275 lines
42 KiB
XML
275 lines
42 KiB
XML
<SkillEffectData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/SkillEffectData SkillEffectData.xsd" huntingZoneId="0" team="Art" heroTemplateId="21100" xmlns="https://vezel.dev/novadrop/dc/SkillEffectData">
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<SkillEffect templateId="21100" skillId="1000">
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<ChargeList />
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<HitEffectList>
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<HitEffect id="0" detach="false" direction="345" criticalHitBlend="overlay" criticalHitId="502521" areaIndex="0" magneticEffectId="0" targetingIndex="1" />
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</HitEffectList>
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<Normal id="0" scale="1" posX="-15" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="220" bGround="false" boneName="WeaponR:Point05_R" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_TBA_Hero_B.PS.Sioz.Sioz_Common1_Casting01_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="WeaponR:Point04_R" subBoneName2="WeaponR:Point03_R" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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</SkillEffect>
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<SkillEffect templateId="21100" skillId="1100">
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<ChargeList />
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<HitEffectList>
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<HitEffect id="0" detach="false" direction="345" criticalHitBlend="overlay" criticalHitId="502521" areaIndex="0" magneticEffectId="0" targetingIndex="1" />
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</HitEffectList>
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<Normal id="0" scale="1" posX="-15" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="220" bGround="false" boneName="WeaponR:Point05_R" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_TBA_Hero_B.PS.Sioz.Sioz_Common1_Casting01_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="WeaponR:Point04_R" subBoneName2="WeaponR:Point03_R" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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</SkillEffect>
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<SkillEffect templateId="21100" skillId="1200">
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<ChargeList />
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<HitEffectList>
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<HitEffect id="0" detach="false" direction="180" criticalHitBlend="overlay" criticalHitId="502521" areaIndex="0" magneticEffectId="0" targetingIndex="1" />
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</HitEffectList>
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<Normal id="0" scale="1" posX="-15" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="430" bGround="false" boneName="WeaponL:Point05_L" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_TBA_Hero_B.PS.Sioz.Sioz_Common1_Casting01_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="WeaponL:Point04_L" subBoneName2="WeaponL:Point02_L" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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</SkillEffect>
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<SkillEffect templateId="21100" skillId="1300">
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<ChargeList />
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<HitEffectList>
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<HitEffect id="0" detach="false" direction="185" criticalHitBlend="overlay" criticalHitId="502521" areaIndex="0" magneticEffectId="0" targetingIndex="1" />
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</HitEffectList>
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<Normal id="0" scale="1" posX="-15" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="150" bGround="false" boneName="WeaponR:Point05_R" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_TBA_Hero_B.PS.Sioz.Sioz_Common1_Casting01_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="WeaponR:Point04_R" subBoneName2="WeaponR:Point03_R" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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</SkillEffect>
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<SkillEffect templateId="21100" skillId="1400">
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<ChargeList />
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<HitEffectList>
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<HitEffect id="0" detach="false" direction="190" criticalHitBlend="overlay" criticalHitId="502521" areaIndex="0" magneticEffectId="0" targetingIndex="1" />
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<HitEffect id="0" detach="false" direction="175" criticalHitBlend="overlay" criticalHitId="502521" areaIndex="0" magneticEffectId="0" targetingIndex="2" />
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</HitEffectList>
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<Normal id="0" scale="1" posX="-15" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="150" bGround="false" boneName="WeaponL:Point05_L" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_TBA_Hero_B.PS.Sioz.Sioz_Common1_Casting01_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="WeaponL:Point04_L" subBoneName2="WeaponL:Point02_L" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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<Normal id="0" scale="1" posX="-15" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="450" bGround="false" boneName="WeaponR:Point05_R" detach="false" playRate="1.2" rescaleMethod="followShape" resource="FX_TBA_Hero_B.PS.Sioz.Sioz_Common1_Casting01_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="WeaponR:Point04_R" subBoneName2="WeaponR:Point02_R" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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</SkillEffect>
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<SkillEffect templateId="21100" skillId="1500">
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<ChargeList />
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<HitEffectList>
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<HitEffect id="0" detach="false" direction="0" criticalHitBlend="overlay" criticalHitId="502521" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
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<HitEffect id="0" detach="false" direction="0" criticalHitBlend="overlay" criticalHitId="502521" areaIndex="0" magneticEffectId="0" targetingIndex="1" />
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</HitEffectList>
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<Normal id="0" scale="1" posX="-15" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="550" bGround="false" boneName="WeaponL:Point05_L" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_TBA_Hero_B.PS.Sioz.Sioz_Common1_Casting01_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="WeaponL:Point04_L" subBoneName2="WeaponL:Point03_L" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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<Normal id="0" scale="1" posX="-15" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="850" bGround="false" boneName="WeaponL:Point05_L" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_TBA_Hero_B.PS.Sioz.Sioz_Common1_Casting01_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="WeaponL:Point04_L" subBoneName2="WeaponL:Point03_L" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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<Normal id="0" scale="1" posX="-15" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="550" bGround="false" boneName="WeaponR:Point05_R" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_TBA_Hero_B.PS.Sioz.Sioz_Common1_Casting01_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="WeaponR:Point04_R" subBoneName2="WeaponR:Point03_R" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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<Normal id="0" scale="1" posX="-15" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="850" bGround="false" boneName="WeaponR:Point05_R" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_TBA_Hero_B.PS.Sioz.Sioz_Common1_Casting01_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="WeaponR:Point04_R" subBoneName2="WeaponR:Point03_R" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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</SkillEffect>
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<SkillEffect templateId="21100" skillId="2000">
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<ChargeList />
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<HitEffectList>
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<HitEffect id="0" detach="false" direction="270" criticalHitBlend="replace" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
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</HitEffectList>
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<Normal id="0" scale="1" posX="-10" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="150" bGround="false" boneName="WeaponR:Point05_R" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_TBA_Hero_B.PS.Sioz.Sioz_Common1_Casting02_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="WeaponR:Point04_R" subBoneName2="WeaponR:Point03_R" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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<Normal id="0" scale="0.8" posX="20" posY="20" posZ="0" rotX="0" rotY="0" rotZ="2" startTime="170" bGround="true" boneName="FxBottom" detach="true" playRate="1" rescaleMethod="followShape" resource="FX_TBA_Hero_B.PS.Sioz.Sioz_Common2_Casting01_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="None" subBoneName2="None" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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</SkillEffect>
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<SkillEffect templateId="21100" skillId="2100">
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<ChargeList />
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<HitEffectList>
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<HitEffect id="0" detach="false" direction="270" criticalHitBlend="replace" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
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</HitEffectList>
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<Normal id="0" scale="1" posX="-10" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="150" bGround="false" boneName="WeaponR:Point05_R" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_TBA_Hero_B.PS.Sioz.Sioz_Common1_Casting02_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="WeaponR:Point04_R" subBoneName2="WeaponR:Point03_R" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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<Normal id="0" scale="0.8" posX="20" posY="20" posZ="0" rotX="0" rotY="0" rotZ="2" startTime="170" bGround="true" boneName="FxBottom" detach="true" playRate="1" rescaleMethod="followShape" resource="FX_TBA_Hero_B.PS.Sioz.Sioz_Common2_Casting01_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="None" subBoneName2="None" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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</SkillEffect>
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<SkillEffect templateId="21100" skillId="3000">
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<ChargeList />
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<HitEffectList />
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<Normal id="0" scale="0.5" posX="0" posY="0" posZ="17" rotX="0" rotY="0" rotZ="0" startTime="146" bGround="false" boneName="FxBottom" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_A_HotFix_131129.PS.A_13112991_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="None" subBoneName2="None" worldSpawn="false" absoluteRate="true" bChangeAbleScaleByRange="false" stageIndex="-1" />
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<Normal id="0" scale="1" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="81" bGround="false" boneName="FxBottom" detach="false" playRate="1.3" rescaleMethod="followShape" resource="FX_TBA_Hero_B.PS.Sioz.Sioz_Common3_Casting01_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="None" subBoneName2="None" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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</SkillEffect>
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<SkillEffect templateId="21100" skillId="3100">
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<ChargeList />
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<HitEffectList />
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<Normal id="0" scale="0.5" posX="0" posY="0" posZ="17" rotX="0" rotY="0" rotZ="0" startTime="146" bGround="false" boneName="FxBottom" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_A_HotFix_131129.PS.A_13112991_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="None" subBoneName2="None" worldSpawn="false" absoluteRate="true" bChangeAbleScaleByRange="false" stageIndex="-1" />
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<Normal id="0" scale="1" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="81" bGround="false" boneName="FxBottom" detach="false" playRate="1.3" rescaleMethod="followShape" resource="FX_TBA_Hero_B.PS.Sioz.Sioz_Common3_Casting01_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="None" subBoneName2="None" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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</SkillEffect>
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<SkillEffect templateId="21100" skillId="4000">
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<ChargeList />
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<HitEffectList>
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<HitEffect id="0" detach="false" direction="270" criticalHitBlend="overlay" criticalHitId="502521" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
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</HitEffectList>
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<Normal id="0" scale="1" posX="-10" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="530" bGround="false" boneName="WeaponR:Point05_R" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_TBA_Hero_B.PS.Sioz.Sioz_Common1_Casting02_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="WeaponR:Point04_R" subBoneName2="WeaponR:Point03_R" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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<Normal id="0" scale="1" posX="-10" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="530" bGround="false" boneName="WeaponL:Point05_L" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_TBA_Hero_B.PS.Sioz.Sioz_Common1_Casting02_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="WeaponL:Point04_L" subBoneName2="WeaponL:Point03_L" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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<Normal id="0" scale="1" posX="40" posY="-19.5" posZ="0" rotX="10" rotY="0" rotZ="181.5" startTime="600" bGround="true" boneName="FxBottom" detach="true" playRate="1" rescaleMethod="followShape" resource="FX_TBA_Hero_B.PS.Sioz.Sioz_Active1_Casting01_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="None" subBoneName2="None" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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<Normal id="0" scale="1" posX="40" posY="19.5" posZ="0" rotX="-10" rotY="0" rotZ="178.5" startTime="600" bGround="true" boneName="FxBottom" detach="true" playRate="1" rescaleMethod="followShape" resource="FX_TBA_Hero_B.PS.Sioz.Sioz_Active1_Casting01_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="None" subBoneName2="None" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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</SkillEffect>
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<SkillEffect templateId="21100" skillId="5000">
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<ChargeList />
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<HitEffectList>
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<HitEffect id="0" detach="true" direction="0" criticalHitBlend="overlay" criticalHitId="502521" areaIndex="0" magneticEffectId="0" targetingIndex="1" />
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<HitEffect id="0" detach="true" direction="0" criticalHitBlend="overlay" criticalHitId="502521" areaIndex="0" magneticEffectId="0" targetingIndex="2" />
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<HitEffect id="0" detach="true" direction="0" criticalHitBlend="overlay" criticalHitId="502521" areaIndex="0" magneticEffectId="0" targetingIndex="3" />
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<HitEffect id="0" detach="true" direction="0" criticalHitBlend="overlay" criticalHitId="502521" areaIndex="0" magneticEffectId="0" targetingIndex="4" />
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</HitEffectList>
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<Normal id="0" scale="1" posX="-15" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="350" bGround="false" boneName="WeaponR:Point05_R" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_TBA_Hero_B.PS.Sioz.Sioz_Common1_Casting03_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="WeaponR:Point04_R" subBoneName2="WeaponR:Point03_R" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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<Normal id="0" scale="1" posX="-15" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="350" bGround="false" boneName="WeaponL:Point05_L" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_TBA_Hero_B.PS.Sioz.Sioz_Common1_Casting03_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="WeaponL:Point04_L" subBoneName2="WeaponL:Point03_L" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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<Normal id="0" scale="1" posX="0" posY="0" posZ="55" rotX="0" rotY="0" rotZ="0" startTime="350" bGround="false" boneName="FxBottom" detach="true" playRate="1" rescaleMethod="followShape" resource="FX_TBA_Hero_B.PS.Sioz.Sioz_Active2_Casting01_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="None" subBoneName2="None" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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</SkillEffect>
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<SkillEffect templateId="21100" skillId="5100">
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<ChargeList />
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<HitEffectList>
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<HitEffect id="0" detach="true" direction="0" criticalHitBlend="overlay" criticalHitId="502521" areaIndex="0" magneticEffectId="0" targetingIndex="1" />
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<HitEffect id="0" detach="true" direction="0" criticalHitBlend="overlay" criticalHitId="502521" areaIndex="0" magneticEffectId="0" targetingIndex="2" />
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<HitEffect id="0" detach="true" direction="0" criticalHitBlend="overlay" criticalHitId="502521" areaIndex="0" magneticEffectId="0" targetingIndex="3" />
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<HitEffect id="0" detach="true" direction="0" criticalHitBlend="overlay" criticalHitId="502521" areaIndex="0" magneticEffectId="0" targetingIndex="4" />
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</HitEffectList>
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<Normal id="0" scale="1" posX="-15" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="350" bGround="false" boneName="WeaponR:Point05_R" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_TBA_Hero_B.PS.Sioz.Sioz_Common1_Casting03_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="WeaponR:Point04_R" subBoneName2="WeaponR:Point03_R" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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<Normal id="0" scale="1" posX="-15" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="350" bGround="false" boneName="WeaponL:Point05_L" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_TBA_Hero_B.PS.Sioz.Sioz_Common1_Casting03_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="WeaponL:Point04_L" subBoneName2="WeaponL:Point03_L" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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<Normal id="0" scale="1" posX="0" posY="0" posZ="55" rotX="0" rotY="0" rotZ="0" startTime="350" bGround="false" boneName="FxBottom" detach="true" playRate="1" rescaleMethod="followShape" resource="FX_TBA_Hero_B.PS.Sioz.Sioz_Active2_Casting01_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="WeaponR:Point04_R" subBoneName2="WeaponR:Point03_R" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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</SkillEffect>
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<SkillEffect templateId="21100" skillId="5200">
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<ChargeList />
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<HitEffectList>
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<HitEffect id="0" detach="true" direction="0" criticalHitBlend="overlay" criticalHitId="502521" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
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<HitEffect id="0" detach="true" direction="0" criticalHitBlend="overlay" criticalHitId="502521" areaIndex="0" magneticEffectId="0" targetingIndex="1" />
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<HitEffect id="0" detach="true" direction="0" criticalHitBlend="overlay" criticalHitId="502521" areaIndex="0" magneticEffectId="0" targetingIndex="2" />
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<HitEffect id="0" detach="true" direction="0" criticalHitBlend="overlay" criticalHitId="502521" areaIndex="0" magneticEffectId="0" targetingIndex="3" />
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</HitEffectList>
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<Normal id="0" scale="1" posX="-15" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="350" bGround="false" boneName="WeaponR:Point05_R" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_TBA_Hero_B.PS.Sioz.Sioz_Common1_Casting03_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="WeaponR:Point04_R" subBoneName2="WeaponR:Point03_R" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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<Normal id="0" scale="1" posX="-15" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="350" bGround="false" boneName="WeaponL:Point05_L" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_TBA_Hero_B.PS.Sioz.Sioz_Common1_Casting03_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="WeaponL:Point04_L" subBoneName2="WeaponL:Point03_L" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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|
</HitEffectList>
|
|
<LockOn magneticEffectId="511501" />
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|
<Normal id="0" scale="1.2" posX="20" posY="0" posZ="5" rotX="0" rotY="0" rotZ="0" startTime="495" bGround="false" boneName="Dummy_root" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_A_HotFix_140530.PS.A_14053028_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="None" subBoneName2="None" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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|
</SkillEffect>
|
|
<SkillEffect templateId="21100" skillId="9018" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="50133" detach="false" direction="0" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" neverSkip="true" targetingIndex="0" />
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|
</HitEffectList>
|
|
<Normal id="0" scale="1" posX="5" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="0" bGround="false" boneName="FxTop" detach="true" playRate="0.35" rescaleMethod="followShape" resource="FX_A.PS.A_0016_PS" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal id="0" scale="1.4" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="300" bGround="false" boneName="FxBottom" detach="true" playRate="0.5" rescaleMethod="fixed" resource="FX_A.PS.A_0036_PS" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
</SkillEffect>
|
|
<SkillEffect templateId="21100" skillId="9023">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="21487001" detach="true" direction="0" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
</HitEffectList>
|
|
<Projectile disappearEffectId="0" startBone="" explodeEffectId="0" flyingEffectOnly="false" movingEffectId="5032622" pierceEffect="false">
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|
<StateEffect enemyEffectId="9090905" />
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|
</Projectile>
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|
</SkillEffect>
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|
</SkillEffectData>
|