.3096" useSkillWhileAirReaction="true" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="RisingAttack" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1533" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="immediateCancel" skillPendingType="disable" />
|
|
<TargetingList>
|
|
<Targeting id="0" time="0" method="normal" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" rotateAngle="0" maxHeight="45" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="30" pierceDepth="1" minHeight="-10" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
<Targeting id="1" time="380" method="normal" type="real_ccw" startTime="380" endTime="620" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" rotateAngle="60" maxHeight="40" maxCount="10" offsetAngle="0" offsetDistance="10" maxRadius="100" pierceDepth="1" minHeight="0" rangeAngle="-360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
<Area type="pvp" rotateAngle="60" maxHeight="40" maxCount="10" offsetAngle="0" offsetDistance="10" maxRadius="100" pierceDepth="1" minHeight="0" rangeAngle="-360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="25" miniRate="0" />
|
|
</Area>
|
|
<Area type="me" rotateAngle="0" maxHeight="40" maxCount="10" offsetAngle="0" offsetDistance="10" maxRadius="100" pierceDepth="1" minHeight="0" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="100200" category="3010,34,102,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv02_Rising Attack_Start 01" type="stand" templateId="10403" nextSkill="0" parentId="100100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0" needWeapon="true" physicalFactor="2" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="66.1132" useSkillWhileAirReaction="true" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="RisingAttack" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1533" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="immediateCancel" skillPendingType="disable" />
|
|
<TargetingList>
|
|
<Targeting id="0" time="0" method="normal" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" rotateAngle="0" maxHeight="45" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="30" pierceDepth="1" minHeight="-10" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
<Targeting id="1" time="380" method="normal" type="real_ccw" startTime="380" endTime="620" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" rotateAngle="60" maxHeight="40" maxCount="10" offsetAngle="0" offsetDistance="10" maxRadius="100" pierceDepth="1" minHeight="0" rangeAngle="-360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
<Area type="pvp" rotateAngle="60" maxHeight="40" maxCount="10" offsetAngle="0" offsetDistance="10" maxRadius="100" pierceDepth="1" minHeight="0" rangeAngle="-360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="25" miniRate="0" />
|
|
</Area>
|
|
<Area type="me" rotateAngle="0" maxHeight="40" maxCount="10" offsetAngle="0" offsetDistance="10" maxRadius="100" pierceDepth="1" minHeight="0" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="100300" category="3010,34,102,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv03_Rising Attack_Start 01" type="stand" templateId="10403" nextSkill="0" parentId="100100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0" needWeapon="true" physicalFactor="2" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="96.4686" useSkillWhileAirReaction="true" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="RisingAttack" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1533" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="immediateCancel" skillPendingType="disable" />
|
|
<TargetingList>
|
|
<Targeting id="0" time="0" method="normal" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" rotateAngle="0" maxHeight="45" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="30" pierceDepth="1" minHeight="-10" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
<Targeting id="1" time="380" method="normal" type="real_ccw" startTime="380" endTime="620" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" rotateAngle="60" maxHeight="40" maxCount="10" offsetAngle="0" offsetDistance="10" maxRadius="100" pierceDepth="1" minHeight="0" rangeAngle="-360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
<Area type="pvp" rotateAngle="60" maxHeight="40" maxCount="10" offsetAngle="0" offsetDistance="10" maxRadius="100" pierceDepth="1" minHeight="0" rangeAngle="-360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="25" miniRate="0" />
|
|
</Area>
|
|
<Area type="me" rotateAngle="0" maxHeight="40" maxCount="10" offsetAngle="0" offsetDistance="10" maxRadius="100" pierceDepth="1" minHeight="0" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="100400" category="3010,34,102,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv04_Rising Attack_Start 01" type="stand" templateId="10403" nextSkill="0" parentId="100100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0" needWeapon="true" physicalFactor="2" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="140.7614" useSkillWhileAirReaction="true" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="RisingAttack" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1533" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="immediateCancel" skillPendingType="disable" />
|
|
<TargetingList>
|
|
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<Area type="pvp" rotateAngle="60" maxHeight="40" maxCount="10" offsetAngle="0" offsetDistance="10" maxRadius="100" pierceDepth="1" minHeight="0" rangeAngle="-360" crosshairRadius="1" minRadius="0">
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</Area>
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<Area type="me" rotateAngle="0" maxHeight="40" maxCount="10" offsetAngle="0" offsetDistance="10" maxRadius="100" pierceDepth="1" minHeight="0" rangeAngle="360" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="101" />
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</Targeting>
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</TargetingList>
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<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
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</Skill>
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<Skill id="100500" category="3010,34,102,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv05_Rising Attack_Start 01" type="stand" templateId="10403" nextSkill="0" parentId="100100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0" needWeapon="true" physicalFactor="2" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="205.3909" useSkillWhileAirReaction="true" waistAngleIK="false">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="false" movable="false">
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<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="RisingAttack" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1533" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</Action>
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<Anger speedUpRate="0" />
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<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
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<Drain backSkillId="0" />
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<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="immediateCancel" skillPendingType="disable" />
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<TargetingList>
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<Targeting id="0" time="0" method="normal" interval="0" until="0">
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<AreaList>
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<Area type="me" rotateAngle="0" maxHeight="45" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="30" pierceDepth="1" minHeight="-10" rangeAngle="360" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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<Targeting id="1" time="380" method="normal" type="real_ccw" startTime="380" endTime="620" interval="0" until="0">
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<AreaList>
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<Area type="enemy" rotateAngle="60" maxHeight="40" maxCount="10" offsetAngle="0" offsetDistance="10" maxRadius="100" pierceDepth="1" minHeight="0" rangeAngle="-360" crosshairRadius="1" minRadius="0">
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<Effect atk="1">
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</Effect>
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</Area>
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<Area type="pvp" rotateAngle="60" maxHeight="40" maxCount="10" offsetAngle="0" offsetDistance="10" maxRadius="100" pierceDepth="1" minHeight="0" rangeAngle="-360" crosshairRadius="1" minRadius="0">
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<Effect atk="0.5">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="25" miniRate="0" />
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</Area>
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<Area type="me" rotateAngle="0" maxHeight="40" maxCount="10" offsetAngle="0" offsetDistance="10" maxRadius="100" pierceDepth="1" minHeight="0" rangeAngle="360" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="101" />
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
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</Skill>
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<Skill id="100600" category="3010,34,102,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv06_Rising Attack_Start 01" type="stand" templateId="10403" nextSkill="0" parentId="100100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0" needWeapon="true" physicalFactor="2" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="299.6945" useSkillWhileAirReaction="true" waistAngleIK="false">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="false" movable="false">
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<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="RisingAttack" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1533" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</Action>
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<Anger speedUpRate="0" />
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<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
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<Drain backSkillId="0" />
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<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="immediateCancel" skillPendingType="disable" />
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<Area type="pvp" rotateAngle="60" maxHeight="40" maxCount="10" offsetAngle="0" offsetDistance="10" maxRadius="100" pierceDepth="1" minHeight="0" rangeAngle="-360" crosshairRadius="1" minRadius="0">
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<Effect atk="0.5">
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<Area type="me" rotateAngle="0" maxHeight="40" maxCount="10" offsetAngle="0" offsetDistance="10" maxRadius="100" pierceDepth="1" minHeight="0" rangeAngle="360" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
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</Skill>
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<Skill id="100700" category="3010,34,102,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv07_Rising Attack_Start 01" type="stand" templateId="10403" nextSkill="0" parentId="100100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0" needWeapon="true" physicalFactor="2" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="437.2969" useSkillWhileAirReaction="true" waistAngleIK="false">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="false" movable="false">
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<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="RisingAttack" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1533" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</Action>
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<Anger speedUpRate="0" />
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<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
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<Drain backSkillId="0" />
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<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="immediateCancel" skillPendingType="disable" />
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<TargetingList>
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<Targeting id="0" time="0" method="normal" interval="0" until="0">
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<AreaList>
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<Area type="me" rotateAngle="0" maxHeight="45" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="30" pierceDepth="1" minHeight="-10" rangeAngle="360" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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<Targeting id="1" time="380" method="normal" type="real_ccw" startTime="380" endTime="620" interval="0" until="0">
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<Area type="enemy" rotateAngle="60" maxHeight="40" maxCount="10" offsetAngle="0" offsetDistance="10" maxRadius="100" pierceDepth="1" minHeight="0" rangeAngle="-360" crosshairRadius="1" minRadius="0">
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<Effect atk="1">
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</Effect>
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<Area type="pvp" rotateAngle="60" maxHeight="40" maxCount="10" offsetAngle="0" offsetDistance="10" maxRadius="100" pierceDepth="1" minHeight="0" rangeAngle="-360" crosshairRadius="1" minRadius="0">
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</Area>
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<Area type="me" rotateAngle="0" maxHeight="40" maxCount="10" offsetAngle="0" offsetDistance="10" maxRadius="100" pierceDepth="1" minHeight="0" rangeAngle="360" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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<Cost hp="0" mp="0" />
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</Targeting>
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<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
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</Skill>
|
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<Skill id="100800" category="3010,34,102,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv08_Rising Attack_Start 01" type="stand" templateId="10403" nextSkill="0" parentId="100100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0" needWeapon="true" physicalFactor="2" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="638.0784" useSkillWhileAirReaction="true" waistAngleIK="false">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="false" movable="false">
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|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="RisingAttack" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1533" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</Action>
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<Anger speedUpRate="0" />
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<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
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|
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
|
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<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
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</Precondition>
|
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="immediateCancel" skillPendingType="disable" />
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<TargetingList>
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<Targeting id="0" time="0" method="normal" interval="0" until="0">
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<AreaList>
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<Area type="me" rotateAngle="0" maxHeight="45" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="30" pierceDepth="1" minHeight="-10" rangeAngle="360" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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<HpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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<Targeting id="1" time="380" method="normal" type="real_ccw" startTime="380" endTime="620" interval="0" until="0">
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<AreaList>
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<Area type="enemy" rotateAngle="60" maxHeight="40" maxCount="10" offsetAngle="0" offsetDistance="10" maxRadius="100" pierceDepth="1" minHeight="0" rangeAngle="-360" crosshairRadius="1" minRadius="0">
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<Effect atk="1">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="50" miniRate="0" />
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</Area>
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<Area type="pvp" rotateAngle="60" maxHeight="40" maxCount="10" offsetAngle="0" offsetDistance="10" maxRadius="100" pierceDepth="1" minHeight="0" rangeAngle="-360" crosshairRadius="1" minRadius="0">
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<Effect atk="0.5">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="25" miniRate="0" />
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</Area>
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<Area type="me" rotateAngle="0" maxHeight="40" maxCount="10" offsetAngle="0" offsetDistance="10" maxRadius="100" pierceDepth="1" minHeight="0" rangeAngle="360" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="101" />
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</Effect>
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</Area>
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</Targeting>
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</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="100900" category="3010,34,102,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv09_Rising Attack_Start 01" type="stand" templateId="10403" nextSkill="0" parentId="100100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0" needWeapon="true" physicalFactor="2" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="931.0472" useSkillWhileAirReaction="true" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="RisingAttack" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1533" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="immediateCancel" skillPendingType="disable" />
|
|
<TargetingList>
|
|
<Targeting id="0" time="0" method="normal" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" rotateAngle="0" maxHeight="45" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="30" pierceDepth="1" minHeight="-10" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
<Targeting id="1" time="380" method="normal" type="real_ccw" startTime="380" endTime="620" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" rotateAngle="60" maxHeight="40" maxCount="10" offsetAngle="0" offsetDistance="10" maxRadius="100" pierceDepth="1" minHeight="0" rangeAngle="-360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
<Area type="pvp" rotateAngle="60" maxHeight="40" maxCount="10" offsetAngle="0" offsetDistance="10" maxRadius="100" pierceDepth="1" minHeight="0" rangeAngle="-360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="25" miniRate="0" />
|
|
</Area>
|
|
<Area type="me" rotateAngle="0" maxHeight="40" maxCount="10" offsetAngle="0" offsetDistance="10" maxRadius="100" pierceDepth="1" minHeight="0" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="101000" category="3010,34,102,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv10_Rising Attack_Start 01" type="stand" templateId="10403" nextSkill="0" parentId="100100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0" needWeapon="true" physicalFactor="2" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="1275.6154" useSkillWhileAirReaction="true" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="RisingAttack" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1533" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="immediateCancel" skillPendingType="disable" />
|
|
<TargetingList>
|
|
<Targeting id="0" time="0" method="normal" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" rotateAngle="0" maxHeight="45" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="30" pierceDepth="1" minHeight="-10" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
<Targeting id="1" time="380" method="normal" type="real_ccw" startTime="380" endTime="620" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" rotateAngle="60" maxHeight="40" maxCount="10" offsetAngle="0" offsetDistance="10" maxRadius="100" pierceDepth="1" minHeight="0" rangeAngle="-360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
<Area type="pvp" rotateAngle="60" maxHeight="40" maxCount="10" offsetAngle="0" offsetDistance="10" maxRadius="100" pierceDepth="1" minHeight="0" rangeAngle="-360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="25" miniRate="0" />
|
|
</Area>
|
|
<Area type="me" rotateAngle="0" maxHeight="40" maxCount="10" offsetAngle="0" offsetDistance="10" maxRadius="100" pierceDepth="1" minHeight="0" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="101100" category="3010,34,102,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv11_Rising Attack_Start 01" type="stand" templateId="10403" nextSkill="0" parentId="100100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0" needWeapon="true" physicalFactor="2" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="252.470795" useSkillWhileAirReaction="true" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="RisingAttack" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1533" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="12000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="immediateCancel" skillPendingType="disable" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="380" method="normal" type="real_ccw" startTime="380" endTime="620" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" rotateAngle="60" maxHeight="40" maxCount="10" offsetAngle="0" offsetDistance="10" maxRadius="100" pierceDepth="1" minHeight="0" rangeAngle="-360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
<Area type="pvp" rotateAngle="60" maxHeight="40" maxCount="10" offsetAngle="0" offsetDistance="10" maxRadius="100" pierceDepth="1" minHeight="0" rangeAngle="-360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="25" miniRate="0" />
|
|
</Area>
|
|
<Area type="me" rotateAngle="0" maxHeight="40" maxCount="10" offsetAngle="0" offsetDistance="10" maxRadius="100" pierceDepth="1" minHeight="0" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="101200" category="3010,34,102,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv12_Rising Attack_Start 01" type="stand" templateId="10403" nextSkill="0" parentId="100100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0" needWeapon="true" physicalFactor="2" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="294.481903" useSkillWhileAirReaction="true" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="RisingAttack" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1533" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="12000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="immediateCancel" skillPendingType="disable" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="380" method="normal" type="real_ccw" startTime="380" endTime="620" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" rotateAngle="60" maxHeight="40" maxCount="10" offsetAngle="0" offsetDistance="10" maxRadius="100" pierceDepth="1" minHeight="0" rangeAngle="-360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
<Area type="pvp" rotateAngle="60" maxHeight="40" maxCount="10" offsetAngle="0" offsetDistance="10" maxRadius="100" pierceDepth="1" minHeight="0" rangeAngle="-360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="25" miniRate="0" />
|
|
</Area>
|
|
<Area type="me" rotateAngle="0" maxHeight="40" maxCount="10" offsetAngle="0" offsetDistance="10" maxRadius="100" pierceDepth="1" minHeight="0" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="110100" category="3011,31,108,10000,9999" name="HighElf_F_Slayer_Lv01_MP Refresher_Cast 01" type="notimeline" templateId="10403" nextSkill="0" ignoreDefence="true" autoUse="false" timeRate="1.1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" needWeapon="false" pushtarget="pass" returnAnimName="" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" totalAtk="0.000000" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="300000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0">
|
|
<ItemList />
|
|
</Cost>
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" rotateAngle="0" maxHeight="0" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="50" pierceDepth="1" minHeight="0" rangeAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="800700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="250" />
|
|
</Effect>
|
|
<HitEffect type="onlyDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="110200" category="3011,31,108,10000,9999" name="HighElf_F_Slayer_Lv02_MP Refresher_Cast 01" type="notimeline" templateId="10403" nextSkill="0" parentId="110100" ignoreDefence="true" autoUse="false" timeRate="1.1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" needWeapon="false" pushtarget="pass" returnAnimName="" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" totalAtk="0.000000" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0">
|
|
<ItemList />
|
|
</Cost>
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" rotateAngle="0" maxHeight="0" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="50" pierceDepth="1" minHeight="0" rangeAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="800700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="300" />
|
|
</Effect>
|
|
<HitEffect type="onlyDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="120100" category="3012,12,110,102,552,555,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv01_Stinger Blade_Start 01" type="normal" templateId="10403" nextSkill="0" ignoreDefence="false" autoUse="true" timeRate="1" attackRange="120.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="74.5258" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="all" duration="600" startTime="1000" power="0.2" innerRadius="0" outerRadius="50" speed="3" shakeId="0" startCondition="skillStart" />
|
|
<CameraShake targetType="all" duration="200" startTime="1150" power="0.3" innerRadius="0" outerRadius="200" speed="15" shakeId="0" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1200" />
|
|
<MoveInvincible startTime="0" endTime="2433" ignoreCollision="party" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="StingerBlade" animRate="1" blendInTime="0" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2433" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="12000" coolTimeResetWhenSkillCancel="true" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="85" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="1100" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="45" maxCount="20" offsetAngle="0" offsetDistance="-600" maxRadius="705" pierceDepth="1" minHeight="15" rangeAngle="3" crosshairRadius="1" minRadius="590">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="85" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="120200" category="3012,12,110,102,552,555,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv02_Stinger Blade_Start 01" type="normal" templateId="10403" nextSkill="0" parentId="120100" ignoreDefence="false" autoUse="true" timeRate="1" attackRange="120.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="108.7438" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="all" duration="600" startTime="1000" power="0.2" innerRadius="0" outerRadius="50" speed="3" shakeId="0" startCondition="skillStart" />
|
|
<CameraShake targetType="all" duration="200" startTime="1150" power="0.3" innerRadius="0" outerRadius="200" speed="15" shakeId="0" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1200" />
|
|
<MoveInvincible startTime="0" endTime="2433" ignoreCollision="party" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="StingerBlade" animRate="1" blendInTime="0" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2433" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="12000" coolTimeResetWhenSkillCancel="true" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="85" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="1100" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="45" maxCount="20" offsetAngle="0" offsetDistance="-600" maxRadius="705" pierceDepth="1" minHeight="15" rangeAngle="3" crosshairRadius="1" minRadius="590">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="85" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="120300" category="3012,12,110,102,552,555,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv03_Stinger Blade_Start 01" type="normal" templateId="10403" nextSkill="0" parentId="120100" ignoreDefence="false" autoUse="true" timeRate="1" attackRange="120.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="158.6726" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="all" duration="600" startTime="1000" power="0.2" innerRadius="0" outerRadius="50" speed="3" shakeId="0" startCondition="skillStart" />
|
|
<CameraShake targetType="all" duration="200" startTime="1150" power="0.3" innerRadius="0" outerRadius="200" speed="15" shakeId="0" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1200" />
|
|
<MoveInvincible startTime="0" endTime="2433" ignoreCollision="party" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="StingerBlade" animRate="1" blendInTime="0" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2433" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="12000" coolTimeResetWhenSkillCancel="true" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="85" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="1100" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="45" maxCount="20" offsetAngle="0" offsetDistance="-600" maxRadius="705" pierceDepth="1" minHeight="15" rangeAngle="3" crosshairRadius="1" minRadius="590">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="85" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="120400" category="3012,12,110,102,552,555,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv04_Stinger Blade_Start 01" type="normal" templateId="10403" nextSkill="0" parentId="120100" ignoreDefence="false" autoUse="true" timeRate="1" attackRange="120.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="231.5259" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="all" duration="600" startTime="1000" power="0.2" innerRadius="0" outerRadius="50" speed="3" shakeId="0" startCondition="skillStart" />
|
|
<CameraShake targetType="all" duration="200" startTime="1150" power="0.3" innerRadius="0" outerRadius="200" speed="15" shakeId="0" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1200" />
|
|
<MoveInvincible startTime="0" endTime="2433" ignoreCollision="party" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="StingerBlade" animRate="1" blendInTime="0" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2433" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="12000" coolTimeResetWhenSkillCancel="true" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="85" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="1100" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="45" maxCount="20" offsetAngle="0" offsetDistance="-600" maxRadius="705" pierceDepth="1" minHeight="15" rangeAngle="3" crosshairRadius="1" minRadius="590">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="85" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="120500" category="3012,12,110,102,552,555,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv05_Stinger Blade_Start 01" type="normal" templateId="10403" nextSkill="0" parentId="120100" ignoreDefence="false" autoUse="true" timeRate="1" attackRange="120.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="337.8293" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="all" duration="600" startTime="1000" power="0.2" innerRadius="0" outerRadius="50" speed="3" shakeId="0" startCondition="skillStart" />
|
|
<CameraShake targetType="all" duration="200" startTime="1150" power="0.3" innerRadius="0" outerRadius="200" speed="15" shakeId="0" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1200" />
|
|
<MoveInvincible startTime="0" endTime="2433" ignoreCollision="party" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="StingerBlade" animRate="1" blendInTime="0" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2433" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="12000" coolTimeResetWhenSkillCancel="true" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="85" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="1100" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="45" maxCount="20" offsetAngle="0" offsetDistance="-600" maxRadius="705" pierceDepth="1" minHeight="15" rangeAngle="3" crosshairRadius="1" minRadius="590">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="85" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="120600" category="3012,12,110,102,552,555,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv06_Stinger Blade_Start 01" type="normal" templateId="10403" nextSkill="0" parentId="120100" ignoreDefence="false" autoUse="true" timeRate="1" attackRange="120.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="492.9410" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="all" duration="600" startTime="1000" power="0.2" innerRadius="0" outerRadius="50" speed="3" shakeId="0" startCondition="skillStart" />
|
|
<CameraShake targetType="all" duration="200" startTime="1150" power="0.3" innerRadius="0" outerRadius="200" speed="15" shakeId="0" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1200" />
|
|
<MoveInvincible startTime="0" endTime="2433" ignoreCollision="party" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="StingerBlade" animRate="1" blendInTime="0" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2433" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="12000" coolTimeResetWhenSkillCancel="true" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="85" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="1100" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="45" maxCount="20" offsetAngle="0" offsetDistance="-600" maxRadius="705" pierceDepth="1" minHeight="15" rangeAngle="3" crosshairRadius="1" minRadius="590">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="85" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="120700" category="3012,12,110,102,552,555,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv07_Stinger Blade_Start 01" type="normal" templateId="10403" nextSkill="0" parentId="120100" ignoreDefence="false" autoUse="true" timeRate="1" attackRange="120.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="719.2710" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="all" duration="600" startTime="1000" power="0.2" innerRadius="0" outerRadius="50" speed="3" shakeId="0" startCondition="skillStart" />
|
|
<CameraShake targetType="all" duration="200" startTime="1150" power="0.3" innerRadius="0" outerRadius="200" speed="15" shakeId="0" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1200" />
|
|
<MoveInvincible startTime="0" endTime="2433" ignoreCollision="party" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="StingerBlade" animRate="1" blendInTime="0" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2433" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="12000" coolTimeResetWhenSkillCancel="true" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="85" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="1100" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="45" maxCount="20" offsetAngle="0" offsetDistance="-600" maxRadius="705" pierceDepth="1" minHeight="15" rangeAngle="3" crosshairRadius="1" minRadius="590">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="85" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="120800" category="3012,12,110,102,552,555,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv08_Stinger Blade_Start 01" type="normal" templateId="10403" nextSkill="0" parentId="120100" ignoreDefence="false" autoUse="true" timeRate="1" attackRange="120.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="1049.5187" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="all" duration="600" startTime="1000" power="0.2" innerRadius="0" outerRadius="50" speed="3" shakeId="0" startCondition="skillStart" />
|
|
<CameraShake targetType="all" duration="200" startTime="1150" power="0.3" innerRadius="0" outerRadius="200" speed="15" shakeId="0" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1200" />
|
|
<MoveInvincible startTime="0" endTime="2433" ignoreCollision="party" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="StingerBlade" animRate="1" blendInTime="0" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2433" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="12000" coolTimeResetWhenSkillCancel="true" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="85" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="1100" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="45" maxCount="20" offsetAngle="0" offsetDistance="-600" maxRadius="705" pierceDepth="1" minHeight="15" rangeAngle="3" crosshairRadius="1" minRadius="590">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="85" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="120900" category="3012,12,110,102,552,555,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv09_Stinger Blade_Start 01" type="normal" templateId="10403" nextSkill="0" parentId="120100" ignoreDefence="false" autoUse="true" timeRate="1" attackRange="120.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="1531.3972" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="all" duration="600" startTime="1000" power="0.2" innerRadius="0" outerRadius="50" speed="3" shakeId="0" startCondition="skillStart" />
|
|
<CameraShake targetType="all" duration="200" startTime="1150" power="0.3" innerRadius="0" outerRadius="200" speed="15" shakeId="0" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1200" />
|
|
<MoveInvincible startTime="0" endTime="2433" ignoreCollision="party" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="StingerBlade" animRate="1" blendInTime="0" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2433" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="12000" coolTimeResetWhenSkillCancel="true" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="85" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="1100" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="45" maxCount="20" offsetAngle="0" offsetDistance="-600" maxRadius="705" pierceDepth="1" minHeight="15" rangeAngle="3" crosshairRadius="1" minRadius="590">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="85" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="121000" category="3012,12,110,102,552,555,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv10_Stinger Blade_Start 01" type="normal" templateId="10403" nextSkill="0" parentId="120100" ignoreDefence="false" autoUse="true" timeRate="1" attackRange="120.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="2234.5264" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="all" duration="600" startTime="1000" power="0.2" innerRadius="0" outerRadius="50" speed="3" shakeId="0" startCondition="skillStart" />
|
|
<CameraShake targetType="all" duration="200" startTime="1150" power="0.3" innerRadius="0" outerRadius="200" speed="15" shakeId="0" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1200" />
|
|
<MoveInvincible startTime="0" endTime="2433" ignoreCollision="party" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="StingerBlade" animRate="1" blendInTime="0" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2433" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="12000" coolTimeResetWhenSkillCancel="true" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="85" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="1100" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="45" maxCount="20" offsetAngle="0" offsetDistance="-600" maxRadius="705" pierceDepth="1" minHeight="15" rangeAngle="3" crosshairRadius="1" minRadius="590">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="85" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="121100" category="3012,12,110,102,552,555,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv11_Stinger Blade_Start 01" type="change" templateId="10403" nextSkill="0" parentId="120100" ignoreDefence="false" autoUse="true" timeRate="1" attackRange="120.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="4722" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="all" duration="600" startTime="1000" power="0.2" innerRadius="0" outerRadius="50" speed="3" shakeId="0" startCondition="skillStart" />
|
|
<CameraShake targetType="all" duration="200" startTime="1150" power="0.3" innerRadius="0" outerRadius="200" speed="15" shakeId="0" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1200" />
|
|
<MoveInvincible startTime="0" endTime="2433" ignoreCollision="party" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="StingerBlade" animRate="1" blendInTime="0" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2433" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill redirectSkill="121101">
|
|
<AddAbnormalityConnectSkill abnormalityId="301604" redirectSkill="121102" />
|
|
<AddConnectSkill redirectSkill="121130" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="12000" coolTimeResetWhenSkillCancel="true" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="85" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting time="500" type="none" until="0">
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="rearCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="1100" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="45" maxCount="20" offsetAngle="0" offsetDistance="-600" maxRadius="705" pierceDepth="1" minHeight="15" rangeAngle="3" crosshairRadius="1" minRadius="590">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="85" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="121101" category="3012,12,110,102,552,555,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv11_Stinger Blade_Start 01" type="normal" templateId="10403" nextSkill="0" parentId="120100" ignoreDefence="false" autoUse="true" timeRate="1" attackRange="120.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="4722" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="all" duration="600" startTime="1000" power="0.2" innerRadius="0" outerRadius="50" speed="3" shakeId="0" startCondition="skillStart" />
|
|
<CameraShake targetType="all" duration="200" startTime="1150" power="0.3" innerRadius="0" outerRadius="200" speed="15" shakeId="0" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1200" />
|
|
<MoveInvincible startTime="0" endTime="2433" ignoreCollision="party" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="StingerBlade" animRate="1" blendInTime="0" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2433" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="12000" coolTimeResetWhenSkillCancel="true" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="85" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting time="500" type="none" until="0">
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="1100" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="45" maxCount="20" offsetAngle="0" offsetDistance="-600" maxRadius="705" pierceDepth="1" minHeight="15" rangeAngle="3" crosshairRadius="1" minRadius="590">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="85" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="121102" category="3012,12,110,102,552,555,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv11_Stinger Blade_Start 01" type="connect" templateId="10403" nextSkill="0" parentId="120100" ignoreDefence="false" autoUse="true" timeRate="1" attackRange="120.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="4722" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="all" duration="600" startTime="1000" power="0.2" innerRadius="0" outerRadius="50" speed="3" shakeId="0" startCondition="skillStart" />
|
|
<CameraShake targetType="all" duration="200" startTime="1150" power="0.3" innerRadius="0" outerRadius="200" speed="15" shakeId="0" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1200" />
|
|
<MoveInvincible startTime="0" endTime="2433" ignoreCollision="party" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="StingerBlade" animRate="1" blendInTime="0" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2433" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddAbnormalityConnectSkill abnormalityId="301604" redirectSkill="121130" />
|
|
<AddConnectSkill redirectSkill="121130" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="12000" coolTimeResetWhenSkillCancel="true" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="85" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting time="500" type="none" until="0">
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="rearCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="1100" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="45" maxCount="20" offsetAngle="0" offsetDistance="-600" maxRadius="705" pierceDepth="1" minHeight="15" rangeAngle="3" crosshairRadius="1" minRadius="590">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="85" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="121130" category="3012,12,110,102,552,555,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv11_Stinger Blade_Start 01" type="normal" templateId="10403" nextSkill="0" parentId="120100" ignoreDefence="false" autoUse="true" timeRate="1" attackRange="120.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="4722" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="all" duration="600" startTime="1000" power="0.2" innerRadius="0" outerRadius="50" speed="3" shakeId="0" startCondition="skillStart" />
|
|
<CameraShake targetType="all" duration="200" startTime="1150" power="0.3" innerRadius="0" outerRadius="200" speed="15" shakeId="0" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1200" />
|
|
<MoveInvincible startTime="0" endTime="2433" ignoreCollision="party" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="StingerBlade" animRate="1" blendInTime="0" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2433" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="12000" coolTimeResetWhenSkillCancel="true" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="85" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting time="500" type="none" until="0">
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="rearCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="1100" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="45" maxCount="20" offsetAngle="0" offsetDistance="-600" maxRadius="705" pierceDepth="1" minHeight="15" rangeAngle="3" crosshairRadius="1" minRadius="590">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="85" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="130100" category="3013,14,110,105,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv01_Flat Blade_Start 01" type="normal" templateId="10403" nextSkill="0" ignoreDefence="false" autoUse="true" timeRate="0.75" attackRange="120.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.7" needWeapon="true" physicalFactor="1.3" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="87.8942" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1600" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="FlatBlade" animRate="1" blendInTime="0" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1833" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="15000" coolTimeResetWhenSkillCancel="true" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="65" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="50" method="normal" type="real_ccw" startTime="80" endTime="180" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="65" maxCount="10" offsetAngle="90" offsetDistance="0" maxRadius="90" pierceDepth="1" minHeight="0" rangeAngle="-180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="300700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="33" />
|
|
</Targeting>
|
|
<Targeting id="1" time="180" method="normal" type="real_ccw" startTime="180" endTime="340" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="65" maxCount="10" offsetAngle="-90" offsetDistance="0" maxRadius="90" pierceDepth="1" minHeight="0" rangeAngle="-180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="300700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="32" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="130200" category="3013,14,110,105,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv02_Flat Blade_Start 01" type="normal" templateId="10403" nextSkill="0" parentId="130100" ignoreDefence="false" autoUse="true" timeRate="0.75" attackRange="120.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.7" needWeapon="true" physicalFactor="1.3" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="128.2501" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1600" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="false" movable="false">
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<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="FlatBlade" animRate="1" blendInTime="0" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1833" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Anger speedUpRate="0" />
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<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
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<Drain backSkillId="0" />
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<Precondition coolTime="15000" coolTimeResetWhenSkillCancel="true" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="65" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area time="0" maxCount="10">
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<Effect atk="0" abnormalityRate="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect />
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="1" time="50" method="normal" type="real_ccw" startTime="80" endTime="180" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="0" maxHeight="65" maxCount="10" offsetAngle="90" offsetDistance="0" maxRadius="90" pierceDepth="1" minHeight="0" rangeAngle="-180" crosshairRadius="1" minRadius="0">
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<Effect atk="1">
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<AbnormalityOnCommon id="300700" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="33" />
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</Targeting>
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<Targeting id="1" time="180" method="normal" type="real_ccw" startTime="180" endTime="340" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="0" maxHeight="65" maxCount="10" offsetAngle="-90" offsetDistance="0" maxRadius="90" pierceDepth="1" minHeight="0" rangeAngle="-180" crosshairRadius="1" minRadius="0">
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<Effect atk="1">
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<AbnormalityOnCommon id="300700" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="32" />
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</Targeting>
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</TargetingList>
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<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
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</Skill>
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<Skill id="130300" category="3013,14,110,105,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv03_Flat Blade_Start 01" type="normal" templateId="10403" nextSkill="0" parentId="130100" ignoreDefence="false" autoUse="true" timeRate="0.75" attackRange="120.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.7" needWeapon="true" physicalFactor="1.3" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="187.1352" waistAngleIK="false">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="1600" rearCancelStartTime="500" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="false" movable="false">
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<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="FlatBlade" animRate="1" blendInTime="0" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1833" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Anger speedUpRate="0" />
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<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
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<Drain backSkillId="0" />
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<Precondition coolTime="15000" coolTimeResetWhenSkillCancel="true" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="65" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area time="0" maxCount="10">
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<Effect atk="0" abnormalityRate="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect />
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="1" time="50" method="normal" type="real_ccw" startTime="80" endTime="180" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="0" maxHeight="65" maxCount="10" offsetAngle="90" offsetDistance="0" maxRadius="90" pierceDepth="1" minHeight="0" rangeAngle="-180" crosshairRadius="1" minRadius="0">
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<Effect atk="1">
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<AbnormalityOnCommon id="300700" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="33" />
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</Targeting>
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<Targeting id="1" time="180" method="normal" type="real_ccw" startTime="180" endTime="340" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="0" maxHeight="65" maxCount="10" offsetAngle="-90" offsetDistance="0" maxRadius="90" pierceDepth="1" minHeight="0" rangeAngle="-180" crosshairRadius="1" minRadius="0">
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<Effect atk="1">
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<AbnormalityOnCommon id="300700" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="32" />
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</Targeting>
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</TargetingList>
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<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
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</Skill>
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<Skill id="130400" category="3013,14,110,105,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv04_Flat Blade_Start 01" type="normal" templateId="10403" nextSkill="0" parentId="130100" ignoreDefence="false" autoUse="true" timeRate="0.75" attackRange="120.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.7" needWeapon="true" physicalFactor="1.3" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="273.0568" waistAngleIK="false">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="1600" rearCancelStartTime="500" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="false" movable="false">
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<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="FlatBlade" animRate="1" blendInTime="0" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1833" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Anger speedUpRate="0" />
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<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
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<Drain backSkillId="0" />
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<Precondition coolTime="15000" coolTimeResetWhenSkillCancel="true" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="65" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area time="0" maxCount="10">
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<Effect atk="0" abnormalityRate="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect />
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="1" time="50" method="normal" type="real_ccw" startTime="80" endTime="180" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="0" maxHeight="65" maxCount="10" offsetAngle="90" offsetDistance="0" maxRadius="90" pierceDepth="1" minHeight="0" rangeAngle="-180" crosshairRadius="1" minRadius="0">
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<Effect atk="1">
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<AbnormalityOnCommon id="300700" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="33" />
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</Targeting>
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|
<Targeting id="1" time="180" method="normal" type="real_ccw" startTime="180" endTime="340" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="0" maxHeight="65" maxCount="10" offsetAngle="-90" offsetDistance="0" maxRadius="90" pierceDepth="1" minHeight="0" rangeAngle="-180" crosshairRadius="1" minRadius="0">
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<Effect atk="1">
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<AbnormalityOnCommon id="300700" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="32" />
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</Targeting>
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|
</TargetingList>
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|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
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|
</Skill>
|
|
<Skill id="130500" category="3013,14,110,105,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv05_Flat Blade_Start 01" type="normal" templateId="10403" nextSkill="0" parentId="130100" ignoreDefence="false" autoUse="true" timeRate="0.75" attackRange="120.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.7" needWeapon="true" physicalFactor="1.3" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="398.4287" waistAngleIK="false">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="1600" rearCancelStartTime="500" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="false" movable="false">
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<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="FlatBlade" animRate="1" blendInTime="0" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1833" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Anger speedUpRate="0" />
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<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
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|
<Drain backSkillId="0" />
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<Precondition coolTime="15000" coolTimeResetWhenSkillCancel="true" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="65" />
|
|
<ExclusiveAbnormality />
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</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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<TargetingList>
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|
<Targeting>
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<AreaList>
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<Area time="0" maxCount="10">
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<Effect atk="0" abnormalityRate="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect />
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="1" time="50" method="normal" type="real_ccw" startTime="80" endTime="180" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="0" maxHeight="65" maxCount="10" offsetAngle="90" offsetDistance="0" maxRadius="90" pierceDepth="1" minHeight="0" rangeAngle="-180" crosshairRadius="1" minRadius="0">
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|
<Effect atk="1">
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|
<AbnormalityOnCommon id="300700" />
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<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="33" />
|
|
</Targeting>
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|
<Targeting id="1" time="180" method="normal" type="real_ccw" startTime="180" endTime="340" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="65" maxCount="10" offsetAngle="-90" offsetDistance="0" maxRadius="90" pierceDepth="1" minHeight="0" rangeAngle="-180" crosshairRadius="1" minRadius="0">
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<Effect atk="1">
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<AbnormalityOnCommon id="300700" />
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<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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|
</AreaList>
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<Cost hp="0" mp="32" />
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|
</Targeting>
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|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="130600" category="3013,14,110,105,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv06_Flat Blade_Start 01" type="normal" templateId="10403" nextSkill="0" parentId="130100" ignoreDefence="false" autoUse="true" timeRate="0.75" attackRange="120.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.7" needWeapon="true" physicalFactor="1.3" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="581.3642" waistAngleIK="false">
|
|
<Action>
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|
<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="1600" rearCancelStartTime="500" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="500" />
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|
<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="false" movable="false">
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|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="FlatBlade" animRate="1" blendInTime="0" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1833" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Anger speedUpRate="0" />
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|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="15000" coolTimeResetWhenSkillCancel="true" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="65" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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|
<TargetingList>
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|
<Targeting>
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|
<AreaList>
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|
<Area time="0" maxCount="10">
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|
<Effect atk="0" abnormalityRate="0">
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|
<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect />
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</Area>
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</AreaList>
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|
</Targeting>
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|
</TargetingList>
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|
</Projectile>
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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|
<TargetingList>
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|
<Targeting id="1" time="50" method="normal" type="real_ccw" startTime="80" endTime="180" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="0" maxHeight="65" maxCount="10" offsetAngle="90" offsetDistance="0" maxRadius="90" pierceDepth="1" minHeight="0" rangeAngle="-180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="300700" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="33" />
|
|
</Targeting>
|
|
<Targeting id="1" time="180" method="normal" type="real_ccw" startTime="180" endTime="340" interval="0" until="0">
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|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="65" maxCount="10" offsetAngle="-90" offsetDistance="0" maxRadius="90" pierceDepth="1" minHeight="0" rangeAngle="-180" crosshairRadius="1" minRadius="0">
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|
<Effect atk="1">
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|
<AbnormalityOnCommon id="300700" />
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|
<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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|
</AreaList>
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<Cost hp="0" mp="32" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="130700" category="3013,14,110,105,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv07_Flat Blade_Start 01" type="normal" templateId="10403" nextSkill="0" parentId="130100" ignoreDefence="false" autoUse="true" timeRate="0.75" attackRange="120.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.7" needWeapon="true" physicalFactor="1.3" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="848.2932" waistAngleIK="false">
|
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<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1600" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="FlatBlade" animRate="1" blendInTime="0" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1833" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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|
</Action>
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<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="15000" coolTimeResetWhenSkillCancel="true" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="65" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
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|
<AreaList>
|
|
<Area time="0" maxCount="10">
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|
<Effect atk="0" abnormalityRate="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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<HitEffect />
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</Area>
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|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
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|
<Targeting id="1" time="50" method="normal" type="real_ccw" startTime="80" endTime="180" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="65" maxCount="10" offsetAngle="90" offsetDistance="0" maxRadius="90" pierceDepth="1" minHeight="0" rangeAngle="-180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
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|
<AbnormalityOnCommon id="300700" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="33" />
|
|
</Targeting>
|
|
<Targeting id="1" time="180" method="normal" type="real_ccw" startTime="180" endTime="340" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="65" maxCount="10" offsetAngle="-90" offsetDistance="0" maxRadius="90" pierceDepth="1" minHeight="0" rangeAngle="-180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="300700" />
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="32" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="130800" category="3013,14,110,105,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv08_Flat Blade_Start 01" type="normal" templateId="10403" nextSkill="0" parentId="130100" ignoreDefence="false" autoUse="true" timeRate="0.75" attackRange="120.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.7" needWeapon="true" physicalFactor="1.3" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="1237.7804" waistAngleIK="false">
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|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1600" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="FlatBlade" animRate="1" blendInTime="0" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1833" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
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</Stage>
|
|
</StageList>
|
|
</Action>
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|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="15000" coolTimeResetWhenSkillCancel="true" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="65" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="50" method="normal" type="real_ccw" startTime="80" endTime="180" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="65" maxCount="10" offsetAngle="90" offsetDistance="0" maxRadius="90" pierceDepth="1" minHeight="0" rangeAngle="-180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="300700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="33" />
|
|
</Targeting>
|
|
<Targeting id="1" time="180" method="normal" type="real_ccw" startTime="180" endTime="340" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="65" maxCount="10" offsetAngle="-90" offsetDistance="0" maxRadius="90" pierceDepth="1" minHeight="0" rangeAngle="-180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="300700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="32" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="130900" category="3013,14,110,105,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv09_Flat Blade_Start 01" type="normal" templateId="10403" nextSkill="0" parentId="130100" ignoreDefence="false" autoUse="true" timeRate="0.75" attackRange="120.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.7" needWeapon="true" physicalFactor="1.3" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="1495.1764" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1600" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="FlatBlade" animRate="1" blendInTime="0" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1833" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="15000" coolTimeResetWhenSkillCancel="true" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="65" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="50" method="normal" type="real_ccw" startTime="80" endTime="180" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="65" maxCount="10" offsetAngle="90" offsetDistance="0" maxRadius="90" pierceDepth="1" minHeight="0" rangeAngle="-180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="300700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="33" />
|
|
</Targeting>
|
|
<Targeting id="1" time="180" method="normal" type="real_ccw" startTime="180" endTime="340" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="65" maxCount="10" offsetAngle="-90" offsetDistance="0" maxRadius="90" pierceDepth="1" minHeight="0" rangeAngle="-180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="300700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="32" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="131000" category="3013,14,110,105,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv10_Flat Blade_Start 01" type="normal" templateId="10403" nextSkill="0" parentId="130100" ignoreDefence="false" autoUse="true" timeRate="0.75" attackRange="120.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.7" needWeapon="true" physicalFactor="1.3" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="950.049377" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1600" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="FlatBlade" animRate="1" blendInTime="0" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1833" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="15000" coolTimeResetWhenSkillCancel="true" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="65" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="50" method="normal" type="real_ccw" startTime="80" endTime="180" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="65" maxCount="10" offsetAngle="90" offsetDistance="0" maxRadius="90" pierceDepth="1" minHeight="0" rangeAngle="-180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="300700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="33" />
|
|
</Targeting>
|
|
<Targeting id="1" time="180" method="normal" type="real_ccw" startTime="180" endTime="340" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="65" maxCount="10" offsetAngle="-90" offsetDistance="0" maxRadius="90" pierceDepth="1" minHeight="0" rangeAngle="-180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="300700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="32" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="140100" category="3014,22,102,9012,9001,10000,9999" name="HighElf_F_Slayer_Lv01_Triple Wind Cutter_Start 01" type="combo_instance" templateId="10403" nextSkill="140101" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="true" magicalFactor="2.1" needWeapon="true" physicalFactor="0.4" pushtarget="pass" returnAnimName="WindCutter1R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="magical" totalAtk="54.3549" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="WindCutter1" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1033" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="120" shotSkill="140100" createTime="120" flyingDuration="300" startSkill="140100" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="35" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="420" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="35" maxCount="1" offsetAngle="0" offsetDistance="10" maxRadius="375" pierceDepth="1" minHeight="35" rangeAngle="0" crosshairRadius="20" minRadius="0" crosshairRadius2="35">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="35" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="140101" category="3014,22,102,9012,9001,10001,9999" name="HighElf_F_Slayer_Lv01_Triple Wind Cutter_Start 02" type="combo_instance" templateId="10403" nextSkill="140102" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="true" magicalFactor="2.1" needWeapon="true" physicalFactor="0.4" pushtarget="pass" returnAnimName="WindCutter2R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="magical" totalAtk="67.8646" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="WindCutter2" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1233" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="120" shotSkill="140101" createTime="120" flyingDuration="300" startSkill="140101" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="50" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="420" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="35" maxCount="1" offsetAngle="0" offsetDistance="10" maxRadius="375" pierceDepth="1" minHeight="35" rangeAngle="0" crosshairRadius="20" minRadius="0" crosshairRadius2="35">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="140102" category="3014,22,102,112,9012,9001,10002,9999" name="HighElf_F_Slayer_Lv01_Triple Wind Cutter_Start 03" type="combo_instance" templateId="10403" nextSkill="140100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="true" magicalFactor="2.1" needWeapon="true" physicalFactor="0.4" pushtarget="pass" returnAnimName="Combo3R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="magical" totalAtk="118.4223" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1500" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="WindCutter3" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="500" shotSkill="140102" createTime="500" flyingDuration="300" startSkill="140102" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="600" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="35" maxCount="1" offsetAngle="0" offsetDistance="10" maxRadius="375" pierceDepth="1" minHeight="35" rangeAngle="0" crosshairRadius="20" minRadius="0" crosshairRadius2="35">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="140200" category="3014,22,102,9012,9001,10000,9999" name="HighElf_F_Slayer_Lv02_Triple Wind Cutter_Start 01" type="combo_instance" templateId="10403" nextSkill="140201" parentId="140100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="true" magicalFactor="2.1" needWeapon="true" physicalFactor="0.4" pushtarget="pass" returnAnimName="WindCutter1R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="magical" totalAtk="79.3116" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="WindCutter1" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1033" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="120" shotSkill="140200" createTime="120" flyingDuration="300" startSkill="140200" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="35" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="420" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="35" maxCount="1" offsetAngle="0" offsetDistance="10" maxRadius="375" pierceDepth="1" minHeight="35" rangeAngle="0" crosshairRadius="20" minRadius="0" crosshairRadius2="35">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="35" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="140201" category="3014,22,102,9012,9001,10001,9999" name="HighElf_F_Slayer_Lv02_Triple Wind Cutter_Start 02" type="combo_instance" templateId="10403" nextSkill="140202" parentId="140101" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="true" magicalFactor="2.1" needWeapon="true" physicalFactor="0.4" pushtarget="pass" returnAnimName="WindCutter2R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="magical" totalAtk="99.0241" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="WindCutter2" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1233" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="120" shotSkill="140201" createTime="120" flyingDuration="300" startSkill="140201" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="50" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="420" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="35" maxCount="1" offsetAngle="0" offsetDistance="10" maxRadius="375" pierceDepth="1" minHeight="35" rangeAngle="0" crosshairRadius="20" minRadius="0" crosshairRadius2="35">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="140202" category="3014,22,102,112,9012,9001,10002,9999" name="HighElf_F_Slayer_Lv02_Triple Wind Cutter_Start 03" type="combo_instance" templateId="10403" nextSkill="140200" parentId="140102" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="true" magicalFactor="2.1" needWeapon="true" physicalFactor="0.4" pushtarget="pass" returnAnimName="Combo3R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="magical" totalAtk="172.7950" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1500" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="WindCutter3" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="500" shotSkill="140202" createTime="500" flyingDuration="300" startSkill="140202" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="600" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="35" maxCount="1" offsetAngle="0" offsetDistance="10" maxRadius="375" pierceDepth="1" minHeight="35" rangeAngle="0" crosshairRadius="20" minRadius="0" crosshairRadius2="35">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="140300" category="3014,22,102,9012,9001,10000,9999" name="HighElf_F_Slayer_Lv03_Triple Wind Cutter_Start 01" type="combo_instance" templateId="10403" nextSkill="140301" parentId="140100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="true" magicalFactor="2.1" needWeapon="true" physicalFactor="0.4" pushtarget="pass" returnAnimName="WindCutter1R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="magical" totalAtk="115.7269" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="WindCutter1" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1033" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="120" shotSkill="140300" createTime="120" flyingDuration="300" startSkill="140300" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="35" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="420" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="35" maxCount="1" offsetAngle="0" offsetDistance="10" maxRadius="375" pierceDepth="1" minHeight="35" rangeAngle="0" crosshairRadius="20" minRadius="0" crosshairRadius2="35">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="35" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="140301" category="3014,22,102,9012,9001,10001,9999" name="HighElf_F_Slayer_Lv03_Triple Wind Cutter_Start 02" type="combo_instance" templateId="10403" nextSkill="140302" parentId="140101" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="true" magicalFactor="2.1" needWeapon="true" physicalFactor="0.4" pushtarget="pass" returnAnimName="WindCutter2R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="magical" totalAtk="144.4902" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="WindCutter2" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1233" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="120" shotSkill="140301" createTime="120" flyingDuration="300" startSkill="140301" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="50" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="420" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="35" maxCount="1" offsetAngle="0" offsetDistance="10" maxRadius="375" pierceDepth="1" minHeight="35" rangeAngle="0" crosshairRadius="20" minRadius="0" crosshairRadius2="35">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="140302" category="3014,22,102,112,9012,9001,10002,9999" name="HighElf_F_Slayer_Lv03_Triple Wind Cutter_Start 03" type="combo_instance" templateId="10403" nextSkill="140300" parentId="140102" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="true" magicalFactor="2.1" needWeapon="true" physicalFactor="0.4" pushtarget="pass" returnAnimName="Combo3R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="magical" totalAtk="252.1325" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1500" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="WindCutter3" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="500" shotSkill="140302" createTime="500" flyingDuration="300" startSkill="140302" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="600" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="35" maxCount="1" offsetAngle="0" offsetDistance="10" maxRadius="375" pierceDepth="1" minHeight="35" rangeAngle="0" crosshairRadius="20" minRadius="0" crosshairRadius2="35">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="140400" category="3014,22,102,9012,9001,10000,9999" name="HighElf_F_Slayer_Lv04_Triple Wind Cutter_Start 01" type="combo_instance" templateId="10403" nextSkill="140401" parentId="140100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="true" magicalFactor="2.1" needWeapon="true" physicalFactor="0.4" pushtarget="pass" returnAnimName="WindCutter1R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="magical" totalAtk="168.8620" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="WindCutter1" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1033" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="120" shotSkill="140400" createTime="120" flyingDuration="300" startSkill="140400" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="35" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="420" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="35" maxCount="1" offsetAngle="0" offsetDistance="10" maxRadius="375" pierceDepth="1" minHeight="35" rangeAngle="0" crosshairRadius="20" minRadius="0" crosshairRadius2="35">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="35" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="140401" category="3014,22,102,9012,9001,10001,9999" name="HighElf_F_Slayer_Lv04_Triple Wind Cutter_Start 02" type="combo_instance" templateId="10403" nextSkill="140402" parentId="140101" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="true" magicalFactor="2.1" needWeapon="true" physicalFactor="0.4" pushtarget="pass" returnAnimName="WindCutter2R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="magical" totalAtk="210.8318" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="WindCutter2" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1233" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="120" shotSkill="140401" createTime="120" flyingDuration="300" startSkill="140401" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="50" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="420" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="35" maxCount="1" offsetAngle="0" offsetDistance="10" maxRadius="375" pierceDepth="1" minHeight="35" rangeAngle="0" crosshairRadius="20" minRadius="0" crosshairRadius2="35">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="140402" category="3014,22,102,112,9012,9001,10002,9999" name="HighElf_F_Slayer_Lv04_Triple Wind Cutter_Start 03" type="combo_instance" templateId="10403" nextSkill="140400" parentId="140102" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="true" magicalFactor="2.1" needWeapon="true" physicalFactor="0.4" pushtarget="pass" returnAnimName="Combo3R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="magical" totalAtk="367.8972" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1500" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="WindCutter3" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="500" shotSkill="140402" createTime="500" flyingDuration="300" startSkill="140402" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="600" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="35" maxCount="1" offsetAngle="0" offsetDistance="10" maxRadius="375" pierceDepth="1" minHeight="35" rangeAngle="0" crosshairRadius="20" minRadius="0" crosshairRadius2="35">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="140500" category="3014,22,102,9012,9001,10000,9999" name="HighElf_F_Slayer_Lv05_Triple Wind Cutter_Start 01" type="combo_instance" templateId="10403" nextSkill="140501" parentId="140100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="true" magicalFactor="2.1" needWeapon="true" physicalFactor="0.4" pushtarget="pass" returnAnimName="WindCutter1R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="magical" totalAtk="246.3937" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="WindCutter1" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1033" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="120" shotSkill="140500" createTime="120" flyingDuration="300" startSkill="140500" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="35" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="420" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="35" maxCount="1" offsetAngle="0" offsetDistance="10" maxRadius="375" pierceDepth="1" minHeight="35" rangeAngle="0" crosshairRadius="20" minRadius="0" crosshairRadius2="35">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="35" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="140501" category="3014,22,102,9012,9001,10001,9999" name="HighElf_F_Slayer_Lv05_Triple Wind Cutter_Start 02" type="combo_instance" templateId="10403" nextSkill="140502" parentId="140101" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="true" magicalFactor="2.1" needWeapon="true" physicalFactor="0.4" pushtarget="pass" returnAnimName="WindCutter2R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="magical" totalAtk="307.6336" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="WindCutter2" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1233" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="120" shotSkill="140501" createTime="120" flyingDuration="300" startSkill="140501" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="50" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="420" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="35" maxCount="1" offsetAngle="0" offsetDistance="10" maxRadius="375" pierceDepth="1" minHeight="35" rangeAngle="0" crosshairRadius="20" minRadius="0" crosshairRadius2="35">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="140502" category="3014,22,102,112,9012,9001,10002,9999" name="HighElf_F_Slayer_Lv05_Triple Wind Cutter_Start 03" type="combo_instance" templateId="10403" nextSkill="140500" parentId="140102" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="true" magicalFactor="2.1" needWeapon="true" physicalFactor="0.4" pushtarget="pass" returnAnimName="Combo3R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="magical" totalAtk="536.8144" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1500" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="WindCutter3" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="500" shotSkill="140502" createTime="500" flyingDuration="300" startSkill="140502" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="600" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="35" maxCount="1" offsetAngle="0" offsetDistance="10" maxRadius="375" pierceDepth="1" minHeight="35" rangeAngle="0" crosshairRadius="20" minRadius="0" crosshairRadius2="35">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="140600" category="3014,22,102,9012,9001,10000,9999" name="HighElf_F_Slayer_Lv06_Triple Wind Cutter_Start 01" type="combo_instance" templateId="10403" nextSkill="140601" parentId="140100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="true" magicalFactor="2.1" needWeapon="true" physicalFactor="0.4" pushtarget="pass" returnAnimName="WindCutter1R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="magical" totalAtk="359.5234" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="WindCutter1" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1033" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="120" shotSkill="140600" createTime="120" flyingDuration="300" startSkill="140600" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="35" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="420" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="35" maxCount="1" offsetAngle="0" offsetDistance="10" maxRadius="375" pierceDepth="1" minHeight="35" rangeAngle="0" crosshairRadius="20" minRadius="0" crosshairRadius2="35">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="35" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="140601" category="3014,22,102,9012,9001,10001,9999" name="HighElf_F_Slayer_Lv06_Triple Wind Cutter_Start 02" type="combo_instance" templateId="10403" nextSkill="140602" parentId="140101" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="true" magicalFactor="2.1" needWeapon="true" physicalFactor="0.4" pushtarget="pass" returnAnimName="WindCutter2R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="magical" totalAtk="448.8812" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="WindCutter2" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1233" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="120" shotSkill="140601" createTime="120" flyingDuration="300" startSkill="140601" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="50" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="420" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="35" maxCount="1" offsetAngle="0" offsetDistance="10" maxRadius="375" pierceDepth="1" minHeight="35" rangeAngle="0" crosshairRadius="20" minRadius="0" crosshairRadius2="35">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="140602" category="3014,22,102,112,9012,9001,10002,9999" name="HighElf_F_Slayer_Lv06_Triple Wind Cutter_Start 03" type="combo_instance" templateId="10403" nextSkill="140600" parentId="140102" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="true" magicalFactor="2.1" needWeapon="true" physicalFactor="0.4" pushtarget="pass" returnAnimName="Combo3R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="magical" totalAtk="783.2886" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1500" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="WindCutter3" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="500" shotSkill="140602" createTime="500" flyingDuration="300" startSkill="140602" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="600" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="35" maxCount="1" offsetAngle="0" offsetDistance="10" maxRadius="375" pierceDepth="1" minHeight="35" rangeAngle="0" crosshairRadius="20" minRadius="0" crosshairRadius2="35">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="140700" category="3014,22,102,9012,9001,10000,9999" name="HighElf_F_Slayer_Lv07_Triple Wind Cutter_Start 01" type="combo_instance" templateId="10403" nextSkill="140701" parentId="140100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="true" magicalFactor="2.1" needWeapon="true" physicalFactor="0.4" pushtarget="pass" returnAnimName="WindCutter1R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="magical" totalAtk="524.5958" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="WindCutter1" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1033" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="120" shotSkill="140700" createTime="120" flyingDuration="300" startSkill="140700" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="35" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="420" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="35" maxCount="1" offsetAngle="0" offsetDistance="10" maxRadius="375" pierceDepth="1" minHeight="35" rangeAngle="0" crosshairRadius="20" minRadius="0" crosshairRadius2="35">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="35" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="140701" category="3014,22,102,9012,9001,10001,9999" name="HighElf_F_Slayer_Lv07_Triple Wind Cutter_Start 02" type="combo_instance" templateId="10403" nextSkill="140702" parentId="140101" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="true" magicalFactor="2.1" needWeapon="true" physicalFactor="0.4" pushtarget="pass" returnAnimName="WindCutter2R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="magical" totalAtk="654.9816" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="WindCutter2" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1233" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="120" shotSkill="140701" createTime="120" flyingDuration="300" startSkill="140701" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="50" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="420" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="35" maxCount="1" offsetAngle="0" offsetDistance="10" maxRadius="375" pierceDepth="1" minHeight="35" rangeAngle="0" crosshairRadius="20" minRadius="0" crosshairRadius2="35">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="140702" category="3014,22,102,112,9012,9001,10002,9999" name="HighElf_F_Slayer_Lv07_Triple Wind Cutter_Start 03" type="combo_instance" templateId="10403" nextSkill="140700" parentId="140102" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="true" magicalFactor="2.1" needWeapon="true" physicalFactor="0.4" pushtarget="pass" returnAnimName="Combo3R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="magical" totalAtk="1142.9295" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1500" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="WindCutter3" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="500" shotSkill="140702" createTime="500" flyingDuration="300" startSkill="140702" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="600" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="35" maxCount="1" offsetAngle="0" offsetDistance="10" maxRadius="375" pierceDepth="1" minHeight="35" rangeAngle="0" crosshairRadius="20" minRadius="0" crosshairRadius2="35">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="140800" category="3014,22,102,9012,9001,10000,9999" name="HighElf_F_Slayer_Lv08_Triple Wind Cutter_Start 01" type="combo_instance" templateId="10403" nextSkill="140801" parentId="140100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="true" magicalFactor="2.1" needWeapon="true" physicalFactor="0.4" pushtarget="pass" returnAnimName="WindCutter1R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="magical" totalAtk="815.2148" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="WindCutter1" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1033" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="120" shotSkill="140800" createTime="120" flyingDuration="300" startSkill="140800" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="35" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="420" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="35" maxCount="1" offsetAngle="0" offsetDistance="10" maxRadius="375" pierceDepth="1" minHeight="35" rangeAngle="0" crosshairRadius="20" minRadius="0" crosshairRadius2="35">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="35" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="140801" category="3014,22,102,9012,9001,10001,9999" name="HighElf_F_Slayer_Lv08_Triple Wind Cutter_Start 02" type="combo_instance" templateId="10403" nextSkill="140802" parentId="140101" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="true" magicalFactor="2.1" needWeapon="true" physicalFactor="0.4" pushtarget="pass" returnAnimName="WindCutter2R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="magical" totalAtk="1017.8326" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="WindCutter2" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1233" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="120" shotSkill="140801" createTime="120" flyingDuration="300" startSkill="140801" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="50" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="420" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="35" maxCount="1" offsetAngle="0" offsetDistance="10" maxRadius="375" pierceDepth="1" minHeight="35" rangeAngle="0" crosshairRadius="20" minRadius="0" crosshairRadius2="35">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="140802" category="3014,22,102,112,9012,9001,10002,9999" name="HighElf_F_Slayer_Lv08_Triple Wind Cutter_Start 03" type="combo_instance" templateId="10403" nextSkill="140800" parentId="140102" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="true" magicalFactor="2.1" needWeapon="true" physicalFactor="0.4" pushtarget="pass" returnAnimName="Combo3R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="magical" totalAtk="1776.0971" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1500" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="WindCutter3" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="500" shotSkill="140802" createTime="500" flyingDuration="300" startSkill="140802" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="600" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="35" maxCount="1" offsetAngle="0" offsetDistance="10" maxRadius="375" pierceDepth="1" minHeight="35" rangeAngle="0" crosshairRadius="20" minRadius="0" crosshairRadius2="35">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="140900" category="3014,22,102,9012,9001,10000,9999" name="HighElf_F_Slayer_Lv09_Triple Wind Cutter_Start 01" type="combo_instance" templateId="10403" nextSkill="140901" parentId="140100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="true" magicalFactor="2.1" needWeapon="true" physicalFactor="0.4" pushtarget="pass" returnAnimName="WindCutter1R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="magical" totalAtk="718.7417" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="WindCutter1" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1033" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="120" shotSkill="140900" createTime="120" flyingDuration="300" startSkill="140900" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="35" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="420" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="35" maxCount="1" offsetAngle="0" offsetDistance="10" maxRadius="375" pierceDepth="1" minHeight="35" rangeAngle="0" crosshairRadius="20" minRadius="0" crosshairRadius2="35">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="35" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="140901" category="3014,22,102,9012,9001,10001,9999" name="HighElf_F_Slayer_Lv09_Triple Wind Cutter_Start 02" type="combo_instance" templateId="10403" nextSkill="140902" parentId="140101" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="true" magicalFactor="2.1" needWeapon="true" physicalFactor="0.4" pushtarget="pass" returnAnimName="WindCutter2R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="magical" totalAtk="897.3815" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="WindCutter2" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1233" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="120" shotSkill="140901" createTime="120" flyingDuration="300" startSkill="140901" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="50" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="420" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="35" maxCount="1" offsetAngle="0" offsetDistance="10" maxRadius="375" pierceDepth="1" minHeight="35" rangeAngle="0" crosshairRadius="20" minRadius="0" crosshairRadius2="35">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="140902" category="3014,22,102,112,9012,9001,10002,9999" name="HighElf_F_Slayer_Lv09_Triple Wind Cutter_Start 03" type="combo_instance" templateId="10403" nextSkill="140900" parentId="140102" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="true" magicalFactor="2.1" needWeapon="true" physicalFactor="0.4" pushtarget="pass" returnAnimName="Combo3R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="magical" totalAtk="1565.9125" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1500" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="WindCutter3" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="500" shotSkill="140902" createTime="500" flyingDuration="300" startSkill="140902" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="600" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="35" maxCount="1" offsetAngle="0" offsetDistance="10" maxRadius="375" pierceDepth="1" minHeight="35" rangeAngle="0" crosshairRadius="20" minRadius="0" crosshairRadius2="35">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="141000" category="3014,22,102,9012,9001,10000,9999" name="HighElf_F_Slayer_Lv10_Triple Wind Cutter_Start 01" type="combo_instance" templateId="10403" nextSkill="141001" parentId="140100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="true" magicalFactor="2.1" needWeapon="true" physicalFactor="0.4" pushtarget="pass" returnAnimName="WindCutter1R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="magical" totalAtk="524.5958" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="WindCutter1" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1033" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="120" shotSkill="141000" createTime="120" flyingDuration="300" startSkill="141000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="35" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="420" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="35" maxCount="1" offsetAngle="0" offsetDistance="10" maxRadius="375" pierceDepth="1" minHeight="35" rangeAngle="0" crosshairRadius="20" minRadius="0" crosshairRadius2="35">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="35" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="141001" category="3014,22,102,9012,9001,10001,9999" name="HighElf_F_Slayer_Lv10_Triple Wind Cutter_Start 02" type="combo_instance" templateId="10403" nextSkill="141002" parentId="140101" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="true" magicalFactor="2.1" needWeapon="true" physicalFactor="0.4" pushtarget="pass" returnAnimName="WindCutter2R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="magical" totalAtk="654.9816" waistAngleIK="false">
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|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="WindCutter2" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1233" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="120" shotSkill="141001" createTime="120" flyingDuration="300" startSkill="141001" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="50" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="420" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="35" maxCount="1" offsetAngle="0" offsetDistance="10" maxRadius="375" pierceDepth="1" minHeight="35" rangeAngle="0" crosshairRadius="20" minRadius="0" crosshairRadius2="35">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="50" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="141002" category="3014,22,102,112,9012,9001,10002,9999" name="HighElf_F_Slayer_Lv10_Triple Wind Cutter_Start 03" type="combo_instance" templateId="10403" nextSkill="141000" parentId="140102" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="true" magicalFactor="2.1" needWeapon="true" physicalFactor="0.4" pushtarget="pass" returnAnimName="Combo3R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="magical" totalAtk="1142.9295" waistAngleIK="false">
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|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1500" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="WindCutter3" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="500" shotSkill="141002" createTime="500" flyingDuration="300" startSkill="141002" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="600" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="35" maxCount="1" offsetAngle="0" offsetDistance="10" maxRadius="375" pierceDepth="1" minHeight="35" rangeAngle="0" crosshairRadius="20" minRadius="0" crosshairRadius2="35">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="141100" category="3014,22,102,9012,9001,10000,9999" name="HighElf_F_Slayer_Lv11_Triple Wind Cutter_Start 01" type="combo_instance" templateId="10403" nextSkill="141101" parentId="140100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="true" magicalFactor="2.1" needWeapon="true" physicalFactor="0.4" pushtarget="pass" returnAnimName="WindCutter1R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="magical" totalAtk="524.5958" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="WindCutter1" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1033" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="120" shotSkill="141100" createTime="120" flyingDuration="300" startSkill="141100" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="35" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="420" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="35" maxCount="1" offsetAngle="0" offsetDistance="10" maxRadius="375" pierceDepth="1" minHeight="35" rangeAngle="0" crosshairRadius="20" minRadius="0" crosshairRadius2="35">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="35" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="141101" category="3014,22,102,9012,9001,10001,9999" name="HighElf_F_Slayer_Lv11_Triple Wind Cutter_Start 02" type="combo_instance" templateId="10403" nextSkill="141102" parentId="140101" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="true" magicalFactor="2.1" needWeapon="true" physicalFactor="0.4" pushtarget="pass" returnAnimName="WindCutter2R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="magical" totalAtk="654.9816" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="WindCutter2" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1233" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="120" shotSkill="141101" createTime="120" flyingDuration="300" startSkill="141101" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="50" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="420" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="35" maxCount="1" offsetAngle="0" offsetDistance="10" maxRadius="375" pierceDepth="1" minHeight="35" rangeAngle="0" crosshairRadius="20" minRadius="0" crosshairRadius2="35">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="141102" category="3014,22,102,112,9012,9001,10002,9999" name="HighElf_F_Slayer_Lv11_Triple Wind Cutter_Start 03" type="combo_instance" templateId="10403" nextSkill="141100" parentId="140102" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="true" magicalFactor="2.1" needWeapon="true" physicalFactor="0.4" pushtarget="pass" returnAnimName="Combo3R" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="magical" totalAtk="1142.9295" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1500" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="WindCutter3" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="500" shotSkill="141102" createTime="500" flyingDuration="300" startSkill="141102" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="600" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="35" maxCount="1" offsetAngle="0" offsetDistance="10" maxRadius="375" pierceDepth="1" minHeight="35" rangeAngle="0" crosshairRadius="20" minRadius="0" crosshairRadius2="35">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="150100" category="3015,84,110,104,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv01_Retreating Kick_Start 01" type="normal" templateId="10403" nextSkill="0" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.2" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="134.9666" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1500" rearCancelStartTime="1300" />
|
|
<MoveInvincible startTime="0" endTime="1100" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Retreatkick" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="16000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="60" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="200" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="45" maxCount="20" offsetAngle="0" offsetDistance="-80" maxRadius="150" pierceDepth="1" minHeight="10" rangeAngle="15" crosshairRadius="1" minRadius="100">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="300400" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="60" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="150200" category="3015,84,110,104,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv02_Retreating Kick_Start 01" type="normal" templateId="10403" nextSkill="0" parentId="150100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.2" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="196.9355" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1500" rearCancelStartTime="1300" />
|
|
<MoveInvincible startTime="0" endTime="1100" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Retreatkick" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="16000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="60" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="200" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="45" maxCount="20" offsetAngle="0" offsetDistance="-80" maxRadius="150" pierceDepth="1" minHeight="10" rangeAngle="15" crosshairRadius="1" minRadius="100">
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|
<Effect atk="1">
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|
<AbnormalityOnCommon id="300400" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="60" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="150300" category="3015,84,110,104,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv03_Retreating Kick_Start 01" type="normal" templateId="10403" nextSkill="0" parentId="150100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.2" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="287.3569" waistAngleIK="false">
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<Action>
|
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<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
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<Cancel frontCancelEndTime="0" moveCancelStartTime="1500" rearCancelStartTime="1300" />
|
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<MoveInvincible startTime="0" endTime="1100" />
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<Pending startTime="500" />
|
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<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Retreatkick" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Anger speedUpRate="0" />
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<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="16000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="60" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
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<TargetingList>
|
|
<Targeting id="1" time="200" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="45" maxCount="20" offsetAngle="0" offsetDistance="-80" maxRadius="150" pierceDepth="1" minHeight="10" rangeAngle="15" crosshairRadius="1" minRadius="100">
|
|
<Effect atk="1">
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<AbnormalityOnCommon id="300400" />
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|
<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="60" />
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</Targeting>
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|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="150400" category="3015,84,110,104,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv04_Retreating Kick_Start 01" type="normal" templateId="10403" nextSkill="0" parentId="150100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.2" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="419.2946" waistAngleIK="false">
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|
<Action>
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|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1500" rearCancelStartTime="1300" />
|
|
<MoveInvincible startTime="0" endTime="1100" />
|
|
<Pending startTime="500" />
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|
<SpecialEffectList />
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|
<StageList>
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|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Retreatkick" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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|
</Action>
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|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="16000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="60" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="200" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="45" maxCount="20" offsetAngle="0" offsetDistance="-80" maxRadius="150" pierceDepth="1" minHeight="10" rangeAngle="15" crosshairRadius="1" minRadius="100">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="300400" />
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="60" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="150500" category="3015,84,110,104,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv05_Retreating Kick_Start 01" type="normal" templateId="10403" nextSkill="0" parentId="150100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.2" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="611.8105" waistAngleIK="false">
|
|
<Action>
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|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1500" rearCancelStartTime="1300" />
|
|
<MoveInvincible startTime="0" endTime="1100" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
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|
<StageList>
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|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Retreatkick" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="16000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="60" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="200" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="45" maxCount="20" offsetAngle="0" offsetDistance="-80" maxRadius="150" pierceDepth="1" minHeight="10" rangeAngle="15" crosshairRadius="1" minRadius="100">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="300400" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="60" />
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|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="150600" category="3015,84,110,104,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv06_Retreating Kick_Start 01" type="normal" templateId="10403" nextSkill="0" parentId="150100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.2" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="892.7186" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1500" rearCancelStartTime="1300" />
|
|
<MoveInvincible startTime="0" endTime="1100" />
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|
<Pending startTime="500" />
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|
<SpecialEffectList />
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|
<StageList>
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|
<Stage changeDirToTarget="false" movable="false">
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|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Retreatkick" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="16000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="60" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="200" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="45" maxCount="20" offsetAngle="0" offsetDistance="-80" maxRadius="150" pierceDepth="1" minHeight="10" rangeAngle="15" crosshairRadius="1" minRadius="100">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="300400" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
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|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="60" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="150700" category="3015,84,110,104,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv07_Retreating Kick_Start 01" type="normal" templateId="10403" nextSkill="0" parentId="150100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.2" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="1223.1018" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1500" rearCancelStartTime="1300" />
|
|
<MoveInvincible startTime="0" endTime="1100" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Retreatkick" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="16000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="60" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="200" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="45" maxCount="20" offsetAngle="0" offsetDistance="-80" maxRadius="150" pierceDepth="1" minHeight="10" rangeAngle="15" crosshairRadius="1" minRadius="100">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="300400" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="60" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="150800" category="3015,84,110,104,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv08_Retreating Kick_Start 01" type="normal" templateId="10403" nextSkill="0" parentId="150100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.2" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="1573.4794" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1500" rearCancelStartTime="1300" />
|
|
<MoveInvincible startTime="0" endTime="1100" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Retreatkick" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="16000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="60" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="200" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="45" maxCount="20" offsetAngle="0" offsetDistance="-80" maxRadius="150" pierceDepth="1" minHeight="10" rangeAngle="15" crosshairRadius="1" minRadius="100">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="300400" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="60" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="150900" category="3015,84,110,104,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv09_Retreating Kick_Start 01" type="normal" templateId="10403" nextSkill="0" parentId="150100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.2" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="1573.4794" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1500" rearCancelStartTime="1300" />
|
|
<MoveInvincible startTime="0" endTime="1100" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Retreatkick" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="16000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="60" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="200" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="45" maxCount="20" offsetAngle="0" offsetDistance="-80" maxRadius="150" pierceDepth="1" minHeight="10" rangeAngle="15" crosshairRadius="1" minRadius="100">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="300400" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="60" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="151000" category="3015,84,110,104,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv10_Retreating Kick_Start 01" type="normal" templateId="10403" nextSkill="0" parentId="150100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.2" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="1148.4524" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1500" rearCancelStartTime="1300" />
|
|
<MoveInvincible startTime="0" endTime="1100" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Retreatkick" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="20000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="60" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="200" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="45" maxCount="20" offsetAngle="0" offsetDistance="-80" maxRadius="150" pierceDepth="1" minHeight="10" rangeAngle="15" crosshairRadius="1" minRadius="100">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="300400" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="60" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="151100" category="3015,84,110,104,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv11_Retreating Kick_Start 01" type="normal" templateId="10403" nextSkill="0" parentId="150100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.5" needWeapon="true" physicalFactor="1.2" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="1148.4524" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1500" rearCancelStartTime="1300" />
|
|
<MoveInvincible startTime="0" endTime="1100" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="Retreatkick" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="20000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="60" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="200" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="45" maxCount="20" offsetAngle="0" offsetDistance="-80" maxRadius="150" pierceDepth="1" minHeight="10" rangeAngle="15" crosshairRadius="1" minRadius="100">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="300400" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="60" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="160100" category="3016,110,12,102,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv01_Raging Strike_Start 01" type="normal" templateId="10403" nextSkill="0" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.8" needWeapon="true" physicalFactor="1.6" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="278.3623" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1000" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="400" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="RagingStrike" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2233" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="150" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="280" method="normal" type="real_ccw" startTime="290" endTime="378" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="30" maxCount="20" offsetAngle="60" offsetDistance="0" maxRadius="80" pierceDepth="1" minHeight="0" rangeAngle="-120" crosshairRadius="1" minRadius="20">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="0" />
|
|
<AbnormalityOnPvp id="301030" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
<Targeting id="1" time="378" method="normal" type="real_ccw" startTime="378" endTime="485" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="75" maxCount="20" offsetAngle="-60" offsetDistance="0" maxRadius="80" pierceDepth="1" minHeight="30" rangeAngle="-120" crosshairRadius="1" minRadius="20">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="0" />
|
|
<AbnormalityOnPvp id="301030" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="160200" category="3016,110,12,102,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv02_Raging Strike_Start 01" type="normal" templateId="10403" nextSkill="0" parentId="160100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.8" needWeapon="true" physicalFactor="1.6" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="592.6602" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1000" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="400" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="RagingStrike" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2233" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="150" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="280" method="normal" type="real_ccw" startTime="290" endTime="378" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="30" maxCount="20" offsetAngle="60" offsetDistance="0" maxRadius="80" pierceDepth="1" minHeight="0" rangeAngle="-120" crosshairRadius="1" minRadius="20">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="0" />
|
|
<AbnormalityOnPvp id="301030" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
<Targeting id="1" time="378" method="normal" type="real_ccw" startTime="378" endTime="485" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="75" maxCount="20" offsetAngle="-60" offsetDistance="0" maxRadius="80" pierceDepth="1" minHeight="30" rangeAngle="-120" crosshairRadius="1" minRadius="20">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="0" />
|
|
<AbnormalityOnPvp id="301030" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="160300" category="3016,110,12,102,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv03_Raging Strike_Start 01" type="normal" templateId="10403" nextSkill="0" parentId="160100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.8" needWeapon="true" physicalFactor="1.6" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="1261.8306" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1000" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="400" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="RagingStrike" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2233" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="150" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="280" method="normal" type="real_ccw" startTime="290" endTime="378" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="30" maxCount="20" offsetAngle="60" offsetDistance="0" maxRadius="80" pierceDepth="1" minHeight="0" rangeAngle="-120" crosshairRadius="1" minRadius="20">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="0" />
|
|
<AbnormalityOnPvp id="301030" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
<Targeting id="1" time="378" method="normal" type="real_ccw" startTime="378" endTime="485" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="75" maxCount="20" offsetAngle="-60" offsetDistance="0" maxRadius="80" pierceDepth="1" minHeight="30" rangeAngle="-120" crosshairRadius="1" minRadius="20">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="0" />
|
|
<AbnormalityOnPvp id="301030" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="160400" category="3016,110,12,102,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv04_Raging Strike_Start 01" type="normal" templateId="10403" nextSkill="0" parentId="160100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.8" needWeapon="true" physicalFactor="1.6" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="2522.5905" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1000" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="400" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="RagingStrike" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2233" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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|
</Action>
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|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="150" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
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<TargetingList>
|
|
<Targeting id="1" time="280" method="normal" type="real_ccw" startTime="290" endTime="378" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="30" maxCount="20" offsetAngle="60" offsetDistance="0" maxRadius="80" pierceDepth="1" minHeight="0" rangeAngle="-120" crosshairRadius="1" minRadius="20">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="0" />
|
|
<AbnormalityOnPvp id="301030" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
<Targeting id="1" time="378" method="normal" type="real_ccw" startTime="378" endTime="485" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="75" maxCount="20" offsetAngle="-60" offsetDistance="0" maxRadius="80" pierceDepth="1" minHeight="30" rangeAngle="-120" crosshairRadius="1" minRadius="20">
|
|
<Effect atk="1">
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<AbnormalityOnCommon id="0" />
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<AbnormalityOnPvp id="301030" />
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<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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|
</AreaList>
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<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="160500" category="3016,110,12,102,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv05_Raging Strike_Start 01" type="normal" templateId="10403" nextSkill="0" parentId="160100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.8" needWeapon="true" physicalFactor="1.6" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="2224.0653" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1000" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="400" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="RagingStrike" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2233" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
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<Property animControlType="normal" />
|
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</Stage>
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|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="150" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="280" method="normal" type="real_ccw" startTime="290" endTime="378" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="30" maxCount="20" offsetAngle="60" offsetDistance="0" maxRadius="80" pierceDepth="1" minHeight="0" rangeAngle="-120" crosshairRadius="1" minRadius="20">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="0" />
|
|
<AbnormalityOnPvp id="301030" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
<Targeting id="1" time="378" method="normal" type="real_ccw" startTime="378" endTime="485" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="75" maxCount="20" offsetAngle="-60" offsetDistance="0" maxRadius="80" pierceDepth="1" minHeight="30" rangeAngle="-120" crosshairRadius="1" minRadius="20">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="0" />
|
|
<AbnormalityOnPvp id="301030" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
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|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="160600" category="3016,110,12,102,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv06_Raging Strike_Start 01" type="normal" templateId="10403" nextSkill="0" parentId="160100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.8" needWeapon="true" physicalFactor="1.6" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="1261.8306" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1000" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="400" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="RagingStrike" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2233" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="150" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="280" method="normal" type="real_ccw" startTime="290" endTime="378" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="30" maxCount="20" offsetAngle="60" offsetDistance="0" maxRadius="80" pierceDepth="1" minHeight="0" rangeAngle="-120" crosshairRadius="1" minRadius="20">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="0" />
|
|
<AbnormalityOnPvp id="301030" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
<Targeting id="1" time="378" method="normal" type="real_ccw" startTime="378" endTime="485" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="75" maxCount="20" offsetAngle="-60" offsetDistance="0" maxRadius="80" pierceDepth="1" minHeight="30" rangeAngle="-120" crosshairRadius="1" minRadius="20">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="0" />
|
|
<AbnormalityOnPvp id="301030" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="160700" category="3016,110,12,102,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv07_Raging Strike_Start 01" type="normal" templateId="10403" nextSkill="0" parentId="160100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.8" needWeapon="true" physicalFactor="1.6" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="1261.8306" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1000" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="400" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="RagingStrike" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2233" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="150" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="280" method="normal" type="real_ccw" startTime="290" endTime="378" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="30" maxCount="20" offsetAngle="60" offsetDistance="0" maxRadius="80" pierceDepth="1" minHeight="0" rangeAngle="-120" crosshairRadius="1" minRadius="20">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="0" />
|
|
<AbnormalityOnPvp id="301030" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
<Targeting id="1" time="378" method="normal" type="real_ccw" startTime="378" endTime="485" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="75" maxCount="20" offsetAngle="-60" offsetDistance="0" maxRadius="80" pierceDepth="1" minHeight="30" rangeAngle="-120" crosshairRadius="1" minRadius="20">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="0" />
|
|
<AbnormalityOnPvp id="301030" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="170100" category="3017,84,148,104,10000,9999" name="HighElf_F_Slayer_Lv01_Advancing Leap_Start 01" type="dash" templateId="10403" nextSkill="0" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" totalAtk="0.0000" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="-1" animName="AdvLeap" animRate="1" blendInTime="300" bAnimLooping="true" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Dash speed="440" dashRedirectSkill="0" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="128" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="40" maxCount="1" offsetAngle="0" offsetDistance="-100" maxRadius="540" pierceDepth="1" minHeight="0" rangeAngle="10" crosshairRadius="1" minRadius="100">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="50" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="170200" category="3017,84,148,104,10000,9999" name="HighElf_F_Slayer_Lv02_Advancing Leap_Start 01" type="dash" templateId="10403" nextSkill="0" parentId="170100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" totalAtk="0.0000" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="-1" animName="AdvLeap" animRate="1" blendInTime="300" bAnimLooping="true" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Dash speed="440" dashRedirectSkill="0" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="161" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="40" maxCount="1" offsetAngle="0" offsetDistance="-100" maxRadius="540" pierceDepth="1" minHeight="0" rangeAngle="10" crosshairRadius="1" minRadius="100">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="50" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="170300" category="3017,84,148,104,10000,9999" name="HighElf_F_Slayer_Lv03_Advancing Leap_Start 01" type="dash" templateId="10403" nextSkill="0" parentId="170100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" totalAtk="0.0000" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="-1" animName="AdvLeap" animRate="1" blendInTime="300" bAnimLooping="true" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Dash speed="440" dashRedirectSkill="0" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="188" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="40" maxCount="1" offsetAngle="0" offsetDistance="-100" maxRadius="540" pierceDepth="1" minHeight="0" rangeAngle="10" crosshairRadius="1" minRadius="100">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="50" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="170400" category="3017,84,148,104,10000,9999" name="HighElf_F_Slayer_Lv04_Advancing Leap_Start 01" type="dash" templateId="10403" nextSkill="0" parentId="170100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" totalAtk="0.0000" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="-1" animName="AdvLeap" animRate="1" blendInTime="300" bAnimLooping="true" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Dash speed="440" dashRedirectSkill="0" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="188" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="40" maxCount="1" offsetAngle="0" offsetDistance="-100" maxRadius="540" pierceDepth="1" minHeight="0" rangeAngle="10" crosshairRadius="1" minRadius="100">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="50" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="170500" category="3017,84,148,104,10000,9999" name="HighElf_F_Slayer_Lv05_Advancing Leap_Start 01" type="dash" templateId="10403" nextSkill="0" parentId="170100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" totalAtk="0.0000" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="-1" animName="AdvLeap" animRate="1" blendInTime="300" bAnimLooping="true" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Dash speed="440" dashRedirectSkill="0" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="12000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="161" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="40" maxCount="1" offsetAngle="0" offsetDistance="-100" maxRadius="540" pierceDepth="1" minHeight="0" rangeAngle="10" crosshairRadius="1" minRadius="100">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="50" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="170600" category="3017,84,148,104,10000,9999" name="HighElf_F_Slayer_Lv06_Advancing Leap_Start 01" type="dash" templateId="10403" nextSkill="0" parentId="170100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" totalAtk="0.0000" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="-1" animName="AdvLeap" animRate="1" blendInTime="300" bAnimLooping="true" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Dash speed="440" dashRedirectSkill="0" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="12000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="161" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="40" maxCount="1" offsetAngle="0" offsetDistance="-100" maxRadius="540" pierceDepth="1" minHeight="0" rangeAngle="10" crosshairRadius="1" minRadius="100">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="50" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="180100" category="3018,18,107,10000,9999" name="HighElf_F_Slayer_Lv01_Gathering Strength_Cast 01" type="movingSkill" templateId="10403" nextSkill="0" ignoreDefence="true" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class02_Anim" totalAtk="0.0000" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="200" rearCancelStartTime="100" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="true">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Share_Anim" duration="0" animName="PvpBuffShotMove" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="3000" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpBuffShotMove" waitAnimName="PvpBuffShotStand" />
|
|
<Property animControlType="sync_move">
|
|
<MovingShot />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class02_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="130" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="100" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" rotateAngle="0" maxHeight="60" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="20" pierceDepth="1" minHeight="-10" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="300300" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="180200" category="3018,18,107,10000,9999" name="HighElf_F_Slayer_Lv01_Gathering Strength_Cast 01 Buff_ON 01" type="switch" templateId="10403" nextSkill="180250" parentId="180100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="250.000000" attackRangeMax="0.000000" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" totalAtk="0.0000" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1531" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="true">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Share_Anim" duration="0" animName="PvpBuffShotMove" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="3000" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpBuffShotMove" waitAnimName="PvpBuffShotStand" />
|
|
<Property animControlType="sync_move">
|
|
<MovingShot />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_AS_Share_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="1000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="130" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="in" defence="false" adjustLoopRepeat="false" reactionPendingType="normal" skillPendingType="rearCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="1350" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area type="me" rotateAngle="0" maxHeight="100" maxCount="20" offsetAngle="0" offsetDistance="0" maxRadius="30" pierceDepth="1" minHeight="-50" rangeAngle="360" crosshairRadius="1" minRadius="0" crosshairRadius2="3">
|
|
<Effect atk="0">
|
|
<AbnormalityOff />
|
|
<AbnormalityOnCommon id="300330" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="onlyDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="180250" category="3018,18,107,10000,9999" name="HighElf_F_Slayer_Lv01_Gathering Strength_Cast 01 Buff_OFF 01" type="switch" templateId="10403" nextSkill="180200" parentId="180100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="250.000000" attackRangeMax="0.000000" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" totalAtk="0.0000" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1531" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="true">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Share_Anim" duration="0" animName="PvpBuffShotMove" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="3000" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpBuffShotMove" waitAnimName="PvpBuffShotStand" />
|
|
<Property animControlType="sync_move">
|
|
<MovingShot />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_AS_Share_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="in" defence="false" adjustLoopRepeat="false" reactionPendingType="normal" skillPendingType="rearCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="1350" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
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</Targeting>
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</TargetingList>
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<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
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</Skill>
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<Skill id="180300" category="3018,18,107,10000,9999" name="HighElf_F_Slayer_Lv03_Gathering Strength_Cast 01" type="movingSkill" templateId="10403" nextSkill="0" parentId="180100" ignoreDefence="true" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class02_Anim" totalAtk="0.000000" waistAngleIK="false">
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<Cancel frontCancelEndTime="0" moveCancelStartTime="200" rearCancelStartTime="100" />
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<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Share_Anim" duration="0" animName="PvpBuffShotMove" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="3000" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpBuffShotMove" waitAnimName="PvpBuffShotStand" />
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<MovingShot />
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</Action>
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<Anger speedUpRate="0" />
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<Drain backSkillId="0" />
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<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
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</Skill>
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<Skill id="180400" category="3018,18,107,10000,9999" name="HighElf_F_Slayer_Lv04_Gathering Strength_Cast 01" type="movingSkill" templateId="10403" nextSkill="0" parentId="180100" ignoreDefence="true" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class02_Anim" totalAtk="0.000000" waistAngleIK="false">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="200" rearCancelStartTime="100" />
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<SpecialEffectList />
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<Stage changeDirToTarget="false" movable="true">
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<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Share_Anim" duration="0" animName="PvpBuffShotMove" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="3000" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpBuffShotMove" waitAnimName="PvpBuffShotStand" />
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<Property animControlType="sync_move">
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<MovingShot />
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</Action>
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<Anger speedUpRate="0" />
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<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class02_Anim" />
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<Drain backSkillId="0" />
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<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="130" />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="1" time="100" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="me" rotateAngle="0" maxHeight="60" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="20" pierceDepth="1" minHeight="-10" rangeAngle="360" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="300300" />
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<HpDiff value="1000" />
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</Effect>
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</Targeting>
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<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
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</Skill>
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<Skill id="190100" category="3019,31,108,10000,9999" name="HighElf_F_Slayer_Lv01_Tenacity_Cast 01" type="movingSkill" templateId="10403" nextSkill="0" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="250.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" totalAtk="0.0000" waistAngleIK="false">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="1200" rearCancelStartTime="1100" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="0" />
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<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="false" movable="true">
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<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Share_Anim" duration="500" animName="PvpCastingMove" animRate="1" blendInTime="300" bAnimLooping="true" animMotionId="0" loopingRate="1" readOnlyDuration="2000" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
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<Property animControlType="move">
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<MovingCast />
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</Property>
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</Stage>
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<Stage changeDirToTarget="false" movable="true">
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<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Share_Anim" duration="3000" animName="PvpBuffShotMove" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="3000" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpBuffShotMove" waitAnimName="PvpBuffShotStand" />
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<Property animControlType="sync_move">
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<MovingShot />
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</Property>
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</Action>
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<Anger speedUpRate="0" />
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<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
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<Drain backSkillId="0" />
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<Precondition coolTime="30000" modeChangeMethod="2" modeNo="0">
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Area type="me" rotateAngle="0" maxHeight="60" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="20" pierceDepth="1" minHeight="-10" rangeAngle="360" crosshairRadius="1" minRadius="0">
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<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
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</Skill>
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<Skill id="190200" category="3019,31,108,10000,9999" name="HighElf_F_Slayer_Lv02_Tenacity_Cast 01" type="movingSkill" templateId="10403" nextSkill="0" parentId="190100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="250.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" totalAtk="0.0000" waistAngleIK="false">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="1200" rearCancelStartTime="1100" />
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<Pending startTime="0" />
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<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="false" movable="true">
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<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Share_Anim" duration="500" animName="PvpCastingMove" animRate="1" blendInTime="300" bAnimLooping="true" animMotionId="0" loopingRate="1" readOnlyDuration="2000" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
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<Property animControlType="move">
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<MovingCast />
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</Property>
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</Stage>
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<Stage changeDirToTarget="false" movable="true">
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<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Share_Anim" duration="3000" animName="PvpBuffShotMove" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="3000" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpBuffShotMove" waitAnimName="PvpBuffShotStand" />
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<Property animControlType="sync_move">
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<MovingShot />
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</Property>
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</Stage>
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</Action>
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<Anger speedUpRate="0" />
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<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
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<Drain backSkillId="0" />
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<Precondition coolTime="30000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="1" time="700" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="me" rotateAngle="0" maxHeight="60" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="20" pierceDepth="1" minHeight="-10" rangeAngle="360" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="301040" />
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<HpDiff value="0" />
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<MpDiff value="600" />
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</Area>
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</Targeting>
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</TargetingList>
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<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
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</Skill>
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<Skill id="190300" category="3019,31,108,10000,9999" name="HighElf_F_Slayer_Lv03_Tenacity_Cast 01" type="movingSkill" templateId="10403" nextSkill="0" parentId="190100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="250.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" totalAtk="0.0000" waistAngleIK="false">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="1200" rearCancelStartTime="1100" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="0" />
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<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="false" movable="true">
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<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Share_Anim" duration="500" animName="PvpCastingMove" animRate="1" blendInTime="300" bAnimLooping="true" animMotionId="0" loopingRate="1" readOnlyDuration="2000" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
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<Property animControlType="move">
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<MovingCast />
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</Property>
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</Stage>
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<Stage changeDirToTarget="false" movable="true">
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<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Share_Anim" duration="3000" animName="PvpBuffShotMove" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="3000" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpBuffShotMove" waitAnimName="PvpBuffShotStand" />
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<Property animControlType="sync_move">
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<MovingShot />
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</Property>
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</Stage>
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</Action>
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<Anger speedUpRate="0" />
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<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
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<Drain backSkillId="0" />
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<Precondition coolTime="30000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="1" time="700" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="me" rotateAngle="0" maxHeight="60" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="20" pierceDepth="1" minHeight="-10" rangeAngle="360" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="301040" />
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<HpDiff value="0" />
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<MpDiff value="900" />
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</Effect>
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<HitEffect type="onlyDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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|
</TargetingList>
|
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<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="190400" category="3019,31,108,10000,9999" name="HighElf_F_Slayer_Lv04_Tenacity_Cast 01" type="movingSkill" templateId="10403" nextSkill="0" parentId="190100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="250.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" totalAtk="0.0000" waistAngleIK="false">
|
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="1200" rearCancelStartTime="1100" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="0" />
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<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="false" movable="true">
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|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Share_Anim" duration="500" animName="PvpCastingMove" animRate="1" blendInTime="300" bAnimLooping="true" animMotionId="0" loopingRate="1" readOnlyDuration="2000" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
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<Property animControlType="move">
|
|
<MovingCast />
|
|
</Property>
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|
</Stage>
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|
<Stage changeDirToTarget="false" movable="true">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Share_Anim" duration="3000" animName="PvpBuffShotMove" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="3000" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpBuffShotMove" waitAnimName="PvpBuffShotStand" />
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<Property animControlType="sync_move">
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|
<MovingShot />
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</Property>
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</Stage>
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</StageList>
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</Action>
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<Anger speedUpRate="0" />
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<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
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<Drain backSkillId="0" />
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|
<Precondition coolTime="30000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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|
<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="1" time="700" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="me" rotateAngle="0" maxHeight="60" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="20" pierceDepth="1" minHeight="-10" rangeAngle="360" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="301040" />
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|
<HpDiff value="0" />
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|
<MpDiff value="360" />
|
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</Effect>
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<HitEffect type="onlyDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
|
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<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="190500" category="3019,31,108,10000,9999" name="HighElf_F_Slayer_Lv05_Tenacity_Cast 01" type="movingSkill" templateId="10403" nextSkill="0" parentId="190100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="250.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" totalAtk="0.0000" waistAngleIK="false">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="1200" rearCancelStartTime="1100" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="0" />
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<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="false" movable="true">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Share_Anim" duration="500" animName="PvpCastingMove" animRate="1" blendInTime="300" bAnimLooping="true" animMotionId="0" loopingRate="1" readOnlyDuration="2000" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
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<Property animControlType="move">
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<MovingCast />
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</Property>
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</Stage>
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<Stage changeDirToTarget="false" movable="true">
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|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Share_Anim" duration="3000" animName="PvpBuffShotMove" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="3000" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpBuffShotMove" waitAnimName="PvpBuffShotStand" />
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<Property animControlType="sync_move">
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<MovingShot />
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</Property>
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</Stage>
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</StageList>
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</Action>
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<Anger speedUpRate="0" />
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<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
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<Drain backSkillId="0" />
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<Precondition coolTime="30000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="1" time="700" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="me" rotateAngle="0" maxHeight="60" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="20" pierceDepth="1" minHeight="-10" rangeAngle="360" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="301040" />
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<HpDiff value="0" />
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<MpDiff value="360" />
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</Effect>
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<HitEffect type="onlyDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
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|
</Skill>
|
|
<Skill id="193100" category="3019,31,108,10000,9999" name="HighElf_F_Slayer_Lv03_Tenacity_Cast 01" type="movingSkill" templateId="10403" nextSkill="0" parentId="190100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="250.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" totalAtk="0.0000" waistAngleIK="false">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1200" rearCancelStartTime="1100" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="0" />
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|
<SpecialEffectList />
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<StageList>
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|
<Stage changeDirToTarget="false" movable="true">
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|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Share_Anim" duration="500" animName="PvpCastingMove" animRate="1" blendInTime="300" bAnimLooping="true" animMotionId="0" loopingRate="1" readOnlyDuration="2000" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
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<Property animControlType="move">
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<MovingCast />
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</Property>
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</Stage>
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<Stage changeDirToTarget="false" movable="true">
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|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Share_Anim" duration="3000" animName="PvpBuffShotMove" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="3000" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpBuffShotMove" waitAnimName="PvpBuffShotStand" />
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<Property animControlType="sync_move">
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|
<MovingShot />
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</Property>
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</Stage>
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</StageList>
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</Action>
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<Anger speedUpRate="0" />
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|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="30000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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|
<ExclusiveAbnormality />
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|
</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="1" time="700" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
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|
<Area type="me" rotateAngle="0" maxHeight="60" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="20" pierceDepth="1" minHeight="-10" rangeAngle="360" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0">
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<AbnormalityOnCommon id="301040" />
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<HpDiff value="35000" />
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<MpDiff value="900" />
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</Effect>
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<HitEffect type="onlyDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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|
</Targeting>
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|
</TargetingList>
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|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
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|
<Skill id="193200" category="3019,31,108,10000,9999" name="HighElf_F_Slayer_Lv03_Tenacity_Cast 01" type="movingSkill" templateId="10403" nextSkill="0" parentId="190100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="250.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" totalAtk="0.0000" waistAngleIK="false">
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|
<Action>
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|
<CameraShakeList />
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|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1200" rearCancelStartTime="1100" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="0" />
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|
<SpecialEffectList />
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|
<StageList>
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|
<Stage changeDirToTarget="false" movable="true">
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|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Share_Anim" duration="500" animName="PvpCastingMove" animRate="1" blendInTime="300" bAnimLooping="true" animMotionId="0" loopingRate="1" readOnlyDuration="2000" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
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<Property animControlType="move">
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<MovingCast />
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</Property>
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|
</Stage>
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<Stage changeDirToTarget="false" movable="true">
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|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Share_Anim" duration="3000" animName="PvpBuffShotMove" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="3000" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpBuffShotMove" waitAnimName="PvpBuffShotStand" />
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<Property animControlType="sync_move">
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<MovingShot />
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</Property>
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</Stage>
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</StageList>
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|
</Action>
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<Anger speedUpRate="0" />
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|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="30000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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|
<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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|
<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="1" time="700" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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|
<Area type="me" rotateAngle="0" maxHeight="60" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="20" pierceDepth="1" minHeight="-10" rangeAngle="360" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0">
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<AbnormalityOnCommon id="301041" />
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<HpDiff value="0" />
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<MpDiff value="900" />
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</Effect>
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<HitEffect type="onlyDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="193300" category="3019,31,108,10000,9999" name="HighElf_F_Slayer_Lv03_Tenacity_Cast 01" type="notimeline" templateId="10403" nextSkill="0" parentId="190100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="250.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" totalAtk="0.0000" waistAngleIK="false">
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|
<Action>
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|
<CameraShakeList />
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|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1200" rearCancelStartTime="1100" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="0" />
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|
<SpecialEffectList />
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<StageList>
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|
<Stage changeDirToTarget="false" movable="true">
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|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Share_Anim" duration="500" animName="PvpCastingMove" animRate="1" blendInTime="300" bAnimLooping="true" animMotionId="0" loopingRate="1" readOnlyDuration="2000" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
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|
<Property animControlType="move">
|
|
<MovingCast />
|
|
</Property>
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|
</Stage>
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|
<Stage changeDirToTarget="false" movable="true">
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|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Share_Anim" duration="3000" animName="PvpBuffShotMove" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="3000" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpBuffShotMove" waitAnimName="PvpBuffShotStand" />
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|
<Property animControlType="sync_move">
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|
<MovingShot />
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</Property>
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|
</Stage>
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|
</StageList>
|
|
</Action>
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|
<Anger speedUpRate="0" />
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|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="30000" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
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</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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|
<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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|
<TargetingList>
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|
<Targeting id="1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
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|
<Area type="me" rotateAngle="0" maxHeight="60" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="20" pierceDepth="1" minHeight="-10" rangeAngle="360" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0">
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|
<AbnormalityOnCommon id="301040" />
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|
<AbnormalityOnCommon id="302000" />
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|
<HpDiff value="0" />
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|
<MpDiff value="900" />
|
|
</Effect>
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<HitEffect type="onlyDamage" />
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<Reaction basicRate="0" miniRate="0" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
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|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="200100" category="3020,18,107,10000,9999" name="HighElf_F_Slayer_Lv01_Destruction Vigor_Cast 01" type="movingSkill" templateId="10403" nextSkill="0" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="250.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" totalAtk="0.0000" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1200" rearCancelStartTime="1100" />
|
|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="100" />
|
|
<SpecialEffectList />
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|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="true">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Share_Anim" duration="3000" animName="PvpAttackshotMove" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="3000" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" />
|
|
<Property animControlType="sync_move">
|
|
<MovingShot />
|
|
</Property>
|
|
</Stage>
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|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="90000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
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|
<Targeting id="-1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" rotateAngle="0" maxHeight="100" maxCount="20" offsetAngle="0" offsetDistance="0" maxRadius="30" pierceDepth="1" minHeight="-50" rangeAngle="360" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="300800" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect type="nothing" />
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|
<Reaction basicRate="0" miniRate="0" />
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</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="100" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="200200" category="3020,18,107,10000,9999" name="HighElf_F_Slayer_Lv02_Destruction Vigor_Cast 01" type="movingSkill" templateId="10403" nextSkill="0" parentId="200100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="250.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" totalAtk="0.0000" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1200" rearCancelStartTime="1100" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="100" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="true">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Share_Anim" duration="3000" animName="PvpAttackshotMove" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="3000" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" />
|
|
<Property animControlType="sync_move">
|
|
<MovingShot />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="90000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
|
|
<Area type="me" rotateAngle="0" maxHeight="100" maxCount="20" offsetAngle="0" offsetDistance="0" maxRadius="30" pierceDepth="1" minHeight="-50" rangeAngle="360" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="300801" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
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|
<Reaction basicRate="0" miniRate="0" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="100" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="200300" category="3020,18,107,10000,9999" name="HighElf_F_Slayer_Lv03_Destruction Vigor_Cast 01" type="movingSkill" templateId="10403" nextSkill="0" parentId="0" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="250.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" totalAtk="0" waistAngleIK="false">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="1200" rearCancelStartTime="1100" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="100" />
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<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="false" movable="true">
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|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Share_Anim" duration="3000" animName="PvpAttackshotMove" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="3000" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" />
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<Property animControlType="sync_move">
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<MovingShot />
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</Property>
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</Stage>
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</StageList>
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|
</Action>
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<Anger speedUpRate="0" />
|
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<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="90000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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|
<Area type="me" rotateAngle="0" maxHeight="100" maxCount="20" offsetAngle="0" offsetDistance="0" maxRadius="30" pierceDepth="1" minHeight="-50" rangeAngle="360" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="300805" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="100" />
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|
<ProjectileSkillList />
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</Targeting>
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|
</TargetingList>
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|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="200400" category="3020,18,107,10000,9999" name="HighElf_F_Slayer_Lv04_Destruction Vigor_Cast 01" type="movingSkill" templateId="10403" nextSkill="0" parentId="0" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="250.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" totalAtk="0" waistAngleIK="false">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1200" rearCancelStartTime="1100" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="100" />
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|
<SpecialEffectList />
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<StageList>
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|
<Stage changeDirToTarget="false" movable="true">
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|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Share_Anim" duration="3000" animName="PvpAttackshotMove" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="3000" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" />
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<Property animControlType="sync_move">
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|
<MovingShot />
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</Property>
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</Stage>
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</StageList>
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|
</Action>
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|
<Anger speedUpRate="0" />
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|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="10" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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|
<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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|
<TargetingList>
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|
<Targeting id="-1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
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|
<Area type="me" rotateAngle="0" maxHeight="100" maxCount="20" offsetAngle="0" offsetDistance="0" maxRadius="30" pierceDepth="1" minHeight="-50" rangeAngle="360" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0">
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<AbnormalityOnCommon id="300805" />
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|
<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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|
<Cost hp="0" mp="15" />
|
|
<ProjectileSkillList />
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|
</Targeting>
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|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="203100" category="3020,18,107,10000,9999" name="HighElf_F_Slayer_Lv02_Destruction Vigor_Cast 01" type="movingSkill" templateId="10403" nextSkill="0" parentId="200100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="250.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" totalAtk="0.0000" waistAngleIK="false">
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|
<Action>
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|
<CameraShakeList />
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|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1200" rearCancelStartTime="1100" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="100" />
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|
<SpecialEffectList />
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|
<StageList>
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|
<Stage changeDirToTarget="false" movable="true">
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|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Share_Anim" duration="3000" animName="PvpAttackshotMove" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="3000" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" />
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|
<Property animControlType="sync_move">
|
|
<MovingShot />
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|
</Property>
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|
</Stage>
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|
</StageList>
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|
</Action>
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|
<Anger speedUpRate="0" />
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|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="90000" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="100" />
|
|
<ExclusiveAbnormality />
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|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
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|
<Area type="me" rotateAngle="0" maxHeight="100" maxCount="20" offsetAngle="0" offsetDistance="0" maxRadius="30" pierceDepth="1" minHeight="-50" rangeAngle="360" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0">
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<AbnormalityOnCommon id="300805" />
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|
<AbnormalityOnCommon id="300806" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="100" />
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|
<ProjectileSkillList />
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</Targeting>
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|
</TargetingList>
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|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="203200" category="3020,18,107,10000,9999" name="HighElf_F_Slayer_Lv02_Destruction Vigor_Cast 01" type="movingSkill" templateId="10403" nextSkill="0" parentId="200100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="250.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" totalAtk="0.0000" waistAngleIK="false">
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<Action>
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|
<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1200" rearCancelStartTime="1100" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="100" />
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<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="false" movable="true">
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|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Share_Anim" duration="3000" animName="PvpAttackshotMove" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="3000" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" />
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<Property animControlType="sync_move">
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<MovingShot />
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|
</Property>
|
|
</Stage>
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|
</StageList>
|
|
</Action>
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<Anger speedUpRate="0" />
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|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="90000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
|
|
<Area type="me" rotateAngle="0" maxHeight="100" maxCount="20" offsetAngle="0" offsetDistance="0" maxRadius="30" pierceDepth="1" minHeight="-50" rangeAngle="360" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0">
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|
<AbnormalityOnCommon id="300805" />
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|
<AbnormalityOnCommon id="300808" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="100" />
|
|
<ProjectileSkillList />
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|
</Targeting>
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|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="203300" category="3020,18,107,10000,9999" name="HighElf_F_Slayer_Lv02_Destruction Vigor_Cast 01" type="movingSkill" templateId="10403" nextSkill="0" parentId="200100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="250.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" totalAtk="0.0000" waistAngleIK="false">
|
|
<Action>
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|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1200" rearCancelStartTime="1100" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="100" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="true">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Share_Anim" duration="3000" animName="PvpAttackshotMove" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="3000" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" />
|
|
<Property animControlType="sync_move">
|
|
<MovingShot />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="90000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" rotateAngle="0" maxHeight="100" maxCount="20" offsetAngle="0" offsetDistance="0" maxRadius="30" pierceDepth="1" minHeight="-50" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="300805" />
|
|
<AbnormalityOnCommon id="300809" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
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|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="100" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="210100" category="3021,12,102,9012,9001,10000,9999" name="HighElf_F_Slayer_Lv01_Vein Slash_Start 01" type="instance" templateId="10403" nextSkill="0" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="true" magicalFactor="2.5" needWeapon="true" physicalFactor="0.2" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="magical" totalAtk="700.2230" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1200" rearCancelStartTime="700" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="300" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="WindCutter1" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1033" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="WindCutter1R" animRate="1" blendInTime="0" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1033" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="300" shotSkill="210100" createTime="300" flyingDuration="300" startSkill="210100" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="60000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="150" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="600" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="35" maxCount="1" offsetAngle="0" offsetDistance="10" maxRadius="450" pierceDepth="1" minHeight="35" rangeAngle="0" crosshairRadius="20" minRadius="0" crosshairRadius2="38">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="0" />
|
|
<AbnormalityOnPvp id="300900" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="150" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="210200" category="3021,12,102,9012,9001,10000,9999" name="HighElf_F_Slayer_Lv02_Vein Slash_Start 01" type="instance" templateId="10403" nextSkill="0" parentId="210100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="true" magicalFactor="2.5" needWeapon="true" physicalFactor="0.2" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="magical" totalAtk="2175.3510" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1200" rearCancelStartTime="700" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="300" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="WindCutter1" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1033" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="WindCutter1R" animRate="1" blendInTime="0" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1033" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="300" shotSkill="210200" createTime="300" flyingDuration="300" startSkill="210200" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="90000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="150" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="600" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="35" maxCount="1" offsetAngle="0" offsetDistance="10" maxRadius="450" pierceDepth="1" minHeight="35" rangeAngle="0" crosshairRadius="20" minRadius="0" crosshairRadius2="38">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="500200" />
|
|
<AbnormalityOnPvp id="300901" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="150" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="210300" category="3021,12,102,9012,9001,10000,9999" name="HighElf_F_Slayer_Lv03_Vein Slash_Start 01" type="instance" templateId="10403" nextSkill="0" parentId="210100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="true" magicalFactor="2.5" needWeapon="true" physicalFactor="0.2" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="magical" totalAtk="2316.7488" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1200" rearCancelStartTime="700" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="300" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="WindCutter1" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1033" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="WindCutter1R" animRate="1" blendInTime="0" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1033" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="300" shotSkill="210300" createTime="300" flyingDuration="300" startSkill="210300" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="90000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="150" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="600" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="35" maxCount="1" offsetAngle="0" offsetDistance="10" maxRadius="450" pierceDepth="1" minHeight="35" rangeAngle="0" crosshairRadius="20" minRadius="0" crosshairRadius2="38">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="500200" />
|
|
<AbnormalityOnPvp id="300902" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="150" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="210400" category="3021,12,102,9012,9001,10000,9999" name="HighElf_F_Slayer_Lv04_Vein Slash_Start 01" type="instance" templateId="10403" nextSkill="0" parentId="210100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="true" magicalFactor="2.5" needWeapon="true" physicalFactor="0.2" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="magical" totalAtk="38.988300" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1200" rearCancelStartTime="700" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="300" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="WindCutter1" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1033" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="WindCutter1R" animRate="1" blendInTime="0" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1033" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="300" shotSkill="210400" createTime="300" flyingDuration="300" startSkill="210400" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="3" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="600" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="35" maxCount="1" offsetAngle="0" offsetDistance="10" maxRadius="450" pierceDepth="1" minHeight="35" rangeAngle="0" crosshairRadius="20" minRadius="0" crosshairRadius2="38">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="500200" />
|
|
<AbnormalityOnPvp id="300900" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="4" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="210500" category="3021,12,102,9012,9001,10000,9999" name="HighElf_F_Slayer_Lv05_Vein Slash_Start 01" type="instance" templateId="10403" nextSkill="0" parentId="210100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="true" magicalFactor="2.5" needWeapon="true" physicalFactor="0.2" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="magical" totalAtk="38.988300" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1200" rearCancelStartTime="700" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="300" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="WindCutter1" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1033" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="WindCutter1R" animRate="1" blendInTime="0" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="1033" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="300" shotSkill="210500" createTime="300" flyingDuration="300" startSkill="210500" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="3" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="600" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="35" maxCount="1" offsetAngle="0" offsetDistance="10" maxRadius="450" pierceDepth="1" minHeight="35" rangeAngle="0" crosshairRadius="20" minRadius="0" crosshairRadius2="38">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="500200" />
|
|
<AbnormalityOnPvp id="300900" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="4" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="220100" category="3022,12,102,9011,10000,9999" name="HighElf_F_Slayer_Lv01_Jaw Breaker 01" type="normal" templateId="10403" nextSkill="0" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" needWeapon="true" pushtarget="stop" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" totalAtk="1000.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="-1" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" changeDirToTarget="false" changeDirToTargetMax="0" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="JawBreaker" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="401" method="normal" type="real_forward" startTime="401" endTime="626" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="100" maxCount="20" offsetAngle="0" offsetDistance="-250" maxRadius="469" pierceDepth="1" minHeight="-15" rangeAngle="15" crosshairRadius="3" minRadius="220" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="220200" category="3022,12,102,9011,10000,9999" name="HighElf_F_Slayer_Lv02_Jaw Breaker 01" type="normal" templateId="10403" nextSkill="0" parentId="220100" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" needWeapon="true" pushtarget="stop" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" totalAtk="1000.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="-1" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" changeDirToTarget="false" changeDirToTargetMax="0" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="JawBreaker" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="401" method="normal" type="real_forward" startTime="401" endTime="626" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="100" maxCount="20" offsetAngle="0" offsetDistance="-250" maxRadius="469" pierceDepth="1" minHeight="-15" rangeAngle="15" crosshairRadius="3" minRadius="220" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="230100" category="3023,12,102,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv01_Cut Head_Long Start 01" type="connect" templateId="10403" nextSkill="0" ignoreDefence="false" autoUse="false" timeRate="0.8" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.35" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="stop" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="237.7961">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="3791" ignoreCollision="party" />
|
|
<Pending startTime="1500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" changeDirToTarget="false" changeDirToTargetMax="0" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="CutHead" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="0.7" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddAbnormalityConnectSkill abnormalityId="301604" redirectSkill="230130" />
|
|
<AddConnectSkill redirectSkill="230130" />
|
|
<AddConnectSkill redirectSkill="230130" />
|
|
<AddConnectSkill redirectSkill="230130" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="9000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="1450" method="normal" type="real_forward" startTime="1450" endTime="1550" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="60" maxCount="20" offsetAngle="0" offsetDistance="-6100" maxRadius="6270" pierceDepth="1" minHeight="0" rangeAngle="1" crosshairRadius="3" minRadius="6000" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="0" />
|
|
<AbnormalityOnPvp id="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="230130" category="3023,12,102,9011,9001,10001,9999" name="HighElf_F_Slayer_Lv01_Cut Head_Short Start 01" type="normal" templateId="10403" nextSkill="0" ignoreDefence="false" autoUse="false" timeRate="1.7" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.35" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="stop" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="237.7961">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="1784" ignoreCollision="party" />
|
|
<Pending startTime="1500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" changeDirToTarget="false" changeDirToTargetMax="0" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="CutHead" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="0.7" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="9000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="1450" method="normal" type="real_forward" startTime="1450" endTime="1550" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="60" maxCount="20" offsetAngle="0" offsetDistance="-6100" maxRadius="6270" pierceDepth="1" minHeight="0" rangeAngle="1" crosshairRadius="3" minRadius="6000" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="0" />
|
|
<AbnormalityOnPvp id="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="230200" category="3023,12,102,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv02_Cut Head_Long Start 01" type="connect" templateId="10403" nextSkill="0" parentId="230100" ignoreDefence="false" autoUse="false" timeRate="0.8" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.35" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="stop" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="346.9784">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="3791" ignoreCollision="party" />
|
|
<Pending startTime="1500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" changeDirToTarget="false" changeDirToTargetMax="0" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="CutHead" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="0.7" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddAbnormalityConnectSkill abnormalityId="301604" redirectSkill="230230" />
|
|
<AddConnectSkill redirectSkill="230230" />
|
|
<AddConnectSkill redirectSkill="230230" />
|
|
<AddConnectSkill redirectSkill="230230" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="9000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="1450" method="normal" type="real_forward" startTime="1450" endTime="1550" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="60" maxCount="20" offsetAngle="0" offsetDistance="-6100" maxRadius="6270" pierceDepth="1" minHeight="0" rangeAngle="1" crosshairRadius="3" minRadius="6000" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="0" />
|
|
<AbnormalityOnPvp id="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="230230" category="3023,12,102,9011,9001,10001,9999" name="HighElf_F_Slayer_Lv02_Cut Head_Short Start 01" type="normal" templateId="10403" nextSkill="0" parentId="230130" ignoreDefence="false" autoUse="false" timeRate="1.7" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.35" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="stop" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="346.9784">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="1784" ignoreCollision="party" />
|
|
<Pending startTime="1500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" changeDirToTarget="false" changeDirToTargetMax="0" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="CutHead" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="0.7" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="9000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="1450" method="normal" type="real_forward" startTime="1450" endTime="1550" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="60" maxCount="20" offsetAngle="0" offsetDistance="-6100" maxRadius="6270" pierceDepth="1" minHeight="0" rangeAngle="1" crosshairRadius="3" minRadius="6000" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="0" />
|
|
<AbnormalityOnPvp id="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="230300" category="3023,12,102,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv03_Cut Head_Long Start 01" type="connect" templateId="10403" nextSkill="0" parentId="230100" ignoreDefence="false" autoUse="false" timeRate="0.8" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.35" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="stop" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="506.2908">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="3791" ignoreCollision="party" />
|
|
<Pending startTime="1500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" changeDirToTarget="false" changeDirToTargetMax="0" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="CutHead" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="0.7" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddAbnormalityConnectSkill abnormalityId="301604" redirectSkill="230330" />
|
|
<AddConnectSkill redirectSkill="230330" />
|
|
<AddConnectSkill redirectSkill="230330" />
|
|
<AddConnectSkill redirectSkill="230330" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="9000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="1450" method="normal" type="real_forward" startTime="1450" endTime="1550" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="60" maxCount="20" offsetAngle="0" offsetDistance="-6100" maxRadius="6270" pierceDepth="1" minHeight="0" rangeAngle="1" crosshairRadius="3" minRadius="6000" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="0" />
|
|
<AbnormalityOnPvp id="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="230330" category="3023,12,102,9011,9001,10001,9999" name="HighElf_F_Slayer_Lv03_Cut Head_Short Start 01" type="normal" templateId="10403" nextSkill="0" parentId="230130" ignoreDefence="false" autoUse="false" timeRate="1.7" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.35" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="stop" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="506.2908">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="1784" ignoreCollision="party" />
|
|
<Pending startTime="1500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" changeDirToTarget="false" changeDirToTargetMax="0" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="CutHead" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="0.7" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="9000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="1450" method="normal" type="real_forward" startTime="1450" endTime="1550" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="60" maxCount="20" offsetAngle="0" offsetDistance="-6100" maxRadius="6270" pierceDepth="1" minHeight="0" rangeAngle="1" crosshairRadius="3" minRadius="6000" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="0" />
|
|
<AbnormalityOnPvp id="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="230400" category="3023,12,102,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv04_Cut Head_Long Start 01" type="connect" templateId="10403" nextSkill="0" parentId="230100" ignoreDefence="false" autoUse="false" timeRate="0.8" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.35" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="stop" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="738.7503">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="3791" ignoreCollision="party" />
|
|
<Pending startTime="1500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" changeDirToTarget="false" changeDirToTargetMax="0" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="CutHead" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="0.7" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddAbnormalityConnectSkill abnormalityId="301604" redirectSkill="230430" />
|
|
<AddConnectSkill redirectSkill="230430" />
|
|
<AddConnectSkill redirectSkill="230430" />
|
|
<AddConnectSkill redirectSkill="230430" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="9000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="1450" method="normal" type="real_forward" startTime="1450" endTime="1550" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="60" maxCount="20" offsetAngle="0" offsetDistance="-6100" maxRadius="6270" pierceDepth="1" minHeight="0" rangeAngle="1" crosshairRadius="3" minRadius="6000" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="0" />
|
|
<AbnormalityOnPvp id="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="230430" category="3023,12,102,9011,9001,10001,9999" name="HighElf_F_Slayer_Lv04_Cut Head_Short Start 01" type="normal" templateId="10403" nextSkill="0" parentId="230130" ignoreDefence="false" autoUse="false" timeRate="1.7" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.35" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="stop" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="738.7503">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="1784" ignoreCollision="party" />
|
|
<Pending startTime="1500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" changeDirToTarget="false" changeDirToTargetMax="0" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="CutHead" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="0.7" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="9000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="1450" method="normal" type="real_forward" startTime="1450" endTime="1550" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="60" maxCount="20" offsetAngle="0" offsetDistance="-6100" maxRadius="6270" pierceDepth="1" minHeight="0" rangeAngle="1" crosshairRadius="3" minRadius="6000" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="0" />
|
|
<AbnormalityOnPvp id="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="230500" category="3023,12,102,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv05_Cut Head_Long Start 01" type="connect" templateId="10403" nextSkill="0" parentId="230100" ignoreDefence="false" autoUse="false" timeRate="0.8" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.35" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="stop" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="1077.9418">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="3791" ignoreCollision="party" />
|
|
<Pending startTime="1500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" changeDirToTarget="false" changeDirToTargetMax="0" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="CutHead" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="0.7" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddAbnormalityConnectSkill abnormalityId="301604" redirectSkill="230530" />
|
|
<AddConnectSkill redirectSkill="230530" />
|
|
<AddConnectSkill redirectSkill="230530" />
|
|
<AddConnectSkill redirectSkill="230530" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="9000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="1450" method="normal" type="real_forward" startTime="1450" endTime="1550" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="60" maxCount="20" offsetAngle="0" offsetDistance="-6100" maxRadius="6270" pierceDepth="1" minHeight="0" rangeAngle="1" crosshairRadius="3" minRadius="6000" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="0" />
|
|
<AbnormalityOnPvp id="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="230530" category="3023,12,102,9011,9001,10001,9999" name="HighElf_F_Slayer_Lv05_Cut Head_Short Start 01" type="normal" templateId="10403" nextSkill="0" parentId="230130" ignoreDefence="false" autoUse="false" timeRate="1.7" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.35" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="stop" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="1077.9418">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="1784" ignoreCollision="party" />
|
|
<Pending startTime="1500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" changeDirToTarget="false" changeDirToTargetMax="0" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="CutHead" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="0.7" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="9000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="1450" method="normal" type="real_forward" startTime="1450" endTime="1550" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="60" maxCount="20" offsetAngle="0" offsetDistance="-6100" maxRadius="6270" pierceDepth="1" minHeight="0" rangeAngle="1" crosshairRadius="3" minRadius="6000" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="0" />
|
|
<AbnormalityOnPvp id="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="230600" category="3023,12,102,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv01_Cut Head_Long Start 01" type="connect" templateId="10403" nextSkill="0" parentId="230100" ignoreDefence="false" autoUse="false" timeRate="0.8" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.35" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="stop" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="1572.8705">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="3791" ignoreCollision="party" />
|
|
<Pending startTime="1500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" changeDirToTarget="false" changeDirToTargetMax="0" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="CutHead" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="0.7" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddAbnormalityConnectSkill abnormalityId="301604" redirectSkill="230630" />
|
|
<AddConnectSkill redirectSkill="230630" />
|
|
<AddConnectSkill redirectSkill="230630" />
|
|
<AddConnectSkill redirectSkill="230630" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="9000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="1450" method="normal" type="real_forward" startTime="1450" endTime="1550" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="60" maxCount="20" offsetAngle="0" offsetDistance="-6100" maxRadius="6270" pierceDepth="1" minHeight="0" rangeAngle="1" crosshairRadius="3" minRadius="6000" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="0" />
|
|
<AbnormalityOnPvp id="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="230630" category="3023,12,102,9011,9001,10001,9999" name="HighElf_F_Slayer_Lv01_Cut Head_Short Start 01" type="normal" templateId="10403" nextSkill="0" parentId="230130" ignoreDefence="false" autoUse="false" timeRate="1.7" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.35" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="stop" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="1572.8705">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="1784" ignoreCollision="party" />
|
|
<Pending startTime="1500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" changeDirToTarget="false" changeDirToTargetMax="0" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="CutHead" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="0.7" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="9000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="1450" method="normal" type="real_forward" startTime="1450" endTime="1550" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="60" maxCount="20" offsetAngle="0" offsetDistance="-6100" maxRadius="6270" pierceDepth="1" minHeight="0" rangeAngle="1" crosshairRadius="3" minRadius="6000" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="0" />
|
|
<AbnormalityOnPvp id="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="230700" category="3023,12,102,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv01_Cut Head_Long Start 01" type="connect" templateId="10403" nextSkill="0" parentId="230100" ignoreDefence="false" autoUse="false" timeRate="0.8" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.35" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="stop" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="2295.0418">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="3791" ignoreCollision="party" />
|
|
<Pending startTime="1500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" changeDirToTarget="false" changeDirToTargetMax="0" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="CutHead" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="0.7" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddAbnormalityConnectSkill abnormalityId="301604" redirectSkill="230730" />
|
|
<AddConnectSkill redirectSkill="230730" />
|
|
<AddConnectSkill redirectSkill="230730" />
|
|
<AddConnectSkill redirectSkill="230730" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="9000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="1450" method="normal" type="real_forward" startTime="1450" endTime="1550" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="60" maxCount="20" offsetAngle="0" offsetDistance="-6100" maxRadius="6270" pierceDepth="1" minHeight="0" rangeAngle="1" crosshairRadius="3" minRadius="6000" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="0" />
|
|
<AbnormalityOnPvp id="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="230730" category="3023,12,102,9011,9001,10001,9999" name="HighElf_F_Slayer_Lv01_Cut Head_Short Start 01" type="normal" templateId="10403" nextSkill="0" parentId="230130" ignoreDefence="false" autoUse="false" timeRate="1.7" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.35" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="stop" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="2295.0418">
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|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="1784" ignoreCollision="party" />
|
|
<Pending startTime="1500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" changeDirToTarget="false" changeDirToTargetMax="0" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="CutHead" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="0.7" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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|
<Property animControlType="normal" adjustAnimToTarget="false" />
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|
</Stage>
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|
</StageList>
|
|
</Action>
|
|
<Anger />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="9000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="1450" method="normal" type="real_forward" startTime="1450" endTime="1550" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="60" maxCount="20" offsetAngle="0" offsetDistance="-6100" maxRadius="6270" pierceDepth="1" minHeight="0" rangeAngle="1" crosshairRadius="3" minRadius="6000" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="0" />
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|
<AbnormalityOnPvp id="0" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="0" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="75" />
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|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="230800" category="3023,12,102,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv01_Cut Head_Long Start 01" type="connect" templateId="10403" nextSkill="0" parentId="230100" ignoreDefence="false" autoUse="false" timeRate="0.8" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.35" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="stop" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="3348.7926">
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|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="3791" ignoreCollision="party" />
|
|
<Pending startTime="1500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" changeDirToTarget="false" changeDirToTargetMax="0" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="CutHead" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="0.7" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddAbnormalityConnectSkill abnormalityId="301604" redirectSkill="230830" />
|
|
<AddConnectSkill redirectSkill="230830" />
|
|
<AddConnectSkill redirectSkill="230830" />
|
|
<AddConnectSkill redirectSkill="230830" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="9000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="1450" method="normal" type="real_forward" startTime="1450" endTime="1550" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="60" maxCount="20" offsetAngle="0" offsetDistance="-6100" maxRadius="6270" pierceDepth="1" minHeight="0" rangeAngle="1" crosshairRadius="3" minRadius="6000" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="0" />
|
|
<AbnormalityOnPvp id="0" />
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="230830" category="3023,12,102,9011,9001,10001,9999" name="HighElf_F_Slayer_Lv01_Cut Head_Short Start 01" type="normal" templateId="10403" nextSkill="0" parentId="230130" ignoreDefence="false" autoUse="false" timeRate="1.7" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.35" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="stop" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="3348.7926">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="1784" ignoreCollision="party" />
|
|
<Pending startTime="1500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" changeDirToTarget="false" changeDirToTargetMax="0" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="CutHead" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="0.7" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="9000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="1450" method="normal" type="real_forward" startTime="1450" endTime="1550" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="60" maxCount="20" offsetAngle="0" offsetDistance="-6100" maxRadius="6270" pierceDepth="1" minHeight="0" rangeAngle="1" crosshairRadius="3" minRadius="6000" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="0" />
|
|
<AbnormalityOnPvp id="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="230900" category="3023,12,102,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv01_Cut Head_Long Start 01" type="connect" templateId="10403" nextSkill="0" parentId="230100" ignoreDefence="false" autoUse="false" timeRate="0.8" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.35" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="stop" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="6037">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="3791" ignoreCollision="party" />
|
|
<Pending startTime="1500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" changeDirToTarget="false" changeDirToTargetMax="0" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="CutHead" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="0.7" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddAbnormalityConnectSkill abnormalityId="301604" redirectSkill="230930" />
|
|
<AddConnectSkill redirectSkill="230930" />
|
|
<AddConnectSkill redirectSkill="230930" />
|
|
<AddConnectSkill redirectSkill="230930" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="9000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="1450" method="normal" type="real_forward" startTime="1450" endTime="1550" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="60" maxCount="20" offsetAngle="0" offsetDistance="-6100" maxRadius="6270" pierceDepth="1" minHeight="0" rangeAngle="1" crosshairRadius="3" minRadius="6000" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="0" />
|
|
<AbnormalityOnPvp id="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="230930" category="3023,12,102,9011,9001,10001,9999" name="HighElf_F_Slayer_Lv01_Cut Head_Short Start 01" type="normal" templateId="10403" nextSkill="0" parentId="230130" ignoreDefence="false" autoUse="false" timeRate="1.7" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" magicalFactor="0.35" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.5" pushtarget="stop" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="6037">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="1784" ignoreCollision="party" />
|
|
<Pending startTime="1500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" changeDirToTarget="false" changeDirToTargetMax="0" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="CutHead" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="0.7" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="9000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="1450" method="normal" type="real_forward" startTime="1450" endTime="1550" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="60" maxCount="20" offsetAngle="0" offsetDistance="-6100" maxRadius="6270" pierceDepth="1" minHeight="0" rangeAngle="1" crosshairRadius="3" minRadius="6000" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="0" />
|
|
<AbnormalityOnPvp id="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="240100" category="3024,110,12,111,102,131,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv01_Jaw Breaker_Long 01" type="connect" templateId="10403" nextSkill="0" ignoreDefence="false" autoUse="false" timeRate="0.8" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.55" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.3" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="147.7863" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="all" duration="600" startTime="300" power="0.2" innerRadius="0" outerRadius="50" speed="3" shakeId="0" startCondition="skillStart" />
|
|
<CameraShake targetType="all" duration="200" startTime="450" power="0.3" innerRadius="0" outerRadius="200" speed="15" shakeId="0" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="509" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="509" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" changeDirToTarget="false" changeDirToTargetMax="0" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="JawBreaker" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="0.5" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddAbnormalityConnectSkill abnormalityId="301604" redirectSkill="240130" />
|
|
<AddConnectSkill redirectSkill="240130" />
|
|
<AddConnectSkill redirectSkill="240130" />
|
|
<AddConnectSkill redirectSkill="240130" />
|
|
<AddConnectSkill redirectSkill="240130" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="9000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="95" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="401" method="normal" type="real_forward" startTime="401" endTime="626" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" rotateAngle="0" maxHeight="100" maxCount="20" offsetAngle="0" offsetDistance="-250" maxRadius="469" pierceDepth="1" minHeight="-15" rangeAngle="15" crosshairRadius="3" minRadius="220" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="301900" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction ignoreSkill="false" basicRate="0" miniRate="0">
|
|
<AirReaction distance="4" firstDistance="4" downAccel="-450" firstDownAccel="-450" firstUpAccel="-500" firstUpDistance="2" firstUpVelocity="300" upAccel="-500" upDistance="2" upVelocity="300" />
|
|
</Reaction>
|
|
</Area>
|
|
<Area type="pvp" rotateAngle="0" maxHeight="100" maxCount="20" offsetAngle="0" offsetDistance="-250" maxRadius="469" pierceDepth="1" minHeight="-15" rangeAngle="15" crosshairRadius="3" minRadius="220" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="95" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="240130" category="3024,110,12,111,102,131,9011,9001,10001,9999" name="HighElf_F_Slayer_Lv01_Jaw Breaker_Short 01" type="normal" templateId="10403" nextSkill="0" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.55" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.3" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="147.7863" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="all" duration="600" startTime="300" power="0.2" innerRadius="0" outerRadius="50" speed="3" shakeId="0" startCondition="skillStart" />
|
|
<CameraShake targetType="all" duration="200" startTime="450" power="0.3" innerRadius="0" outerRadius="200" speed="15" shakeId="0" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="509" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="509" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" changeDirToTarget="false" changeDirToTargetMax="0" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="JawBreaker" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="9000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="95" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="401" method="normal" type="real_forward" startTime="401" endTime="626" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" rotateAngle="0" maxHeight="100" maxCount="20" offsetAngle="0" offsetDistance="-250" maxRadius="469" pierceDepth="1" minHeight="-15" rangeAngle="15" crosshairRadius="3" minRadius="220" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="301900" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction ignoreSkill="false" basicRate="0" miniRate="0">
|
|
<AirReaction distance="4" firstDistance="4" downAccel="-450" firstDownAccel="-450" firstUpAccel="-500" firstUpDistance="2" firstUpVelocity="300" upAccel="-500" upDistance="2" upVelocity="300" />
|
|
</Reaction>
|
|
</Area>
|
|
<Area type="pvp" rotateAngle="0" maxHeight="100" maxCount="20" offsetAngle="0" offsetDistance="-250" maxRadius="469" pierceDepth="1" minHeight="-15" rangeAngle="15" crosshairRadius="3" minRadius="220" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="95" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="240200" category="3024,110,12,111,102,131,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv01_Jaw Breaker_Long 01" type="connect" templateId="10403" nextSkill="0" parentId="240100" ignoreDefence="false" autoUse="false" timeRate="0.8" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.55" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.3" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="215.6412" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="all" duration="600" startTime="300" power="0.2" innerRadius="0" outerRadius="50" speed="3" shakeId="0" startCondition="skillStart" />
|
|
<CameraShake targetType="all" duration="200" startTime="450" power="0.3" innerRadius="0" outerRadius="200" speed="15" shakeId="0" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="509" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="509" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" changeDirToTarget="false" changeDirToTargetMax="0" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="JawBreaker" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="0.5" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddAbnormalityConnectSkill abnormalityId="301604" redirectSkill="240230" />
|
|
<AddConnectSkill redirectSkill="240230" />
|
|
<AddConnectSkill redirectSkill="240230" />
|
|
<AddConnectSkill redirectSkill="240230" />
|
|
<AddConnectSkill redirectSkill="240230" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="9000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="95" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="401" method="normal" type="real_forward" startTime="401" endTime="626" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" rotateAngle="0" maxHeight="100" maxCount="20" offsetAngle="0" offsetDistance="-250" maxRadius="469" pierceDepth="1" minHeight="-15" rangeAngle="15" crosshairRadius="3" minRadius="220" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="301900" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction ignoreSkill="false" basicRate="0" miniRate="0">
|
|
<AirReaction distance="4" firstDistance="4" downAccel="-450" firstDownAccel="-450" firstUpAccel="-500" firstUpDistance="2" firstUpVelocity="300" upAccel="-500" upDistance="2" upVelocity="300" />
|
|
</Reaction>
|
|
</Area>
|
|
<Area type="pvp" rotateAngle="0" maxHeight="100" maxCount="20" offsetAngle="0" offsetDistance="-250" maxRadius="469" pierceDepth="1" minHeight="-15" rangeAngle="15" crosshairRadius="3" minRadius="220" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="95" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="240230" category="3024,110,12,111,102,131,9011,9001,10001,9999" name="HighElf_F_Slayer_Lv01_Jaw Breaker_Short 01" type="normal" templateId="10403" nextSkill="0" parentId="240130" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.55" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.3" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="215.6412" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="all" duration="600" startTime="300" power="0.2" innerRadius="0" outerRadius="50" speed="3" shakeId="0" startCondition="skillStart" />
|
|
<CameraShake targetType="all" duration="200" startTime="450" power="0.3" innerRadius="0" outerRadius="200" speed="15" shakeId="0" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="509" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="509" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" changeDirToTarget="false" changeDirToTargetMax="0" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="JawBreaker" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="9000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="95" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="401" method="normal" type="real_forward" startTime="401" endTime="626" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" rotateAngle="0" maxHeight="100" maxCount="20" offsetAngle="0" offsetDistance="-250" maxRadius="469" pierceDepth="1" minHeight="-15" rangeAngle="15" crosshairRadius="3" minRadius="220" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="301900" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction ignoreSkill="false" basicRate="0" miniRate="0">
|
|
<AirReaction distance="4" firstDistance="4" downAccel="-450" firstDownAccel="-450" firstUpAccel="-500" firstUpDistance="2" firstUpVelocity="300" upAccel="-500" upDistance="2" upVelocity="300" />
|
|
</Reaction>
|
|
</Area>
|
|
<Area type="pvp" rotateAngle="0" maxHeight="100" maxCount="20" offsetAngle="0" offsetDistance="-250" maxRadius="469" pierceDepth="1" minHeight="-15" rangeAngle="15" crosshairRadius="3" minRadius="220" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="95" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="240300" category="3024,110,12,111,102,131,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv01_Jaw Breaker_Long 01" type="connect" templateId="10403" nextSkill="0" parentId="240100" ignoreDefence="false" autoUse="false" timeRate="0.8" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.55" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.3" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="314.6512" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="all" duration="600" startTime="300" power="0.2" innerRadius="0" outerRadius="50" speed="3" shakeId="0" startCondition="skillStart" />
|
|
<CameraShake targetType="all" duration="200" startTime="450" power="0.3" innerRadius="0" outerRadius="200" speed="15" shakeId="0" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="509" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="509" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" changeDirToTarget="false" changeDirToTargetMax="0" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="JawBreaker" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="0.5" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddAbnormalityConnectSkill abnormalityId="301604" redirectSkill="240330" />
|
|
<AddConnectSkill redirectSkill="240330" />
|
|
<AddConnectSkill redirectSkill="240330" />
|
|
<AddConnectSkill redirectSkill="240330" />
|
|
<AddConnectSkill redirectSkill="240330" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="9000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="95" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="401" method="normal" type="real_forward" startTime="401" endTime="626" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" rotateAngle="0" maxHeight="100" maxCount="20" offsetAngle="0" offsetDistance="-250" maxRadius="469" pierceDepth="1" minHeight="-15" rangeAngle="15" crosshairRadius="3" minRadius="220" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="301900" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction ignoreSkill="false" basicRate="0" miniRate="0">
|
|
<AirReaction distance="4" firstDistance="4" downAccel="-450" firstDownAccel="-450" firstUpAccel="-500" firstUpDistance="2" firstUpVelocity="300" upAccel="-500" upDistance="2" upVelocity="300" />
|
|
</Reaction>
|
|
</Area>
|
|
<Area type="pvp" rotateAngle="0" maxHeight="100" maxCount="20" offsetAngle="0" offsetDistance="-250" maxRadius="469" pierceDepth="1" minHeight="-15" rangeAngle="15" crosshairRadius="3" minRadius="220" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="95" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="240330" category="3024,110,12,111,102,131,9011,9001,10001,9999" name="HighElf_F_Slayer_Lv01_Jaw Breaker_Short 01" type="normal" templateId="10403" nextSkill="0" parentId="240130" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.55" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.3" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="314.6512" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="all" duration="600" startTime="300" power="0.2" innerRadius="0" outerRadius="50" speed="3" shakeId="0" startCondition="skillStart" />
|
|
<CameraShake targetType="all" duration="200" startTime="450" power="0.3" innerRadius="0" outerRadius="200" speed="15" shakeId="0" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="509" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="509" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" changeDirToTarget="false" changeDirToTargetMax="0" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="JawBreaker" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="9000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="95" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="401" method="normal" type="real_forward" startTime="401" endTime="626" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" rotateAngle="0" maxHeight="100" maxCount="20" offsetAngle="0" offsetDistance="-250" maxRadius="469" pierceDepth="1" minHeight="-15" rangeAngle="15" crosshairRadius="3" minRadius="220" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="301900" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction ignoreSkill="false" basicRate="0" miniRate="0">
|
|
<AirReaction distance="4" firstDistance="4" downAccel="-450" firstDownAccel="-450" firstUpAccel="-500" firstUpDistance="2" firstUpVelocity="300" upAccel="-500" upDistance="2" upVelocity="300" />
|
|
</Reaction>
|
|
</Area>
|
|
<Area type="pvp" rotateAngle="0" maxHeight="100" maxCount="20" offsetAngle="0" offsetDistance="-250" maxRadius="469" pierceDepth="1" minHeight="-15" rangeAngle="15" crosshairRadius="3" minRadius="220" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="95" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="240400" category="3024,110,12,111,102,131,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv01_Jaw Breaker_Long 01" type="connect" templateId="10403" nextSkill="0" parentId="240100" ignoreDefence="false" autoUse="false" timeRate="0.8" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.55" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.3" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="459.1208" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="all" duration="600" startTime="300" power="0.2" innerRadius="0" outerRadius="50" speed="3" shakeId="0" startCondition="skillStart" />
|
|
<CameraShake targetType="all" duration="200" startTime="450" power="0.3" innerRadius="0" outerRadius="200" speed="15" shakeId="0" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="509" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="509" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" changeDirToTarget="false" changeDirToTargetMax="0" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="JawBreaker" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="0.5" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddAbnormalityConnectSkill abnormalityId="301604" redirectSkill="240430" />
|
|
<AddConnectSkill redirectSkill="240430" />
|
|
<AddConnectSkill redirectSkill="240430" />
|
|
<AddConnectSkill redirectSkill="240430" />
|
|
<AddConnectSkill redirectSkill="240430" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="9000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="95" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="401" method="normal" type="real_forward" startTime="401" endTime="626" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" rotateAngle="0" maxHeight="100" maxCount="20" offsetAngle="0" offsetDistance="-250" maxRadius="469" pierceDepth="1" minHeight="-15" rangeAngle="15" crosshairRadius="3" minRadius="220" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="301900" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction ignoreSkill="false" basicRate="0" miniRate="0">
|
|
<AirReaction distance="4" firstDistance="4" downAccel="-450" firstDownAccel="-450" firstUpAccel="-500" firstUpDistance="2" firstUpVelocity="300" upAccel="-500" upDistance="2" upVelocity="300" />
|
|
</Reaction>
|
|
</Area>
|
|
<Area type="pvp" rotateAngle="0" maxHeight="100" maxCount="20" offsetAngle="0" offsetDistance="-250" maxRadius="469" pierceDepth="1" minHeight="-15" rangeAngle="15" crosshairRadius="3" minRadius="220" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="95" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="240430" category="3024,110,12,111,102,131,9011,9001,10001,9999" name="HighElf_F_Slayer_Lv01_Jaw Breaker_Short 01" type="normal" templateId="10403" nextSkill="0" parentId="240130" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.55" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.3" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="459.1208" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="all" duration="600" startTime="300" power="0.2" innerRadius="0" outerRadius="50" speed="3" shakeId="0" startCondition="skillStart" />
|
|
<CameraShake targetType="all" duration="200" startTime="450" power="0.3" innerRadius="0" outerRadius="200" speed="15" shakeId="0" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="509" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="509" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" changeDirToTarget="false" changeDirToTargetMax="0" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="JawBreaker" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="9000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="95" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="401" method="normal" type="real_forward" startTime="401" endTime="626" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" rotateAngle="0" maxHeight="100" maxCount="20" offsetAngle="0" offsetDistance="-250" maxRadius="469" pierceDepth="1" minHeight="-15" rangeAngle="15" crosshairRadius="3" minRadius="220" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="301900" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction ignoreSkill="false" basicRate="0" miniRate="0">
|
|
<AirReaction distance="4" firstDistance="4" downAccel="-450" firstDownAccel="-450" firstUpAccel="-500" firstUpDistance="2" firstUpVelocity="300" upAccel="-500" upDistance="2" upVelocity="300" />
|
|
</Reaction>
|
|
</Area>
|
|
<Area type="pvp" rotateAngle="0" maxHeight="100" maxCount="20" offsetAngle="0" offsetDistance="-250" maxRadius="469" pierceDepth="1" minHeight="-15" rangeAngle="15" crosshairRadius="3" minRadius="220" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="95" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="240500" category="3024,110,12,111,102,131,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv01_Jaw Breaker_Long 01" type="connect" templateId="10403" nextSkill="0" parentId="240100" ignoreDefence="false" autoUse="false" timeRate="0.8" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.55" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.3" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="669.9226" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="all" duration="600" startTime="300" power="0.2" innerRadius="0" outerRadius="50" speed="3" shakeId="0" startCondition="skillStart" />
|
|
<CameraShake targetType="all" duration="200" startTime="450" power="0.3" innerRadius="0" outerRadius="200" speed="15" shakeId="0" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="509" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="509" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" changeDirToTarget="false" changeDirToTargetMax="0" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="JawBreaker" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="0.5" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddAbnormalityConnectSkill abnormalityId="301604" redirectSkill="240530" />
|
|
<AddConnectSkill redirectSkill="240530" />
|
|
<AddConnectSkill redirectSkill="240530" />
|
|
<AddConnectSkill redirectSkill="240530" />
|
|
<AddConnectSkill redirectSkill="240530" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="9000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="95" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="401" method="normal" type="real_forward" startTime="401" endTime="626" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" rotateAngle="0" maxHeight="100" maxCount="20" offsetAngle="0" offsetDistance="-250" maxRadius="469" pierceDepth="1" minHeight="-15" rangeAngle="15" crosshairRadius="3" minRadius="220" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="301900" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction ignoreSkill="false" basicRate="0" miniRate="0">
|
|
<AirReaction distance="4" firstDistance="4" downAccel="-450" firstDownAccel="-450" firstUpAccel="-500" firstUpDistance="2" firstUpVelocity="300" upAccel="-500" upDistance="2" upVelocity="300" />
|
|
</Reaction>
|
|
</Area>
|
|
<Area type="pvp" rotateAngle="0" maxHeight="100" maxCount="20" offsetAngle="0" offsetDistance="-250" maxRadius="469" pierceDepth="1" minHeight="-15" rangeAngle="15" crosshairRadius="3" minRadius="220" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="95" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="240530" category="3024,110,12,111,102,131,9011,9001,10001,9999" name="HighElf_F_Slayer_Lv01_Jaw Breaker_Short 01" type="normal" templateId="10403" nextSkill="0" parentId="240130" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.55" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.3" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="669.9226" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="all" duration="600" startTime="300" power="0.2" innerRadius="0" outerRadius="50" speed="3" shakeId="0" startCondition="skillStart" />
|
|
<CameraShake targetType="all" duration="200" startTime="450" power="0.3" innerRadius="0" outerRadius="200" speed="15" shakeId="0" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="509" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="509" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" changeDirToTarget="false" changeDirToTargetMax="0" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="JawBreaker" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="9000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="95" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="401" method="normal" type="real_forward" startTime="401" endTime="626" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" rotateAngle="0" maxHeight="100" maxCount="20" offsetAngle="0" offsetDistance="-250" maxRadius="469" pierceDepth="1" minHeight="-15" rangeAngle="15" crosshairRadius="3" minRadius="220" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="301900" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction ignoreSkill="false" basicRate="0" miniRate="0">
|
|
<AirReaction distance="4" firstDistance="4" downAccel="-450" firstDownAccel="-450" firstUpAccel="-500" firstUpDistance="2" firstUpVelocity="300" upAccel="-500" upDistance="2" upVelocity="300" />
|
|
</Reaction>
|
|
</Area>
|
|
<Area type="pvp" rotateAngle="0" maxHeight="100" maxCount="20" offsetAngle="0" offsetDistance="-250" maxRadius="469" pierceDepth="1" minHeight="-15" rangeAngle="15" crosshairRadius="3" minRadius="220" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="95" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="240600" category="3024,110,12,111,102,131,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv01_Jaw Breaker_Long 01" type="connect" templateId="10403" nextSkill="0" parentId="240100" ignoreDefence="false" autoUse="false" timeRate="0.8" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.55" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.3" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="977.5125" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="all" duration="600" startTime="300" power="0.2" innerRadius="0" outerRadius="50" speed="3" shakeId="0" startCondition="skillStart" />
|
|
<CameraShake targetType="all" duration="200" startTime="450" power="0.3" innerRadius="0" outerRadius="200" speed="15" shakeId="0" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="509" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="509" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" changeDirToTarget="false" changeDirToTargetMax="0" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="JawBreaker" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="0.5" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddAbnormalityConnectSkill abnormalityId="301604" redirectSkill="240630" />
|
|
<AddConnectSkill redirectSkill="240630" />
|
|
<AddConnectSkill redirectSkill="240630" />
|
|
<AddConnectSkill redirectSkill="240630" />
|
|
<AddConnectSkill redirectSkill="240630" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="9000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="95" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="401" method="normal" type="real_forward" startTime="401" endTime="626" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" rotateAngle="0" maxHeight="100" maxCount="20" offsetAngle="0" offsetDistance="-250" maxRadius="469" pierceDepth="1" minHeight="-15" rangeAngle="15" crosshairRadius="3" minRadius="220" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="301900" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction ignoreSkill="false" basicRate="0" miniRate="0">
|
|
<AirReaction distance="4" firstDistance="4" downAccel="-450" firstDownAccel="-450" firstUpAccel="-500" firstUpDistance="2" firstUpVelocity="300" upAccel="-500" upDistance="2" upVelocity="300" />
|
|
</Reaction>
|
|
</Area>
|
|
<Area type="pvp" rotateAngle="0" maxHeight="100" maxCount="20" offsetAngle="0" offsetDistance="-250" maxRadius="469" pierceDepth="1" minHeight="-15" rangeAngle="15" crosshairRadius="3" minRadius="220" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="95" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="240630" category="3024,110,12,111,102,131,9011,9001,10001,9999" name="HighElf_F_Slayer_Lv01_Jaw Breaker_Short 01" type="normal" templateId="10403" nextSkill="0" parentId="240130" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.55" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.3" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="977.5125" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="all" duration="600" startTime="300" power="0.2" innerRadius="0" outerRadius="50" speed="3" shakeId="0" startCondition="skillStart" />
|
|
<CameraShake targetType="all" duration="200" startTime="450" power="0.3" innerRadius="0" outerRadius="200" speed="15" shakeId="0" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="509" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="509" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" changeDirToTarget="false" changeDirToTargetMax="0" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="JawBreaker" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="9000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="95" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="401" method="normal" type="real_forward" startTime="401" endTime="626" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" rotateAngle="0" maxHeight="100" maxCount="20" offsetAngle="0" offsetDistance="-250" maxRadius="469" pierceDepth="1" minHeight="-15" rangeAngle="15" crosshairRadius="3" minRadius="220" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="301900" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction ignoreSkill="false" basicRate="0" miniRate="0">
|
|
<AirReaction distance="4" firstDistance="4" downAccel="-450" firstDownAccel="-450" firstUpAccel="-500" firstUpDistance="2" firstUpVelocity="300" upAccel="-500" upDistance="2" upVelocity="300" />
|
|
</Reaction>
|
|
</Area>
|
|
<Area type="pvp" rotateAngle="0" maxHeight="100" maxCount="20" offsetAngle="0" offsetDistance="-250" maxRadius="469" pierceDepth="1" minHeight="-15" rangeAngle="15" crosshairRadius="3" minRadius="220" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="95" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="240700" category="3024,110,12,111,102,131,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv01_Jaw Breaker_Long 01" type="connect" templateId="10403" nextSkill="0" parentId="240100" ignoreDefence="false" autoUse="false" timeRate="0.8" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.55" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.3" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="1426.3298" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="all" duration="600" startTime="300" power="0.2" innerRadius="0" outerRadius="50" speed="3" shakeId="0" startCondition="skillStart" />
|
|
<CameraShake targetType="all" duration="200" startTime="450" power="0.3" innerRadius="0" outerRadius="200" speed="15" shakeId="0" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="509" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="509" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" changeDirToTarget="false" changeDirToTargetMax="0" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="JawBreaker" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="0.5" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddAbnormalityConnectSkill abnormalityId="301604" redirectSkill="240730" />
|
|
<AddConnectSkill redirectSkill="240730" />
|
|
<AddConnectSkill redirectSkill="240730" />
|
|
<AddConnectSkill redirectSkill="240730" />
|
|
<AddConnectSkill redirectSkill="240730" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="9000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="95" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="401" method="normal" type="real_forward" startTime="401" endTime="626" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" rotateAngle="0" maxHeight="100" maxCount="20" offsetAngle="0" offsetDistance="-250" maxRadius="469" pierceDepth="1" minHeight="-15" rangeAngle="15" crosshairRadius="3" minRadius="220" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="301900" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction ignoreSkill="false" basicRate="0" miniRate="0">
|
|
<AirReaction distance="4" firstDistance="4" downAccel="-450" firstDownAccel="-450" firstUpAccel="-500" firstUpDistance="2" firstUpVelocity="300" upAccel="-500" upDistance="2" upVelocity="300" />
|
|
</Reaction>
|
|
</Area>
|
|
<Area type="pvp" rotateAngle="0" maxHeight="100" maxCount="20" offsetAngle="0" offsetDistance="-250" maxRadius="469" pierceDepth="1" minHeight="-15" rangeAngle="15" crosshairRadius="3" minRadius="220" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="95" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="240730" category="3024,110,12,111,102,131,9011,9001,10001,9999" name="HighElf_F_Slayer_Lv01_Jaw Breaker_Short 01" type="normal" templateId="10403" nextSkill="0" parentId="240130" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.55" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.3" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="1426.3298" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="all" duration="600" startTime="300" power="0.2" innerRadius="0" outerRadius="50" speed="3" shakeId="0" startCondition="skillStart" />
|
|
<CameraShake targetType="all" duration="200" startTime="450" power="0.3" innerRadius="0" outerRadius="200" speed="15" shakeId="0" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="509" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="509" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" changeDirToTarget="false" changeDirToTargetMax="0" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="JawBreaker" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="9000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="95" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="401" method="normal" type="real_forward" startTime="401" endTime="626" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" rotateAngle="0" maxHeight="100" maxCount="20" offsetAngle="0" offsetDistance="-250" maxRadius="469" pierceDepth="1" minHeight="-15" rangeAngle="15" crosshairRadius="3" minRadius="220" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="301900" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction ignoreSkill="false" basicRate="0" miniRate="0">
|
|
<AirReaction distance="4" firstDistance="4" downAccel="-450" firstDownAccel="-450" firstUpAccel="-500" firstUpDistance="2" firstUpVelocity="300" upAccel="-500" upDistance="2" upVelocity="300" />
|
|
</Reaction>
|
|
</Area>
|
|
<Area type="pvp" rotateAngle="0" maxHeight="100" maxCount="20" offsetAngle="0" offsetDistance="-250" maxRadius="469" pierceDepth="1" minHeight="-15" rangeAngle="15" crosshairRadius="3" minRadius="220" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="95" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="240800" category="3024,110,12,111,102,131,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv01_Jaw Breaker_Long 01" type="connect" templateId="10403" nextSkill="0" parentId="240100" ignoreDefence="false" autoUse="false" timeRate="0.8" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.55" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.3" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="2081.2181" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="all" duration="600" startTime="300" power="0.2" innerRadius="0" outerRadius="50" speed="3" shakeId="0" startCondition="skillStart" />
|
|
<CameraShake targetType="all" duration="200" startTime="450" power="0.3" innerRadius="0" outerRadius="200" speed="15" shakeId="0" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="509" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="509" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" changeDirToTarget="false" changeDirToTargetMax="0" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="JawBreaker" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="0.5" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddAbnormalityConnectSkill abnormalityId="301604" redirectSkill="240830" />
|
|
<AddConnectSkill redirectSkill="240830" />
|
|
<AddConnectSkill redirectSkill="240830" />
|
|
<AddConnectSkill redirectSkill="240830" />
|
|
<AddConnectSkill redirectSkill="240830" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="9000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="95" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="401" method="normal" type="real_forward" startTime="401" endTime="626" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" rotateAngle="0" maxHeight="100" maxCount="20" offsetAngle="0" offsetDistance="-250" maxRadius="469" pierceDepth="1" minHeight="-15" rangeAngle="15" crosshairRadius="3" minRadius="220" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="301900" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction ignoreSkill="false" basicRate="0" miniRate="0">
|
|
<AirReaction distance="4" firstDistance="4" downAccel="-450" firstDownAccel="-450" firstUpAccel="-500" firstUpDistance="2" firstUpVelocity="300" upAccel="-500" upDistance="2" upVelocity="300" />
|
|
</Reaction>
|
|
</Area>
|
|
<Area type="pvp" rotateAngle="0" maxHeight="100" maxCount="20" offsetAngle="0" offsetDistance="-250" maxRadius="469" pierceDepth="1" minHeight="-15" rangeAngle="15" crosshairRadius="3" minRadius="220" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="95" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="240830" category="3024,110,12,111,102,131,9011,9001,10001,9999" name="HighElf_F_Slayer_Lv01_Jaw Breaker_Short 01" type="normal" templateId="10403" nextSkill="0" parentId="240130" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.55" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.3" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="2081.2181" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="all" duration="600" startTime="300" power="0.2" innerRadius="0" outerRadius="50" speed="3" shakeId="0" startCondition="skillStart" />
|
|
<CameraShake targetType="all" duration="200" startTime="450" power="0.3" innerRadius="0" outerRadius="200" speed="15" shakeId="0" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="509" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="509" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" changeDirToTarget="false" changeDirToTargetMax="0" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="JawBreaker" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="9000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="95" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="401" method="normal" type="real_forward" startTime="401" endTime="626" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" rotateAngle="0" maxHeight="100" maxCount="20" offsetAngle="0" offsetDistance="-250" maxRadius="469" pierceDepth="1" minHeight="-15" rangeAngle="15" crosshairRadius="3" minRadius="220" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="301900" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction ignoreSkill="false" basicRate="0" miniRate="0">
|
|
<AirReaction distance="4" firstDistance="4" downAccel="-450" firstDownAccel="-450" firstUpAccel="-500" firstUpDistance="2" firstUpVelocity="300" upAccel="-500" upDistance="2" upVelocity="300" />
|
|
</Reaction>
|
|
</Area>
|
|
<Area type="pvp" rotateAngle="0" maxHeight="100" maxCount="20" offsetAngle="0" offsetDistance="-250" maxRadius="469" pierceDepth="1" minHeight="-15" rangeAngle="15" crosshairRadius="3" minRadius="220" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="95" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="240900" category="3024,110,12,111,102,131,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv01_Jaw Breaker_Long 01" type="connect" templateId="10403" nextSkill="0" parentId="240100" ignoreDefence="false" autoUse="false" timeRate="0.8" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.55" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.3" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="3234.1850" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="all" duration="600" startTime="300" power="0.2" innerRadius="0" outerRadius="50" speed="3" shakeId="0" startCondition="skillStart" />
|
|
<CameraShake targetType="all" duration="200" startTime="450" power="0.3" innerRadius="0" outerRadius="200" speed="15" shakeId="0" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="509" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="509" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" changeDirToTarget="false" changeDirToTargetMax="0" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="JawBreaker" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="0.5" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddAbnormalityConnectSkill abnormalityId="301604" redirectSkill="240930" />
|
|
<AddConnectSkill redirectSkill="240930" />
|
|
<AddConnectSkill redirectSkill="240930" />
|
|
<AddConnectSkill redirectSkill="240930" />
|
|
<AddConnectSkill redirectSkill="240930" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="9000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="95" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="401" method="normal" type="real_forward" startTime="401" endTime="626" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" rotateAngle="0" maxHeight="100" maxCount="20" offsetAngle="0" offsetDistance="-250" maxRadius="469" pierceDepth="1" minHeight="-15" rangeAngle="15" crosshairRadius="3" minRadius="220" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="301900" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction ignoreSkill="false" basicRate="0" miniRate="0">
|
|
<AirReaction distance="4" firstDistance="4" downAccel="-450" firstDownAccel="-450" firstUpAccel="-500" firstUpDistance="2" firstUpVelocity="300" upAccel="-500" upDistance="2" upVelocity="300" />
|
|
</Reaction>
|
|
</Area>
|
|
<Area type="pvp" rotateAngle="0" maxHeight="100" maxCount="20" offsetAngle="0" offsetDistance="-250" maxRadius="469" pierceDepth="1" minHeight="-15" rangeAngle="15" crosshairRadius="3" minRadius="220" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="95" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="240930" category="3024,110,12,111,102,131,9011,9001,10001,9999" name="HighElf_F_Slayer_Lv01_Jaw Breaker_Short 01" type="normal" templateId="10403" nextSkill="0" parentId="240130" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.55" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.3" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="3234.1850" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="all" duration="600" startTime="300" power="0.2" innerRadius="0" outerRadius="50" speed="3" shakeId="0" startCondition="skillStart" />
|
|
<CameraShake targetType="all" duration="200" startTime="450" power="0.3" innerRadius="0" outerRadius="200" speed="15" shakeId="0" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="509" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="509" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" changeDirToTarget="false" changeDirToTargetMax="0" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="JawBreaker" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="9000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="95" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="401" method="normal" type="real_forward" startTime="401" endTime="626" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" rotateAngle="0" maxHeight="100" maxCount="20" offsetAngle="0" offsetDistance="-250" maxRadius="469" pierceDepth="1" minHeight="-15" rangeAngle="15" crosshairRadius="3" minRadius="220" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="301900" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction ignoreSkill="false" basicRate="0" miniRate="0">
|
|
<AirReaction distance="4" firstDistance="4" downAccel="-450" firstDownAccel="-450" firstUpAccel="-500" firstUpDistance="2" firstUpVelocity="300" upAccel="-500" upDistance="2" upVelocity="300" />
|
|
</Reaction>
|
|
</Area>
|
|
<Area type="pvp" rotateAngle="0" maxHeight="100" maxCount="20" offsetAngle="0" offsetDistance="-250" maxRadius="469" pierceDepth="1" minHeight="-15" rangeAngle="15" crosshairRadius="3" minRadius="220" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="95" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="250100" category="3025,3099,13,102,111,552,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv01_Jin Cutting Slash_Long Start 01" type="connect" templateId="10403" nextSkill="0" ignoreDefence="false" autoUse="false" timeRate="0.7" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" totalAtk="3304.6402" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="CuttingSlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2433" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddAbnormalityConnectSkill abnormalityId="301604" redirectSkill="250130" />
|
|
<AddConnectSkill redirectSkill="250130" />
|
|
<AddConnectSkill redirectSkill="250130" />
|
|
<AddConnectSkill redirectSkill="250130" />
|
|
<AddConnectSkill redirectSkill="250130" />
|
|
<AddConnectSkill redirectSkill="250130" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="60" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1190" method="normal" type="real_forward" startTime="1190" endTime="1260" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="150" maxCount="20" offsetAngle="0" offsetDistance="-200" maxRadius="300" pierceDepth="1" minHeight="40" rangeAngle="7" crosshairRadius="1" minRadius="150">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="30" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1320" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="-150" maxRadius="345" pierceDepth="1" minHeight="-15" rangeAngle="7" crosshairRadius="1" minRadius="150">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="30" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="250130" category="3025,3099,13,102,111,552,9011,9001,10001,9999" name="HighElf_F_Slayer_Lv01_Jin Cutting Slash_Short Start 01" type="normal" templateId="10403" nextSkill="0" ignoreDefence="false" autoUse="false" timeRate="1.7" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" totalAtk="3304.6402" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="1000" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="CuttingSlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2233" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="60" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1190" method="normal" type="real_forward" startTime="1190" endTime="1260" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="150" maxCount="20" offsetAngle="0" offsetDistance="-200" maxRadius="300" pierceDepth="1" minHeight="40" rangeAngle="7" crosshairRadius="1" minRadius="150">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="30" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1320" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="-150" maxRadius="345" pierceDepth="1" minHeight="-15" rangeAngle="7" crosshairRadius="1" minRadius="150">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="30" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="260100" category="3026,12,102,9011,9001,10000,9999,567,566,9710" name="HighElf_F_Slayer TypoonSlash_long 01" type="connect" templateId="10403" nextSkill="0" ignoreDefence="false" autoUse="false" timeRate="0.8" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" magicalFactor="0.27" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.75" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="14784" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake name="none" targetType="meAndTarget" duration="500" startTime="1580" power="1.5" innerRadius="0" outerRadius="100" speed="7" startValue="-1" shakeId="0" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2700" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="1430" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="gaiaCrush01" animRate="0.8" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="2" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="gaiaCrush02" animRate="1" blendInTime="100" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="2" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal">
|
|
<ChangeWeaponScale duration="200" delay="100" weaponScaleFrom="1.0,1.0,1.0" weaponScaleTo="2.0,2.0,2.0" />
|
|
</Property>
|
|
</Stage>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="gaiaCrush03" animRate="1" blendInTime="100" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal">
|
|
<ChangeWeaponScale duration="200" weaponScaleFrom="2.0,2.0,2.0" weaponScaleTo="1.0,1.0,1.0" />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddAbnormalityConnectSkill abnormalityId="301604" redirectSkill="260130" />
|
|
<AddConnectSkill redirectSkill="260130" />
|
|
<AddConnectSkill redirectSkill="260130" />
|
|
<AddConnectSkill redirectSkill="260130" />
|
|
<AddConnectSkill redirectSkill="260130" />
|
|
<AddConnectSkill redirectSkill="260130" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="90" st="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1580" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="70" maxRadius="130" pierceDepth="1" minHeight="-10" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="90" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="260130" category="3026,12,102,9011,9001,10000,9999,567,566,9710" name="HighElf_F_Slayer TypoonSlash_Short 01" type="normal" templateId="10403" nextSkill="0" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" magicalFactor="0.27" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.75" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="14784" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake name="none" targetType="meAndTarget" duration="500" startTime="830" power="1.5" innerRadius="0" outerRadius="100" speed="7" startValue="-1" shakeId="0" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="900" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="800" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="gaiaCrush02" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2233" rootMotionXYRate="2" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal">
|
|
<ChangeWeaponScale duration="300" delay="300" weaponScaleFrom="1.0,1.0,1.0" weaponScaleTo="2.0,2.0,2.0" />
|
|
</Property>
|
|
</Stage>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="gaiaCrush03" animRate="1" blendInTime="1" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2233" rootMotionXYRate="2" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal">
|
|
<ChangeWeaponScale duration="200" weaponScaleFrom="2.0,2.0,2.0" weaponScaleTo="1.0,1.0,1.0" />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill redirectSkill="260130" />
|
|
<AddConnectSkill redirectSkill="260130" />
|
|
<AddConnectSkill redirectSkill="260130" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="90" st="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="830" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="70" maxRadius="130" pierceDepth="1" minHeight="-10" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="90" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="270100" category="3027,9710,14,105,9011,9001,10001,9999" name="HighElf_F_Slayer_Shiny Slash Start 01_Start" type="connect" templateId="10403" nextSkill="0" parentId="270100" ignoreDefence="false" autoUse="false" timeRate="0.8" applyAttackAnimRate="false" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" connectNextSkill="270130" magicalFactor="1.75" needWeapon="true" physicalFactor="1.2" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="magical" totalAtk="2285.8285" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="1000" startTime="50" weight="4.8" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="502" rearCancelStartTime="501" />
|
|
<MoveInvincible startTime="0" endTime="2000" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="SlidingSlash" animRate="1" blendInTime="100" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2233" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
</Stage>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="SlidingEnd" animRate="1" blendInTime="100" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2233" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast downTime="100" upTime="100" />
|
|
<Slow upTime="100" zeroTime="0" slowDownTime="50" />
|
|
</AttackAnimRate>
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill redirectSkill="270100">
|
|
<AddAbnormalityConnectSkill abnormalityId="301603" redirectSkill="270130" />
|
|
<AddConnectSkill redirectSkill="270131" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" maxStack="2" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="37" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" adjustLoopRepeat="false" reactionPendingType="normal" skillPendingType="superCancel">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="0" method="normal" type="real_forward" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="60" maxCount="20" offsetAngle="0" offsetDistance="-6100" maxRadius="6350" pierceDepth="1" minHeight="0" rangeAngle="1" crosshairRadius="3" minRadius="6000" crosshairRadius2="3">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="0" />
|
|
<AbnormalityOnPvp id="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShowAll" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="2" time="250" method="normal" type="real_forward" startTime="250" endTime="250" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="60" maxCount="20" offsetAngle="0" offsetDistance="-6100" maxRadius="6350" pierceDepth="1" minHeight="0" rangeAngle="1" crosshairRadius="3" minRadius="6000" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="0" />
|
|
<AbnormalityOnPvp id="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="270130" category="3027,9710,14,105,9011,9001,10002,9999" name="HighElf_F_Slayer_Shiny Slash Start 02" type="normal" templateId="10403" nextSkill="0" parentId="270130" ignoreDefence="false" autoUse="false" timeRate="0.8" applyAttackAnimRate="false" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" magicalFactor="1.75" needWeapon="true" physicalFactor="1.2" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="magical" totalAtk="2285.8285" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="1000" startTime="50" weight="4.8" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="502" rearCancelStartTime="501" />
|
|
<MoveInvincible startTime="0" endTime="2000" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="SlidingSlash01Shot" animRate="1" blendInTime="100" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="800" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast downTime="100" upTime="100" />
|
|
<Slow upTime="100" zeroTime="0" slowDownTime="50" />
|
|
</AttackAnimRate>
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" maxStack="2" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="37" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" adjustLoopRepeat="false" reactionPendingType="normal" skillPendingType="superCancel">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="0" method="normal" type="real_forward" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="60" maxCount="20" offsetAngle="0" offsetDistance="-6100" maxRadius="6350" pierceDepth="1" minHeight="0" rangeAngle="1" crosshairRadius="3" minRadius="6000" crosshairRadius2="3">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="0" />
|
|
<AbnormalityOnPvp id="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShowAll" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="2" time="250" method="normal" type="real_forward" startTime="250" endTime="250" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="60" maxCount="20" offsetAngle="0" offsetDistance="-6100" maxRadius="6350" pierceDepth="1" minHeight="0" rangeAngle="1" crosshairRadius="3" minRadius="6000" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="0" />
|
|
<AbnormalityOnPvp id="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="270131" category="3027,9710,14,105,9011,9001,10001,9999" name="HighElf_F_Slayer_Shiny Slash Start 01" type="normal" templateId="10403" nextSkill="0" parentId="270100" ignoreDefence="false" autoUse="false" timeRate="0.8" applyAttackAnimRate="false" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" connectNextSkill="270130" magicalFactor="1.75" needWeapon="true" physicalFactor="1.2" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="magical" totalAtk="2285.8285" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="1000" startTime="50" weight="4.8" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="502" rearCancelStartTime="501" />
|
|
<MoveInvincible startTime="0" endTime="2000" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="SlidingSlash" animRate="1" blendInTime="100" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2233" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
</Stage>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="SlidingEnd" animRate="1" blendInTime="100" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2233" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast downTime="100" upTime="100" />
|
|
<Slow upTime="100" zeroTime="0" slowDownTime="50" />
|
|
</AttackAnimRate>
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" maxStack="2" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="37" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" adjustLoopRepeat="false" reactionPendingType="normal" skillPendingType="superCancel">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="0" method="normal" type="real_forward" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="60" maxCount="20" offsetAngle="0" offsetDistance="-6100" maxRadius="6350" pierceDepth="1" minHeight="0" rangeAngle="1" crosshairRadius="3" minRadius="6000" crosshairRadius2="3">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="0" />
|
|
<AbnormalityOnPvp id="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShowAll" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="2" time="250" method="normal" type="real_forward" startTime="250" endTime="250" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="60" maxCount="20" offsetAngle="0" offsetDistance="-6100" maxRadius="6350" pierceDepth="1" minHeight="0" rangeAngle="1" crosshairRadius="3" minRadius="6000" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="0" />
|
|
<AbnormalityOnPvp id="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="270140" category="3027,9710,14,105,9011,9001,10001,9999" name="HighElf_F_Slayer_Shiny Slash Start 01_Start" type="connect" templateId="10403" nextSkill="0" parentId="270140" ignoreDefence="false" autoUse="false" timeRate="0.8" applyAttackAnimRate="false" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" connectNextSkill="270141" magicalFactor="0.2" needWeapon="true" physicalFactor="1.3" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="2285.8285" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="1000" startTime="50" weight="4.8" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="502" rearCancelStartTime="501" />
|
|
<MoveInvincible startTime="0" endTime="2000" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="SlidingSlash" animRate="1" blendInTime="100" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2233" rootMotionXYRate="0.7" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal">
|
|
<ChangeWeaponScale duration="200" weaponScaleFrom="1.0,1.0,1.0" weaponScaleTo="1.75,1.75,1.75" />
|
|
</Property>
|
|
</Stage>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="SlidingEnd" animRate="1" blendInTime="100" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2233" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal">
|
|
<ChangeWeaponScale duration="200" weaponScaleFrom="1.75,1.75,1.75" weaponScaleTo="1.0,1.0,1.0" />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast downTime="100" upTime="100" />
|
|
<Slow upTime="100" zeroTime="0" slowDownTime="50" />
|
|
</AttackAnimRate>
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill redirectSkill="270140">
|
|
<AddAbnormalityConnectSkill abnormalityId="301603" redirectSkill="270141" />
|
|
<AddConnectSkill redirectSkill="270142" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" maxStack="2" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="37" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" adjustLoopRepeat="false" reactionPendingType="normal" skillPendingType="superCancel">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="0" method="normal" type="real_forward" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="60" maxCount="20" offsetAngle="0" offsetDistance="-6100" maxRadius="6245" pierceDepth="1" minHeight="0" rangeAngle="1" crosshairRadius="3" minRadius="6000" crosshairRadius2="3">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="0" />
|
|
<AbnormalityOnPvp id="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShowAll" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="2" time="250" method="normal" type="real_forward" startTime="250" endTime="250" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="60" maxCount="20" offsetAngle="0" offsetDistance="-6100" maxRadius="6245" pierceDepth="1" minHeight="0" rangeAngle="1" crosshairRadius="3" minRadius="6000" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="0" />
|
|
<AbnormalityOnPvp id="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="270141" category="3027,9710,14,105,9011,9001,10002,9999" name="HighElf_F_Slayer_Shiny Slash Start 02" type="normal" templateId="10403" nextSkill="0" parentId="270141" ignoreDefence="false" autoUse="false" timeRate="0.8" applyAttackAnimRate="false" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" magicalFactor="0.2" needWeapon="true" physicalFactor="1.3" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="2285.8285" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="1000" startTime="50" weight="4.8" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="502" rearCancelStartTime="501" />
|
|
<MoveInvincible startTime="0" endTime="2000" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="SlidingSlash01Shot" animRate="1" blendInTime="100" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="800" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal">
|
|
<ChangeWeaponScale duration="200" weaponScaleFrom="1.0,1.0,1.0" weaponScaleTo="1.75,1.75,1.75" />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast downTime="100" upTime="100" />
|
|
<Slow upTime="100" zeroTime="0" slowDownTime="50" />
|
|
</AttackAnimRate>
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" maxStack="2" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="37" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" adjustLoopRepeat="false" reactionPendingType="normal" skillPendingType="superCancel">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="0" method="normal" type="real_forward" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="60" maxCount="20" offsetAngle="0" offsetDistance="-6100" maxRadius="6245" pierceDepth="1" minHeight="0" rangeAngle="1" crosshairRadius="3" minRadius="6000" crosshairRadius2="3">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="0" />
|
|
<AbnormalityOnPvp id="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShowAll" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="2" time="250" method="normal" type="real_forward" startTime="250" endTime="250" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="60" maxCount="20" offsetAngle="0" offsetDistance="-6100" maxRadius="6245" pierceDepth="1" minHeight="0" rangeAngle="1" crosshairRadius="3" minRadius="6000" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="0" />
|
|
<AbnormalityOnPvp id="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="270142" category="3027,9710,14,105,9011,9001,10001,9999" name="HighElf_F_Slayer_Shiny Slash Start 01" type="normal" templateId="10403" nextSkill="0" parentId="270140" ignoreDefence="false" autoUse="false" timeRate="0.8" applyAttackAnimRate="false" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" connectNextSkill="270141" magicalFactor="0.2" needWeapon="true" physicalFactor="1.3" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="2285.8285" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="1000" startTime="50" weight="4.8" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="502" rearCancelStartTime="501" />
|
|
<MoveInvincible startTime="0" endTime="2000" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="SlidingSlash" animRate="1" blendInTime="100" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2233" rootMotionXYRate="0.7" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal">
|
|
<ChangeWeaponScale duration="200" weaponScaleFrom="1.0,1.0,1.0" weaponScaleTo="1.75,1.75,1.75" />
|
|
</Property>
|
|
</Stage>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="SlidingEnd" animRate="1" blendInTime="100" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2233" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal">
|
|
<ChangeWeaponScale duration="200" weaponScaleFrom="1.75,1.75,1.75" weaponScaleTo="1.0,1.0,1.0" />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast downTime="100" upTime="100" />
|
|
<Slow upTime="100" zeroTime="0" slowDownTime="50" />
|
|
</AttackAnimRate>
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" maxStack="2" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="37" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" adjustLoopRepeat="false" reactionPendingType="normal" skillPendingType="superCancel">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="0" method="normal" type="real_forward" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="60" maxCount="20" offsetAngle="0" offsetDistance="-6100" maxRadius="6245" pierceDepth="1" minHeight="0" rangeAngle="1" crosshairRadius="3" minRadius="6000" crosshairRadius2="3">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="0" />
|
|
<AbnormalityOnPvp id="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShowAll" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="2" time="250" method="normal" type="real_forward" startTime="250" endTime="250" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="60" maxCount="20" offsetAngle="0" offsetDistance="-6100" maxRadius="6245" pierceDepth="1" minHeight="0" rangeAngle="1" crosshairRadius="3" minRadius="6000" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="0" />
|
|
<AbnormalityOnPvp id="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="270150" category="3027,9710,14,105,9011,9001,10001,9999" name="HighElf_F_Slayer_Shiny Slash Start 01_Start" type="connect" templateId="10403" nextSkill="0" parentId="270100" ignoreDefence="false" autoUse="false" timeRate="0.8" applyAttackAnimRate="false" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" connectNextSkill="270151" magicalFactor="1.75" needWeapon="true" physicalFactor="1.2" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="magical" totalAtk="2285.8285" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="1000" startTime="50" weight="4.8" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="502" rearCancelStartTime="501" />
|
|
<MoveInvincible startTime="0" endTime="2000" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="SlidingSlash" animRate="1" blendInTime="100" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2233" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
</Stage>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="SlidingEnd" animRate="1" blendInTime="100" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2233" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast downTime="100" upTime="100" />
|
|
<Slow upTime="100" zeroTime="0" slowDownTime="50" />
|
|
</AttackAnimRate>
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill redirectSkill="270150">
|
|
<AddAbnormalityConnectSkill abnormalityId="301603" redirectSkill="270151" />
|
|
<AddConnectSkill redirectSkill="270152" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" maxStack="2" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="37" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" adjustLoopRepeat="false" reactionPendingType="normal" skillPendingType="superCancel">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="0" method="normal" type="real_forward" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="60" maxCount="20" offsetAngle="0" offsetDistance="-6100" maxRadius="6350" pierceDepth="1" minHeight="0" rangeAngle="1" crosshairRadius="3" minRadius="6000" crosshairRadius2="3">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="0" />
|
|
<AbnormalityOnPvp id="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShowAll" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="2" time="250" method="normal" type="real_forward" startTime="250" endTime="250" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="60" maxCount="20" offsetAngle="0" offsetDistance="-6100" maxRadius="6350" pierceDepth="1" minHeight="0" rangeAngle="1" crosshairRadius="3" minRadius="6000" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="0" />
|
|
<AbnormalityOnPvp id="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="270151" category="3027,9710,14,105,9011,9001,10002,9999" name="HighElf_F_Slayer_Shiny Slash Start 01" type="normal" templateId="10403" nextSkill="0" parentId="270130" ignoreDefence="false" autoUse="false" timeRate="0.8" applyAttackAnimRate="false" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" magicalFactor="1.75" needWeapon="true" physicalFactor="1.2" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="magical" totalAtk="2285.8285" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="1000" startTime="50" weight="4.8" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="502" rearCancelStartTime="501" />
|
|
<MoveInvincible startTime="0" endTime="2000" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="SlidingSlash01Shot" animRate="1" blendInTime="100" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="800" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast downTime="100" upTime="100" />
|
|
<Slow upTime="100" zeroTime="0" slowDownTime="50" />
|
|
</AttackAnimRate>
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" maxStack="2" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="37" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" adjustLoopRepeat="false" reactionPendingType="normal" skillPendingType="superCancel">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="0" method="normal" type="real_forward" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="60" maxCount="20" offsetAngle="0" offsetDistance="-6100" maxRadius="6350" pierceDepth="1" minHeight="0" rangeAngle="1" crosshairRadius="3" minRadius="6000" crosshairRadius2="3">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="0" />
|
|
<AbnormalityOnPvp id="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShowAll" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="2" time="250" method="normal" type="real_forward" startTime="250" endTime="250" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="60" maxCount="20" offsetAngle="0" offsetDistance="-6100" maxRadius="6350" pierceDepth="1" minHeight="0" rangeAngle="1" crosshairRadius="3" minRadius="6000" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="0" />
|
|
<AbnormalityOnPvp id="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="270152" category="3027,9710,14,105,9011,9001,10001,9999" name="HighElf_F_Slayer_Shiny Slash Start 01_Start" type="normal" templateId="10403" nextSkill="0" parentId="270100" ignoreDefence="false" autoUse="false" timeRate="0.8" applyAttackAnimRate="false" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="false" connectNextSkill="270151" magicalFactor="1.75" needWeapon="true" physicalFactor="1.2" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="magical" totalAtk="2285.8285" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="1000" startTime="50" weight="4.8" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="502" rearCancelStartTime="501" />
|
|
<MoveInvincible startTime="0" endTime="2000" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="SlidingSlash" animRate="1" blendInTime="100" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2233" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
</Stage>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="SlidingEnd" animRate="1" blendInTime="100" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="2233" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast downTime="100" upTime="100" />
|
|
<Slow upTime="100" zeroTime="0" slowDownTime="50" />
|
|
</AttackAnimRate>
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="8000" maxStack="2" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="37" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" adjustLoopRepeat="false" reactionPendingType="normal" skillPendingType="superCancel">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="0" method="normal" type="real_forward" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="60" maxCount="20" offsetAngle="0" offsetDistance="-6100" maxRadius="6350" pierceDepth="1" minHeight="0" rangeAngle="1" crosshairRadius="3" minRadius="6000" crosshairRadius2="3">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="0" />
|
|
<AbnormalityOnPvp id="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShowAll" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
<Targeting id="2" time="250" method="normal" type="real_forward" startTime="250" endTime="250" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="60" maxCount="20" offsetAngle="0" offsetDistance="-6100" maxRadius="6350" pierceDepth="1" minHeight="0" rangeAngle="1" crosshairRadius="3" minRadius="6000" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="0" />
|
|
<AbnormalityOnPvp id="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="38" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="280100" category="3028,9720,13,102,9011,10000,9999,9710" name="HighElf_F_Slayer_Destruction Strike 01 Charge" type="movingCharge" templateId="10403" nextSkill="0" parentId="280100" ignoreDefence="false" autoUse="false" timeRate="1.1" attackRange="120.000000" attackRangeMax="0.000000" changeDirToCenter="true" magicalFactor="0.73" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.6" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="0.0000" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake name="none" targetType="me" duration="1000" startTime="0" power="1" innerRadius="0" outerRadius="100" speed="3" startValue="1" shakeId="2401" startCondition="stageStart" />
|
|
<CameraShake name="none" targetType="me" duration="1000" startTime="0" power="1" innerRadius="0" outerRadius="100" speed="3" startValue="2" shakeId="2402" startCondition="stageStart" />
|
|
<CameraShake name="none" targetType="me" duration="1000" startTime="0" power="1" innerRadius="0" outerRadius="100" speed="3" startValue="3" shakeId="2403" startCondition="stageStart" />
|
|
<CameraShake name="none" targetType="me" duration="1000" startTime="800" power="1" innerRadius="0" outerRadius="100" speed="3" startValue="3" shakeId="2404" startCondition="stageStart" />
|
|
<CameraShake name="none" targetType="me" duration="1000" startTime="1600" power="1" innerRadius="0" outerRadius="100" speed="3" startValue="3" shakeId="2404" startCondition="stageStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList />
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ChargingStageList movable="true" movingAnimName="DrawSwordMove" waitAnimName="DrawSwordLoop" costTotalHp="3000" costTotalMp="350" startAnimName="DrawSwordCharge">
|
|
<ChargeStage duration="650" costHpRate="0" costMpRate="0.2" shotSkillId="280101">
|
|
<ChangeWeaponScale duration="100" weaponScaleFrom="1.0,1.0,1.0" weaponScaleTo="2.0,2.0,2.0" />
|
|
</ChargeStage>
|
|
<ChargeStage duration="650" costHpRate="0" costMpRate="0.2" shotSkillId="280102">
|
|
<ChangeWeaponScale duration="100" weaponScaleFrom="2.0,2.0,2.0" weaponScaleTo="3.0,3.0,3.0" />
|
|
</ChargeStage>
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.4" shotSkillId="280103">
|
|
<ChangeWeaponScale duration="100" weaponScaleFrom="3.0,3.0,3.0" weaponScaleTo="3.7,3.7,3.7" />
|
|
</ChargeStage>
|
|
<Interval time="450" costHpRate="0.25" costMpRate="0" />
|
|
</ChargingStageList>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="180000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="70" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" adjustLoopRepeat="false" reactionPendingType="allTimeLine" skillPendingType="superCancel">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="500" method="normal" type="aggro" startTime="0" endTime="0" interval="1000" until="4500" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area type="enemy" rotateAngle="0" maxHeight="60" maxCount="10" offsetAngle="0" offsetDistance="0" maxRadius="100" pierceDepth="1" minHeight="-5" rangeAngle="360" crosshairRadius="1" minRadius="0" crosshairRadius2="3">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="-1" time="500" method="normal" type="aggro" startTime="0" endTime="0" interval="1000" until="4500" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area type="enemy" rotateAngle="0" maxHeight="60" maxCount="10" offsetAngle="0" offsetDistance="0" maxRadius="100" pierceDepth="1" minHeight="-5" rangeAngle="360" crosshairRadius="1" minRadius="0" crosshairRadius2="3">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="-1" time="500" method="normal" type="aggro" startTime="0" endTime="0" interval="1000" until="4500" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area type="me" rotateAngle="0" maxHeight="60" maxCount="1" offsetAngle="0" offsetDistance="0" maxRadius="100" pierceDepth="1" minHeight="-5" rangeAngle="360" crosshairRadius="1" minRadius="0" crosshairRadius2="3">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="301804" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="280101" category="3028,9720,12,9011,9001,10000,9999,566,9710" name="HighElf_F_Slayer_Destruction Strike 01" type="connect" templateId="10403" nextSkill="0" ignoreDefence="false" autoUse="false" timeRate="1.7" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" magicalFactor="0.73" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.6" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="26866.5269" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake name="none" targetType="meAndTarget" duration="300" startTime="0" power="2" innerRadius="0" outerRadius="100" speed="7" startValue="-1" shakeId="0" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="550" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" changeDirToTarget="false" changeDirToTargetMax="0" movable="false" LoopRepeat="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="DrawSword" animRate="0.8" blendInTime="0" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false">
|
|
<ChangeWeaponScale duration="100" weaponScaleFrom="2.0,2.0,2.0" weaponScaleTo="2.0,2.0,2.0" />
|
|
</Property>
|
|
</Stage>
|
|
<Stage scriptId="0" changeDirToTarget="false" changeDirToTargetMax="0" movable="false" LoopRepeat="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="DrawSwordEnd" animRate="0.8" blendInTime="0" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false">
|
|
<ChangeWeaponScale duration="300" delay="200" weaponScaleFrom="2.0,2.0,2.0" weaponScaleTo="1.0,1.0,1.0" />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="400" method="normal" type="real_forward" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="120" maxCount="20" offsetAngle="0" offsetDistance="0" maxRadius="150" pierceDepth="1" minHeight="-30" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="280102" category="3028,9720,12,9011,9001,10000,9999,566,9710" name="HighElf_F_Slayer_Destruction Strike 01" type="connect" templateId="10403" nextSkill="0" ignoreDefence="false" autoUse="false" timeRate="1.7" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" magicalFactor="0.73" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.6" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="28867.5746" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake name="none" targetType="meAndTarget" duration="300" startTime="0" power="2" innerRadius="0" outerRadius="100" speed="7" startValue="-1" shakeId="0" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="550" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" changeDirToTarget="false" changeDirToTargetMax="0" movable="false" LoopRepeat="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="DrawSword" animRate="0.8" blendInTime="0" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false">
|
|
<ChangeWeaponScale duration="300" weaponScaleFrom="3.0,3.0,3.0" weaponScaleTo="3.0,3.0,3.0" />
|
|
</Property>
|
|
</Stage>
|
|
<Stage scriptId="0" changeDirToTarget="false" changeDirToTargetMax="0" movable="false" LoopRepeat="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="DrawSwordEnd" animRate="1" blendInTime="0" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false">
|
|
<ChangeWeaponScale duration="300" delay="200" weaponScaleFrom="3.0,3.0,3.0" weaponScaleTo="1.0,1.0,1.0" />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="400" method="normal" type="real_forward" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="120" maxCount="20" offsetAngle="0" offsetDistance="0" maxRadius="200" pierceDepth="1" minHeight="-30" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="280103" category="3028,9720,12,9011,9001,10000,9999,566,9710" name="HighElf_F_Slayer_Destruction Strike 01" type="connect" templateId="10403" nextSkill="0" ignoreDefence="false" autoUse="false" timeRate="1.7" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" magicalFactor="0.73" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.6" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="30934.2306" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake name="none" targetType="meAndTarget" duration="300" startTime="0" power="2.5" innerRadius="0" outerRadius="100" speed="7" startValue="-1" shakeId="0" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="550" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" changeDirToTarget="false" changeDirToTargetMax="0" movable="false" LoopRepeat="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="DrawSword" animRate="0.8" blendInTime="0" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false">
|
|
<ChangeWeaponScale duration="300" weaponScaleFrom="4.2,4.2,4.2" weaponScaleTo="4.2,4.2,4.2" />
|
|
</Property>
|
|
</Stage>
|
|
<Stage scriptId="0" changeDirToTarget="false" changeDirToTargetMax="0" movable="false" LoopRepeat="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="DrawSwordEnd" animRate="0.8" blendInTime="0" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false">
|
|
<ChangeWeaponScale duration="300" delay="200" weaponScaleFrom="4.2,4.2,4.2" weaponScaleTo="1.0,1.0,1.0" />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="400" method="normal" type="real_forward" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="120" maxCount="20" offsetAngle="0" offsetDistance="0" maxRadius="250" pierceDepth="1" minHeight="-30" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="300100" category="3030,14,105,592,9011,9001,10000,9999" name="HighElf_F_Slayer_Lv01_Spin Triple Slash" type="change" templateId="10403" nextSkill="0" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" connectNextSkill="300111" magicalFactor="0.25" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.65" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="0" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" />
|
|
<MoveCylinderList>
|
|
<MoveCylinder startTime="0">
|
|
<Cylinder radius="15" locAngle="0" locDistance="0" locZ="0" height="40" />
|
|
</MoveCylinder>
|
|
</MoveCylinderList>
|
|
<MoveInvincible startTime="0" endTime="3000" ignoreCollision="party" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="HandySlash" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill redirectSkill="300110">
|
|
<AddAbnormalityConnectSkill abnormalityId="302200" redirectSkill="300120" />
|
|
<AddAbnormalityConnectSkill abnormalityId="302201" redirectSkill="300130" />
|
|
<AddConnectSkill redirectSkill="300139" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="17000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="150" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="real_cw" startTime="1500" endTime="1600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="-90" maxHeight="85" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="75" pierceDepth="1" minHeight="10" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1600" method="normal" type="real_cw" startTime="1600" endTime="1700" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="20" maxRadius="75" pierceDepth="1" minHeight="0" rangeAngle="180" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="300110" category="3030,9720,13,102,592,9011,10000,9999" name="HighElf_F_Slayer_Lv01_Spin Triple Slash Charge" type="movingCharge" templateId="10403" nextSkill="0" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="120.000000" attackRangeMax="0.000000" changeDirToCenter="true" magicalFactor="0.25" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.65" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="0.0000" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake name="none" targetType="me" duration="200" startTime="0" power="1" innerRadius="0" outerRadius="100" speed="3" startValue="1" shakeId="2401" startCondition="stageStart" />
|
|
<CameraShake name="none" targetType="me" duration="200" startTime="0" power="1" innerRadius="0" outerRadius="100" speed="3" startValue="2" shakeId="2402" startCondition="stageStart" />
|
|
<CameraShake name="none" targetType="me" duration="200" startTime="0" power="1" innerRadius="0" outerRadius="100" speed="3" startValue="3" shakeId="2403" startCondition="stageStart" />
|
|
<CameraShake name="none" targetType="me" duration="300" startTime="600" power="2" innerRadius="0" outerRadius="100" speed="5" startValue="3" shakeId="2404" startCondition="stageStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList />
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ChargingStageList movable="true" movingAnimName="DrawSwordMove" waitAnimName="destructionChargeLoop" costTotalHp="0" costTotalMp="150" startAnimName="destructionChargeStart">
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="1" perfectChargeEnd="850" perfectChargeStart="450" shaderConditionOnPerfectChargeRange="SlayerPerfectCharge1" shotSkillId="300111">
|
|
<ChangeWeaponScale duration="1000" weaponScaleFrom="1.0,1.0,1.0" weaponScaleTo="2.0,2.0,2.0" />
|
|
</ChargeStage>
|
|
<ChargeStage duration="0" costHpRate="0" costMpRate="0" shotSkillId="300111" />
|
|
<Interval time="450" costHpRate="0" costMpRate="0" />
|
|
</ChargingStageList>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" adjustLoopRepeat="false" reactionPendingType="allTimeLine" skillPendingType="superCancel">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="500" method="normal" type="aggro" startTime="0" endTime="0" interval="100" until="1000" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area type="enemy" rotateAngle="0" maxHeight="60" maxCount="20" offsetAngle="0" offsetDistance="0" maxRadius="100" pierceDepth="1" minHeight="-5" rangeAngle="360" crosshairRadius="1" minRadius="0" crosshairRadius2="3">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="300111" category="3030,9720,12,592,9011,9001,10001,9999,9710" name="HighElf_F_Slayer_Lv01_Spin Triple Slash_Shot01" type="connect" templateId="10403" nextSkill="0" ignoreDefence="false" autoUse="false" timeRate="0.8" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" connectNextSkill="300120" magicalFactor="0.25" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.65" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="10052" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake name="none" targetType="me" duration="500" startTime="630" power="1.3" innerRadius="0" outerRadius="100" speed="3" startValue="-1" shakeId="0" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="700" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" changeDirToTarget="false" changeDirToTargetMax="0" movable="false" LoopRepeat="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="destructionShot1" animRate="1" blendInTime="0" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false">
|
|
<ChangeWeaponScale duration="100" weaponScaleFrom="2.0,2.0,2.0" weaponScaleTo="2.0,2.0,2.0" />
|
|
</Property>
|
|
</Stage>
|
|
<Stage scriptId="0" changeDirToTarget="false" changeDirToTargetMax="0" movable="false" LoopRepeat="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="destructionShot1R" animRate="1" blendInTime="0" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false">
|
|
<ChangeWeaponScale duration="500" weaponScaleFrom="2.0,2.0,2.0" weaponScaleTo="1.0,1.0,1.0" />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddAbnormalityConnectSkill abnormalityId="302204" redirectSkill="300112" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="630" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="-1000" maxRadius="1250" pierceDepth="1" minHeight="-15" rangeAngle="3.5" crosshairRadius="1" minRadius="1000">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="300112" category="3030,9720,12,592,9011,9001,10001,9999,9710" name="HighElf_F_Slayer_Lv01_Spin Triple Slash_Shot01" type="normal" templateId="10403" nextSkill="0" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" magicalFactor="0.25" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.65" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="10052" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake name="none" targetType="me" duration="500" startTime="630" power="1.3" innerRadius="0" outerRadius="100" speed="3" startValue="-1" shakeId="0" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="700" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" changeDirToTarget="false" changeDirToTargetMax="0" movable="false" LoopRepeat="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="destructionShot1" animRate="1" blendInTime="0" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false">
|
|
<ChangeWeaponScale duration="100" weaponScaleFrom="2.0,2.0,2.0" weaponScaleTo="2.0,2.0,2.0" />
|
|
</Property>
|
|
</Stage>
|
|
<Stage scriptId="0" changeDirToTarget="false" changeDirToTargetMax="0" movable="false" LoopRepeat="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="destructionShot1R" animRate="1" blendInTime="0" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false">
|
|
<ChangeWeaponScale duration="500" weaponScaleFrom="2.0,2.0,2.0" weaponScaleTo="1.0,1.0,1.0" />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="630" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="-1000" maxRadius="1250" pierceDepth="1" minHeight="-15" rangeAngle="3.5" crosshairRadius="1" minRadius="1000">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="300120" category="3030,12,102,592,9011,9001,10002,9999" name="HighElf_F_Slayer_Lv01_Spin Triple Slash_Shot02" type="connect" templateId="10403" nextSkill="0" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="120.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" connectNextSkill="300130" magicalFactor="0.25" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.65" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="10052" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake name="none" targetType="me" duration="400" startTime="900" power="1.1" innerRadius="0" outerRadius="100" speed="0.5" startValue="-1" shakeId="0" startCondition="skillStart" />
|
|
<CameraShake name="none" targetType="me" duration="500" startTime="2050" power="2.2" innerRadius="0" outerRadius="100" speed="5" startValue="-1" shakeId="0" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="3791" ignoreCollision="party" />
|
|
<Pending startTime="2000" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="destructionShot2Start" animRate="1" blendInTime="100" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="0.9" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="destructionShot2" animRate="1" blendInTime="100" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="0.9" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal">
|
|
<ChangeWeaponScale duration="1000" weaponScaleFrom="2.0,2.0,2.0" weaponScaleTo="2.0,2.0,2.0" />
|
|
</Property>
|
|
</Stage>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="destructionShot2R" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal">
|
|
<ChangeWeaponScale duration="500" weaponScaleFrom="2.0,2.0,2.0" weaponScaleTo="1.0,1.0,1.0" />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddAbnormalityConnectSkill abnormalityId="301604" redirectSkill="300121" />
|
|
<AddConnectSkill redirectSkill="300121" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" coolTimeResetWhenSkillCancel="true" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="2050" method="normal" type="real_cw" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="100" maxRadius="100" pierceDepth="1" minHeight="0" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="100" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="300121" category="3030,12,102,592,9011,9001,10002,9999" name="HighElf_F_Slayer_Lv01_Spin Triple Slash_Shot02" type="normal" templateId="10403" nextSkill="0" ignoreDefence="false" autoUse="false" timeRate="1.4" attackRange="120.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.25" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.65" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="10052" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake name="none" targetType="me" duration="400" startTime="250" power="1.1" innerRadius="0" outerRadius="100" speed="0.5" startValue="-1" shakeId="0" startCondition="skillStart" />
|
|
<CameraShake name="none" targetType="me" duration="500" startTime="1300" power="2" innerRadius="0" outerRadius="100" speed="3" startValue="-1" shakeId="0" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1450" />
|
|
<MoveInvincible startTime="0" endTime="3791" ignoreCollision="party" />
|
|
<Pending startTime="1250" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="destructionShot2" animRate="1" blendInTime="100" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="0.9" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal">
|
|
<ChangeWeaponScale duration="1000" weaponScaleFrom="2.0,2.0,2.0" weaponScaleTo="2.0,2.0,2.0" />
|
|
</Property>
|
|
</Stage>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="destructionShot2R" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="0.9" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal">
|
|
<ChangeWeaponScale duration="500" weaponScaleFrom="2.0,2.0,2.0" weaponScaleTo="1,1,1" />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" coolTimeResetWhenSkillCancel="true" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1300" method="normal" type="real_cw" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="100" maxRadius="100" pierceDepth="1" minHeight="0" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="100" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="300130" category="3030,12,102,590,580,592,9011,9001,10003,9999" name="HighElf_F_Slayer_Lv01_Spin Triple Slash_Shot03" type="connect" templateId="10403" nextSkill="0" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="120.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.25" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.65" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="13600" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake name="none" targetType="me" duration="450" startTime="250" power="1.1" innerRadius="0" outerRadius="100" speed="0.5" startValue="-1" shakeId="0" startCondition="skillStart" />
|
|
<CameraShake name="none" targetType="me" duration="700" startTime="1525" power="1.8" innerRadius="0" outerRadius="100" speed="3" startValue="-1" shakeId="0" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="3791" ignoreCollision="party" />
|
|
<Pending startTime="1500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="destructionShot3" animRate="1" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1.3" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal">
|
|
<ChangeWeaponScale duration="200" weaponScaleFrom="2.0,2.0,2.0" weaponScaleTo="2.2,2.2,2.2" />
|
|
</Property>
|
|
</Stage>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="destructionShot3R" animRate="1" blendInTime="100" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal">
|
|
<ChangeWeaponScale duration="500" weaponScaleFrom="2.2,2.2,2.2" weaponScaleTo="1,1,1" />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddAbnormalityConnectSkill abnormalityId="301604" redirectSkill="300131" />
|
|
<AddConnectSkill redirectSkill="300131" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" coolTimeResetWhenSkillCancel="true" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1525" method="normal" type="real_cw" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="125" maxRadius="125" pierceDepth="1" minHeight="0" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="100" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="300131" category="3030,12,102,590,580,592,9011,9001,10003,9999" name="HighElf_F_Slayer_Lv01_Spin Triple Slash_Shot03" type="normal" templateId="10403" nextSkill="0" parentId="300130" ignoreDefence="false" autoUse="false" timeRate="1.3" attackRange="120.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.25" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.65" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="13600" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake name="none" targetType="me" duration="450" startTime="250" power="1.1" innerRadius="0" outerRadius="100" speed="0.5" startValue="-1" shakeId="0" startCondition="skillStart" />
|
|
<CameraShake name="none" targetType="me" duration="700" startTime="1525" power="2" innerRadius="0" outerRadius="100" speed="3.3" startValue="-1" shakeId="0" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1450" />
|
|
<MoveInvincible startTime="0" endTime="3791" ignoreCollision="party" />
|
|
<Pending startTime="1500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="destructionShot3" animRate="1" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1.3" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal">
|
|
<ChangeWeaponScale duration="200" weaponScaleFrom="2.0,2.0,2.0" weaponScaleTo="2.2,2.2,2.2" />
|
|
</Property>
|
|
</Stage>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="destructionShot3R" animRate="1" blendInTime="100" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal">
|
|
<ChangeWeaponScale duration="500" weaponScaleFrom="2.2,2.2,2.2" weaponScaleTo="1,1,1" />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" coolTimeResetWhenSkillCancel="true" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1525" method="normal" type="real_cw" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="125" maxRadius="125" pierceDepth="1" minHeight="0" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="100" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="300139" category="3030,12,102,592,9011,9001,10003,10090,9999" name="HighElf_F_Slayer_Lv01_Spin Triple Slash_Shot03" type="normal" templateId="10403" nextSkill="0" parentId="300130" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="120.000000" attackRangeMax="0.000000" changeDirToCenter="true" changeDirToCenterForConsole="false" magicalFactor="0.25" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.65" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="13600" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1450" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="1000" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="destructionShot3" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="destructionShot3R" animRate="1" blendInTime="200" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal">
|
|
<ChangeWeaponScale duration="1500" weaponScaleFrom="1.0,1.0,1.0" weaponScaleTo="2.0,2.0,2.0" />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="17000" coolTimeResetWhenSkillCancel="true" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="50" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="20">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="2" time="1420" method="normal" type="real_cw" startTime="1420" endTime="1725" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="0" maxRadius="70" pierceDepth="1" minHeight="0" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.4">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" />
|
|
</Targeting>
|
|
<Targeting id="3" time="2300" method="normal" type="real_cw" startTime="2300" endTime="2720" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="90" maxHeight="65" maxCount="20" offsetAngle="0" offsetDistance="0" maxRadius="85" pierceDepth="1" minHeight="0" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.6">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="310100" category="3031,9720,13,102,592,9011,10000,9999" name="HighElf_F_Slayer_Leap Strike 01 Charge" type="movingCharge" templateId="10403" nextSkill="0" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="120.000000" attackRangeMax="0.000000" changeDirToCenter="true" magicalFactor="0.12" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.77" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="0.0000" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake name="none" targetType="me" duration="1000" startTime="0" power="1" innerRadius="0" outerRadius="100" speed="3" startValue="1" shakeId="2401" startCondition="stageStart" />
|
|
<CameraShake name="none" targetType="me" duration="1000" startTime="0" power="1" innerRadius="0" outerRadius="100" speed="3" startValue="2" shakeId="2402" startCondition="stageStart" />
|
|
<CameraShake name="none" targetType="me" duration="1000" startTime="0" power="1" innerRadius="0" outerRadius="100" speed="3" startValue="3" shakeId="2403" startCondition="stageStart" />
|
|
<CameraShake name="none" targetType="me" duration="1000" startTime="800" power="1" innerRadius="0" outerRadius="100" speed="3" startValue="3" shakeId="2404" startCondition="stageStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList />
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ChargingStageList movable="false" waitAnimName="jumpAttackChargeLoop" costTotalHp="0" costTotalMp="200" startAnimName="jumpAttackChargeStart">
|
|
<ChargeStage duration="1100" costHpRate="0" costMpRate="1" perfectChargeEnd="1000" perfectChargeStart="550" shaderConditionOnPerfectChargeRange="SlayerPerfectCharge2" shotSkillId="310130">
|
|
<ChangeWeaponScale duration="500" weaponScaleFrom="1.0,1.0,1.0" weaponScaleTo="2.0,2.0,2.0" />
|
|
</ChargeStage>
|
|
<ChargeStage duration="0" costHpRate="0" costMpRate="0" shotSkillId="310130" />
|
|
<Interval time="450" costHpRate="0" costMpRate="0" />
|
|
</ChargingStageList>
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="90000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" adjustLoopRepeat="false" reactionPendingType="allTimeLine" skillPendingType="superCancel">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="500" method="normal" type="aggro" startTime="0" endTime="0" interval="100" until="1000" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area type="enemy" rotateAngle="0" maxHeight="60" maxCount="20" offsetAngle="0" offsetDistance="0" maxRadius="100" pierceDepth="1" minHeight="-5" rangeAngle="360" crosshairRadius="1" minRadius="0" crosshairRadius2="3">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="310130" category="3031,12,102,591,592,9011,9001,10000,9999" name="HighElf_F_Slayer_Leap Strike 01 Shot01" type="normal" templateId="10403" nextSkill="0" ignoreDefence="false" autoUse="false" timeRate="0.76" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" magicalFactor="0.12" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.77" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="22393" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake name="none" targetType="meAndTarget" duration="500" startTime="1460" power="2.5" innerRadius="0" outerRadius="100" speed="2" startValue="-1" shakeId="0" startCondition="skillStart" />
|
|
<CameraShake name="none" targetType="meAndTarget" duration="1000" startTime="1500" power="1.3" innerRadius="0" outerRadius="100" speed="5" startValue="-1" shakeId="0" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="follow_animation" duration="5099" startTime="0" weight="2" prepareStageId="0" startStageId="0" stopFollowWhenActionEnd="true" />
|
|
<CameraZoom type="set" duration="2600" startTime="0" zoomExp="2" stopOnActionEnd="true" zoomDistance="1000" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2500" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="800" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="jumpAttackShot1" animRate="1" blendInTime="100" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal">
|
|
<ChangeWeaponScale duration="200" delay="100" weaponScaleFrom="2.0,2.0,2.0" weaponScaleTo="2.0,2.0,2.0" />
|
|
</Property>
|
|
</Stage>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="jumpAttackShot2" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="3" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal">
|
|
<ChangeWeaponScale duration="200" delay="500" weaponScaleFrom="2.0,2.0,2.0" weaponScaleTo="3.5,3.5,3.5" />
|
|
</Property>
|
|
</Stage>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="jumpAttackEnd" animRate="1" blendInTime="100" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal">
|
|
<ChangeWeaponScale duration="500" weaponScaleFrom="3.5,3.5,3.5" weaponScaleTo="1.0,1.0,1.0" />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="250" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="50" maxRadius="100" pierceDepth="1" minHeight="-10" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction ignoreSkill="false" basicRate="0" miniRate="0">
|
|
<AirReaction distance="0" firstDistance="0" downAccel="-500" firstDownAccel="-500" firstUpAccel="-1000" firstUpDistance="0" firstUpVelocity="450" upAccel="-1000" upDistance="0" upVelocity="450" />
|
|
</Reaction>
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="750" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="50" maxRadius="100" pierceDepth="1" minHeight="-10" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction ignoreSkill="false" basicRate="0" miniRate="0">
|
|
<AirReaction distance="10" firstDistance="10" downAccel="-450" firstDownAccel="-450" firstUpAccel="-500" firstUpDistance="5" firstUpVelocity="100" upAccel="-500" upDistance="5" upVelocity="100" />
|
|
</Reaction>
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="1460" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="-990" maxRadius="1340" pierceDepth="1" minHeight="-10" rangeAngle="6" crosshairRadius="1" minRadius="1000">
|
|
<Effect atk="0.8">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction ignoreSkill="false" basicRate="0" miniRate="0">
|
|
<AirReaction distance="10" firstDistance="10" downAccel="-1000" firstDownAccel="-1000" firstUpAccel="-500" firstUpDistance="0" firstUpVelocity="0" upAccel="-500" upDistance="0" upVelocity="0" />
|
|
</Reaction>
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="310131" category="3031,12,102,591,592,9011,9001,10000,9999" name="HighElf_F_Slayer_Leap Strike 01 Shot01" type="normal" templateId="10403" nextSkill="0" ignoreDefence="false" autoUse="false" timeRate="0.95" attackRange="100.000000" attackRangeMax="0.000000" changeDirToCenter="true" magicalFactor="0.12" needWeapon="true" nocTanRate="0.03" nocTanUse="4" physicalFactor="1.77" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" skillDamageType="physical" totalAtk="26872" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake name="none" targetType="meAndTarget" duration="400" startTime="1460" power="2.1" innerRadius="0" outerRadius="100" speed="2" startValue="-1" shakeId="0" startCondition="skillStart" />
|
|
<CameraShake name="none" targetType="meAndTarget" duration="800" startTime="1500" power="1" innerRadius="0" outerRadius="100" speed="5" startValue="-1" shakeId="0" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="follow_animation" duration="5099" startTime="0" weight="2" prepareStageId="0" startStageId="0" stopFollowWhenActionEnd="true" />
|
|
<CameraZoom type="set" duration="2600" startTime="0" zoomExp="2" stopOnActionEnd="true" zoomDistance="1000" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2500" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="800" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="jumpAttackShot1" animRate="1" blendInTime="100" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal">
|
|
<ChangeWeaponScale duration="200" delay="100" weaponScaleFrom="2.0,2.0,2.0" weaponScaleTo="2.0,2.0,2.0" />
|
|
</Property>
|
|
</Stage>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="jumpAttackShot2" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="3" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal">
|
|
<ChangeWeaponScale duration="200" delay="500" weaponScaleFrom="2.0,2.0,2.0" weaponScaleTo="3.5,3.5,3.5" />
|
|
</Property>
|
|
</Stage>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" duration="0" animName="jumpAttackEnd" animRate="1" blendInTime="100" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="0" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal">
|
|
<ChangeWeaponScale duration="500" weaponScaleFrom="3.5,3.5,3.5" weaponScaleTo="1.0,1.0,1.0" />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class03_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="250" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="50" maxRadius="100" pierceDepth="1" minHeight="-10" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction ignoreSkill="false" basicRate="0" miniRate="0">
|
|
<AirReaction distance="0" firstDistance="0" downAccel="-500" firstDownAccel="-500" firstUpAccel="-1000" firstUpDistance="0" firstUpVelocity="450" upAccel="-1000" upDistance="0" upVelocity="450" />
|
|
</Reaction>
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="750" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="50" maxRadius="100" pierceDepth="1" minHeight="-10" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction ignoreSkill="false" basicRate="0" miniRate="0">
|
|
<AirReaction distance="10" firstDistance="10" downAccel="-450" firstDownAccel="-450" firstUpAccel="-500" firstUpDistance="5" firstUpVelocity="100" upAccel="-500" upDistance="5" upVelocity="100" />
|
|
</Reaction>
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="1460" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0" maxHeight="50" maxCount="20" offsetAngle="0" offsetDistance="-990" maxRadius="1340" pierceDepth="1" minHeight="-10" rangeAngle="6" crosshairRadius="1" minRadius="1000">
|
|
<Effect atk="0.8">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction ignoreSkill="false" basicRate="0" miniRate="0">
|
|
<AirReaction distance="10" firstDistance="10" downAccel="-1000" firstDownAccel="-1000" firstUpAccel="-500" firstUpDistance="0" firstUpVelocity="0" upAccel="-500" upDistance="0" upVelocity="0" />
|
|
</Reaction>
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="9010100" category="904001,91,104,10000,9999" name="HighElf_F_RaceAbility_Lv01_RecallHome Alemancia_Cast 01" type="normal" templateId="10403" nextSkill="0" ignoreDefence="true" autoUse="false" timeRate="1.1" attackRange="0.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" needWeapon="false" pushtarget="pass" returnAnimName="" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class01_Anim" totalAtk="0.000000" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="5500" rearCancelStartTime="-1" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="-1" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Share_Anim" duration="6033" animName="enchant" animRate="0.25" blendInTime="200" bAnimLooping="true" animMotionId="1" loopingRate="1" readOnlyDuration="1033" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Share_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="3600000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area time="0" maxCount="10">
|
|
<Effect atk="0" abnormalityRate="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="6000" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" rotateAngle="0" maxHeight="100" maxCount="20" offsetAngle="0" offsetDistance="0" maxRadius="100" pierceDepth="1" minHeight="-75" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Teleport type="SER_POS" range="0" recallPos="3341,-855,6838" distRange="0" recallContinent="2" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="9020100" category="904002,18,107,10000,9999" name="HighElf_F_RaceAbility_Lv01_Emergency MP Recovery_Cast 01" type="movingSkill" templateId="10403" nextSkill="0" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="250.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_F_ANI.Anim.HighElf_F_Class01_Anim" totalAtk="0.000000" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="500" rearCancelStartTime="400" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="true">
|
|
<AnimSeq animSet="HighElf_F_ANI.Anim.HighElf_F_Share_Anim" duration="3000" animName="PvpBuffShotMove" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="3000" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpBuffShotMove" waitAnimName="PvpBuffShotStand" />
|
|
<Property animControlType="sync_move">
|
|
<MovingShot />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HighElf_F_ANI.Anim.HighElf_F_Share_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7200000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="300" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" rotateAngle="0" maxHeight="100" maxCount="20" offsetAngle="0" offsetDistance="0" maxRadius="30" pierceDepth="1" minHeight="-50" rangeAngle="360" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="10000" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
<Skill id="9100100" category="910001,18,107,10000,9999" name="HigHElf_F_AwakenAbility_Lv01_eyeAura_Cast 01" type="movingSkill" templateId="10403" nextSkill="0" ignoreDefence="false" autoUse="false" timeRate="1" attackRange="250.000000" attackRangeMax="0.000000" changeDirToCenter="false" changeDirToCenterForConsole="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HigHElf_F_ANI.Anim.HigHElf_F_Class01_Anim" totalAtk="0.000000" waistAngleIK="false">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" weight="2" prepareStageId="0" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="500" rearCancelStartTime="400" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="true">
|
|
<AnimSeq animSet="HigHElf_F_ANI.Anim.HigHElf_F_Share_Anim" duration="3000" animName="PvpBuffShotMove" animRate="1" blendInTime="300" bAnimLooping="false" animMotionId="0" loopingRate="1" readOnlyDuration="3000" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpBuffShotMove" waitAnimName="PvpBuffShotStand" />
|
|
<Property animControlType="sync_move">
|
|
<MovingShot />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Anger speedUpRate="0" />
|
|
<Bullet detachTime="0" shotSkill="0" createTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="HigHElf_F_ANI.Anim.HigHElf_F_Share_Anim" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="300000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Property>
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Property>
|
|
<TargetingList>
|
|
<Targeting id="-1" time="300" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" rotateAngle="0" maxHeight="100" maxCount="20" offsetAngle="0" offsetDistance="0" maxRadius="30" pierceDepth="1" minHeight="-50" rangeAngle="360" crosshairRadius="1" minRadius="0" crosshairRadius2="3">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="90520" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
</Skill>
|
|
</SkillData>
|