Files
116.02_KR_DataCenter_Unpacked/SkillSoundData/SkillSoundData-00000.xml
2024-07-18 22:48:21 -05:00

72 lines
3.9 KiB
XML

<SkillSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/SkillSoundData SkillSoundData.xsd" templateId="20100" huntingZoneId="0" xmlns="https://vezel.dev/novadrop/dc/SkillSoundData">
<SkillSound templateId="20100" skillId="1000">
<ChargeSoundList />
<HitSoundList />
<Sound time="0.25" radius="0.5" soundcue="PC_Skill.LancerCUE.Lancer_ComboAttack_00Cue" volume="0.8" stageIndex="-1" />
</SkillSound>
<SkillSound templateId="20100" skillId="1100">
<ChargeSoundList />
<HitSoundList />
<Sound time="0.606444" radius="0.5" soundcue="PC_Skill.LancerCUE.Lancer_ComboAttack_01Cue" volume="0.8" stageIndex="-1" />
</SkillSound>
<SkillSound templateId="20100" skillId="1200">
<ChargeSoundList />
<HitSoundList />
<Sound time="0.920778" radius="0.5" soundcue="PC_Skill.LancerCUE.Lancer_ComboAttack_02Cue" volume="0.8" stageIndex="-1" />
</SkillSound>
<SkillSound templateId="20100" skillId="2000">
<ChargeSoundList />
<HitSoundList />
</SkillSound>
<SkillSound templateId="20100" skillId="3000">
<ChargeSoundList />
<HitSoundList />
<Sound time="0.088808" radius="0.5" soundcue="PC_Skill.LancerCUE.Lancer_RejuvenationCue" volume="0.8" stageIndex="-1" />
</SkillSound>
<SkillSound templateId="20100" skillId="4000">
<ChargeSoundList />
<HitSoundList>
<HitSound soundcue="PC_Skill.LancerCUE.Lancer_Capture_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
</HitSoundList>
<Sound time="0.137758" radius="0.5" soundcue="PC_Skill.LancerCUE.Lancer_Capture_Casting_00Cue" volume="0.7" stageIndex="-1" />
<Sound time="0.671374" radius="0.5" soundcue="PC_Skill.LancerCUE.Lancer_Capture_Casting_01Cue" volume="0.7" stageIndex="-1" />
</SkillSound>
<SkillSound templateId="20100" skillId="5000">
<ChargeSoundList />
<HitSoundList>
<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" isPlayArmorSound="true" areaIndex="0" targetingIndex="0" />
</HitSoundList>
<Sound time="0.13879" radius="0.5" soundcue="PC_Skill.LancerCUE.Lancer_ShieldCombo00Cue" volume="0.8" stageIndex="-1" />
</SkillSound>
<SkillSound templateId="20100" skillId="5100">
<ChargeSoundList />
<HitSoundList>
<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" isPlayArmorSound="true" areaIndex="0" targetingIndex="0" />
</HitSoundList>
<Sound time="0.102574" radius="0.5" soundcue="PC_Skill.LancerCUE.Lancer_ShieldCombo01Cue" volume="0.8" stageIndex="-1" />
</SkillSound>
<SkillSound templateId="20100" skillId="6000">
<ChargeSoundList />
<HitSoundList>
<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" isPlayArmorSound="true" areaIndex="0" targetingIndex="0" />
</HitSoundList>
<Sound time="0.422905" radius="0.5" soundcue="PC_Skill.LancerCUE.Lancer_ShieldStrikeCue" volume="0.8" stageIndex="-1" />
</SkillSound>
<SkillSound templateId="20100" skillId="7000">
<ChargeSoundList />
<HitSoundList />
<Sound time="1E-06" radius="0.5" soundcue="PCMale_Voice00.Male_VoiceCue.ShotLCue" volume="1" stageIndex="-1" />
<Sound time="0.158808" radius="0.5" soundcue="PC_Skill.LancerCUE.Lancer_VowOfProtection_CastingCue" volume="1.5" stageIndex="-1" />
</SkillSound>
<SkillSound templateId="20100" skillId="8000">
<ChargeSoundList />
<HitSoundList />
<Sound time="0.260123" radius="0.5" soundcue="PC_Skill.LancerCUE.Lancer_RisingAttack_CastingCue" volume="1.8" stageIndex="-1" />
</SkillSound>
<SkillSound templateId="20100" skillId="8500">
<ChargeSoundList />
<HitSoundList />
<Sound time="0.200001" radius="0.5" soundcue="PC_Skill.ElementalistCUE.Elementalist_ShortTeleportCue" volume="1.5" stageIndex="-1" />
</SkillSound>
</SkillSoundData>