242 lines
38 KiB
XML
242 lines
38 KiB
XML
<SkillEffectData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/SkillEffectData SkillEffectData.xsd" huntingZoneId="0" team="Art" heroTemplateId="22500" xmlns="https://vezel.dev/novadrop/dc/SkillEffectData">
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<SkillEffect templateId="22500" skillId="1100">
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<ChargeList />
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<HitEffectList>
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<HitEffect id="216102400" detach="true" direction="-20" criticalHitBlend="replace" criticalHitId="216102401" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
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</HitEffectList>
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<Normal id="0" scale="0.39" posX="10" posY="5" posZ="10" rotX="-17" rotY="12" rotZ="-163" startTime="250" bGround="false" boneName="Dummy_root" detach="true" playRate="1.5" rescaleMethod="followShape" resource="FX_M_HotFix_161024.PS.M_16102400_02_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="None" subBoneName2="None" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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</SkillEffect>
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<SkillEffect templateId="22500" skillId="1300">
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<ChargeList />
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<HitEffectList>
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<HitEffect id="216102400" detach="true" direction="175" criticalHitBlend="replace" criticalHitId="216102401" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
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</HitEffectList>
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<Normal id="0" scale="0.38" posX="10" posY="0" posZ="0" rotX="-5" rotY="9" rotZ="168" startTime="200" bGround="false" boneName="Dummy_root" detach="false" playRate="2.1" rescaleMethod="followShape" resource="FX_M_HotFix_161024.PS.M_16102400_02_PS" scaleX="1" scaleY="-1" scaleZ="1" fixRotation="false" subBoneName="None" subBoneName2="None" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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</SkillEffect>
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<SkillEffect templateId="22500" skillId="1400">
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<ChargeList />
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<HitEffectList>
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<HitEffect id="216102400" detach="true" direction="-180" criticalHitBlend="replace" criticalHitId="216102401" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
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<HitEffect id="216102400" detach="true" direction="-170" criticalHitBlend="replace" criticalHitId="216102401" areaIndex="0" magneticEffectId="0" targetingIndex="1" />
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<HitEffect id="216102400" detach="true" direction="-190" criticalHitBlend="replace" criticalHitId="216102401" areaIndex="0" magneticEffectId="0" targetingIndex="2" />
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</HitEffectList>
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<Normal id="0" scale="0.4" posX="0" posY="0" posZ="-5" rotX="0" rotY="2" rotZ="90" startTime="250" bGround="false" boneName="Dummy_root" detach="false" playRate="1.5" rescaleMethod="followShape" resource="FX_M_HotFix_161024.PS.M_16102400_03_PS" scaleX="1" scaleY="-1" scaleZ="1" fixRotation="false" subBoneName="None" subBoneName2="None" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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<Normal id="0" scale="0.4" posX="0" posY="0" posZ="5" rotX="-5" rotY="5" rotZ="97" startTime="400" bGround="false" boneName="Dummy_root" detach="false" playRate="1.5" rescaleMethod="followShape" resource="FX_M_HotFix_161024.PS.M_16102400_04_PS" scaleX="1" scaleY="-1" scaleZ="-0.5" fixRotation="false" subBoneName="None" subBoneName2="None" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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<Normal id="0" scale="0.4" posX="0" posY="0" posZ="-3" rotX="-5" rotY="-3" rotZ="90" startTime="650" bGround="false" boneName="Dummy_root" detach="false" playRate="1.5" rescaleMethod="followShape" resource="FX_M_HotFix_161024.PS.M_16102400_03_PS" scaleX="1" scaleY="-1" scaleZ="1" fixRotation="false" subBoneName="None" subBoneName2="None" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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<Normal id="0" scale="0.4" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="220" startTime="800" bGround="false" boneName="Dummy_root" detach="false" playRate="2" rescaleMethod="followShape" resource="FX_M_HotFix_161024.PS.M_16102400_03_PS" scaleX="1" scaleY="-1" scaleZ="1" fixRotation="false" subBoneName="None" subBoneName2="None" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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</SkillEffect>
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<SkillEffect templateId="22500" skillId="1500">
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<ChargeList />
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<HitEffectList>
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<HitEffect id="216102400" detach="true" direction="-192" criticalHitBlend="replace" criticalHitId="216102401" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
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</HitEffectList>
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<Normal id="0" scale="0.5" posX="10" posY="0" posZ="0" rotX="-5" rotY="-10" rotZ="100" startTime="600" bGround="false" boneName="Dummy_root" detach="false" playRate="1.8" rescaleMethod="followShape" resource="FX_M_HotFix_161024.PS.M_16102400_09_PS" scaleX="1" scaleY="-1" scaleZ="-2.5" fixRotation="false" subBoneName="None" subBoneName2="None" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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</SkillEffect>
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<SkillEffect templateId="22500" skillId="2000" isNoRemoveActionEnd="true">
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<ChargeList />
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<HitEffectList>
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<HitEffect id="216102405" detach="true" direction="200" criticalHitBlend="replace" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
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</HitEffectList>
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<Normal id="0" scale="0.8" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="0" bGround="false" boneName="FxBottom" detach="true" playRate="1" rescaleMethod="followShape" resource="FX_Awaken_Glaiver.PS.M_2_Typhoon_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="None" subBoneName2="None" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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<Normal id="0" scale="1" posX="0" posY="0" posZ="30" rotX="0" rotY="0" rotZ="0" startTime="0" bGround="false" boneName="R_Sword" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_M_HotFix_161024.PS.M_16102433_1_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="None" subBoneName2="None" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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<Normal id="0" scale="1.5" posX="180" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="900" bGround="false" boneName="FxBottom" detach="true" playRate="2" rescaleMethod="followShape" resource="FX_Awaken_Glaiver.PS.M_2_Sq_Z_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="None" subBoneName2="None" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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<Normal id="0" scale="1.2" posX="130" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="900" bGround="false" boneName="Dummy_root" detach="true" playRate="0.7" rescaleMethod="followShape" resource="FX_TBA_Hero_B.PS.rewon.Rewon_Active1_Casting01_PS" scaleX="2" scaleY="1" scaleZ="2" fixRotation="false" subBoneName="None" subBoneName2="None" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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<Normal id="0" scale="0.8" posX="20" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="900" bGround="false" boneName="FxBottom" detach="true" playRate="1" rescaleMethod="followShape" resource="FX_TBA_Hero_B.PS.rewon.Rewon_Active1_Casting02_PS" scaleX="1.2" scaleY="1.6" scaleZ="1" fixRotation="false" subBoneName="None" subBoneName2="None" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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<Normal id="0" scale="1" posX="20" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="150" bGround="false" boneName="R_Sword" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_Awaken_Glaiver.PS.M_Trail_Anim_01_Z_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="None" subBoneName2="None" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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<Normal id="0" scale="2" posX="100" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="950" bGround="false" boneName="Dummy_root" detach="true" playRate="1" rescaleMethod="followShape" resource="FX_Awaken_Glaiver.PS.M_2_PW_Z_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="None" subBoneName2="None" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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<Normal id="0" scale="2" posX="150" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="980" bGround="false" boneName="Dummy_root" detach="true" playRate="1" rescaleMethod="followShape" resource="FX_Awaken_Glaiver.PS.M_2_PW_Z_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="None" subBoneName2="None" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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<Normal id="0" scale="2.3" posX="250" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="1100" bGround="false" boneName="Dummy_root" detach="true" playRate="1" rescaleMethod="followShape" resource="FX_Awaken_Glaiver.PS.M_2_PW_Z_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="None" subBoneName2="None" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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</SkillEffect>
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<SkillEffect templateId="22500" skillId="3000">
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<ChargeList />
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<ChargeList />
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<HitEffectList>
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<HitEffect id="216102423" detach="true" direction="0" criticalHitBlend="replace" criticalHitId="216102423" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
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<HitEffect id="216102404" detach="true" direction="0" criticalHitBlend="replace" criticalHitId="216102404" areaIndex="0" magneticEffectId="0" targetingIndex="1" />
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</HitEffectList>
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<Normal id="0" scale="1" posX="0" posY="0" posZ="10" rotX="-14" rotY="59" rotZ="-107" startTime="250" bGround="false" boneName="FxCenter" detach="false" playRate="2" rescaleMethod="followShape" resource="FX_M_HotFix_161024.PS.M_16102400_01_PS" scaleX="1" scaleY="-1" scaleZ="1" fixRotation="false" subBoneName="None" subBoneName2="None" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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<Normal id="0" scale="0.5" posX="60" posY="-6" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="980" bGround="true" boneName="FxBottom" detach="true" playRate="1" rescaleMethod="followShape" resource="FX_M_HotFix_161024.PS.M_16102402_02_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="None" subBoneName2="None" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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<Normal id="0" scale="0.8" posX="40" posY="-8" posZ="50" rotX="0" rotY="-70" rotZ="0" startTime="950" bGround="false" boneName="FxBottom" detach="true" playRate="0.7" rescaleMethod="followShape" resource="FX_M_HotFix_161024.PS.M_16102400_16_PS" scaleX="2" scaleY="2.5" scaleZ="1" fixRotation="false" subBoneName="None" subBoneName2="None" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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<Normal id="0" scale="1" posX="0" posY="0" posZ="20" rotX="0" rotY="0" rotZ="0" startTime="350" bGround="false" boneName="R_Sword" detach="false" playRate="2" rescaleMethod="followShape" resource="FX_M_HotFix_161024.PS.M_16102432_1_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="None" subBoneName2="None" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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</SkillEffect>
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<SkillEffect templateId="22500" skillId="4000">
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<ChargeList />
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<HitEffectList>
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<HitEffect id="216102423" detach="true" direction="0" criticalHitBlend="replace" criticalHitId="216102423" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
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</HitEffectList>
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<Normal id="0" scale="0.6" posX="70" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="960" bGround="true" boneName="FxBottom" detach="true" playRate="1" rescaleMethod="followShape" resource="FX_M_HotFix_161024.PS.M_16102402_02_1_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="None" subBoneName2="None" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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<Normal id="0" scale="1" posX="40" posY="0" posZ="50" rotX="0" rotY="-70" rotZ="0" startTime="960" bGround="false" boneName="FxBottom" detach="true" playRate="0.7" rescaleMethod="followShape" resource="FX_M_HotFix_161024.PS.M_16102400_16_PS" scaleX="2" scaleY="2.5" scaleZ="2" fixRotation="false" subBoneName="None" subBoneName2="None" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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<Normal id="0" scale="1" posX="0" posY="0" posZ="30" rotX="0" rotY="0" rotZ="0" startTime="0" bGround="false" boneName="R_Sword" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_M_HotFix_161024.PS.M_16102432_1_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="None" subBoneName2="None" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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</SkillEffect>
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<SkillEffect templateId="22500" skillId="5000">
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<ChargeList />
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<HitEffectList>
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<HitEffect id="216102408" detach="true" direction="-230" criticalHitBlend="replace" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
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<HitEffect id="216102408" detach="true" direction="90" criticalHitBlend="replace" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="1" />
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<HitEffect id="216102408" detach="true" direction="90" criticalHitBlend="replace" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="2" />
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<HitEffect id="216102408" detach="true" direction="-30" criticalHitBlend="replace" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="3" />
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</HitEffectList>
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<Normal id="0" scale="0.7" posX="0" posY="0" posZ="0" rotX="100" rotY="0" rotZ="20" startTime="500" bGround="false" boneName="R_Sword" detach="true" playRate="1.8" rescaleMethod="followShape" resource="FX_M_HotFix_161024.PS.M_16102400_06_PS" scaleX="1" scaleY="-1" scaleZ="1" fixRotation="false" subBoneName="None" subBoneName2="None" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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<Normal id="0" scale="1.1" posX="0" posY="0" posZ="0" rotX="100" rotY="0" rotZ="20" startTime="500" bGround="false" boneName="R_Sword" detach="true" playRate="1" rescaleMethod="followShape" resource="FX_M_HotFix_161024.PS.M_16102401_01_PS" scaleX="1" scaleY="-1" scaleZ="1" fixRotation="false" subBoneName="None" subBoneName2="None" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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<Normal id="0" scale="1" posX="0" posY="0" posZ="7" rotX="0" rotY="0" rotZ="0" startTime="1200" bGround="false" boneName="R_Sword" detach="false" playRate="1.5" rescaleMethod="followShape" resource="FX_M_HotFix_161024.PS.M_16102431_PS" scaleX="1" scaleY="-1" scaleZ="1" fixRotation="false" subBoneName="None" subBoneName2="None" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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<Normal id="0" scale="1.5" posX="-10" posY="0" posZ="120" rotX="0" rotY="-60" rotZ="0" startTime="1550" bGround="false" boneName="FxBottom" detach="true" playRate="1.5" rescaleMethod="followShape" resource="FX_M_HotFix_161024.PS.M_16102400_14_PS" scaleX="2" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="None" subBoneName2="None" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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<Normal id="0" scale="1.32" posX="50" posY="0" posZ="-18" rotX="0" rotY="0" rotZ="0" startTime="1640" bGround="false" boneName="Dummy_root" detach="true" playRate="1" rescaleMethod="followShape" resource="FX_TBA_Hero_B.PS.rewon.Rewon_Active2_Casting01_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="None" subBoneName2="None" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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<Normal id="0" scale="1" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="400" bGround="false" boneName="R_Sword" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_M_HotFix_161024.PS.M_16102431_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="None" subBoneName2="None" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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</SkillEffect>
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<SkillEffect templateId="22500" skillId="6000" isNoRemoveActionEnd="true">
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<ChargeList />
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<HitEffectList>
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<HitEffect id="216102407" detach="true" direction="-150" criticalHitBlend="replace" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
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<HitEffect id="216102407" detach="true" direction="-10" criticalHitBlend="replace" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="1" />
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</HitEffectList>
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<Normal id="0" scale="1" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="0" bGround="false" boneName="FxBottom" detach="true" playRate="1" rescaleMethod="followShape" resource="FX_Awaken_Glaiver.PS.M_3_Typhoon_PS" scaleX="1" scaleY="-1" scaleZ="1" fixRotation="false" subBoneName="None" subBoneName2="None" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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<Normal id="0" scale="1.5" posX="0" posY="0" posZ="27" rotX="90" rotY="180" rotZ="180" startTime="0" bGround="false" boneName="R_Sword" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_M_HotFix_161024.PS.M_16102432_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="None" subBoneName2="None" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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<Normal id="0" scale="1" posX="80" posY="-50" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="550" bGround="false" boneName="FxBottom" detach="true" playRate="1" rescaleMethod="followShape" resource="FX_Awaken_Glaiver.PS.M_3_TrailB1_Z_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="None" subBoneName2="None" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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<Normal id="0" scale="1.2" posX="0" posY="-25" posZ="40" rotX="50" rotY="10" rotZ="30" startTime="900" bGround="false" boneName="FxBottom" detach="true" playRate="1" rescaleMethod="followShape" resource="FX_Awaken_Glaiver.PS.M_3_Trail_A_Z_PS" scaleX="1" scaleY="1" scaleZ="1.3" fixRotation="false" subBoneName="None" subBoneName2="None" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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<Normal id="0" scale="0.7" posX="-30" posY="80" posZ="0" rotX="0" rotY="0" rotZ="60" startTime="1500" bGround="false" boneName="FxBottom" detach="true" playRate="1" rescaleMethod="followShape" resource="FX_Awaken_Glaiver.PS.M_3_TrailB3_Z_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="None" subBoneName2="None" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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<Normal id="0" scale="1" posX="140" posY="85" posZ="0" rotX="0" rotY="0" rotZ="-40" startTime="1600" bGround="false" boneName="FxBottom" detach="true" playRate="1" rescaleMethod="followShape" resource="FX_Awaken_Glaiver.PS.M_3_TrailB2_Z_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="None" subBoneName2="None" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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<Normal id="0" scale="1.2" posX="20" posY="5" posZ="30" rotX="-80" rotY="5" rotZ="0" startTime="1600" bGround="false" boneName="FxBottom" detach="true" playRate="1" rescaleMethod="followShape" resource="FX_Awaken_Glaiver.PS.M_3_Trail_09_Z_PS" scaleX="1" scaleY="1" scaleZ="1.2" fixRotation="false" subBoneName="None" subBoneName2="None" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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<Normal id="0" scale="2" posX="0" posY="-10" posZ="30" rotX="-80" rotY="5" rotZ="10" startTime="1850" bGround="false" boneName="FxBottom" detach="true" playRate="1" rescaleMethod="followShape" resource="FX_Awaken_Glaiver.PS.M_3_Trail_B_Z_PS" scaleX="1" scaleY="1" scaleZ="1" fixRotation="false" subBoneName="None" subBoneName2="None" worldSpawn="false" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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</SkillEffect>
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<SkillEffect templateId="22500" skillId="6200">
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<ChargeList />
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<HitEffectList>
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