140 lines
9.2 KiB
XML
140 lines
9.2 KiB
XML
<SkillSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/SkillSoundData SkillSoundData.xsd" templateId="21400" huntingZoneId="0" xmlns="https://vezel.dev/novadrop/dc/SkillSoundData">
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<SkillSound templateId="21400" skillId="1000">
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<ChargeSoundList />
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<HitSoundList>
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<HitSound soundcue="PC_Skill.SorcererCUE.Sorcerer_Howizer_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
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</HitSoundList>
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<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_Howizer_Casting_00Cue" volume="0.7" stageIndex="-1" />
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<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_Howizer_Casting_01Cue" volume="0.7" stageIndex="-1" />
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<Sound time="0.70287" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_Howizer_ExplosionCue" volume="0.3" stageIndex="-1" />
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<Sound time="0.70287" radius="1" soundcue="PC_Skill_01.SorcererCUE.Sorcerer_Lighting_Stuck_Cast01_Cue" volume="0.5" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="21400" skillId="1200">
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<ChargeSoundList />
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<HitSoundList>
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<HitSound soundcue="PC_Skill.SorcererCUE.Sorcerer_Howizer_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
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</HitSoundList>
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<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_Howizer_Casting_00Cue" volume="0.7" stageIndex="-1" />
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<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_Howizer_Casting_01Cue" volume="0.7" stageIndex="-1" />
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<Sound time="0.70287" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_Howizer_ExplosionCue" volume="0.3" stageIndex="-1" />
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<Sound time="0.70287" radius="1" soundcue="PC_Skill_01.SorcererCUE.Sorcerer_Lighting_Stuck_Cast01_Cue" volume="0.5" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="21400" skillId="2000">
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<ChargeSoundList />
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<HitSoundList />
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<Sound time="0.209029" radius="0.5" soundcue="PC_Skill.ElementalistCUE.Elementalist_ShortTeleportCue" volume="1" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="21400" skillId="3000">
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<ChargeSoundList />
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<HitSoundList />
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<Sound time="0.050001" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_ManaShield_CastingCue" volume="0.9" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="21400" skillId="4000">
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<ChargeSoundList />
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<HitSoundList />
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<Sound time="0.103521" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_ShockTarp_Casting_00Cue" volume="0.7" stageIndex="-1" />
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<Sound time="1.682672" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_ShockTarp_Casting_01Cue" volume="0.7" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="21400" skillId="4100">
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<ChargeSoundList />
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<HitSoundList>
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<HitSound soundcue="PC_Skill.SorcererCUE.Sorcerer_ShockTarp_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
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</HitSoundList>
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</SkillSound>
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<SkillSound templateId="21400" skillId="5000">
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<ChargeSoundList />
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<HitSoundList />
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<Sound time="0.050001" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_CurseOfShackle_CastingCue" volume="0.7" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="21400" skillId="5100">
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<ChargeSoundList />
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<HitSoundList>
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<HitSound soundcue="PC_Skill.SorcererCUE.Sorcerer_CurseOfShackle_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
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</HitSoundList>
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<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_CurseOfShackle_ShotCue" volume="0.9" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="21400" skillId="6000">
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<ChargeSoundList>
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<ChargeSound radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_BlastBall_Casting_LoopCue" volume="0.5" stage="2" />
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<ChargeSound radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_BlastBall_Casting_LoopCue" volume="0.5" stage="3" />
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<ChargeSound radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_BlastBall_Casting_LoopCue" volume="0.5" stage="4" />
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<ChargeSound radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_BlastBall_Casting_LoopCue" volume="0.5" stage="1" />
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</ChargeSoundList>
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<HitSoundList />
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<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_BlastBall_Casting_00Cue" volume="0.4" stageIndex="-1" />
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<Sound time="0" radius="1" soundcue="PC_Skill_01.SorcererCUE.Sorcerer_BlastBall_Charge_Cue" volume="0.8" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="21400" skillId="6100">
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<ChargeSoundList />
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<HitSoundList />
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<Sound time="0.135186" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_BlastBall_Casting_01Cue" volume="0.4" stageIndex="-1" />
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<Sound time="0.135186" radius="1" soundcue="PC_Skill_01.SorcererCUE.Sorcerer_BlastBall_Shot1_Cue" volume="0.8" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="21400" skillId="6200">
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<ChargeSoundList />
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<HitSoundList />
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<Sound time="0.135186" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_BlastBall_Casting_01Cue" volume="0.4" stageIndex="-1" />
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<Sound time="0.135186" radius="1" soundcue="PC_Skill_01.SorcererCUE.Sorcerer_BlastBall_Shot1_Cue" volume="0.8" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="21400" skillId="6300">
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<ChargeSoundList />
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<HitSoundList />
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<Sound time="0.135186" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_BlastBall_Casting_01Cue" volume="0.4" stageIndex="-1" />
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<Sound time="0.135186" radius="1" soundcue="PC_Skill_01.SorcererCUE.Sorcerer_BlastBall_Shot1_Cue" volume="0.8" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="21400" skillId="6400">
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<ChargeSoundList />
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<HitSoundList />
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<Sound time="0.135186" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_BlastBall_Casting_01Cue" volume="0.4" stageIndex="-1" />
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<Sound time="0.135186" radius="1" soundcue="PC_Skill_01.SorcererCUE.Sorcerer_BlastBall_Shot1_Cue" volume="0.8" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="21400" skillId="6500">
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<ChargeSoundList />
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<HitSoundList>
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<HitSound soundcue="PC_Skill.SorcererCUE.Sorcerer_BlastBall_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
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</HitSoundList>
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</SkillSound>
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<SkillSound templateId="21400" skillId="6600">
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<ChargeSoundList />
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<HitSoundList>
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<HitSound soundcue="PC_Skill.SorcererCUE.Sorcerer_BlastBall_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
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</HitSoundList>
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</SkillSound>
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<SkillSound templateId="21400" skillId="6700">
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<ChargeSoundList />
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<HitSoundList>
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<HitSound soundcue="PC_Skill.SorcererCUE.Sorcerer_BlastBall_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
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</HitSoundList>
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</SkillSound>
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<SkillSound templateId="21400" skillId="6800">
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<ChargeSoundList />
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<HitSoundList>
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<HitSound soundcue="PC_Skill.SorcererCUE.Sorcerer_BlastBall_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
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</HitSoundList>
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</SkillSound>
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<SkillSound templateId="21400" skillId="7000">
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<ChargeSoundList />
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<HitSoundList>
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<HitSound soundcue="ModuleSound.ArmorHitSliceCUE.ArmorHitSlice_Mud_CUE" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
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</HitSoundList>
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<Sound time="0.338" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_Inferno_Casting_01Cue" volume="0.5" stageIndex="-1" />
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<Sound time="0.338" radius="0.3" soundcue="PC_Skill.SorcererCUE.Sorcerer_ShockTarp_ExplosionCue" volume="0.5" stageIndex="-1" />
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<Sound time="2.623793" radius="0.3" soundcue="PC_Skill.SorcererCUE.Sorcerer_Inferno_ExplosionCue" volume="1" stageIndex="-1" />
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<Sound time="0.338" radius="0.3" soundcue="PC_Skill.SorcererCUE.Sorcerer_RisingAttack_Casting_00Cue" volume="1.4" stageIndex="-1" />
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<Sound time="0.474498" radius="0.5" soundcue="PCFemale_Voice00.Female_VoiceCue.ShotMCue" volume="2" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="21400" skillId="8000">
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<ChargeSoundList />
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<HitSoundList>
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<HitSound soundcue="PC_Skill.SorcererCUE.Sorcerer_RisingAttack_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
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</HitSoundList>
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<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_RisingAttack_Casting_00Cue" volume="1" stageIndex="-1" />
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<Sound time="0.104726" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_RisingAttack_Casting_01Cue" volume="1" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="21400" skillId="8500">
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<ChargeSoundList />
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<HitSoundList />
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<Sound time="0.200001" radius="0.5" soundcue="PC_Skill.ElementalistCUE.Elementalist_ShortTeleportCue" volume="1.5" stageIndex="-1" />
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</SkillSound>
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</SkillSoundData>
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