693 lines
134 KiB
XML
693 lines
134 KiB
XML
<SkillEffectData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/SkillEffectData SkillEffectData.xsd" class="Soulless" huntingZoneId="0" team="Art" xmlns="https://vezel.dev/novadrop/dc/SkillEffectData">
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<SkillEffect templateId="11009" skillId="10100">
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<ChargeList />
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<HitEffectList>
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<HitEffect id="0" detach="false" direction="345" criticalHitBlend="overlay" criticalHitId="502521" areaIndex="0" magneticEffectId="0" targetingIndex="1" />
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</HitEffectList>
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<Normal id="0" scale="1" posX="-15" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="220" bGround="false" boneName="WeaponR:Point05_R" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_Awaken_Soulless.PS.L_DarknessTrail_P05_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="WeaponR:Point04_R" subBoneName2="WeaponR:Point03_R" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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</SkillEffect>
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<SkillEffect templateId="11009" skillId="10101">
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<ChargeList />
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<HitEffectList>
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<HitEffect id="0" detach="false" direction="345" criticalHitBlend="overlay" criticalHitId="502521" areaIndex="0" magneticEffectId="0" targetingIndex="1" />
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</HitEffectList>
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<Normal id="0" scale="1" posX="-15" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="220" bGround="false" boneName="WeaponR:Point05_R" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_Awaken_Soulless.PS.L_DarknessTrail_P05_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="WeaponR:Point04_R" subBoneName2="WeaponR:Point03_R" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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</SkillEffect>
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<SkillEffect templateId="11009" skillId="10102">
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<ChargeList />
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<HitEffectList>
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<HitEffect id="0" detach="false" direction="180" criticalHitBlend="overlay" criticalHitId="502521" areaIndex="0" magneticEffectId="0" targetingIndex="1" />
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</HitEffectList>
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<Normal id="0" scale="1" posX="-15" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="430" bGround="false" boneName="WeaponL:Point05_L" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_Awaken_Soulless.PS.L_DarknessTrail_P05_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="WeaponL:Point04_L" subBoneName2="WeaponL:Point02_L" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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</SkillEffect>
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<SkillEffect templateId="11009" skillId="10103">
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<ChargeList />
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<HitEffectList>
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<HitEffect id="0" detach="false" direction="185" criticalHitBlend="overlay" criticalHitId="502521" areaIndex="0" magneticEffectId="0" targetingIndex="1" />
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</HitEffectList>
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<Normal id="0" scale="1" posX="-15" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="150" bGround="false" boneName="WeaponR:Point05_R" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_Awaken_Soulless.PS.L_DarknessTrail_P05_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="WeaponR:Point04_R" subBoneName2="WeaponR:Point03_R" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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</SkillEffect>
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<SkillEffect templateId="11009" skillId="10104">
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<ChargeList />
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<HitEffectList>
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<HitEffect id="0" detach="false" direction="190" criticalHitBlend="overlay" criticalHitId="502521" areaIndex="0" magneticEffectId="0" targetingIndex="1" />
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<HitEffect id="0" detach="false" direction="175" criticalHitBlend="overlay" criticalHitId="502521" areaIndex="0" magneticEffectId="0" targetingIndex="2" />
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</HitEffectList>
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<Normal id="0" scale="1" posX="-15" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="150" bGround="false" boneName="WeaponL:Point05_L" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_Awaken_Soulless.PS.L_DarknessTrail_P05_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="WeaponL:Point04_L" subBoneName2="WeaponL:Point02_L" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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<Normal id="0" scale="1" posX="-15" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="450" bGround="false" boneName="WeaponR:Point05_R" detach="false" playRate="1.2" rescaleMethod="followShape" resource="FX_Awaken_Soulless.PS.L_DarknessTrail_P05_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="WeaponR:Point04_R" subBoneName2="WeaponR:Point02_R" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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</SkillEffect>
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<SkillEffect templateId="11009" skillId="10105">
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<ChargeList />
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<HitEffectList>
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<HitEffect id="0" detach="false" direction="0" criticalHitBlend="overlay" criticalHitId="502521" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
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<HitEffect id="0" detach="false" direction="0" criticalHitBlend="overlay" criticalHitId="502521" areaIndex="0" magneticEffectId="0" targetingIndex="1" />
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<Normal id="0" scale="1" posX="-15" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="550" bGround="false" boneName="WeaponL:Point05_L" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_Awaken_Soulless.PS.L_DarknessTrail_P05_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="WeaponL:Point04_L" subBoneName2="WeaponL:Point03_L" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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<Normal id="0" scale="1" posX="-15" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="850" bGround="false" boneName="WeaponL:Point05_L" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_Awaken_Soulless.PS.L_DarknessTrail_P05_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="WeaponL:Point04_L" subBoneName2="WeaponL:Point03_L" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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<Normal id="0" scale="1" posX="-15" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="550" bGround="false" boneName="WeaponR:Point05_R" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_Awaken_Soulless.PS.L_DarknessTrail_P05_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="WeaponR:Point04_R" subBoneName2="WeaponR:Point03_R" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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<Normal id="0" scale="1" posX="-15" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="850" bGround="false" boneName="WeaponR:Point05_R" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_Awaken_Soulless.PS.L_DarknessTrail_P05_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="WeaponR:Point04_R" subBoneName2="WeaponR:Point03_R" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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</SkillEffect>
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<SkillEffect templateId="11009" skillId="30100">
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<ChargeList />
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<HitEffectList>
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<HitEffect id="4930" detach="false" direction="0" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
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<HitEffect id="4930" detach="false" direction="0" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="1" />
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</HitEffectList>
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<Normal id="0" scale="1" posX="-15" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="390" bGround="false" boneName="WeaponR:Point05_R" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_Awaken_Soulless.PS.L_DarknessTrail_R03_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="WeaponR:Point04_R" subBoneName2="WeaponR:Point03_R" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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<Normal id="0" scale="1" posX="-15" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="390" bGround="false" boneName="WeaponL:Point05_L" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_Awaken_Soulless.PS.L_DarknessTrail_R03_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="WeaponL:Point04_L" subBoneName2="WeaponL:Point03_L" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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<Normal id="0" scale="0.85" posX="170" posY="0" posZ="23" rotX="0" rotY="0" rotZ="90" startTime="500" bGround="false" boneName="FxBottom" detach="true" playRate="1" rescaleMethod="followShape" resource="FX_Awaken_Soulless.PS.D_Hotfix131231_3630_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="None" subBoneName2="None" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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</SkillEffect>
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<ChargeList />
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<HitEffect id="4930" detach="false" direction="0" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
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<HitEffect id="4930" detach="false" direction="0" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="1" />
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<Normal id="0" scale="1" posX="-15" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="390" bGround="false" boneName="WeaponR:Point05_R" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_Awaken_Soulless.PS.L_DarknessTrail_R03_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="WeaponR:Point04_R" subBoneName2="WeaponR:Point03_R" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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<Normal id="0" scale="1" posX="-15" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="390" bGround="false" boneName="WeaponL:Point05_L" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_Awaken_Soulless.PS.L_DarknessTrail_R03_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="WeaponL:Point04_L" subBoneName2="WeaponL:Point03_L" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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<Normal id="0" scale="0.85" posX="170" posY="0" posZ="23" rotX="0" rotY="0" rotZ="90" startTime="500" bGround="false" boneName="FxBottom" detach="true" playRate="1" rescaleMethod="followShape" resource="FX_Awaken_Soulless.PS.D_Hotfix131231_3630_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="None" subBoneName2="None" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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</SkillEffect>
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<Normal id="0" scale="1" posX="-15" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="300" bGround="false" boneName="WeaponR:Point05_R" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_Awaken_Soulless.PS.L_DarknessTrail_R01_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="WeaponR:Point04_R" subBoneName2="WeaponR:Point03_R" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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<Normal id="0" scale="1" posX="-15" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="300" bGround="false" boneName="WeaponL:Point05_L" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_Awaken_Soulless.PS.L_DarknessTrail_R01_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="WeaponL:Point04_L" subBoneName2="WeaponL:Point03_L" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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<Normal id="0" scale="1" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="300" bGround="false" boneName="WeaponL:Point05_R" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_Awaken_Soulless.PS.L_DarknessSmoke_R01_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="None" subBoneName2="None" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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<Normal id="0" scale="0.85" posX="170" posY="0" posZ="23" rotX="0" rotY="0" rotZ="90" startTime="500" bGround="false" boneName="FxBottom" detach="true" playRate="1" rescaleMethod="followShape" resource="FX_Awaken_Soulless.PS.D_Hotfix131231_3630_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="None" subBoneName2="None" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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</SkillEffect>
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<ChargeList />
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<Normal id="0" scale="0.65" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="0" bGround="false" boneName="WeaponR:Point05_R" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_Awaken_Soulless.PS.D_Hotfix131231_3645_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="None" subBoneName2="None" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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</SkillEffect>
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