97 lines
6.4 KiB
XML
97 lines
6.4 KiB
XML
<SkillSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/SkillSoundData SkillSoundData.xsd" templateId="20900" huntingZoneId="0" xmlns="https://vezel.dev/novadrop/dc/SkillSoundData">
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<SkillSound templateId="20900" skillId="1000">
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<ChargeSoundList />
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<HitSoundList>
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<HitSound soundcue="PC_Skill.SorcererCUE.Sorcerer_FireBall_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
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</HitSoundList>
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<Sound time="0.050001" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_FireBall_Casting_00Cue" volume="0.7" stageIndex="-1" />
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<Sound time="0.307975" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_FireBall_Casting_01Cue" volume="0.8" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="20900" skillId="2000">
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<ChargeSoundList />
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<HitSoundList>
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<HitSound isPlayArmorSound="true" areaIndex="0" targetingIndex="1" />
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</HitSoundList>
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<Sound time="0.333521" radius="1" soundcue="PC_Skill_01.SorcererCUE.Awaken_Sorcerer_Flame_CUE" volume="0.7" stageIndex="-1" />
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<Sound time="0" radius="0.7" soundcue="PC_Skill.SorcererCUE.Sorcerer_ManaExtortion_CastingCue" volume="0.7" stageIndex="-1" />
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<Sound time="0.985137" radius="0.7" soundcue="PC_Skill.SorcererCUE.Sorcerer_FireBall_ExplosionCue" volume="0.7" stageIndex="-1" />
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<Sound time="0" radius="0.7" soundcue="PC_Skill.SorcererCUE.Sorcerer_ShockTarp_Casting_00Cue" volume="0.7" stageIndex="-1" />
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<Sound time="0" radius="0.7" soundcue="PC_Skill_00.SorcererCUE.Sorcerer_DistrotionField_CastCue" volume="0.9" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="20900" skillId="3000">
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<ChargeSoundList />
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<HitSoundList />
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<Sound time="0.339812" radius="0.3" soundcue="PC_Skill_00.SorcererCUE.Sorcerer_DistrotionField_CastCue" volume="1.2" stageIndex="-1" />
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<Sound time="0.339812" radius="0.5" soundcue="Monster_Skill.Monster_Skill_Cue.Casting_Lightning03" volume="0.5" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="20900" skillId="4000">
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<ChargeSoundList />
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<HitSoundList />
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<Sound time="0.050001" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_CurseOfShackle_CastingCue" volume="0.8" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="20900" skillId="4100">
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<HitSoundList>
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<HitSound soundcue="PC_Skill.SorcererCUE.Sorcerer_CurseOfShackle_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
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</HitSoundList>
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<Sound time="0.173005" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_CurseOfShackle_ShotCue" volume="0.9" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="20900" skillId="5000">
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<ChargeSoundList />
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<HitSoundList />
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<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_FireAndBrimstone_CastingCue" volume="0.8" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="20900" skillId="5100">
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<HitSoundList>
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<HitSound soundcue="PC_Skill.SorcererCUE.Sorcerer_FireAndBrimstone_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
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</HitSoundList>
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<Sound time="1.304597" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_FireAndBrimstone_LockOnCue" volume="0.9" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="20900" skillId="6000">
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<ChargeSoundList />
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<HitSoundList>
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<HitSound soundcue="PC_Skill.SorcererCUE.Sorcerer_Inferno_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="1" />
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</HitSoundList>
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<Sound time="0.259386" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_Inferno_Casting_00Cue" volume="1.2" stageIndex="-1" />
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<Sound time="4.324668" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_Inferno_Casting_01Cue" volume="1.5" stageIndex="-1" />
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<Sound time="4.807349" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_Inferno_ExplosionCue" volume="1" stageIndex="-1" />
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<Sound time="0.5" radius="1" soundcue="PC_Skill_01.SorcererCUE.Awaken_Sorcerer_IceRising_Shot_CUE" volume="1.5" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="20900" skillId="6200">
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<ChargeSoundList />
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<HitSoundList>
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<HitSound isPlayArmorSound="true" areaIndex="0" targetingIndex="0" />
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</HitSoundList>
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</SkillSound>
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<SkillSound templateId="20900" skillId="7000">
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<ChargeSoundList />
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<HitSoundList />
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<Sound time="0" radius="0.5" soundcue="PCMale_Voice00.Male_VoiceCue.AttackFCue" volume="2.5" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="20900" skillId="7100">
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<ChargeSoundList />
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<HitSoundList>
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<HitSound isPlayArmorSound="true" areaIndex="0" targetingIndex="0" />
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<HitSound isPlayArmorSound="true" areaIndex="0" targetingIndex="1" />
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<HitSound isPlayArmorSound="true" areaIndex="0" targetingIndex="2" />
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<HitSound isPlayArmorSound="true" areaIndex="0" targetingIndex="3" />
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<HitSound isPlayArmorSound="true" areaIndex="0" targetingIndex="4" />
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<HitSound isPlayArmorSound="true" areaIndex="0" targetingIndex="5" />
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<HitSound isPlayArmorSound="true" areaIndex="0" targetingIndex="6" />
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<HitSound soundcue="Monster_Skill.Monster_SkillExp_Cue.DeBuff_Figther_Cue" isPlayArmorSound="false" areaIndex="0" targetingIndex="7" />
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</HitSoundList>
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</SkillSound>
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<SkillSound templateId="20900" skillId="8000">
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<ChargeSoundList />
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<HitSoundList>
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<HitSound soundcue="PC_Skill.SorcererCUE.Sorcerer_RisingAttack_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
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</HitSoundList>
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<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_RisingAttack_Casting_00Cue" volume="1" stageIndex="-1" />
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<Sound time="0.104661" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_RisingAttack_Casting_01Cue" volume="1" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="20900" skillId="8500">
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<ChargeSoundList />
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<HitSoundList />
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<Sound time="0.200001" radius="0.5" soundcue="PC_Skill.ElementalistCUE.Elementalist_ShortTeleportCue" volume="1.5" stageIndex="-1" />
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</SkillSound>
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</SkillSoundData>
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