Files
116.02_KR_DataCenter_Unpacked/SkillSoundData/SkillSoundData-00157.xml
2024-07-18 22:48:21 -05:00

548 lines
21 KiB
XML

<SkillSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/SkillSoundData SkillSoundData.xsd" huntingZoneId="2052" xmlns="https://vezel.dev/novadrop/dc/SkillSoundData">
<SkillSound templateId="1000" skillId="1101">
<ChargeSoundList />
<HitSoundList />
</SkillSound>
<SkillSound templateId="1000" skillId="1102">
<ChargeSoundList />
<HitSoundList />
<Sound time="2.2" radius="1" soundcue="Monster_Skill.Monster_SkillExp_Cue.Arkus_Skill1111_Exp" volume="1" stageIndex="-1" />
<Sound time="4.4" radius="1" soundcue="Monster_Skill.Monster_SkillExp_Cue.Normal_Exp" volume="1" stageIndex="-1" />
</SkillSound>
<SkillSound templateId="1000" skillId="1103">
<ChargeSoundList />
<HitSoundList />
<Sound time="1.5" radius="1" soundcue="Monster_Skill.Monster_SkillExp_Cue.Nature_Exp" volume="1" stageIndex="-1" />
<Sound time="2.1" radius="1" soundcue="Monster_Skill.Monster_SkillExp_Cue.Nature_Exp" volume="1" stageIndex="-1" />
</SkillSound>
<SkillSound templateId="1000" skillId="1104">
<ChargeSoundList />
<HitSoundList />
<Sound time="1.8" radius="1" soundcue="Monster_Skill.Monster_SkillExp_Cue.Pandurus_Skill1108_2_Exp" volume="1" stageIndex="-1" />
</SkillSound>
<SkillSound templateId="1000" skillId="1105">
<ChargeSoundList />
<HitSoundList />
<Sound time="0" radius="1" soundcue="Monster_Skill.Monster_Skill_Cue.Cyclops_Skill1120" volume="1" stageIndex="-1" />
<Sound time="2" radius="1" soundcue="Monster_Skill.Motivity_Skill_Cue.AvatarOfDarkness_65121_Cue" volume="1" stageIndex="-1" />
<Sound time="2.1" radius="1" soundcue="Monster_Skill.Monster_SkillExp_Cue.Arkus_Skill1111_Exp" volume="1" stageIndex="-1" />
<Sound time="2.1" radius="1" soundcue="Monster_Skill.Monster_Skill_Cue.Arkus_Skill1109" volume="1" stageIndex="-1" />
</SkillSound>
<SkillSound templateId="1000" skillId="1106">
<ChargeSoundList />
<HitSoundList />
</SkillSound>
<SkillSound templateId="1000" skillId="1107">
<ChargeSoundList />
<HitSoundList />
</SkillSound>
<SkillSound templateId="1000" skillId="1108">
<ChargeSoundList />
<HitSoundList />
<Sound time="1.4" radius="1" soundcue="Monster_Skill.Monster_Skill_Cue.Common_Skill01" volume="1" stageIndex="-1" />
<Sound time="1.4" radius="1" soundcue="Monster_Skill01._Common_CUE.BigMonster_Common_Whoosh_Mono_01CUE" volume="1" stageIndex="-1" />
</SkillSound>
<SkillSound templateId="1000" skillId="1109">
<ChargeSoundList />
<HitSoundList />
<Sound time="1.4" radius="1" soundcue="Monster_Skill.Monster_Skill_Cue.Common_Skill" volume="1" stageIndex="-1" />
<Sound time="1.4" radius="1" soundcue="Monster_Skill01._Common_CUE.BigMonster_Common_Whoosh_Mono_01CUE" volume="1" stageIndex="-1" />
</SkillSound>
<SkillSound templateId="1000" skillId="1110">
<ChargeSoundList />
<HitSoundList />
</SkillSound>
<SkillSound templateId="1000" skillId="1111">
<ChargeSoundList />
<HitSoundList />
</SkillSound>
<SkillSound templateId="1000" skillId="1112">
<ChargeSoundList />
<HitSoundList />
<Sound time="1.85" radius="1" soundcue="Monster_Skill.Monster_Skill_Cue.GiantGriffin_Skill1101_01" volume="1" stageIndex="-1" />
<Sound time="3" radius="1" soundcue="Monster_Skill.Monster_SkillExp_Cue.GiantGriffin_Skill1101_Exp" volume="1" stageIndex="-1" />
<Sound time="3" radius="1" soundcue="Monster_Skill.Monster_SkillExp_Cue.FireBall_Exp" volume="0.7" stageIndex="-1" />
</SkillSound>
<SkillSound templateId="1000" skillId="1113">
<ChargeSoundList />
<HitSoundList />
</SkillSound>
<SkillSound templateId="1000" skillId="1150">
<ChargeSoundList />
<HitSoundList />
</SkillSound>
<SkillSound templateId="1000" skillId="1201">
<ChargeSoundList />
<HitSoundList />
</SkillSound>
<SkillSound templateId="1000" skillId="1203">
<ChargeSoundList />
<HitSoundList />
</SkillSound>
<SkillSound templateId="1000" skillId="1204">
<ChargeSoundList />
<HitSoundList />
</SkillSound>
<SkillSound templateId="1000" skillId="1209">
<ChargeSoundList />
<HitSoundList />
</SkillSound>
<SkillSound templateId="1000" skillId="1212">
<ChargeSoundList />
<HitSoundList />
</SkillSound>
<SkillSound templateId="1000" skillId="1301">
<ChargeSoundList />
<HitSoundList />
<Sound time="0.5" radius="1" soundcue="Monster_Skill.Monster_Skill_Cue.DevaShaman_Skill450_1" volume="1" stageIndex="-1" />
<Sound time="2.73" radius="1" soundcue="Monster_Skill.Monster_Skill_Cue.Basilisk_Skill1241" volume="1" stageIndex="-1" />
<Sound time="0" radius="1" soundcue="Monster_Skill.Monster_Skill_Cue.AvatarOfDarkness_Skill" volume="1" stageIndex="-1" />
<Sound time="2.75" radius="1" soundcue="Monster_Skill.Monster_SkillExp_Cue.Arkus_Skill1104_FireExp" volume="1" stageIndex="-1" />
</SkillSound>
<SkillSound templateId="1000" skillId="1302">
<ChargeSoundList />
<HitSoundList />
<Sound time="0.8" radius="1" soundcue="Monster_Skill.Monster_Skill_Cue.Arkus_Skill1112" volume="1.5" stageIndex="-1" />
</SkillSound>
<SkillSound templateId="1000" skillId="1303">
<ChargeSoundList />
<HitSoundList />
<Sound time="0" radius="1" soundcue="Monster_Skill.Monster_Skill_Cue.Cyclops_Skill3101" volume="1" stageIndex="-1" />
<Sound time="5.5" radius="1" soundcue="Monster_Skill.Monster_Skill_Cue.Cyclops_Skill3107" volume="0.7" stageIndex="-1" />
</SkillSound>
<SkillSound templateId="1000" skillId="1304">
<ChargeSoundList />
<HitSoundList />
<Sound time="0.5" radius="1" soundcue="Monster_Skill.Monster_SkillExp_Cue.BabaHooka_Skill402_Exp" volume="1" stageIndex="-1" />
<Sound time="0.48" radius="1" soundcue="Monster_Skill.Motivity_Skill_Cue.Basilisk_65123_Cue" volume="1" stageIndex="-1" />
<Sound time="0.48" radius="1" soundcue="Monster_Skill.Monster_SkillExp_Cue.Nature_Exp" volume="1" stageIndex="-1" />
</SkillSound>
<SkillSound templateId="1000" skillId="1305">
<ChargeSoundList />
<HitSoundList />
<Sound time="0.53" radius="1" soundcue="Monster_Skill.Monster_Skill_Cue.Basilisk_Skill1241" volume="1.3" stageIndex="-1" />
</SkillSound>
<SkillSound templateId="1000" skillId="1306">
<ChargeSoundList />
<HitSoundList />
<Sound time="0.8" radius="1" soundcue="Monster_Skill.Monster_SkillExp_Cue.FireBall_Exp" volume="0.85" stageIndex="-1" />
<Sound time="1.8" radius="1" soundcue="Monster_Skill.Monster_SkillExp_Cue.FireBall_Exp" volume="1" stageIndex="-1" />
</SkillSound>
<SkillSound templateId="1000" skillId="1307">
<ChargeSoundList />
<HitSoundList />
<Sound time="0" radius="1" soundcue="Monster_Skill.Monster_Skill_Cue.Common_Skill01" volume="1" stageIndex="-1" />
</SkillSound>
<SkillSound templateId="1000" skillId="1308">
<ChargeSoundList />
<HitSoundList />
</SkillSound>
<SkillSound templateId="1000" skillId="1309">
<ChargeSoundList />
<HitSoundList />
</SkillSound>
<SkillSound templateId="1000" skillId="2101">
<ChargeSoundList />
<HitSoundList />
</SkillSound>
<SkillSound templateId="1000" skillId="2102">
<ChargeSoundList />
<HitSoundList />
<Sound time="2.2" radius="1" soundcue="Monster_Skill.Monster_SkillExp_Cue.Arkus_Skill1111_Exp" volume="1" stageIndex="-1" />
<Sound time="4.4" radius="1" soundcue="Monster_Skill.Monster_SkillExp_Cue.Normal_Exp" volume="1" stageIndex="-1" />
</SkillSound>
<SkillSound templateId="1000" skillId="2103">
<ChargeSoundList />
<HitSoundList />
<Sound time="1.5" radius="1" soundcue="Monster_Skill.Monster_SkillExp_Cue.Nature_Exp" volume="1" stageIndex="-1" />
<Sound time="2.1" radius="1" soundcue="Monster_Skill.Monster_SkillExp_Cue.Nature_Exp" volume="1" stageIndex="-1" />
</SkillSound>
<SkillSound templateId="1000" skillId="2104">
<ChargeSoundList />
<HitSoundList />
<Sound time="1.8" radius="1" soundcue="Monster_Skill.Monster_SkillExp_Cue.Pandurus_Skill1108_2_Exp" volume="1" stageIndex="-1" />
</SkillSound>
<SkillSound templateId="1000" skillId="2105">
<ChargeSoundList />
<HitSoundList />
<Sound time="0" radius="1" soundcue="Monster_Skill.Monster_Skill_Cue.Cyclops_Skill1120" volume="1" stageIndex="-1" />
<Sound time="2" radius="1" soundcue="Monster_Skill.Motivity_Skill_Cue.AvatarOfDarkness_65121_Cue" volume="1" stageIndex="-1" />
<Sound time="2.1" radius="1" soundcue="Monster_Skill.Monster_SkillExp_Cue.Arkus_Skill1111_Exp" volume="1" stageIndex="-1" />
<Sound time="2.1" radius="1" soundcue="Monster_Skill.Monster_Skill_Cue.Arkus_Skill1109" volume="1" stageIndex="-1" />
</SkillSound>
<SkillSound templateId="1000" skillId="2106">
<ChargeSoundList />
<HitSoundList />
</SkillSound>
<SkillSound templateId="1000" skillId="2107">
<ChargeSoundList />
<HitSoundList />
</SkillSound>
<SkillSound templateId="1000" skillId="2108">
<ChargeSoundList />
<HitSoundList />
<Sound time="1.4" radius="1" soundcue="Monster_Skill.Monster_Skill_Cue.Common_Skill01" volume="1" stageIndex="-1" />
<Sound time="1.4" radius="1" soundcue="Monster_Skill01._Common_CUE.BigMonster_Common_Whoosh_Mono_01CUE" volume="1" stageIndex="-1" />
</SkillSound>
<SkillSound templateId="1000" skillId="2109">
<ChargeSoundList />
<HitSoundList />
<Sound time="1.4" radius="1" soundcue="Monster_Skill.Monster_Skill_Cue.Common_Skill" volume="1" stageIndex="-1" />
<Sound time="1.4" radius="1" soundcue="Monster_Skill01._Common_CUE.BigMonster_Common_Whoosh_Mono_01CUE" volume="1" stageIndex="-1" />
</SkillSound>
<SkillSound templateId="1000" skillId="2110">
<ChargeSoundList />
<HitSoundList />
</SkillSound>
<SkillSound templateId="1000" skillId="2111">
<ChargeSoundList />
<HitSoundList />
</SkillSound>
<SkillSound templateId="1000" skillId="2112">
<ChargeSoundList />
<HitSoundList />
<Sound time="1.85" radius="1" soundcue="Monster_Skill.Monster_Skill_Cue.GiantGriffin_Skill1101_01" volume="1" stageIndex="-1" />
<Sound time="3" radius="1" soundcue="Monster_Skill.Monster_SkillExp_Cue.GiantGriffin_Skill1101_Exp" volume="1" stageIndex="-1" />
<Sound time="3" radius="1" soundcue="Monster_Skill.Monster_SkillExp_Cue.FireBall_Exp" volume="0.7" stageIndex="-1" />
</SkillSound>
<SkillSound templateId="1000" skillId="2113">
<ChargeSoundList />
<HitSoundList />
</SkillSound>
<SkillSound templateId="1000" skillId="2150">
<ChargeSoundList />
<HitSoundList />
</SkillSound>
<SkillSound templateId="1000" skillId="2203">
<ChargeSoundList />
<HitSoundList />
</SkillSound>
<SkillSound templateId="1000" skillId="2204">
<ChargeSoundList />
<HitSoundList />
</SkillSound>
<SkillSound templateId="1000" skillId="2209">
<ChargeSoundList />
<HitSoundList />
</SkillSound>
<SkillSound templateId="1000" skillId="2212">
<ChargeSoundList />
<HitSoundList />
</SkillSound>
<SkillSound templateId="1001" skillId="1503">
<ChargeSoundList />
<HitSoundList />
<Sound time="1" radius="1" soundcue="Monster_Skill.Monster_SkillExp_Cue.Arkus_Skill1104_FireExp" volume="1" stageIndex="-1" />
<Sound time="1" radius="1" soundcue="Monster_Skill.Monster_SkillExp_Cue.Normal_Exp" volume="1" stageIndex="-1" />
<Sound time="1" radius="1" soundcue="Monster_Skill.Monster_SkillExp_Cue.WitchApprentice_Skill32_Exp" volume="0.5" stageIndex="-1" />
</SkillSound>
<SkillSound templateId="1002" skillId="1301">
<ChargeSoundList />
<HitSoundList />
</SkillSound>
<SkillSound templateId="1002" skillId="1302">
<ChargeSoundList />
<HitSoundList />
</SkillSound>
<SkillSound templateId="1004" skillId="1301">
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<HitSoundList />
</SkillSound>
<SkillSound templateId="1004" skillId="1302">
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<HitSoundList />
</SkillSound>
<SkillSound templateId="1005" skillId="1301">
<ChargeSoundList />
<HitSoundList />
</SkillSound>
<SkillSound templateId="1010" skillId="1101">
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<HitSoundList />
</SkillSound>
<SkillSound templateId="1010" skillId="1102">
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</SkillSound>
<SkillSound templateId="1010" skillId="1103">
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</SkillSound>
<SkillSound templateId="1010" skillId="1104">
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</SkillSound>
<SkillSound templateId="1010" skillId="1105">
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</SkillSound>
<SkillSound templateId="1010" skillId="1106">
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</SkillSound>
<SkillSound templateId="1010" skillId="1107">
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</SkillSound>
<SkillSound templateId="1010" skillId="1108">
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</SkillSound>
<SkillSound templateId="1010" skillId="1150">
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</SkillSound>
<SkillSound templateId="1010" skillId="1151">
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</SkillSound>
<SkillSound templateId="1010" skillId="2101">
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<SkillSound templateId="1010" skillId="2102">
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<SkillSound templateId="1010" skillId="2103">
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<SkillSound templateId="1010" skillId="2104">
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<SkillSound templateId="1010" skillId="2105">
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<SkillSound templateId="1010" skillId="2106">
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<SkillSound templateId="1010" skillId="2107">
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<SkillSound templateId="1010" skillId="2108">
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</SkillSound>
<SkillSound templateId="1014" skillId="1101">
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</SkillSound>
<SkillSound templateId="1014" skillId="1102">
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</SkillSound>
<SkillSound templateId="1014" skillId="1104">
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<SkillSound templateId="1014" skillId="1105">
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</SkillSound>
<SkillSound templateId="1014" skillId="1106">
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<SkillSound templateId="1014" skillId="1107">
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</SkillSoundData>